Hey all, I don't believe I've posted in this thread yet but I've wanted to do it for a bit of time now, especially now that USUM is out. So, I built 3 teams, last night and today, that look pretty good on paper, and that I haven't done much testing with, but with what little I have, they seem to work like they should (even though I lost every game lol xd, some due to a bit of hax). So, without further adieu, here are the teams:
Curse Hitmonlee
This is a cool team I based off of the Curse Hitmonlee I found in the
NP thread, and the basis of the team is to get everything weakened that Hitmonlee needs to be weakened so that it can clean teams. For this, I added Whimsicott for Memento support, simply because it helps Hitmonlee get in to set-up a Curse. Secondly, I wanted to be sure I got rocks up, so I added Curse Steelix which actually beats Xatu 1v1 if it tries to bounce back the rocks, which can be a bit problematic for the team, depending on the situation. Slowbro is there to act as a Hitmonlee switch-in, as well as just a Fighting resist in general, because the team is quite weak to it. Togedemaru is on the squad to act as a counter for Whimsicott and Vanilluxe, as well as for other Pokemon that Slowbro don't like, such as Vikavolt and Rotom-Mow. Finally, I added Mismagius, because the team was 6-0d by Zangoose without it, especially since I am Waterium Slowbro. One of the coolest things about Hitmonlee is if you set up two Curses, Ditto isn't a counter, so if you can, get up 2 Curses for the opposing Ditto, so you out speed. This is only further pushed since you hit 364 speed even at -1, thanks to the Unburden boost.
Substitute Bulk Up Incineroar
This is another team I based off of a set found in the
NP Thread, which is a Substitute Bulk Up Incineroar set. The basis of the set is to get up Bulk Ups to boost the power of Power Trip, to clean up the bulkier side of teams. The rest of the team is there to support it. The first Pokemon I knew I wanted to add was a defogger, and I discovered Altaria would be the best one, because it is a good Ground, Water, and Fighting resist, all of which Incineroar doesn't like. Altaria doesn't like Ice types, and thanks to Incineroar, it has a resist, so I knew they worked well as a pair. Also, the
Altaria set was also taken from the NP thread, so be sure to check out the post there. The next thing I knew I needed was a Whimsicott answer, a Rock resist, and a rocker, so the best in-between thing I found was Steelix. As long as it's above 75%, it will always be a good Whimsicott answer, and is a consistent rocker and Rock resist, so I didn't see I reason why I shouldn't add it. Originally, I did not have it on the team, but I soon came to notice that I had no Flying resist, so Steelix would work as a perfect addition to the team. The next Pokemon on the team is Whimsicott, which not only acts as just a powerful Pokemon, but also supports Incineroar with Memento. Next, I added Sneasel because it pairs well with Whimsicott in general, as well as traps Ghost types for Slowbro, as well as for the fact that Incineroar cannot get weakened, as it has no way of recovery outside of Leftovers. Lastly, I added Slowbro, for a reason I can't remember if I'm going to be honest. However, Toxic helps weaken bulkier Pokemon so Incineroar can run through teams, which is always nice. This team is a bit scattered in all honesty, and I'm sure it has a couple weaknesses outside of Whimsicott that I'm forgetting about, but overall I think the team is pretty good.
SD Flyinium Dodrio
For my last team, I didn't take a set from the NP thread, but instead, I just picked a mon that I wanted to build around, which was Dodrio. Like the previous two teams, this team was built to support the mon that wants to clean teams, and in this case, Dodrio is the lucky Pokemon. Unlike the previous two, the picks on the team are extremely oriented towards supporting Dodrio, which I think may be a flaw. The set is SD Flyinium, which basically takes teams after getting to +2, with a few mons weakened/dead, and with rocks up. I knew Dodrio would have a problem with Rock and Electric types, so I first added Delphox and Steelix, to act as offensive and defensive answers to some or all of those issues. Delphox carries Grass Knot for Pokemon like Rhydon, and Fire Blast to weaken Steelix, which eats a Jump Kick even at +2. Steelix works as a good electric immunity, as well as resisting some Rock moves, specially from Minior, which without it, would break the team. Next, I added Slowbro, as at that point, a Fighting resist was required. The team also needs Emboar to be dead in order for Dodrio to win (if it's scarf), so Slowbro works great at coming in as a resist. If they click Wild Charge, you can always go into Steelix. When I noticed I was looking weak to Vikavolt, I added Cyrogonal, which works as a spinner to remove hazards for Dodrio, while keeping up my own, as well as checking Vikavolt, being able to Toxic stall it out. If they click Bug Buzz, you can always go to Steelix, which eats a Thunderbolt as well, but not an Energy Ball. Lastly, I added Whimsicott for the Memento support, as well as the hard-hitting nature of it in general. It also runs Grass Knot to surprise Steelix, which like I mentioned before, needs to be weakened for Dodrio to clean. I believe this team is the messiest of the three, as I've done the least testing. So, I can't say for sure how good this team is, but it looks decent on paper, so I hope you guys enjoy it :).
So, those are all the teams I have for now, if you notice any notable flaws, please let me know, as I'd love to improve these teams. I hope you have fun using them :D.