[STEEL] Leader Smashlloyd20 vs Challenger Gale Wing Srock

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
Crystal Tower said:

Crystal Tower

Music:

As you slowly trudge your way up the many, many steps of the tower, you wonder what you did to deserve this. All you wanted was a gym battle, but when you put in an application with the Gym committee, all you got in return was a note telling you to come to the Crystal Tower. After a long journey, you finally made your way to the tower. You had to admire the tower's architecture, if nothing else-how could a structure this size be made entirely of this weird crystalline material? Unfortunately, you had nothing but your feet, your wits, and your Pokemon to traverse this mammoth structure. Maybe you should have just gone and challenged the Electric gym instead. A boat sounds really nice for your aching feet.

After a seemingly interminable trek, you arrive at the summit of the tower...but the gym leader is nowhere to be seen. Just as you're about to punch the crystalline wall in frustration, you hear muttering from the other side of the room, and a small figure wearing a headband arises, rubbing his eyes. Surely this disheveled figure can't be the leader you're here to fight?



"Man, I always forget how long it takes my challengers to get up here," the leader greets you. "I guess this tower is pretty tall, after all. How was your journey up? As you can see, not many amenities up here. We've got some nice magnets and crystals, but nothing much in the way of other toys. Even the magnets were inherited from my predecessor. I prefer less impediment in my battles-we've given special permission for you to switch more or less whenever you want. But enough pleasantries. You came here for a battle, and I'd hate to disappoint you." Suddenly, he drops into a fighting stance and reaches for one of the Pokeballs on his belt...and suddenly you realize why they call him a Gym Leader.

Music:

"Let's do this!"

Summary:

  • Magnets allow Steel-types to manipulate their WC freely (within a range of +-2) when ordering first
  • No external water sources (no Dive at all, no Surf etc. from non-same type mons)
  • No sun or rain without weather rocks
  • Pokemon under partial trapping can switch out
  • Players may choose which mon to send out if they are forced out (ie phazed)
Codifications:
  • Camouflage makes the user Steel Type
  • Nature Power calls Gear Grind
  • Secret Power has a 30% chance to paralyze
b6p3v3 singles
3 day DQ
All abilities
Items
One Mega
Challenger sends out first
Switch=OK

smashlloyd20

Aggron [Cecil] (Male)
Nature: Adamant (+1 * Attack, -1 * Special Attack)

Type: Rock/Steel (Mega Aggron: Steel)

Stats:
HP: 100
Atk: 5 (+)
Def: 8
SpA: 1 (-)
SpD: 2
Spe: 50
Size Class: 4
Weight Class: 8 (360kg)
Base Rank Total: 21

(Mega Aggron)
HP: 100
Atk: 6 (+)
Def: 10
SpA: 1 (-)
SpD: 3
Spe: 50
Size Class: 4
Weight Class: 8 (11 Heavy Metal)
Base Rank Total: 26

EC: 9/9
MC: 0
DC: 5/5

Abilities: Sturdy, Rock Head, Heavy Metal (Mega: Filter)

Attacks:
Aqua Tail
Autotomize
Avalanche
Brick Break
Counter
Dig (*)
Double-Edge
Dragon Claw
Dragon Tail
Earthquake
Endeavor
Endure
Fire Punch
Flash Cannon
Focus Punch
Harden (*)
Headbutt (*)
Head Smash (*)
Heavy Slam
Ice Punch
Iron Defense (*)
Iron Head (*)
Iron Tail
Low Kick
Magnet Rise
Metal Burst
Metal Sound
Metal Claw (*)
Mimic
Mud-Slap (*)
Outrage
Power-Up Punch
Protect
Rest
Rest
Roar (*)
Rock Polish (*)
Rock Slide
Rock Tomb (*)
Sleep Talk
Spite
Stealth Rock
Substitute
Superpower (*)
Tackle (*)
Toxic
Take Down (*)
Thunderbolt
Thunder Punch
Thunder Wave

Bronzong [Josef] (Male)
Nature: Brave (+Attack, -Speed)

Type: Psychic/Steel

Abilities: Levitate, Heatproof, Heavy Metal

Stats:
HP: 100
Atk: 4 (+)
Def: 5
SpA: 3
SpD: 5
Spe: 28 (-)
Size Class: 3
Weight Class: 5 (187 kg) (8 HM)
Base Rank Total: 19

