Hello so this team was one of the teams I built with someone in trainer school, I really like the spirit of this team and am willing to switch the mega, but I would really like to get further with it anyways with no delay here is the team.
Tangrowth @ Assault Vest
Ability: Regenerator
EVs: 252 HP / 28 Def / 228 SpD
Sassy Nature
- Giga Drain
- Knock Off
- Hidden Power [Ice]
- Earthquake
Normal AV set to tangrowth, I use it to counter non flynium z landorus, dragon pokemon, and mostly rain teams. Mostly its my solution to zygarde.
Greninja-Ash @ Choice Specs
Ability: Battle Bond
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Hydro Pump
- Dark Pulse
- Water Shuriken
- Spikes
This is my breaker pokemon and spiker, its a normal greninja-ash set and is just there to poke holes in the other team and to have the awesome priority move water shuriken.
Landorus-Therian @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- U-turn
- Explosion
- Defog
I know its a weird decision to have a sash defogger but sash landorus is very good and my answer to outspeed alot of stuff. I put max attack and ev to poke holes in the other team, I often swtich him into earthquake.
Magearna @ Assault Vest
Ability: Soul-Heart
EVs: 248 HP / 224 Def / 36 Spe
Relaxed Nature
- Fleur Cannon
- Iron Head
- Ice Beam
- Volt Switch
OK so bare with me, this is the only pokemon I am NOT willing to change, we have done lots of calculations and this thing is beast, the assault vest helps with special attach damage, and the ec/def spread is made so that I can live a +2 hjk from hawlucha, and i can live a high jump kick from mega medicham. the ev is to outspeed clefairy, and this pokemon is my solutionto most fairies.
Alakazam @ Alakazite
Ability: Magic Guard
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Psychic
- Focus Blast
- Recover
- Shadow Ball
Standard end game sweeper, normal set and speed answer to alot of stuff.
Heatran @ Firium Z
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Magma Storm
- Earth Power
- Taunt
- Stealth Rock
Heatran is my lead, taunter and rocker, I also put the z-move on it and put it max SPA and spe to poke holes in the other team, he is there to trap, damage and prevent hazards.
Counter.
Charizard Y: Not common, but gives me alot of difficulty. Most of the time I Have to go in landorus to use explosion first.
Flynium landorus: Counters most of my team and I dont really have a safe switch in too.
Hydreigon: I literally have no counters for it and he hurts and hits like a truck.
Chansey: apart from heatran nothing can really touch her
Stall: Fuck Stall
Thank you, I am tired of using other peoples rmt and really would like to try and climb the ladder with a team ive done for once.
Tangrowth @ Assault Vest
Ability: Regenerator
EVs: 252 HP / 28 Def / 228 SpD
Sassy Nature
- Giga Drain
- Knock Off
- Hidden Power [Ice]
- Earthquake
Normal AV set to tangrowth, I use it to counter non flynium z landorus, dragon pokemon, and mostly rain teams. Mostly its my solution to zygarde.
Greninja-Ash @ Choice Specs
Ability: Battle Bond
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Hydro Pump
- Dark Pulse
- Water Shuriken
- Spikes
This is my breaker pokemon and spiker, its a normal greninja-ash set and is just there to poke holes in the other team and to have the awesome priority move water shuriken.
Landorus-Therian @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- U-turn
- Explosion
- Defog
I know its a weird decision to have a sash defogger but sash landorus is very good and my answer to outspeed alot of stuff. I put max attack and ev to poke holes in the other team, I often swtich him into earthquake.
Magearna @ Assault Vest
Ability: Soul-Heart
EVs: 248 HP / 224 Def / 36 Spe
Relaxed Nature
- Fleur Cannon
- Iron Head
- Ice Beam
- Volt Switch
OK so bare with me, this is the only pokemon I am NOT willing to change, we have done lots of calculations and this thing is beast, the assault vest helps with special attach damage, and the ec/def spread is made so that I can live a +2 hjk from hawlucha, and i can live a high jump kick from mega medicham. the ev is to outspeed clefairy, and this pokemon is my solutionto most fairies.
Alakazam @ Alakazite
Ability: Magic Guard
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Psychic
- Focus Blast
- Recover
- Shadow Ball
Standard end game sweeper, normal set and speed answer to alot of stuff.
Heatran @ Firium Z
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Magma Storm
- Earth Power
- Taunt
- Stealth Rock
Heatran is my lead, taunter and rocker, I also put the z-move on it and put it max SPA and spe to poke holes in the other team, he is there to trap, damage and prevent hazards.
Counter.
Charizard Y: Not common, but gives me alot of difficulty. Most of the time I Have to go in landorus to use explosion first.
Flynium landorus: Counters most of my team and I dont really have a safe switch in too.
Hydreigon: I literally have no counters for it and he hurts and hits like a truck.
Chansey: apart from heatran nothing can really touch her
Stall: Fuck Stall
Thank you, I am tired of using other peoples rmt and really would like to try and climb the ladder with a team ive done for once.
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