TJ
Banned deucer.
QC: 3/3
GP: 2/2
[SET]
name: Defensive Nasty Plot
move 1: Nasty Plot
move 2: Psychic
move 3: Signal Beam / Thunderbolt
move 4: Recover
item: Colbur Berry / Leftovers
ability: Analytic
nature: Modest
evs: 248 HP / 236 Def / 24 SpA
[SET COMMENTS]
Moves
=======
Nasty Plot boosts Beheeyem's Special Attack to extremely high levels, which allows it to blast its way through defensively oriented teams. Psychic hits very hard and does a huge amount of damage against any Pokemon that does not resist it. Signal Beam hits the Dark- and Psychic-types that are immune to and resist Psychic, such as Pawniard and Grumpig, super effectively. Alternatively, Thunderbolt allows Beheeyem to hit Vullaby super effectively and gives it good coverage. Lastly, Recover keeps Beheeyem alive as it boosts and consistently takes damage from foes.
Set Details
======
Analytic is the preferred ability for Beheeyem, as it provides an additional boost to its attacks, taking advantage of its low Speed. 248 HP EVs and 236 Defense EVs are used to buff Beheeyem's bulk as much as possible. Additionally, 24 Special Attack EVs with a Modest nature allow Beheeyem to 2HKO physically defensive Clefairy after a Nasty Plot boost with Psychic and gives it a high chance to OHKO Vullaby with Thunderbolt. Lastly, Colbur Berry in conjunction with Nasty Plot ensures that Beheeyem is not ended prematurely against a Dark-type such as Pawniard or Krokorok, while Leftovers provides Beheeyem with passive recovery.
Usage Tips
=======
As mentioned earlier, Beheeyem is used as a wallbreaker and can sweep in some games. This set works best against offense and balance, destroying a lot of teams by just spamming Psychic. Try not to let Beheeyem get afflicted by bad poison or burn, because status can potentially hinder its ability of sweeping or wallbreaking. Try to bring Beheeyem in on passive Pokemon such as Clefairy or on predicted Choicelocked- Psychics or Fighting-type attacks from Mr. Mime or Stoutland to setup. Beheeyem is also able to threaten out Pokemon such as Muk and Clefairy with Psychic, so this is another great time to set up Nasty Plot.
Team Options
=======
Like all Pokémon, Beheeyem appreciates Stealth Rock to increase the chance of KOing foes. Fighting-types such as Monferno and offensive Combusken can get rid of Dark-types that threaten Beheeyem. Dark-types such as Mightyena and Cacturne also make good teammates because they check Ghost-types like Misdreavus, which Beheeyem struggles against. Additionally, Beheeyem breaks down slower, passive Pokemon, which benefits setup sweepers and cleaners such as Zebstrika, Simipour, and Rotom-F. Wallbreakers such as Stoutland and offensive Mawile can break through Beheeyem, so teammates like defensive Mawile and Tangela can be used to help handle them. Lastly, while this option is niche, Beheeyem is one of the best Speed boost recipients to Speed pass from Combusken, as this makes up for its mediocre Speed stat. Be wary that Beheeyem needs a lot of boosts in order for this strategy to work, though.
GP: 2/2
[SET]
name: Defensive Nasty Plot
move 1: Nasty Plot
move 2: Psychic
move 3: Signal Beam / Thunderbolt
move 4: Recover
item: Colbur Berry / Leftovers
ability: Analytic
nature: Modest
evs: 248 HP / 236 Def / 24 SpA
[SET COMMENTS]
Moves
=======
Nasty Plot boosts Beheeyem's Special Attack to extremely high levels, which allows it to blast its way through defensively oriented teams. Psychic hits very hard and does a huge amount of damage against any Pokemon that does not resist it. Signal Beam hits the Dark- and Psychic-types that are immune to and resist Psychic, such as Pawniard and Grumpig, super effectively. Alternatively, Thunderbolt allows Beheeyem to hit Vullaby super effectively and gives it good coverage. Lastly, Recover keeps Beheeyem alive as it boosts and consistently takes damage from foes.
Set Details
======
Analytic is the preferred ability for Beheeyem, as it provides an additional boost to its attacks, taking advantage of its low Speed. 248 HP EVs and 236 Defense EVs are used to buff Beheeyem's bulk as much as possible. Additionally, 24 Special Attack EVs with a Modest nature allow Beheeyem to 2HKO physically defensive Clefairy after a Nasty Plot boost with Psychic and gives it a high chance to OHKO Vullaby with Thunderbolt. Lastly, Colbur Berry in conjunction with Nasty Plot ensures that Beheeyem is not ended prematurely against a Dark-type such as Pawniard or Krokorok, while Leftovers provides Beheeyem with passive recovery.
Usage Tips
=======
As mentioned earlier, Beheeyem is used as a wallbreaker and can sweep in some games. This set works best against offense and balance, destroying a lot of teams by just spamming Psychic. Try not to let Beheeyem get afflicted by bad poison or burn, because status can potentially hinder its ability of sweeping or wallbreaking. Try to bring Beheeyem in on passive Pokemon such as Clefairy or on predicted Choicelocked- Psychics or Fighting-type attacks from Mr. Mime or Stoutland to setup. Beheeyem is also able to threaten out Pokemon such as Muk and Clefairy with Psychic, so this is another great time to set up Nasty Plot.
Team Options
=======
Like all Pokémon, Beheeyem appreciates Stealth Rock to increase the chance of KOing foes. Fighting-types such as Monferno and offensive Combusken can get rid of Dark-types that threaten Beheeyem. Dark-types such as Mightyena and Cacturne also make good teammates because they check Ghost-types like Misdreavus, which Beheeyem struggles against. Additionally, Beheeyem breaks down slower, passive Pokemon, which benefits setup sweepers and cleaners such as Zebstrika, Simipour, and Rotom-F. Wallbreakers such as Stoutland and offensive Mawile can break through Beheeyem, so teammates like defensive Mawile and Tangela can be used to help handle them. Lastly, while this option is niche, Beheeyem is one of the best Speed boost recipients to Speed pass from Combusken, as this makes up for its mediocre Speed stat. Be wary that Beheeyem needs a lot of boosts in order for this strategy to work, though.
Last edited: