Project SV RU Victim of the Week: Week 5! Choice Band Okidogi!

Check: :iron-leaves:

Iron Leaves @ Booster Energy
Ability: Quark Drive
Tera Type: Fighting
EVs: 96 HP / 160 Atk / 252 Spe
Jolly Nature
- Swords Dance
- Close Combat
- Leaf Blade
- Psyblade

Pretty self explanatory here, Dogi isn’t particularly loving getting hit by a 4x super effective hit, and they need to exhaust tera in order to survive, which can be extremely exploitable later by other party members. If you decide to tera you don’t even necessarily die to Gunk Shot, and with the chance to miss compiling on top of that, you can potentially get up a swords dance and attack back with a now super effective CC. Very much a check in offense with offense scenario.

160 Atk Iron Leaves Psyblade vs. 0 HP / 0 Def Okidogi: 436-516 (137.5 - 162.7%) -- guaranteed OHKO
160 Atk Tera Fighting Iron Leaves Close Combat vs. 0 HP / 0 Def Tera Dark Okidogi: 326-386 (102.8 - 121.7%) -- guaranteed OHKO
252 Atk Choice Band Tera Dark Okidogi Gunk Shot vs. 96 HP / 0 Def Tera Fighting Iron Leaves: 322-381 (93.3 - 110.4%) -- 62.5% chance to OHKO

Counter: :overqwil:

Overqwil @ Leftovers
Ability: Intimidate
Tera Type: Ghost
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Crunch
- Pain Split
- Acupressure
- Substitute

Truly the set of all time, there has been some discussion about banning acupressure in most formats as an extension of evasion clause, so why not take advantage of it while you can. Overqwil shares the same typing with another infamous acupressure user in Drapion, however it has the benefit of intimidate on our side. Here’s the game plan, switch in on Okidogi CC maybe, if he goes for Gunk even better, Knock off is a little annoying as it removes our leftovers, however pain split can offset this decently enough. Anyways, you can either pain split or click acupressure on the second CC, or if your feeling like you’re in somewhat in a jam you can hit tera ghost to become immune to CC and get a sub up. From there, just get lucky, definitely a counter, trust.

-1 252 Atk Choice Band Okidogi Close Combat vs. 252 HP / 252+ Def Overqwil: 144-171 (38.5 - 45.7%) -- guaranteed 3HKO after Leftovers recovery
-1 252 Atk Choice Band Okidogi Knock Off (97.5 BP) vs. 252 HP / 252+ Def Overqwil: 39-46 (10.4 - 12.2%) -- possible 9HKO
 
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Check: Physically Defensive Avalugg
image_2024-04-30_121440075.png

Avalugg @ Heavy-Duty Boots
Ability: Sturdy
Shiny: Yes
Tera Type: Poison
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Rapid Spin
- Recover
- Earthquake
- Body Press
Avalugg lives a banded CC pre-tera (252 Atk Choice Band Okidogi Close Combat vs. 252 HP / 252+ Def Avalugg: 270-318 (68.5 - 80.7%) -- guaranteed 2HKO), then lives another one almost every time once it's safely immune to toxic. (252 Atk Choice Band Okidogi Close Combat vs. 252 HP / 252+ Def Tera Poison Avalugg: 67-79 (17 - 20%) -- possible 5HKO), allowing for a recover. From there, just EQ (4 Atk Tera Poison Avalugg Earthquake vs. 0 HP / 0 Def Okidogi: 146-174 (46 - 54.8%) -- 59.8% chance to 2HKO) or Bpress on the tera. 252+ Def Tera Poison Avalugg Body Press vs. 0 HP / 0 Def Tera Dark Okidogi: 222-262 (70 - 82.6%) -- guaranteed 2HKO

Tera'd lugg switches in comfortably against anything the dog clicks, even psychic fang. (252 Atk Choice Band Okidogi Psychic Fangs vs. 252 HP / 252+ Def Tera Poison Avalugg: 128-152 (32.4 - 38.5%) -- 98.6% chance to 3HKO).
 
