Megas For All: V4! (Voting - Lickilicky, Togekiss, Dusknoir)

Would you guys be interested if I had MFA include Gen 8 mons when it comes out?


  • Total voters
    51
Yo I'm back so lemme get these submissions in real quick
All of em: Sereg, Ezaphs, Kopelemon
Honestly, these submissions were whack as hell. I like mine and Sereg's because, similarly to say Mega Lucario, they look good in Ubers. Some of the others make sense, but don't fit as well. The rest either make little sense or are stupidly broken imo. Kopele's were the worst by far until the rework, and now I think they look pretty cool
My feelings are slightly hurt
 
honestly, your ones seemed like some of the better ones. They were fairly balanced statwise, and had fitting abilities (although I'm not sure Prankster fit Lele's usage style). I just felt that the other two I voted for had a tad more consistency in how they were laid out. If you couldn't vote for yourself, you'd most likely be my 3rd.
Edit: Also Natural Cure Fini with reliable recovery could be pretty annoying and I wanted to vote for all at once :P
So the idea was that Mega Fini would be less vulnerable to status after Misty Terrain wore off. And Lele just struck me as kind of mischievous, so I went with Prankster. Keep in mind that when they mega evolve, they will not be able to set up terrain.
 

Nalei

strong, wild garbage
is a Tiering Contributor Alumnus
Congrats to Exploudit on winning all 4 of the Tapus!
There was a tie on Koko between Exploudit and Heavyweapons Mann, but I haven't voted yet so I pretty much get to choose here. Chose Exploudit for the sake of uniformity.


Eeveelutions - Gen 1 and Sylveon
All 4 will have an ability limit of 4 and a maximum of 2 new moves. Also, keep your eyes peeled: Important announcement coming soon!​
 

Nalei

strong, wild garbage
is a Tiering Contributor Alumnus

Mega Vaporeon
Ability:
Hydration
Typing: Water
HP: 130 (+0)
Attack: 65 (+0)
Defense: 110 (+50)
Special Attack: 130 (+20)
Special Defense: 110 (+15)
Speed: 80 (+15)
New Move: Calm Mind
Description: At first glace, Hydration doesn't seem very good, but it allows it to pack good sustain and status control into 2 moveslots, leaving the others open for Calm Mind and Scald. Instead of as a mono attacker, it could also see usage as a cleric.

Mega Jolteon
Ability:
Charged Hairs (Static, but 100% paralysis chance)
Typing: Electric
HP: 65 (+0)
Attack: 75 (+10)
Defense: 85 (+25)
Special Attack: 130 (+20)
Special Defense: 115 (+20)
Speed: 155 (+25)
Description: Mega Jolteon would be the bane of U-Turn's existence. Its radical speed tier allows it to outspeed the entire unboosted tier as well.


Mega Flareon
Ability:
Conflagrate (Fire type -ate ability)
Typing: Fire
HP: 65 (+0)
Attack: 150 (+20)
Defense: 90 (+30)
Special Attack: 115 (+20)
Special Defense: 125 (+15)
Speed: 80 (+15)
New Move: Wild Charge
Description: Mega Flareon boasts the unique trait of fire type priority. It has raw power on par with Mega Pinsir, but also has great utility options like Will-o-Wisp and Wish.
 
Vaporeon



Water
Water

HP: 130 → 130 (0)
Atk: 65 → 65 (0)
Def: 60 → 90 (+30)
SpA: 110 → 140 (+30)
SpD: 95 → 125 (+30)
Spe: 65 → 75( +10)

Water Absorb/HydrationWater Absorb

New Moves: Dragon Tail

  • Excellent special bulk and solid physical bulk to go along with semi-reliable recovery in Wish
  • Very good special attack prevents Vaporeon from being setup bait
  • Dragon Tail is an alternative phazing move that Vaporeon can utilize against setup sweepers with Taunt
  • Poor movepool prevents Vaporeon from running a pure offensive set.

