so i want to start off by saying, i love my rain team :) however sometimes it falls short, mostly to dual wall teams or sandstorm teams, so i came here to look for some advice! :)
Lead:
Bronzong @ Damp Rock
Ability: Levitate
Evs: 252 HP/152 Atk/96 Def/8 SpD (also set ivs for Spe to 0)
Nature: Careful(+SpD,-SpA)
-Rain Dance
-Stealth Rock
-Gyro Ball
-Explosion
A pretty solid lead, only real trouble i have with other leads is taunting, and Infernape leads, either way i have other rain dancers, my sweepers just have to make up a little ground, usually not a huge deal. I have tried Azelf and a few others as leads, and i dont like any of them as much as Bronzong, having enough bulk to lay down rocks AND set up rain 90% of the time without dying, i even usually get off an explosion which if it doesnt kill a poke, usually puts a huge bend in them xD I thought of switching his ability from levitate to heatproof because most ppl expect levitate and will avoid ground attacks on him anyways, but it seems every time i do i get set up against a bunch of ttar leads that use equake on me... 0 speed ivs obviously to up the damage done by gyro ball if i decide to use that, he rarely goes first during a turn anyway. Any tips for a better lead let me know!
Sweepers:
Kingdra @ Life Orb
Ability: Swift Swim
Evs: 4 HP/252 Spe/252 SpA
Nature: Modest(+SpA,-Atk)
-Surf
-Ice Beam
-HP Electric
-Dragon Pulse
Kingdra is a BEAST!!! fantastic type coverage, amazing speed and special attack, not many ppl can deal with Kingdra while its raining, nothing really to change here, 100% happy with this guy! Surf and dragon pulse are obvious selections, STAB moves with 100 accuracy, i went with HP electric to cover water types, which can be a deadly counter considering they can take advange of my greatest advantage xD, and ice beam to deal with grass types, i used to use signal beam but surf usually hits anything that is weak to bug harder than signal beam does anyway. i have been told to make Kingdra a mixed attacker, which i will try, though i doubt i will like him as much as this one, but what do i know right?? xD
Kabutops @ Life Orb
Ability: Swift Swim
Evs: 4 HP/252 Atk/252 Spe
Nature: Adament(+Atk,-SpA)
-Swords Dance
-Aqua Jet
-Waterfall
-Stone Edge
Not as happy with Kabutops as i am with Kingdra, he is very good dont get me wrong, but the accuracy of stone edge makes him unreliable when i am forced to use it, however, if i can get a swords dance off, waterfall and aqua jet are an almost unstoppable duo, waterfall to take out bulkier foes, aqua jet to take out pokes that might have priority moves. I need a physical attacker on the team, but not really sure if Kabutops is the best one out there. On top of what he already said, he has a 4x weakness to grass, which can be a huge problem for me... Any tips for this guy is appreciated :)
Ludicolo @ Life Orb
Ability: Swift Swim
Evs: 60 HP/ 196 Atk/ 252 Spe
Nature: Jolly(+ Spe,-SpA)
-Rain Dance
-Seed Bomb
-Waterfall
-Ice Punch
Ludicolo is a very versatile pokemon, i have made about 30 different variations of him and ended up with this guy xD I started using him for his resistance to grass, and he really helped a LOT! Blissey is always a problem for me so i turned him into a physical attacker, plus added rain dance so he can support the other sweepers as well, i maxed his speed over his attack because if Kingdra/Kabutops died, i am gunna need a little more speed than brawn. 60 hp just to add a little bulk so he can switch in if i know rain ended or i know its going to end. I tried swapping rain dance for swords dance and changing Kabutops to my rain replenisher/sweeper, but Ludicolo is was better at replenishing the rain. Any tips welcome for this guy as well.
Support:
Rotom-W @ Damp Rock
Ability: Levitate
Evs: 252 Spe/252 SpA/6 SpD
Nature: Timid(+Spe,-Atk)
-Rain Dance
-Hydro Pump
-Thunder
-Shadow Ball
I used damp rock on him in case i cant use rain dance with Bronzong. Otherwise just have him on the team for thunder basically, although shadow ball does come in handy a lot. Otherwise just a rain replenisher that fires off thunders until it dies, which usually doesnt take long. Could replace him with a lot of things, but it does make me feel a little better that i have an attacker that has a STAB ghost move for any Gengar that might show up. Let me know what you think of him.
Scizor @ Choice Band
Ability: Technician
Evs: 248 HP/252 Atk/8 SpD
Nature: Adament(+Atk,-SpA)
-Bullet Punch
-Pursuit
-Superpower
-U-Turn
Scizor is a tank! His bulk along with his bullet punch, a super powerful priority attack, he is a serious threat if you dont have a Heatran. Rain dampens his greatest weakness, which is a huge help, u-turn for scouting, pursuit to send him out into a Blissey and hopefully kill her before she runs away, and superpower for a powerful type coverage move. Choice Band to further increase his attack, however only allowing for one move, 90% of the time im going to use bullet punch anyway so it doesnt matter much.
