That second part was referring to Avalugg. Ice + Steel is not perfect coverage.No, Grass hits both Flying and Grass super effectively.
I know, I was mostly asking because I was curious.both would become kinda useless in inverse battles since yor better off using ice beam to hit water types neutral and magnezone loses its niche as a steel trapper since hidden power is weakened but it does have a really nice stab electric and steel typing which helps. Still its too slow and would b e ko'd easily with its bad typing
but look at scizor. It must be doing cartwheels since it could switch it to any fire move now.
Nope. You cannot battle a friend online using Inverse rules. Gamefreak introduced two new types of battle(sky and inverse), yet you cannot battle others with their rules =/This is an interesting concept tbh and yes my mind feels like its been put though a blender, mixed with brick, beef and bovril and drunk by james may.
But theres one question i have, because the competative scene especially the emulation PS etc is religiously bound to the main game (move types and mechanics) is it possible to battle a friend using the Inverse battle rules(over the 3DS system)? And the answer is fully dependent on that question. If the answer is yes then i would argue that by all means this should become a official tier.
Levitate still dodges them though, right? Same with stuff like Magic Guard.- Spikes and Toxic Spikes hit everything now, meaning they will be omnipresent, as well as Rapid Spinning which can't be blocked anymore.
I'm pretty sure only type effectiveness is changed, other type based quirks and special move effects would probably remain the same.Say, what happens to these in Reverse Battles?
-Freeze Dry
-Arena Trap & Magnet Pull (since immunities become weaknesses, what happens here? Also, can ghost types be trapped here with them now?)
-Powder moves
...oh right! You are correct then.That second part was referring to Avalugg. Ice + Steel is not perfect coverage.
I'm not certain about the spikes either... especially in the case of Toxic Spikes, since not hitting Flying is specific to that move and not to its type.- Every physical attacker will carry Return if it can't learn a better normal. There's simply no reason not to.
- Spikes and Toxic Spikes hit everything now, meaning they will be omnipresent, as well as Rapid Spinning which can't be blocked anymore.
- Pokemon like Rhyperior and Aggron will still suck but for entirely different weaknesses.
- Thrash is the new Outrage.
- Dark, Fairy and Fighting are now Pursuit trapped.
My mind is boggled by too many things. Fun to theorymon.
I don't think you really understand what filter does... Filter only reduces SE hits by 1/4, which means they're still doing 1.5x damage - Filter or not, ten weaknesses is bad.Mega-Aggron looks very great in inverse battle =D
Filter turned into a real monster
It's look like a Shedinja, but with more HP
Cartwheeling straight into his new 4x weaknesses - Bug and Grass - as well as his many other weaknesses.but look at scizor. It must be doing cartwheels since it could switch it to any fire move now.
Just Grass.Cartwheeling straight into his new 4x weaknesses - Bug and Grass - as well as his many other weaknesses.
Huh, I was sure that bug resisted bug...Just Grass.
Nothings super effective though.... At least dragon had 2 weaknesses.Normal isn't this OP.
It's not Super Effective against everything, only neutral against all but Rock, Steel and Ghost.
Sure, nothing resists it but hey, Dragon was almost that way last gen and it wasn't too bad!
Dragon was only SE against 1 thing, and though only one resisted it, that resist was Steel - which is everywhere! Its an amazing type in regular play, in part because of dragons. Almost every team has at least 1 steel type if not more, which kept them in check.Normal isn't this OP.
It's not Super Effective against everything, only neutral against all but Rock, Steel and Ghost.
Sure, nothing resists it but hey, Dragon was almost that way last gen and it wasn't too bad!
Ghost is super effective against normal types in inverse battles.Nothings super effective though.... At least dragon had 2 weaknesses.
Tyrantrum, Cradily, Ground/Rock typesSo wouldn't Ice+Steel be perfect coverage?
It's an Inverse Battle, Now Ice-types have only 1 weakness and 4 resistances, now Steel-types have 11 weaknesses and 3 resistances.I wouldn't say Ice is the new Steel type. It still only has 4 resistances as opposed to... what, ten? Though the lack of weaknesses is nice.
It's more comparable to Water than Steel though.