Possible Sets:

Support

Vaporeon @ Vaporeonite

Water Absorb

252 HP/4 Def/252 SpD

Calm

Scald
Ice Beam
Wish
Heal Bell/Roar/Dragon Tail


Jolteon



ElectricElectric

HP: 65 → 65 (0)
Atk: 65 → 75 (+10)
Def: 60 → 60 (0)
SpA: 110 → 140 (+30)
SpD: 95 → 125 (+30)
Spe: 130 → 160 (+30)

Volt Absorb/Quick FeetLightning Rod

New Moves: Spiky Shield

  • Amazing speed and good special attack make Jolteon an excellent revenge killer
  • Lightning Rod gives Jolteon a potential power boost by switching into an electric attack.
  • Spiky Shield allows Jolteon to scout out its opponents' movesets as well as rack up some extra chip damage.
  • Struggles with several bulky Pokemon due to limited coverage. Completely walled by Chansey.
  • Poor physical defense means bulky attackers can easily KO Jolteon.
Possible Sets:

Special Attacker

Jolteon @ Jolteonite

Volt Absorb

252 SpA/4 SpD/252 Spe

Timid/Modest

Thunderbolt
Hidden Power Ice/Grass
Signal Beam/Spiky Shield
Volt Switch


Flareon



FireFire

HP: 65 → 65 (0)
Atk: 130 → 160 (+30)
Def: 60 → 70 (+10)
SpA: 95 → 125 (+30)
SpD: 110 →140 (+30)
Spe: 65 → 65 (0)

Flash Fire/GutsFluffy

New Moves: Wild Charge, Morning Sun

  • High attack allows Flareon to function as a wall breaker.
  • Fluffy ups Flareon's otherwise poor defense against most physical attacks.
  • Wild Charge allows Flareon to hit most water types at least neutrally. Morning Sun gives Flareon mostly reliable recovery that's more useful than Wish.
  • Flareon's bad HP combined with recoil from Flare Blitz and Wild Charge, plus a SR weakness means Flareon needs Wish support to have staying power.
  • While Fluffy helps protect against most physical moves, it doesn't affect Earthquake, Rock Slide or Stone Edge, all of which easily take Flareon out.
Possible Sets:

All Out Attacker

Flareon @ Flareonite

Flash Fire

252 Atk/4 SpD/252 Spe

Adamant

Flare Blitz
Wild Charge
Superpower
Quick Attack

Specially Defensive

Flareon @ Flareonite

Flash Fire

248 HP/4 Def/252 SpD

Sassy

Lava Plume/Flare Blitz
Morning Sun
Wild Charge/Will-O-Wisp
Roar
 
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Ability: Regenerator
Typing: Water

Stats:

HP: 130 ----> 130
Attack: 65 ----> 65
Defense: 60 ----> 110 (+50)
Special Attack: 110 ----> 140 (+30)
Special Defense: 95 ----> 125 (+30)
Speed: 65 ----> 50 (-10)
Base Stat Total: 525 ----> 625 (+100)
Movepool Additions: Recover



Ability: Intimidate
Typing: Fairy/Dark

Stats:

HP: 95 ----> 95
Attack: 65 ----> 150 (+80)
Defense: 65 ----> 65
Special Attack: 110 ----> 90 (-20)
Special Defense: 130 ----> 130
Speed: 60 ----> 100 (+40)
Base Stat Total: 525 ----> 625
Movepool Additions: Play Rough, Crunch


Ability: ~ ----> ~
Typing: ~

Stats:

HP: ~ ----> ~
Attack: ~ ----> ~
Defense: ~ ----> ~
Special Attack: ~ ----> ~
Special Defense: ~ ----> ~
Speed: ~ ----> ~
Base Stat Total: ~ ----> ~
Movepool Additions: ~
Description: ~

~-Mega
Ability: ~ ----> ~
Typing: ~

Stats:

HP: ~ ----> ~
Attack: ~ ----> ~
Defense: ~ ----> ~
Special Attack: ~ ----> ~
Special Defense: ~ ----> ~
Speed: ~ ----> ~
Base Stat Total: ~ ----> ~
Movepool Additions: ~
Description: ~