Check: :pmd/drifblim:

Drifblim @ Colbur Berry
Ability: Unburden
Tera Type: Poison
EVs: 252 HP / 240 Def / 16 SpA
Modest Nature
IVs: 0 Atk
- Hex
- Psychic
- Strength Sap
- Will-O-Wisp

A Ghost type with base 44 Defense being a Check to one of the strongest physical attacking mons in RU with a Choice Band equipped? Yeah, this isn't Lapras-counters-BasculegionF levels of cooking but bear with me folks.
Equipped with a Colbur Berry to minimize the damage taken on the switch-in, Drifblim can take advantage of Unburden to outspeed Okidogi after it comfortably eats the Knock (or you win the interaction and they click something else like CC). After you get in and proc the Unburden it's time to cause mayhem with a combination of Strength Sap and Will-O-Wisp to hinder whatever decides to sit in front of you. If Okidogi stays in here, you can Sap back to full, Wisp to neutralize it's output for the rest of your team and even threaten a surprise OHKO with a minimally-invested Psychic after the Oki takes rock chip.
We also opt for Tera Poison in the event we need to pop the Tera to live after our second interaction occurs, assuming we both switch out and you have to bring Drifblim back in.

Calcs:
16+ SpA Drifblim Psychic vs. 0 HP / 4 SpD Okidogi: 300-356 (94.6 - 112.3%) -- guaranteed OHKO after Stealth Rock
16+ SpA Drifblim Hex (130 BP) vs. 0 HP / 4 SpD Tera Dark Okidogi: 81-96 (25.5 - 30.2%) -- 72.8% chance to 3HKO after Stealth Rock and burn damage

252 Atk Choice Band Okidogi Knock Off (97.5 BP) vs. 252 HP / 240 Def Colbur Berry Drifblim: 201-237 (39.8 - 47%) -- guaranteed 3HKO
252 Atk Choice Band Okidogi Gunk Shot vs. 252 HP / 240 Def Drifblim: 186-219 (36.9 - 43.4%) -- guaranteed 3HKO
252 Atk Choice Band Tera Dark Okidogi Knock Off vs. 252 HP / 240 Def Drifblim: 404-476 (80.1 - 94.4%) -- guaranteed 2HKO
252 Atk Choice Band Okidogi Psychic Fangs vs. 252 HP / 240 Def Tera Poison Drifblim: 352-416 (69.8 - 82.5%) -- guaranteed 2HKO
 
So yeah, finding a counter to Dark/Fighting/Poison coverage is obviously pretty hard, but I cooked up a nice little set here for you!

Counter! Salamence!
:pmd/salamence:

Beef Cake (Salamence) @ Heavy-Duty Boots
Ability: Intimidate
Shiny: Yes
Tera Type: Steel/Posion
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Air Slash
- Roost
- Roar
- Protect

Roar and protect are for racking up hazard damage and scouting; it's not exactly required for the purposes of this counter.

Look at those strong stiff dragon muscles! He can easily handle a little dirty dog shooting his gunk until the pp is all exhausted.
:bw/salamence:

This isn't the most confidence instilling calculations and it narrowly misses a 2HKO, but we're under the assumption that most good teams have a poison resist/immunity (several of which can be decent setup win-cons) and locking into poison moves should be somewhat of a liability early in the game. The other 3 moves are comfortably handled and allow for reasonable scouting. Obviously crits and poison/toxic change these calcs a lot due to the Intimidate stat drop, but it's more likely to miss a Gunk Shot than to crit one...
Also we specifically want a slow Roost here to keep the Fighting resistance. Air Slash is all we'll need to force the dog out.

Basically, Gunk Shot is the biggest threat (toxic chains and what not can be an issue), but tera steel or poison is to at least live the first encounter. Tera Poison isn't as good for additional situations (still avoids a Psychic Fangs 2HKO!), but it's best if you've somehow ended up with this as literally your only Okidogi switch in.
Thankfully, it only has 8 pp and a 20% chance to miss so it should easy enough to use up. (Especially with protect)

-1 252 Atk Choice Band Okidogi Gunk Shot vs. 252 HP / 252+ Def Salamence: 160-190 (40.6 - 48.2%) -- guaranteed 3HKO
-1 252 Atk Choice Band Okidogi Close Combat vs. 252 HP / 252+ Def Salamence: 80-95 (20.3 - 24.1%) -- guaranteed 5HKO
-1 252 Atk Choice Band Okidogi Knock Off (97.5 BP) vs. 252 HP / 252+ Def Salamence: 87-103 (22 - 26.1%) & ( 14.9 - 17.7% w/ no boots )
-1 252 Atk Choice Band Okidogi Psychic Fangs vs. 252 HP / 252+ Def Salamence: 76-90 (19.2 - 22.8%) -- possible 5HKO