EC: 6/6
MC: 4
DC: 5/5

Moves:
Ancientpower
Bulldoze
Confuse Ray
Confusion
Dream Eater
Earthquake
Endure
Explosion
Extrasensory
Flash Cannon
Grass Knot
Gyro Ball
Heal Block
Heal Block
Heavy Slam
Heavy Slam
Hidden Power [Ice] 7
Hypnosis
Imprison
Iron Defense
Iron Head
Light Screen
Payback
Psych Up
Rain Dance
Rain Dance
Reflect
Rest
Safeguard
Safeguard
Signal Beam
Skill Swap
Stealth Rock
Sunny Day
Sunny Day
Tackle
Toxic
Trick
Trick Room
Zen Headbutt

Excadrill [Odin] (M)
Adamant Nature (+Atk, -SpA)

Type: Ground/Steel

Abilities: Sand Force, Sand Rush, Mold Breaker

Stats:
HP: 110
Atk: 6 (+)
Def: 2
SpA: 1 (-)
SpD: 3
Spe: 88
Size Class: 1
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 1
DC: 5/5

Attacks:
Scratch
Mud Sport
Rapid Spin
Mud-Slap
Fury Swipes
Metal Claw
Dig
Hone Claws
Drill Run
Sandstorm
Horn Drill
Sandstorm
Fissure
Slash

Iron Defense
Skull Bash
Metal Sound
Crush Claw
Earth Power

Earthquake
Rock Slide
Swords Dance
Toxic
Rest
Shadow Claw
Double Team
Protect
Brick Break
X-Scissor
Substitute
Shadow Claw
Facade
Rapid Spin
Magnet Rise
Stealth Rock
Bulldoze
Poison Jab
Rock Tomb
Sleep Talk
Rock Climb
Submission

Magnezone [Ramuh] (-)
NATURE: Modest (+Sp. Attack, -Attack)

TYPE: Electric / Steel

Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

ABILITIES
Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing damage from an opponents attacks by one (1) damage. The effect is amplified on OHKO Moves, which are reduced by ten (10) damage.

Magnet Pull: (Can be Activated) This Pokemon has the ability to generate a magnetic field that can attract or repulse Steel-type Pokemon. When attracted by Magnet Pull, Steel-types cannot move out of the immediate proximity without great difficulty, and can be pulled along by the Magnet Pull Pokemon. When repulsed, the Steel type is thrust violently away and contact attacks have immense difficulty striking the Magnet Pull Pokemon. The effect of both commands lasts for the following three (3) actions.

Analyctic: (Innate) If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.

STATS
HP: 100
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 60
Size Class: 3
Weight Class: 5
Base Rank Total: 20

EC: 9/9
MC: 0
DC: 5/5

ATTACKS
Barrier
Bide
Charge Beam
Double Team
Electric Terrain
Electroweb
Endure
Flash Cannon
Gravity
Hidden Power Ice
Iron Defense
Iron Head
Light Screen
Lock-On
Magic Coat
Magnet Bomb
Magnet Rise
Magnetic Flux
Metal Sound
Mimic
Mirror Coat
Mirror Shot
Protect
Psych Up
Rain Dance
Reflect
Rest
Shock Wave
Signal Beam
Sleep Talk
Sonicboom
Spark
Substitute
Supersonic
Tackle
Teleport
Thunder
Thunder Wave
Thunderbolt
Thundershock
Tri Attack
Volt Switch
Volt Switch
Wild Charge
Zap Cannon

Metagross [Ceodore] (M)
Nature: Brave (+1 Atk, Spe/1.15, -10 Eva)
Type: Steel/Psychic

Abilities: Clear Body, Light Metal, Tough Claws (MEGA)

Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 3
Spe: 60 (-)
Size Class: 4
Weight Class: 9 (550 kg) (7 LM)
Base Rank Total: 22

Mega Stats:
Atk: Rank 7 (+)
Def: Rank 6
SpA: Rank 4
SpD: Rank 4
Spe: 95 (-)
Size Class: 4
Weight Class: 11 (9 LM)
Base Rank Total: 27

EC: 9/9
MC: 4
DC: 5/5

Attacks:
Agility
Block
Brick Break
Bulldoze
Bullet Punch
Confusion
Double Team
Earthquake
Endure
Explosion
Flash Cannon
Grass Knot
Gravity
Hammer Arm
Ice Punch
Iron Defense
Iron Head
Light Screen
Magnet Rise
Magnet Rise
Metal Claw
Meteor Mash
Protect
Psychic
Pursuit
Reflect
Rock Slide
Scary Face
Shadow Ball
Signal Beam
Sludge Bomb
Stealth Rock
Stealth Rock
Take Down
Thunderpunch
Toxic
Trick
Zen Headbutt