WIP
 
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Eve

Bzzt!
is a Site Content Manageris a Social Media Contributoris a Community Leaderis a Community Contributoris a Smogon Discord Contributoris a Contributor to Smogon
Community Leader
Styl ve on the lookout for my submissions ay :]
Mega!
Ability: Cute Charm / Pixilate -> Loving Embrace (Sylveon's contact moves infatuate targets of the opposite gender and confuse those who aren't)
Type: Fairy -> Fairy
Stats: 95 (+0) / 75 (+10) / 75 (+10) / 160 (+50) / 100 (-30) / 120 (+60)
New Moves: Grass Knot, Mystical Fire
Description: "Its ribbonlike feelers give off an aura that weakens hostility in its prey, causing them to let down their guard. Then it attacks." - Pokemon Sun Dex. Through Mega Evolution this aura increases in strength to the point where Sylveon can barely control it, resulting in infatuation or severe disorientation in whatever or whoever it touches. This surge of energy also makes Sylveon much more energetic, hence the speed and power increase.
About the moves: I gave it Mystical Fire as its one of the few Fire moves I could really imagine a Mega Sylveon with such an aura using, and Grass Knot as it can use its feelers to create such a knot and trip its opponent. (It also gives it access to yet another Special contact move!) Overall these moves give it a much more desirable movepool than it once had, while also not being ridiculous.
About the ability: I honestly don't think that this ability is too ridiculous. This is because, unlike Absolute Zero (ahem Ludicrousity) both of the status conditions it causes are volatile and therefore are lost upon switching. Confusion can also just wear off. With confusion definitely being easier to deal with than Attract in this generation, having a diverse set of genders on your team should be enough to play around Sylveon most of the time. The ability also limits Sylveon to using Draining Kiss as its STAB or dropping a coverage move for Moonblast, making it a bit easier to switch in to. I discussed it with several other members of the MFA community on the Discord and they agreed. Don't worry about the code for this, I tested the ability on the MFA temp server so the code's there for now anyway.
Set Idea:
Sylveon @ Sylveonite
Ability: Cute Charm
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Draining Kiss
- Mystical Fire
- Psyshock
- Grass Knot / HIdden Power Ice / Trump Card

Draining Kiss is your main spammable attack, with 75 BP after STAB and benefiting from Loving Embrace. Mystical Fire covers Steel and bulky Grass types, as well as having a nice side effect. Psyshock covers Poison types and hits Fire types neutral, as well as generally being the strongest move on this set. Grass Knot will offer some good damage in certain situations, as well as providing another move to benefit from Sylveon's ability. Hidden Power Ice covers the ever prevalent Landorus-Therian as well as Gliscor, and also provides better damage on the 4x weak Dragons than Draining Kiss. Trump Card is by far the most fun move though, and if the odds are in your favour could lead to extreme pain for your opponent.

Competitive Analysis: Gives a polarising, yet fitting, change to regular Sylveon. Rather than fearing the super-strong Hyper Voices, you'll instead be fearing the ever-present chance of not acting on a turn. I feel as though this mega will certainly be OU, and will help with the prevalence of things like Mega Guzzlord in the tier. However, there are several mons currently available that can either move first and deal big damage to it or hit it with heavy priority, eliminating whatever worry there was of not moving. Scarfers will probably be the easiest way to beat Mega Sylveon. Magearna, one of the most popular OU mons, consistently beats Mega Sylveon after some prior damage. (Unless it hits itself in confusion, but AV will still take at least 2 Mystical Fires so you'd have to be really unlucky if you were running that) Basically, it will be good, but nowhere near as broken as Mega Articuno. Steel types that force it to click a non-contact move for actual damage will be solid answers.

Joel, put the tea on please
Mega!
Ability: Volt Absorb / Quick Feet -> Submerged (Fluffy Clone: Half damage from contact moves, double damage from Ground Moves)
Type: Electric -> Electric/Ground
Stats: 65 (+0) / 140 (+75) / 85 (+25) / 100 (-10) / 100 (+5) / 135 (+5)
New Moves: Zing Zap, Earthquake
Description: Mega Jolteon has a much more feral and worn appearance than its regular form with long claws ideal for digging, and its mane grows out drastically at the back, somehow always staying rigid. It moves like a shark, but on land; Its mane sticks out as it tunnels just below the surface. Due to the earth insulating Mega Jolteon, its long range electric attacks are weakened. Because of this Mega Jolteon has adapted to become a physical attacker, Charging its opponents from below and causing earthquakes. It cannot breathe underground, however, and comes to the surface between moves to rest. This leaves it vulnerable to attacks.
About the moves: I gave it Zing Zap as I feel like it fits as an attack for both regular and Mega, and also gives Jolteon a viable Physical Electric attack that won't kill it over time. It also gains access to Earthquake as its new STAB as it can cause Earthquakes by digging.
About the ability: Mega Jolteon can weaken attacks that make contact by covering itself in earth. Due to being underground most of the time, Jolteon sadly is more vulnerable to Ground moves like Earthquake.
Set Idea:
Jolteon @ Jolteonite
Ability: Volt Absorb
EVs: 252 Atk / 4 Def / 252 Spe
Naive Nature
- Earthquake
- Zing Zap
- Hidden Power [Ice]
- Volt Switch

While Mega Jolteon definitely has good offensive stats, its movepool will be its main problem. Ground + Electric is an extremely solid offensive dual STAB, but is resisted with ease by Grass types, as well as being immuned by Ground/Flying types aka Lando-T. Because of this, the set has Hidden Power Ice, which is a guaranteed 2hko on Lando (unless the opponent has a Sp.Def Landorus). Volt Switch is obvious.

Competitive Analysis: Also fairly polarising considering Jolteon's original role, but I feel like this one would just be fun to use. With a great dual STAB and momentum from a really solid attack stat, this would make for a good endgame cleaner, as well as something you can throw in on attackers with contact moves if you really need to thanks to the ability. Sadly I feel like originality with it would be limited in OU as Dual STAB + HP Ice would be practically necessary, but maybe a Special biased set could be fun! It also has the potential to be a Mega Sylveon check thanks to its ability and access to Iron Tail. Overall I feel like this Mega would possibly end up in UU, as it might not be quite strong enough in OU to warrant it as a threat.

Look at that flare, he on fire
Mega!
Ability: Flash Fire / Guts -> Hustle
Type: Fire -> Fire / Fairy
Stats: 65 (+0) / 150 (+20) / 90 (+30) / 140 (+45) / 110 (+0) / 70 (+5)
New Moves: Play Rough, Dazzling Gleam
Description: The floof! Mega Flareon changes colour from its current orange to salmon, and its fluff turns white with pink tinges. It also gets fluff rings around its legs. Its ears have straight edges, rather than the current diamond-like shape of them. Another strange feature is that it becomes much lighter, only weighing 5kg, and it can leap high into the air. Scientists theorise that the fluff rings on its legs somehow produce a force against gravity. Overall, it also seems a lot happier and carefree. This attitude can lead to problems in battle though, as it often won't care to aim its attacks.
About the moves: I wanted to give it a physical fairy move, and a special one that left the physical set having at least some sort of advantage over it, hence Play Rough and Dazzling Gleam. Play Rough might not fit the carefree attitude but I didn't really have any other choice (y no Angel Fangs or Lunar Punch ;-;).
About the ability: I thought giving Hustle to something not very aggressive could be a fun idea, seeing as all of the things that have it currently seem quite unhappy (except Darumaka I guess). I thought it fit quite well with the personality I gave it, and gives both the Physical and Special set pros and cons.
Set Idea:
Flareon @ Flareonite
Ability: Guts
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Flare Blitz
- Play Rough
- Superpower
- Double-Edge

Probably the standard physical set. I chose Guts for the ability for situations where maybe the opponent gets Toxic Spikes up or uses a status move on your switchin, allowing you to throw off strong attacks without having to risk Hustle misses. Flash Fire is a viable option though, allowing you to switch in on Fire attacks and get your Mega Evolution off. Flare Blitz is your main attack. Play Rough covers every single-type resistance to Fire other than Fire itself, Superpower hits Rock and Normal types super-effectively and Double-Edge covers things like Toxapex and Tentacruel. It is worth noting that Pokemon with the Fire/Ghost typing, such as Marowak-A, wall this set, which makes Crunch or Shadow Ball possible alternatives to either Superpower or Double-Edge. Toxic is also a decent option.

