Im back again with a new team as for a while i took a break from showdown. Please feel free to give me any suggestions on how i could make my team better
Heracross-Mega @ Heracronite
Ability: Skill Link
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Pin Missile
- Close Combat
- Swords Dance
- Rock Blast
As stated in the title, mega heracross is the main focus of the team, it has pin missile and rock blast as the ability skill link enables them to hit 5 times consistently. Close combat is a strong stab move and swords dance enables sweeping with this Pokémon to become easy as its already high attack value largely increases once more.
Landorus-Therian @ Leftovers
Ability: Intimidate
EVs: 252 HP / 252 Atk / 4 SpA
Naughty Nature
- Stealth Rock
- Earthquake
- Hidden Power [Ice]
- Protect
Landorus is a member of the team as he counters types such as electric with its strong earthquake as it has stab. Landorus is also able to use stealth rock making one stage of the set up that i usually place down although i do not usually use landorus first. Hidden power ice gives landorus coverage against dragon which is not covered by any other member of the team. Protect allows landorus to regain a small piece of health for free as it has leftovers as its item.
Galvantula @ Focus Sash
Ability: Compound Eyes
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Sticky Web
- Thunder
- Energy Ball
- Leech Life
Galvantula is mainly used in my team for setting up sticky web as a few members of the team are slow e.g. marowak-alola. Giving galvantula the focus sash allows it to be able to put down the sticky web pretty much every time. This is the pokémon i usually play first. Thunder is a great move as it has stab and a chance to paralyse, usually it is very inconsistent in hitting but as galvantula has the ability compound eyes it has a 91% accuracy. Leech life is a move that has stab and also enables galvantula to regain a small bit of health if it survives and energy ball is used as i do not have any grass moves on any other member of the team so having it on galvantula gives coverage against types such as water.
Hemephrodite (Azumarill) @ Sitrus Berry
Ability: Huge Power
Shiny: Yes
EVs: 92 HP / 252 Atk / 164 Spe
Adamant Nature
- Belly Drum
- Aqua Jet
- Play Rough
- Knock Off
Azumarill is on my team for its very high attack stat and coverage. My main way of using azumarill is to use belly drum which combined with the huge power ability created huge attack value while only sacrificing 25% health as i have the sitrus berry on azumarill. Aqua Jet is a priority stab move giving azumarill a high chance to take out enemies if they are on low health and some times it can even OHKO an enemy if circumstances are right. Play rough is a strong physical fairy move to cover types such as dragon and dark. Knock off can be used as coverage against ghost type Pokémon.
Marowak-Alola @ Thick Club
Ability: Rock Head
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature
- Flare Blitz
- Shadow Bone
- Earthquake
- Swords Dance
Marowak is a Pokémon that if I play it correctly can greatly contribute to the team. With thick club its base attack value reaches a great 160 meaning that all its physical moves can be very strong. Flare blitz has a power value of 120 and with the ability rock head no recoil damage is taken in result. Shadow bone is a stab move that can be used against types such as ghost and psychic. Earthquake is a very strong move which counters types such as electric. Swords dance can be coupled with the thick club to enable even higher attack value so that marowak can sweep with even more ease. Marowak benfits from galvantula as it can create sticky web which gives marowak a higher chance of attacking first as its speed is not the greatest.
Magnezone @ Choice Specs
Ability: Magnet Pull
EVs: 168 HP / 252 SpA / 88 Spe
Modest Nature
IVs: 0 Atk
- Thunderbolt
- Hidden Power [Fire]
- Flash Cannon
- Volt Switch
Magnezone is mostly used as either a trapper for steal types with the ability magnet pull and the hidden power fire dealing quite high damage as a result of the choice specs or, magnezone can be used as a volt switcher a lot as the special attack stat of this Pokémon reaches over 500 with the choice specs. Flash cannon gives coverage against types such as fairy and thunderbolt is just a strong stab move if volt switch is not powerful enough to kill the enemy in question.