Empoleon [F] [Celes]
Nature: Quiet
Type: Water/Steel

[Abilities]: Torrent | Defiant
Torrent (Passive)
When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 11 to 13)

Defiant (Passive)
The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. This boost may not reset towards its natural stage the round this ability is triggered.
[Stats]
HP: 100
Atk: 3
Def: 3
SpA: 5+
SpD: 4
Spe: 52-
-10% Evasion
Size Class: 3
Weight Class: 4
Base Rank Total: 19​

[Counters]
EC: 9/9
MC: 0
AC: 5/5​

[Moves]
Agility
Aqua Jet
Bide
Blizzard
Brick Break
Brine
Bubble
Bubble Beam
Bulldoze
Defog
Dig
Dive
Double Team
Drill Peck
Earthquake
Endure
Flail
Flash Cannon
Fury Attack
Giga Impact
Grass Knot
Growl
Hail
Hidden Power (Fairy)
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Iron Defense
Mud Sport
Peck
Pound
Protect
Rain Dance
Rest
Roar
Scald
Signal Beam
Sleep Talk
Stealth Rock
Surf
Toxic
Water Pulse
Water Sport
Waterfall
Whirlpool
Yawn


Gale Wing Srock

Camerupt (F)
Types: Fire/Ground

Abilities::
Magma Armor / Solid Rock / Anger Point (H)(Unlocked) / Sheer Force (Mega)

Nature: Quiet(+1 SpA, Spe / 1.15, -10% Evasion)

Stats:
HP:
100
Atk: 4
Def: 3
SpA: 5 (+)
SpD: 3
Spe: 34 (-)
Size Class: 4
Weight Class: 6
Base Rank Total: 19

Mega Stats:
HP: 100
Atk: 5
Def: 4
SpA: 7 (+)
SpD: 4
Spe: 17 (-)
Size Class: 4
Weight Class: 7
Base Rank Total: 23

EC: 6/6
MC: 1
AC: 5/5

Attacks:
Level Up

Growl
Tackle
Magnitude
Amnesia
Focus Energy
Lava Plume
Flame Burst
Ember
Earth Power
Flamethrower
Earthquake
Fissure
Eruption
Rock Slide
Double-Edge
Yawn
Curse
Take Down

Egg
Mud Bomb
Ancient Power
Scary Face
Body Slam
Endure
Stockpile

TM/HM
Dig
Flame Charge
Bulldoze
Protect
Substitute
Sandstorm
Fire Blast
Overheat
Sleep Talk
Rest
Roar
Hidden Power (Ice)
Hyper Beam
Solar Beam
Double-Team
Will-O-Wisp
Explosion
Giga Impact
Stone Edge
Flash Cannon
Rock Polish
Facade
Toxic
Sunny Day
Incinerate
Rock Tomb

Tutor
Heat Wave
Stealth Rock
Iron Head
Mud-Slap
Mimic
Self-Destruct
Snore

Joy | Colossoil (F)
________________________

Joey is a very jolly pokemon in nature, he teases, taunts and plays pranks on his friends and is always surrounded by laughter. He also has a knack of finding out anything from anyone as he digs people and pokemon easily for information; not for anything else, but to tease them for their most embarrassing moments.

[Nature]
Jolly (+15% Speed, +14% Accuracy, -1 SpA)​

[Type]
Dark / Ground
Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
[Abilities]
Rebound / Guts / Pressure

Rebound - (Trigger, MoldBreaker affects - No) The Pokemon is able to bounce one layer of an entry hazard back from their side of the field to the other side with their immense strength and intuition. Command: Activate Rebound (target hazard layer) - 5 En - Removes a layer of hazards from the user's side of the field. Places a layer of the same type on the opponent's field. In battles with more than two teams, the user must target a team to Rebound to.