Competitive Analysis: Most likely UU or maybe even BL2. While this thing is clearly strong, its bulk is mediocre and its pretty slow. It does have a nice feature in resisting standard Weavile sets, which is a claim to fame only shared before by Water/Fairy types. I feel as though it will be similar to Mega Beedrill in the sense that on paper it looks to be a nuker, but its poor type coverage options will let it down. It will likely get outsped and beat fairly quickly by a lot of common threats like Greninja in the OU tier, although I feel like it could have a good niche from the fact that once it is in safely versus something it beats, its very hard to switch in on.

He vape or he on drugs?
Mega!
Ability: Water Absorb / Hydration -> Heavy Tail (Tough Claws clone)
Type: Water -> Water / Dragon
Stats: 130 (+0) / 125 (+60) / 100 (+40) / 115 (-5) / 110 (+5) / 65 (+0)
Moves: Dragon Hammer, Hone Claws
Description: This is definitely the oddest one I've come up with, but I really like the theme of it and it looks like it would be really fun to use. Mega Vaporeon doesn't change proportions over most of its body. Sure, it gets a bit scaley and gains a few more of those fins on top of its head, as well as gaining claws, but shapewise it stays largely the same. Until you look up and see a huge tail towering above it. That's right, its tail is extendable to seemingly no limit and ends in something resembling a sledgehammer! Mega Vaporeon hardly even needs to move, instead slamming its opponents into the ground with its tail. Who's stalling now? And for the people that wanted a classic Vaporeon style Mega, this one can do it too! It sacrifices a little Special Attack and Leftovers for superior bulk and a new type, but now also has the ability to pressure opponents offensively like never before.
About the moves: Dragon Hammer is Vaporeon's new STAB option, making use of the end of its tail to pummel its opponent. It also gains a new setup move in Hone Claws, allowing it to gain access to accurate Aqua Tails and Iron Tails if it wants!
About the ability: I was planning to give it Huge Power with less attack at first due to the enormous tail (similar to how a big mouth gives Mawile Huge Power), but then I remembered the ability limit. So I feel like a Tough Claws clone is the next best fitting thing that's allowed.
Set Idea:
Vaporeon @ Vaporeonite
Ability: Water Absorb
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Aqua Tail
- Dragon Hammer
- Hone Claws
- Wish

This looks on paper to be a decent set. There are only 14 Pokemon that resist Water+Dragon, so with the correct team support that's all you really need. Both Hone Claws and Wish are to be used in scenarios where you pressure your opponent into switching due to an undesirable situation, giving Vaporeon the ability to boost for a big accurate hit or heal an ally. You could alternately run this more defensive version:
Vaporeon @ Vaporeonite
Ability: Water Absorb
EVs: 248 HP / 8 Atk / 252 SpD
Careful Nature
- Waterfall
- Toxic
- Protect
- Wish
if that's what you want from this Mega. A solid tank that can pass around status and shocking damage while also being able to heal itself and allies. Special is still an option too because Scald of course.

Competitive Analysis: OU. This is a Pokémon that still excels at its original defensive job, while having more offensive power than an itemless Crawdaunt and reliable team support powers. It gets that little bit harder to beat a wall when you have to worry about the wall beating you. The typing also makes it harder for Grass and Electric moves from threats such as Mega Venusaur, Tapu Bulu and Tapu Koko to break you, while in turn making you more vulnerable to Fairy and Dragon moves. For this reason, it could be worth waiting to Mega Evolve on defensive sets if the opponent has prominent attackers from those types.

