Hey there,
This is my first post.
I'd like to get my gen II UU team rated. It is as follows:
Furret @Mint Berry
Role: Physical Sweeper
-Return
-Shadow Ball
-Rest
-Curse
Strategy:
Curse until low on health, use Rest, wake up with Mint Berry and sweep with STAB Return or Shadow Ball.
Donphan @Mint Berry
Role: Phazer/Spinner
-Earthquake
-Roar
-Rapid Spin
-Rest
Strategy:
Phaze with Roar, Rapid Spin on Spikes/Leech Seed, Earthquake using STAB and that nice attack, Rest when low on heath. Roar like there's no tomorrow when Spikes are set up, but don't let that health fall too low.
Hypno @BrightPowder
Role: Supporter
-Thunder Wave
-Psychic
-Light Screen
-Reflect
Strategy:
Thunder Wave on the switch ins, use Light Screen/Reflect depending on the Pokémon and attack with STAB Psychic using that nice Special Attack.
Jumpluff @Leftovers
Role: Status Supporter
-Sleep Powder
-Stun Spore
-Leech Seed
-Encore
Strategy:
Put the opponent to sleep, or paralyse them, watch for RestTalkers. Then set up Leech Seed. Switch into Earthquake and Encore. Then laugh as you set up Leech Seed and Status them, without taking damage. If they switch, just Sleep them using Jumpluff's speed.
Qwilfish @Leftovers
Role: Spiker
-Spikes
-Hydro Pump
-Sludge Bomb
-Haze
Strategy:
Set up Spikes and attack with Hydro Pump/Sludge Bomb. Haze any Cursers. Don't hang around for long, switch to Donphan. An In and Out Pokémon.
Lanturn @Leftovers
Role: Special Sweeper
-Thunder
-Surf
-Rain Dance
-Confuse Ray
Strategy:
Confuse Ray, Rain Dance, then attack with STAB 100% accurate Thunder and 50% more powerful Surf.
Lead with Qwilfish.
Use Spikes then switch to Donphan, unless opponent's lead is weak to Poison, if so, use Sludge Bomb and hope for that 30% Poison. Donphan use Roar for extra Spikes' damage. Rest when low on health, and Earthquake whenever needed. If Flying-type is sent out switch to Lanturn. Use Jumpluff and Hypno to support and stall with status conditions. Set up Furret or Lanturn, depending on the Pokémon being faced, then sweep.
This is my first competitive team, so I'm sure that it has some huge flaws.
Notes:
If you hadn't already guessed by my name, Furret is my favourite Pokémon. Don't bother telling me that it sucks, because I know it does. It's just in there because it's awesome.
Thanks, let me know if there's any extra information that you need.
This is my first post.
I'd like to get my gen II UU team rated. It is as follows:
Furret @Mint Berry
Role: Physical Sweeper
-Return
-Shadow Ball
-Rest
-Curse
Strategy:
Curse until low on health, use Rest, wake up with Mint Berry and sweep with STAB Return or Shadow Ball.
Donphan @Mint Berry
Role: Phazer/Spinner
-Earthquake
-Roar
-Rapid Spin
-Rest
Strategy:
Phaze with Roar, Rapid Spin on Spikes/Leech Seed, Earthquake using STAB and that nice attack, Rest when low on heath. Roar like there's no tomorrow when Spikes are set up, but don't let that health fall too low.
Hypno @BrightPowder
Role: Supporter
-Thunder Wave
-Psychic
-Light Screen
-Reflect
Strategy:
Thunder Wave on the switch ins, use Light Screen/Reflect depending on the Pokémon and attack with STAB Psychic using that nice Special Attack.
Jumpluff @Leftovers
Role: Status Supporter
-Sleep Powder
-Stun Spore
-Leech Seed
-Encore
Strategy:
Put the opponent to sleep, or paralyse them, watch for RestTalkers. Then set up Leech Seed. Switch into Earthquake and Encore. Then laugh as you set up Leech Seed and Status them, without taking damage. If they switch, just Sleep them using Jumpluff's speed.
Qwilfish @Leftovers
Role: Spiker
-Spikes
-Hydro Pump
-Sludge Bomb
-Haze
Strategy:
Set up Spikes and attack with Hydro Pump/Sludge Bomb. Haze any Cursers. Don't hang around for long, switch to Donphan. An In and Out Pokémon.
Lanturn @Leftovers
Role: Special Sweeper
-Thunder
-Surf
-Rain Dance
-Confuse Ray
Strategy:
Confuse Ray, Rain Dance, then attack with STAB 100% accurate Thunder and 50% more powerful Surf.
Lead with Qwilfish.
Use Spikes then switch to Donphan, unless opponent's lead is weak to Poison, if so, use Sludge Bomb and hope for that 30% Poison. Donphan use Roar for extra Spikes' damage. Rest when low on health, and Earthquake whenever needed. If Flying-type is sent out switch to Lanturn. Use Jumpluff and Hypno to support and stall with status conditions. Set up Furret or Lanturn, depending on the Pokémon being faced, then sweep.
This is my first competitive team, so I'm sure that it has some huge flaws.
Notes:
If you hadn't already guessed by my name, Furret is my favourite Pokémon. Don't bother telling me that it sucks, because I know it does. It's just in there because it's awesome.
Thanks, let me know if there's any extra information that you need.