Guts (✓) - (Passive, MoldBreaker affects - No) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

Pressure (UnLocked HA) - (Passive, MoldBreaker affects - No) This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.​

[Stats]
HP: 120
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 110 (+)
Size Class: 5
Weight Class: 10

Total: 22​

[Tokens]
EC: 6 | 6
AC: 5 | 5
MC: 0
KOC: 0​

[Attacks] [94/94] [6 CC] [Maxed]

Level Up ( 21 / 21 )
Bite(9,3) | Body Slam(11,9) | Bubble Beam(7,4) | Leer(0,4) | Rapid Spin(4,6) | Tackle(8,6) | Dig(11,9) | Muddy Water(9,6) | Bounce(11,13) | Peck(4,3) | Drill Run(11,5) | Horn Attack(7,5) | Rototiller(+1 Atk +1 SpA, 8) | Crunch(11,5) | Megahorn(12,8) | Horn Drill(25,16) | Pursuit(7,4) | Magnitude(18,5) | Stockpile(0,8) | Swallow(+30HP, 17) | Spit Up(30,15)​

Egg ( 15 / 15 )
Double-Edge(17,10) | Fake Out(4,4) | Foul Play(13,6) | Mud Shot(9,3) | Water Spout(15,8) | Encore(0,10) | Sucker Punch(11,5) | Sand Tomb(7,4) | Fire Fang(7,5) | Thunder Fang(7,5) | Mud Bomb(10,4) | Fissure(28,13) | Flail(20,13) | Screech(0,6) |
Tutor ( 8 / 8 )
Iron Tail(10,7) | Snatch(3+m) | Aqua Tail(9,7) | Super Power(12,8) | Dive(8,10) | Knock Off(13,6) | Ancient Power(6,4) | Roll Out(4 + 4 + n*3, 4 + n) |
Prev Gen TM/HM ( 3 / 3 )
Endure(0,15) | Natural Gift(10,7) | Captivate​

TM/HM ( 47 / 47 )
Earthquake(13,6) | Dark Pulse(11,5) | Sludge Bomb(9,7) | Taunt(0,9) | Quash(0,4) | Rock Slide(8,6) | Protect(0,7+d/2.5) | Substitute(0,12) | Sleep Talk(3+m) | Payback(10,6) | Dragon Tail(6,5) | Poison Jab(8,6) | Brick Break(8,6) | Smack Down(5,4) | U-Turn(7,5) | Giga Impact(19,13) | Bulldoze(9,4) | Facade(14,8) | Thief(9,3) | Stone Edge(10,7) | Rain Dance(0,10) | Rest(+12,15) | Retaliate(14,8) | Double Team(4*C) | Rock Tomb(6,4) | Snarl(9,4) | Roar(9,6) | Hidden Power(6,4)[Ice] | Rock Smash(4,3) | Embargo(0,4) | Sandstorm(0,9) | Toxic(0,7) | Sunny Day(0,10) | Confide(0,5) | Earth Power(12,6) | Sludge Wave(10,7) | Return(10,7) | Frustration(10,7) | Swagger(0,7) | Snore(5,3) | Attract(0,6) | Secret Power(7,5) | Round(12,8) | Echoed Voice(20,15) | Strength(8,6) | Brutal Swing (9,4) | Smart Strike (7,5)

Volkraken [Rhode] (F)

Nature: Timid (-1Atk, +1Spe, +14% acc)

Type: Fire / Water

Abilities: Analytic, Infiltrator, Pressure

Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 110 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Level Up

Constrict
Flash
Bite
Leech Life
Reflect
Water Gun
Whirlpool
Fire Spin
Flame Burst
Scald
Destiny Bond
Dive
Power Gem
Aqua Ring
Heat Wave
Hydro Pump
Memento
Ember

Egg
Aqua Jet
Assurance
Scary Face
Tickle
Clear Smog

TM/HM
Torment
Protect
Substitute
Fire Blast
Surf
Hidden Power (Ground)
U-Turn
Will-O-Wisp
Flash Cannon
Thief
Fling
Rest
Sleep Talk
Flamethrower
Sunny Day
Hyper Beam
Overheat
Double Team
Toxic
Payback
Rain Dance
Incinerate
Swagger
Waterfall
Giga Impact
Quash
Attract
Frustration
Round
Confide
Facade
Secret Power
Flash

Tutor
Pain Split
Snatch
Snore
Water Pulse
Bind

LET'S GET THIS PARTY STARTED
Gale Wing Srock Send out and Equip
smashlloyd20 Send out, Equip, and Orders
Gale Wing Srock Orders
I Ref!​
 