My goal with all my Megas is not necessarily to make them good, or make them a better version of what they were before. My goal is to make them fun to use and to play against in an OU environment, as I feel people often just think "how could I make this a top tier threat?" with these tasks. I think all of the Megas I've put forward here achieve this, and after several hours of doing this (I have no life help) I can finally stop.
Edit: Refined the post, made it look nicer
 
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Mega Vaporeon

Ability:
Liquify (Levitate clone. Immune to Normal and Fighting attacks as if it were a Ghost)
Typing: Water
HP: 130 (+0)
Attack: 65 (+0)
Defense: 90 (+30)
Special Attack: 130 (+20)
Special Defense: 115 (+20)
Speed: 95 (+30)
New Moves: Sing, Hyper Voice
Description: Vaporeon uses its ability to meld into water to cause normal and fighting attacks to pass right through it. To magnify this benefit, it ups its defences with scales. It also lengthens its tail to get more speed and it increases its special attack as well. To increase the mermaid and siren connection, I also gave it a musical voice. This helps it to wall a lot of attacks.

Mega Jolteon

Ability:
Iron Barbs
Typing: Electric
HP: 65 (+0)
Attack: 65 (+0)
Defense: 100 (+40)
Special Attack: 130 (+20)
Special Defense: 125(+30)
Speed: 140 (+10)

New Move: Charge, Shock Wave
Description: Jolteon’s spiky fur lengthens and hardens like iron, improving its defences. It’s special attack and speed are boosted as well. As such, it can punish those that attack it while still dishing out a lot of damage.

Mega Flareon

Ability:
Fluffy

Typing:
Fire

HP:
65 (+0)

Attack:
140 (+10)

Defense:
100 (+40)

Special Attack:
115 (+20)

Special Defense:
130 (+20)

Speed:
75 (+10)

New Moves:
Flame Wheel, Cotton Guard

Description:
Flareon’s fluff gets even fluffier, boosting its defences. Its struggles as a Guts attacker cause it to go in a different direction, especially as it can no longer hold a Toxic Orb. It now becomes a tank that can take a lot of punishment and dish it back out.


Mega Sylveon

Ability:
Justified

Typing: Fairy
HP: 95 (+0)


Attack: 115 (+50)


Defense: 95 (+30)


Special Attack: 110


Special Defense: 140 (+10)


Speed: 70 (+10)


New Move: Play Rough

Description: Sylveon embraces its magical girl nature to fight for love and justice becoming justified in its fight against Dark-types and becoming a more mixed attacker with emphasis of physical attacks ie Play Rough. It also covers itself in more bows and ribbons for added defences and slightly increases its speed. The result is a tank that can really punish (in the name of the Moon!) spammable Dark attacks like Knock Off and Sucker Punch.
 
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Gen 1 & Knuckles

Flareon-Mega
Ability: Flash Fire / Guts ----> Magic Guard
Typing: Fire/Normal

Stats:

HP: 65
Attack: 130 ----> 160 (+30)
Defense: 60 ----> 90 (+30)
Special Attack: 95 ----> 105 (+10)
Special Defense: 110 ----> 140 (+30)
Speed: 65
Base Stat Total: 525 ----> 625
Movepool Additions: Slack Off
Description: Because bulk. Magic Guard, in addition to the obvious RECOIL-FREE FLARE BLITZ, also means Sneaky Pebbles only work before Flareon Mega Evolves, and Toxic won't inflict damage to Mega Flareon. Yeah.
 
Sylveon-Mega
Ability: Cute Charm (Pixilate) ----> Pixilate

Typing: Fairy

Stats:

HP: 95 ----> 95
Attack: 65 ----> 35 (-30)
Defense: 65 ----> 55 (-10)
Special Attack: 110 ----> 170 (+60)
Special Defense: 130 ----> 140 (+10)
Speed: 60 ----> 130 (+70)
Base Stat Total: 525 ----> 625 (+100)
Movepool Additions: Boomburst, Mystical Fire

Description: Sylveon gains even more ribbons and is now a mix of pink, lavender, and white fur. It basically is the cutest Pokemon ever.

Competitive Role: A crazy Special Attacker with great speed and more importantly, PIXILIATE BOOMBURST. It also now has Mystical Fire to handle Steel-types. However, Mega Sylveon is extremely frail physically and with plenty of them running around, I think that should be enough to keep it in OU.
 