Teras considered
-1 252 Atk Choice Band Okidogi Gunk Shot vs. 252 HP / 252+ Def Tera Poison Salamence: 80-95 (20.3 - 24.1%) -- guaranteed 5HKO
-1 252 Atk Choice Band Okidogi Psychic Fangs vs. 252 HP / 252+ Def Tera Poison Salamence: 152-180 (38.5 - 45.6%) -- guaranteed 3HKO
-1 252 Atk Choice Band Tera Dark Okidogi Knock Off (97.5 BP) vs. 252 HP / 252+ Def Salamence: 130-154 (32.9 - 39%) & ( 22.3 - 26.6% w/ no boots )

offensively (potential CC spdef drop included)
0 SpA Salamence Air Slash vs. 0 HP / 4 SpD Okidogi: 200-236 (63 - 74.4%) -- guaranteed 2HKO
0 SpA Salamence Air Slash vs. -1 0 HP / 4 SpD Okidogi: 300-354 (94.6 - 111.6%) -- 68.8% chance to OHKO

Teras considered
0 SpA Salamence Air Slash vs. 0 HP / 4 SpD Tera Dark Okidogi: 100-118 (31.5 - 37.2%) -- 83% chance to 3HKO
0 SpA Salamence Air Slash vs. -1 0 HP / 4 SpD Tera Dark Okidogi: 150-177 (47.3 - 55.8%) -- 76.2% chance to 2HKO

might edit and add a check later, but I think this should be all anyone needs from me this week...

Hope you're having a great day!
 
Counter:


Hippowdon (F) @ Covert Cloak
Ability: Sand Force
Tera Type: Poison
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Earthquake
- Stone Edge
- Roar
- Slack Off

Standard fat Hippo with a slight twist in Tera Poison. PhysDef Hippo eats virtually any hit from Dogi, with Covert Cloak preventing the chance of secondary poison which Hippo very much dislikes. Banded CC does have a small chance to 2HKO from full, but Tera Poison can help with that in a pinch.

252 Atk Choice Band Okidogi Close Combat vs. 252 HP / 252+ Def Hippowdon: 186-220 (44.2 - 52.3%) -- 19.1% chance to 2HKO
252 Atk Choice Band Okidogi Psychic Fangs vs. 252 HP / 252+ Def Tera Poison Hippowdon: 178-210 (42.3 - 50%) -- 0.4% chance to 2HKO
4 Atk Hippowdon Earthquake vs. 0 HP / 0 Def Okidogi: 212-252 (66.8 - 79.4%) -- guaranteed 2HKO

For what it's worth, finding a counter to everything Dogi can throw out that isn't super niche or Tera/item-reliant is pretty difficult.
 
Good evening/morning/day, really whenever y'all see this lol. We are back with another rousing round of Victim of the Week Voting wooo! As always the submissions as well as their original posters are tagged below, you are allowed to vote for 1 Check AND 1 Counter. If you submitted a set you are not allowed to vote for yourself. Good luck to all those who submitted!


Choice :zapdos-galar: from Oathkeeper
HDB :Slither Wing: from MachJacob
Tera Fight:Iron Leaves: from HoopsspooH
Phys Def :avalugg: from Krokator
Colbur :drifblim: from FlamingoPokeman

Phys Def :houndstone: from Heatranator
Colbur :slowbro-galar: from MachJacob
Acupressure :overqwil: from HoopsspooH
Phys Def :salamence:from lars
Covert Cloak:hippowdon: from Seed Sower

DEADLINE FOR VOTING IS SUNDAY MAY 5TH
 
Good evening/morning/day, really whenever y'all see this lol. We are back with another rousing round of Victim of the Week Voting wooo! As always the submissions as well as their original posters are tagged below, you are allowed to vote for 1 Check AND 1 Counter. If you submitted a set you are not allowed to vote for yourself. Good luck to all those who submitted!


Choice :zapdos-galar: from Oathkeeper
HDB :Slither Wing: from MachJacob
Tera Fight:Iron Leaves: from HoopsspooH
Phys Def :avalugg: from Krokator
Colbur :drifblim: from FlamingoPokeman

Phys Def :houndstone: from Heatranator
Colbur :slowbro-galar:from MachJacob
Acupressure :overqwil: from HoopsspooH
Phys Def :salamence:from lars
Covert Cloak:hippowdon: from Seed Sower

DEADLINE FOR VOTING IS SUNDAY MAY 5TH
I know it's late but my submissions aren't up
 

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