Last edited:
sorry thought i ordered here. only in my nightmares i guess

Cecil [Aggron] #Aggronite

[Mega Evolve] [Trigger arena effect: -2 WC] Low Kick ~ Aqua Tail ~ Low Kick
IF Damaging Evasive move without suspension AND NOT Encore next action THEN Counter
IF Colossoil is under the effects of a P/E move AND NOT Encore next action THEN Stealth Rock the first instance and Autotomize the second instance [Nonconsecutive]
IF Colossoil has any Double Team clones when you are to act AND NOT Encore next action THEN Earthquake
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
#Mega
Sturdy/Rock Head/Heavy Metal
██████████
██████████
100/100
5/8/1/2/50
Status: OK!
#RCB
Rebound/Guts/Pressure
██████████
██████████
120/100
5/3/2/3/110
Status: OK!


Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

4870 + 7054 + 8867 + 3149 + 7918 + 6260 + 1101 + 2211 + 66 + 6004 + 2209 + 4644 + 6082 + 7805 + 8846 + 5339 + 4919 + 9452 + 2557 + 7104 = 106457

AGGRON Mega Evolves!
AGGRON reacts to Magnets

1ST ACTION

COLOSSOIL uses Protect
-7en

AGGRON uses Stealth Rock
-14en

2ND ACTION

COLOSSOIL uses Rebound
-5en

AGGRON uses Aqua Tail
Hit: 4870 (9000)
Crit: 7054 (625)
Damage: (9[BAP]+9[Atk]-4.5[Def])*1.5=20.25
-9en

3RD ACTION

COLOSSOIL uses Fake Out
Damage: 1
-4en

TL;DR
-1HP -23EN
-20HP -16EN
=======
FIELD
Stealth Rock
------>
[Smash]​
#Mega
Sturdy/Rock Head/Heavy Metal/Filter
█████████
██████████
99/77
6/10/1/3/50
Status: -2 WC
#RCB
Rebound/Guts/Pressure
██████████
██████████
100/84
5/3/2/3/110
Status: OK!

Gale Wing Srock Orders
smashlloyd20 Orders
I Ref!
 
"Hey my face ain't that cute"
Volkraken [Rhode] (F) #Charcoal
____________________________

Fire Blast ~ Heat Wave ~ First Blast

IF Mega Aggron uses Speed-Increasing Moves, AND not in a combination, THEN use Snatch on the first instance, Torment on the second instance, and Will-O-Wisp on the third instance, and restart the queue each time.

IF Mega Aggron uses Head Smash, AND not in a combination, THEN use Dive on the first instance, Protect on the second instance and Dive on the third instance, and restart the queue each time.

IF Mega Aggron uses Head Smash, AND in a combination, THEN use Substitute (15 HP) that action instead and restart the queue.
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
FIELD
Stealth Rock
------>
[Smash]​
#Mega
Sturdy/Rock Head/Heavy Metal/Filter
99/77
6/10/1/3/50
Status: -2 WC
#Charcoal
Analytic/Infiltrator/Pressure
110/100
1/3/5/4/110
Status: OK!
#RCB
Rebound/Guts/Pressure
100/84
5/3/2/3/110
Status: OK!



Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

4522, 6632, 5113, 924, 9213, 4145, 909, 7043, 4188, 7556, 9426, 5689, 1211, 9843, 7455, 2833, 5729, 5621, 9533, 3925

1ST ACTION

VOLKRAKEN uses Fire Blast
Hit: 4522 (9900)
Crit: 6632 (625)
Effect: 5113 (1000)
Damage: (11[BAP]+3[STAB]+7.5[Atk]-4.5[Def]-2[Filter])*1.5+(4[Charcoal])=26.5
-7en

AGGRON uses Metal Burst
Damage: 33.125
-14.833en

2ND ACTION

VOLKRAKEN uses Heat Wave
Crit: 924 (625)
Effect: 9213 (1000)
Damage: (10[BAP]+3[STAB]+7.5[Atk]-4.5[Def]-2[Filter])*1.5+(4[Charcoal])=25
-6en

AGGRON uses Stone Edge
Hit: 4145 (8000)
Crit: 909 (1250) CRITICAL HIT!!!
Damage: (10[BAP]+3[CRIT]+9[ATk]-4.5[Def])*1.5=26.25
-9en

3RD ACTION

VOLKRAKEN uses Fire Blast
Hit: 7043 (9900)
Crit: 4188 (625)
Effect: 7556 (1000)
Damage: (11[BAP]+3[STAB]+7.5[Atk]-4.5[Def]-2[Filter])*1.5+(4[Charcoal])=26.5
-7en