Thank you for reading my forum and i hope that lots of people can aid me in improving my team
Heracross-Mega @ Heracronite
Ability: Skill Link
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Pin Missile
- Close Combat
- Swords Dance
- Rock Blast
As stated in the title, mega heracross is the main focus of the team, it has pin missile and rock blast as the ability skill link enables them to hit 5 times consistently. Close combat is a strong stab move and swords dance enables sweeping with this Pokémon to become easy as its already high attack value largely increases once more.
Landorus-Therian @ Leftovers
Ability: Intimidate
EVs: 252 HP / 252 Atk / 4 SpA
Naughty Nature
- Stealth Rock
- Earthquake
- Hidden Power [Ice]
- Protect
Landorus is a member of the team as he counters types such as electric with its strong earthquake as it has stab. Landorus is also able to use stealth rock making one stage of the set up that i usually place down although i do not usually use landorus first. Hidden power ice gives landorus coverage against dragon which is not covered by any other member of the team. Protect allows landorus to regain a small piece of health for free as it has leftovers as its item.
Galvantula @ Focus Sash
Ability: Compound Eyes
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Sticky Web
- Thunder
- Energy Ball
- Leech Life
Galvantula is mainly used in my team for setting up sticky web as a few members of the team are slow e.g. marowak-alola. Giving galvantula the focus sash allows it to be able to put down the sticky web pretty much every time. This is the pokémon i usually play first. Thunder is a great move as it has stab and a chance to paralyse, usually it is very inconsistent in hitting but as galvantula has the ability compound eyes it has a 91% accuracy. Leech life is a move that has stab and also enables galvantula to regain a small bit of health if it survives and energy ball is used as i do not have any grass moves on any other member of the team so having it on galvantula gives coverage against types such as water.
Hemephrodite (Azumarill) @ Sitrus Berry
Ability: Huge Power
Shiny: Yes
EVs: 92 HP / 252 Atk / 164 Spe
Adamant Nature
- Belly Drum
- Aqua Jet
- Play Rough
- Knock Off
Azumarill is on my team for its very high attack stat and coverage. My main way of using azumarill is to use belly drum which combined with the huge power ability created huge attack value while only sacrificing 25% health as i have the sitrus berry on azumarill. Aqua Jet is a priority stab move giving azumarill a high chance to take out enemies if they are on low health and some times it can even OHKO an enemy if circumstances are right. Play rough is a strong physical fairy move to cover types such as dragon and dark. Knock off can be used as coverage against ghost type Pokémon.
Marowak-Alola @ Thick Club
Ability: Rock Head
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature
- Flare Blitz
- Shadow Bone
- Earthquake
- Swords Dance
Marowak is a Pokémon that if I play it correctly can greatly contribute to the team. With thick club its base attack value reaches a great 160 meaning that all its physical moves can be very strong. Flare blitz has a power value of 120 and with the ability rock head no recoil damage is taken in result. Shadow bone is a stab move that can be used against types such as ghost and psychic. Earthquake is a very strong move which counters types such as electric. Swords dance can be coupled with the thick club to enable even higher attack value so that marowak can sweep with even more ease. Marowak benfits from galvantula as it can create sticky web which gives marowak a higher chance of attacking first as its speed is not the greatest.
Magnezone @ Choice Specs
Ability: Magnet Pull
EVs: 168 HP / 252 SpA / 88 Spe
Modest Nature
IVs: 0 Atk
- Thunderbolt
- Hidden Power [Fire]
- Flash Cannon
- Volt Switch
Magnezone is mostly used as either a trapper for steal types with the ability magnet pull and the hidden power fire dealing quite high damage as a result of the choice specs or, magnezone can be used as a volt switcher a lot as the special attack stat of this Pokémon reaches over 500 with the choice specs. Flash cannon gives coverage against types such as fairy and thunderbolt is just a strong stab move if volt switch is not powerful enough to kill the enemy in question.
Thank you for reading my forum and i hope that lots of people can aid me in improving my team