Pokémon: Munchlax
Niche: XY LC - Physically Offensive Tank (Eviolite incompatible)
Stats: 135 HP / 100 Atk (+15)/ 80 Def (+40)/ 60 SpA (+20)/ 100 SpD (+15)/ 65 Spe (+60)
Types: Normal/Fairy
Abilities: Pickup / Thick Fat / Gluttony (HA)
New Moves: Play Rough, Body Press
Removed Moves: Recycle
Justification: With this submission, I challenged myself to figure out what an alternate evolution for Munchlax would be like, a la Branched Potential. So I removed eviolite compatibility and gave it Snorlax’s BST. More specifically, I wondered how I would make a Munchlax evolution, as I have consistently made mons across various pet mods with the purpose of being offensive. From there, I gave it Body Press, like Snorlax has. Then I looked to Munchax’s consistent shortcomings across LC generations. Consistent issues I found included low defense, fighting weakness, Knock Off susceptibility, and lack of resistances. I used an “evolutionary” stat boost to primarily cover defense and give this thing a goddamn speed stat. That said, a major reason I picked XY was for flavoring when adding the fairy typing, which covers the other 3 issues I had listed. I then added a new STAB move to actually utilize the Fairy types’s offensive capability.
Pokémon: Rhyperior
Niche: BW UU (Tank, Physical Breaker)
Stats: 115/140/130/55/65/55 (+10 Spdef +15 Spe)
Type:
Abilities: Solid Rock/Steam Engne/Reckless
New Moves: N/A
Removed Moves: N/A
Descriptions: A well needed ground type tank that can actually check Manectric without getting obliterated by super effective coverage (overheat and ice fang). Steam engine amplifys its ability to check fire types and allows rhyperior to turn into a monster when predicting a houndoom or manectrics flamethrower. Added speed is very useful as it lets it outspeed a lot of lower speed mons like notably mawile and golem, while speed tying with omastar and regice, and also enabling rock polish sets to outspeed the fastest mon in the meta, crobat.
Pokémon: Mamoswine
Niche: [BW OU] Wallbreaker, Offensive SR Setter
Stats: 110 HP / 130 Atk / 90 Def / 70 SpA / 80 SpD / 80 Spe [BST: 560] (+10 Def, +20 SpD)
Type:
Abilities: Oblivious / Snow Cloak | HA: Thick Fat
New Moves: N/A
Removed Moves: N/A
Descriptions: Mamoswine goes hard. Most people may buff that speed stat that everyone likes, but tbh I think fast Mamomakes no sense flavor wiseis cracked. So I made Mamo much bulkier, so I can tank a n Overheat from Manectric, or adequately check the millions of flying types we got here. Seriously, damn. Either way keep Mamo in your back pocket and Salamence will never 6-0 you.
Pokemon: Frosslass
Niche: SS PU (Choice Band Wallbreaker, Spikes setter)
Type: Ice / Ghost
Ability: Snow Cloak / Cursed Body / Regenerator
Stats: 70 / 100 / 80 / 85 / 80 / 120
Moves: -Thunderbolt, Thunder
Description: Weavile but cooler. Choice Band sets are more reliable thanks to Regenerator and can still set up spikes by forcing switches. Can also be run like a Spikes lead too. Special sets are also an option, although significantly weaker.
Pokémon: Rotom-Heat
Niche: BW UU
Stats: 50/65/107/115/107/91 (535)
Type:
Abilities: Levitate
New Moves: Leaf Burst, Meteor Beam
Removed Moves: Defog
Descriptions: I sub Rotom-H for its ability to check Articuno, Jumpluff, Forretress, Entei, Golem and newcomers Flygon, Regice, Manectric and Salamence. However, it is also checked by Flygon and Salamence and the latter can even use it as set-up fodder. Thanks to its speed, it's also able to check the aforementioned Pokemon.
Pokémon: Rotom-Mow
Niche: [DPP OU] Choice Scarf, Offensive Pivot, Defensive Pivot
Stats: 78 HP / 50 Atk / 107 Def / 109 SpA / 107 SpD / 90 Spe [BST: 541] (+28 HP, +4 SpA, +4 Spe)
Type:
Abilities: Levitate
New Moves: Aurora Beam
Removed Moves: Nasty Plot, Defog, Volt Switch
Descriptions: Rotom was the king of DPP OU in regard's to versatility, so I wanted to capture that in a way that is not too demanding on our current sets of Pokémon whioe still being great. So I bumped up it's HP stat, allowing it to tossle with OU attacks much easier. I specifically picked Mow because I saw it as the form with the least likely chance of stepping on the toes of others who mY want to submit future versions of Rotom, while still remaining faithful to the forms that were actually used in OU (Wash, Heat and Mow) at the time. Defog and Nasty Plot where simoly not a thing in DPP and Aurora Beam replicates HP Ice.
Pokémon: Mesprit
Niche: DP UU (Choice Scarf)
Stats: 80 / 80 / 115 / 120 / 105 / 90
Type:
Abilities: Levitate
Removed Moves: Calm Mind
Descriptions: Mesprit in DP could fill a large number of roles, however the one I wanted to focus in on here was its Choice Scarf set. So, a small shift to Mesprit’s stats and moves were in order. Removed Calm Mind to disable that niche, and boosted Mesprit’s Special Attack to compensate. Slight adjustments to the stats have been made elsewhere, slightly boosting Physical Bulk and Speed (time for Mesprit to not get OHKO’d by Salamence). Under Scarf, it can utilize trick to punish both set-up and stall, adopt a pivoting role via U-Turn and Levitate, or boast its rather strong coverage to try and break specific opponents.
We gained a lot of Pokemon that shake up the metagame and with that we will not head into the next slate, but rather into a playtesting phase! We want to rebalance the metagame a bit and find out what Pokemon could fit the meta when heading into the next slates. However, before heading into the break, I wanted to do a survey covering some stuff:
Pokémon: Arceus-Ground
Niche: SM Uber
Stats: 95/95/95/95/95/95 (570)
Type:
Abilities: Multitype
New Moves: -
Removed Moves: -
Descriptions: W.I.P.
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You mentioned that Serperior is a strong mon that is held back by its lacking coverage, so giving it two great coverage moves that can stack on the same set, without its best not being around is honestly not the smartest move. Just remove the Burst moves, it's fine otherwise.
Pokémon: Serperior
Niche: XY OU and every gen after - Setup Sweeper
Stats: 75/75/95/75/95/113 BST: 528
Type:
Abilities: Overgrow, Contrary (HA)
New Moves: Serperior's Gen 7 moveset
+ Ice Burst, Flame Birst
Removed Moves:
Descriptions: Serperior has one goal in life and one goal only; to sweep, and Serperior can do that all in one. With Contrary and Leaf Storm it doesn't need to use a turn to set up and can simply start sweeping right away, and its excellent 113 Spd allows it to outpace the crucial 100, 110, and 111 (Murkrow) Spd benchmarks. The biggest flaw with Serperior in vanilla is it's lack of notable coverage, but in Multiverse with the addition of the Burst skills to mimic Hidden Powers Serperior has just the coverage it needs to beat out mons like Salamence and Flygon. This makes it an excellent choice for specifically HO teams, something that people want the meta to have, as a late-game sweeper and makes Serperior a big threat.
This thing is broken. Remember that Darmanitan is balanced by its lower than average speed, SR weakness and not having enough moves to abuse its ability fully. Life Orb Darm is weaker than Specs Houndoom but SpecsDoom has a SR weakness and not enough tools to beat its checks reliably. I would lower its Attack and a bit of its speed while removing the Grass moves (those are overkill anyway)MMM, MONKEY
Pokémon: Darmanitan
Niche: XY UU - Physical Wallbreaker
Stats: 105 HP / 135 Atk (-5)/ 65 Def (+10)/ 30 SpA / 65 SpD (+10)/ 100 Spe (+5)
Types: Fire/Ground
Abilities: Sheer Force, Rock Head (HA)
New Moves: Leaf Blade, Wood Hammer
Removed Moves: Superpower
Justification: This plays a lot like literally any Darmanitan. The only major differences are that it uses a Grass coverage move instead of Superpower and it shouldn’t use Rock Slide much due to its alternative in Earthquake becoming a STAB move. Otherwise, it's marginally bulkier, and no longer immediately implodes to Stealth Rock which makes pivoting a bit easier. Your Grass move likely depends on the ability you're using, which is important as it serves as coverage against Water types, which this is 4x weak to. However, if Grass coverage moves prove to be ineffective, then U-Turn may serve as a good alternative.
Pokémon: Stoutland
Niche: ORAS PU
Stats: 85/120/90/45/90/80 (510)
Type:
Abilities: Intimidate / Sand Rush / Scrappy (HA)
New Moves: Bring Sticks (Pursuit clone), Return
Removed Moves: -
Descriptions: Another Normal-type, but this one is faster and stronger and can beat up Ghosts with Scrappy. Intimidate makes it a better physical tank and Sand Rush makes it a great late game sweeper. Clefable and Munchlax are better special walls and Clefable can support with Knock Off, Stealth Rock and Status while Munchlax is a Fairy and is bulkier than Stouland doesn't run Intimidate. There are also Pokemon in this meta that check it well with Rhyperior, Forretress and Arceus.
Pokémon: Musharna
Niche: (BW NU, Supporting pivot, Cm sweeper, status spreader)
Stats: 116/55/85/107/95/29
Type:View attachment 407813
Abilities: Magic Bounce/Forewarn | Telepathy
New Moves: Teleport, Abstract Dream
Removed Moves:
Custom Elements: Abstract Dream -View attachment 407811 20 pp (32 Max) Has a 33% chance to either burn, badly poison, or paralyze the target.