So like i said, i love this team, its speed/power in the rain is overwhelming to most teams! Thanks in advance for any comments, tips, or anything else anyone has to say :)
Lead:
Bronzong @ Damp Rock
Ability: Levitate
Evs: 252 HP/152 Atk/96 Def/8 SpD (also set ivs for Spe to 0)
Nature: Careful(+SpD,-SpA)
-Rain Dance
-Stealth Rock
-Gyro Ball
-Explosion
A pretty solid lead, only real trouble i have with other leads is taunting, and Infernape leads, either way i have other rain dancers, my sweepers just have to make up a little ground, usually not a huge deal. I have tried Azelf and a few others as leads, and i dont like any of them as much as Bronzong, having enough bulk to lay down rocks AND set up rain 90% of the time without dying, i even usually get off an explosion which if it doesnt kill a poke, usually puts a huge bend in them xD I thought of switching his ability from levitate to heatproof because most ppl expect levitate and will avoid ground attacks on him anyways, but it seems every time i do i get set up against a bunch of ttar leads that use equake on me... 0 speed ivs obviously to up the damage done by gyro ball if i decide to use that, he rarely goes first during a turn anyway. Any tips for a better lead let me know!
Sweepers:
Kingdra @ Life Orb
Ability: Swift Swim
Evs: 4 HP/252 Spe/252 SpA
Nature: Modest(+SpA,-Atk)
-Surf
-Ice Beam
-HP Electric
-Dragon Pulse
Kingdra is a BEAST!!! fantastic type coverage, amazing speed and special attack, not many ppl can deal with Kingdra while its raining, nothing really to change here, 100% happy with this guy! Surf and dragon pulse are obvious selections, STAB moves with 100 accuracy, i went with HP electric to cover water types, which can be a deadly counter considering they can take advange of my greatest advantage xD, and ice beam to deal with grass types, i used to use signal beam but surf usually hits anything that is weak to bug harder than signal beam does anyway. i have been told to make Kingdra a mixed attacker, which i will try, though i doubt i will like him as much as this one, but what do i know right?? xD
Kabutops @ Life Orb
Ability: Swift Swim
Evs: 4 HP/252 Atk/252 Spe
Nature: Adament(+Atk,-SpA)
-Swords Dance
-Aqua Jet
-Waterfall
-Stone Edge
Not as happy with Kabutops as i am with Kingdra, he is very good dont get me wrong, but the accuracy of stone edge makes him unreliable when i am forced to use it, however, if i can get a swords dance off, waterfall and aqua jet are an almost unstoppable duo, waterfall to take out bulkier foes, aqua jet to take out pokes that might have priority moves. I need a physical attacker on the team, but not really sure if Kabutops is the best one out there. On top of what he already said, he has a 4x weakness to grass, which can be a huge problem for me... Any tips for this guy is appreciated :)
Ludicolo @ Life Orb
Ability: Swift Swim
Evs: 60 HP/ 196 Atk/ 252 Spe
Nature: Jolly(+ Spe,-SpA)
-Rain Dance
-Seed Bomb
-Waterfall
-Ice Punch
Ludicolo is a very versatile pokemon, i have made about 30 different variations of him and ended up with this guy xD I started using him for his resistance to grass, and he really helped a LOT! Blissey is always a problem for me so i turned him into a physical attacker, plus added rain dance so he can support the other sweepers as well, i maxed his speed over his attack because if Kingdra/Kabutops died, i am gunna need a little more speed than brawn. 60 hp just to add a little bulk so he can switch in if i know rain ended or i know its going to end. I tried swapping rain dance for swords dance and changing Kabutops to my rain replenisher/sweeper, but Ludicolo is was better at replenishing the rain. Any tips welcome for this guy as well.
Support:
Rotom-W @ Damp Rock
Ability: Levitate
Evs: 252 Spe/252 SpA/6 SpD
Nature: Timid(+Spe,-Atk)
-Rain Dance
-Hydro Pump
-Thunder
-Shadow Ball
I used damp rock on him in case i cant use rain dance with Bronzong. Otherwise just have him on the team for thunder basically, although shadow ball does come in handy a lot. Otherwise just a rain replenisher that fires off thunders until it dies, which usually doesnt take long. Could replace him with a lot of things, but it does make me feel a little better that i have an attacker that has a STAB ghost move for any Gengar that might show up. Let me know what you think of him.
Scizor @ Choice Band
Ability: Technician
Evs: 248 HP/252 Atk/8 SpD
Nature: Adament(+Atk,-SpA)
-Bullet Punch
-Pursuit
-Superpower
-U-Turn
Scizor is a tank! His bulk along with his bullet punch, a super powerful priority attack, he is a serious threat if you dont have a Heatran. Rain dampens his greatest weakness, which is a huge help, u-turn for scouting, pursuit to send him out into a Blissey and hopefully kill her before she runs away, and superpower for a powerful type coverage move. Choice Band to further increase his attack, however only allowing for one move, 90% of the time im going to use bullet punch anyway so it doesnt matter much.
So like i said, i love this team, its speed/power in the rain is overwhelming to most teams! Thanks in advance for any comments, tips, or anything else anyone has to say :)