AGGRON uses Metal Burst
Damage: 33.125
-14.833en

TL;DR
-78HP -39EN
-93HP -20EN
=======
FIELD
Stealth Rock
------>
[Smash]​
#Mega
Sturdy/Rock Head/Heavy Metal/Filter
21/38
6/10/1/3/50
Status: -2 WC
#Charcoal
Analytic/Infiltrator/Pressure
17/80
1/3/5/4/110
Status: OK!
#RCB
Rebound/Guts/Pressure
100/84
5/3/2/3/110
Status: OK!


smashlloyd20 Orders
Gale Wing Srock Orders
I Ref!
 
Head Smash ~ Stone Edge ~ Head Smash
IF damaging Fire-type move AND Endure is not active AND you are not burned THEN Endure and pushback
IF P/E AND you do not have a Substitute AND you have more than 15 HP THEN Substitute (15) and pushback
IF D/E move without suspension THEN Counter and pushback
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
Sorry for the wait, I'm having trouble with Dive STAB (wrt there's no dive in this arena, but water stab ignores water restriction, but how do you dive in a place with no body of water etc etc) I'll get to this tomorrow(tm)
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
Apparently you can't dive here. Now I can't tell if smash is throwing dummy subs or forgets his own arena

FIELD

Stealth Rock
------>
[Smash]​
#Mega
Sturdy/Rock Head/Heavy Metal/Filter
21/38
6/10/1/3/50
Status: -2 WC
#Charcoal
Analytic/Infiltrator/Pressure
17/80
1/3/5/4/110
Status: OK!
#RCB
Rebound/Guts/Pressure
100/84
5/3/2/3/110
Status: OK!



Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

2401 + 8670 + 8516 + 2813 + 8807 + 3521 + 8917 + 1834 + 8672 + 1929 + 634 + 3943 + 5045 + 1513 + 6370 + 8606 + 7356 + 3765 + 813 + 6790 = 100915

1ST ACTION

AGGRON uses Endure
-15en

VOLKRAKEN uses Ember
Crit: 2401 (625)
Effect: 8670 (1000)
Damage: (4+3+2+7.5-4.5-1-2)*1.5+(4)=17.5
-2en

2ND ACTION

VOLKRAKEN uses Protect
-7en

AGGRON uses Head Smash
Damage: (18+9-4.5)*1.5=33.75
-14.6en

VOLKRAKEN -13.5en

3RD ACTION

VOLKRAKEN uses Struggle
Crit: 8516 (625)
Damage: 1
Recoil: 1
-5en

AGGRON uses Stone Edge
Hit: 2813 (8000)
Crit: 8807 (1250)
Damage: (10+9-4.5)*1.5=21.75 KO'd
-9en

TL;DR
-18HP -endureEN
-23HP -28EN
=======
FIELD
Stealth Rock
------>
[Smash]​
#Mega
Sturdy/Rock Head/Heavy Metal/Filter
3/1
6/10/1/3/50
Status: -2 WC
#Charcoal
Analytic/Infiltrator/Pressure
ded/52
1/3/5/4/110
Status: OK!
#RCB
Rebound/Guts/Pressure
100/84
5/3/2/3/110
Status: OK!


Gale Wing Srock replaces Volkraken and Orders
smashlloyd20 Orders
I Ref!
 
Apparently you can't dive here. Now I can't tell if smash is throwing dummy subs or forgets his own arena​
I don't agree with this, this is how things have been working in the past and there is no rule that says water pokemon cannot dive in a place with no water source.
Although certain arenas do mention, that pokemon with water STAB are exempted. (But not saying that explicitly doesn't mean that the Gym Committee or Gym Leader expected the behavior that way)

Not offering a reorder is also meh, but w/e I am too tired irl to pursuit. Just want to exist in ASB is all.

------------


Joy | Colossoil (F) #RCB
________________________
Bite ~ Thief ~ Bite

IF P/E move is used, THEN use Chill and push back.
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
While I don't mean to be intrusive or anything, but here:

http://www.smogon.com/forums/threads/stab-updates.3488939/page-3

Read the entire topic. It is when the Water STAB was changed to the current version. While I might be wrong (it isn't the most discussed thing ever in the thread), I thought it was pretty clear that the intention behind it was to remove all arena restrictions for typings, including dive.

At least that is how it is being reffed ever since I can remember
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top