Descriptions: Pretty simple mon, to check some mons and and add good support for your team. Added teleport to replicate baton pass which it used for pivoting, and recover as a buffed moonlight. Magic Bounce acts as sort of a buffed synchronize, making toxic users wary of clicking it, and helping your team by discouraging hazards. Abstract Dream is a refrence to how it chose between running yawn/twave/and toxic, now putting them all into one, and sort of helping mushys passiveness by threatening mons with a chance to get inflicted with a status. Dark types are immune, however, since it’s a psychic type move. (And yes, I stole DuoM2’s rainbow powder idea from two step mons) Fairy typing because dazzling gleam and one of the main reasons to run mushy was to counter fighting types and everything has knock now a days so it helps it with that. Also makes it fear dark types a lot less and differs it from Mesprit a bit more.
Pokémon: Whimsicott
Niche: [SS PU] Sun Sweeper, Offensive Pivot, Defensive Pivot
Stats: 80 HP / 67 Atk / 85 Def / 97 SpA / 75 SpD / 116 Spe [BST: 540] (+20 HP, +10 Def, +10 SpA)
Type:
Abilities: Chlorophyll / Prankster | HA: Infiltrator
New Moves: Growth, Thunder Wave, Leaf Storm
Removed Moves: N/A
Descriptions: Whimsicott primarily functions as a fast paced offensive threat
Pokémon: Eelektross
Niche: BW NU and every gen after - Mixed Attacker, Bulky Pivot
Stats: 95/115/80/115/80/50 BST: 535 (+10 HP, +10 Sp. Atk)
Type:
Abilities: Levitate
New Moves: Eelektross' Gen 7 moveset
+ Gunk Shot, Pain Split, Sludge Bomb, Sludge Wave
Removed Moves:
Descriptions: Eelektross has always been an excellent mon in the lower tiers, and it's not hard to see why. Good offenses with no weaknesses and coverage that many Pokemon are immensely jealous of. In order for Eelektross to survive in the much harsher environment of Multiverse it needed a few more tools. Eelektross as Electric/Poison gives it an incredible defensive typing and it's new moves were added to supplement this change. Aside from a slight increase to it's HP and a slight increase to Sp. Atk to match it's Atk, this is all Eelektross really needs to become a big pain for most teams to deal with. In truth though, Eelektross' real hidden agenda is to act as a solid check to the ever popular Flying-types of the tier, specifically the infamous Salamence, a mon that a lot of people are wary about and want answers ASAP, and Eelektross is definitely a mon that Salamence has to be wary of.
Pokémon: Hydreigon
Niche: [SM UU] Special Wallbreaker
Stats: 92 HP / 105 Atk / 90 Def / 125 SpA / 90 SpD / 98 Spe [BST: 600]
Type:
Abilities: Levitate
New Moves: Sludge Bomb
Removed Moves: Nasty Plot
Descriptions: WIP
Pokémon: Landorus
Niche: BW Uber
Stats: 89/105/80/85/80/101 (540)
Type:
Abilities: Sand Force / Sheer Force (HA)
New Moves: Chill Burst
Removed Moves: -
Descriptions:
“Clawliwrath, Clawliwrath never changes”
Pokémon: Keldeo
Niche: SS UU - Special Setup Sweeper
Stats: 90 HP (-1)/ 70 Atk (-2)/ 90 Def / 120 SpA (-9)/ 90 SpD / 100 Spe (-8)
Types: Water/Fighting
Ability: Rattled
Justification: Given how Keldeo is only a tier below OU in SS because of other Pokémon, I opted to not change much about the way this mon works. No new moves, so you’ll be using a rotation of Calm Mind, Scald, Secret Sword, Substitute, and Icy Wind. Reduced stats a bit to better fit the meta and ensure there are enough fast mons to check this. That said, I gave it an ability that it can actually use, so it could end up becoming a nightmare for speed tiers if it switches into the right move.
This slate really shakes up the metagame with a lot of power creep coming our way. For the next slate it is recommended to submit more defensive Pokemon since we lack a lot of solid backbone. With that said...
Pokémon: Genesect
Niche: BW Uber
Stats: 71/90/95/90/95/89 (530)
Type:
Abilities: Download
New Moves: -
Removed Moves: -
Descriptions: Beware, the dreaded Genesect, albeit a nerfed one. Base 90 Offenses are a lot easier to deal with when obtaining a free boost and its speed tier, while still solid, isn't as great as 99 in this meta. It is slower than every other common Scarfer, namely Mesprit, both Rotoms and Flygon. Venusaur and Victreebel can use Scarf and Genesect can beat them, but those two are extremely rare. Other than that, it is a regular old Genesect.
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