Eve

Bzzt!
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Community Leader
Sylveon-Mega
Ability: Cute Charm (Pixilate) ----> Pixilate

Typing: Fairy

Stats:

HP: 95 ----> 95
Attack: 65 ----> 35 (-30)
Defense: 65 ----> 55 (-10)
Special Attack: 110 ----> 170 (+60)
Special Defense: 130 ----> 140 (+10)
Speed: 60 ----> 130 (+70)
Base Stat Total: 525 ----> 625 (+100)
Movepool Additions: Boomburst, Mystical Fire

Description: Sylveon gains even more ribbons and is now a mix of pink, lavender, and white fur. It basically is the cutest Pokemon ever.

Competitive Role: A crazy Special Attacker with great speed and more importantly, PIXILIATE BOOMBURST. It also now has Mystical Fire to handle Steel-types. However, Mega Sylveon is extremely frail physically and with plenty of them running around, I think that should be enough to keep it in OU.
252 SpA Pixilate Sylveon-Mega Boomburst vs. 0 HP / 4 SpD Magearna: 148-175 (49.1 - 58.1%) -- guaranteed 2HKO after Stealth Rock
The most common Steel type, and probably the one you'd expect to be able to counter a fairy. AV works, but really? That's the lengths we have to go to?
252 SpA Pixilate Sylveon-Mega Boomburst vs. 252 HP / 24 SpD Landorus-Therian: 391-462 (102.3 - 120.9%) -- guaranteed OHKO (why run HP Ice lul)
I'm not sure that would be OU with that much damage output + Tapu Koko levels of speed. The only real counter looks to be Heatran, and all the Steel types that pressure Sylveon other than Sp.Def Celesteela can be removed from the game with Eject Button + Dugtrio.
I get that this is your mon but it really wouldn't be OU friendly


Edit: also off topic from this post but I finished all my submissions back a page :]
Another Edit: Server's up and I'm gonna be adding Tapus + Gen 4 tonight hopefully http://megaforall-ezaphs.c9users.io-8080.psim.us/
 
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Flareon-Mega
Ability: Flash Fire / Guts - Wild Fire (Gale Wings/Technician clone [moves 60BP and under have +1 priority]) (Breloom has an identical ability that does the same thing but better) Wild Fire (Dashing Fists clone, see mega breloom or the new abilities tab in the spreadsheet
Typing:

Stats:

HP: 95 ----> 95
Attack: 130 ----> 155 (+25)
Defense: 60 ----> 70 (+10)
Special Attack: 95 ----> 130 (+35)
Special Defense: 110 ----> 100 (-10)
Speed: 65 ----> 105 (+40)
Base Stat Total: 525 ----> 625 (+100)
Movepool Additions: Flame Wheel, Nuzzle
Competitive Role: While flareon still lacks heavily coverage wise, an ability that gives it a unique quality in getting STAB fire priority (not stolen from mace master lol), and great physical and special attacking stats make this thing usable in tiers higher than PU. It has the ability to boost its speed with a +1 priority attack in flame charge or 100% paralyze any mon with nuzzle (that isnt a ground type or under special circumstances, this is not broken as thundurus gets prankster t-wave and that is not broken, this works the same way). This makes a mon with lacking speed (for a mega) very viable after setting up due to its ability to boost it's speed, paralyze, and use moves like bite and flame wheel with priority (quick attack gets +2 prio).


Jolteon-Mega
Ability: Volt Absorb / Quick Feet - Galvanize
Typing:

Stats:

HP: 65 ----> 65
Attack: 65 ----> 95 (+30)
Defense: 60 ----> 60 (+0)
Special Attack: 110 ----> 140 (+30)
Special Defense: 95 ----> 100 (+5)
Speed: 130 ----> 165 (+35)
Base Stat Total: 525 ----> 625 (+100)
Movepool Additions: Extreme Speed, Spikes Electro Ball
Competitive Role: Jolteon's mega makes it into a strong special sweeper, thats it. It gets STAB hyper voice (which does less than thunder, but is better than t-bolt), and STAB extreme speed. You can use spikes if you predict a switch, but it's mostly there for flavor. I opted for electro ball instead, this allows for a strong STAB attack that puts incredibly fast move to good use.


Vaporeon-Mega
Ability: Water Absorb / Hydration - Rain Dish
Typing:

Stats:

HP: 130 ---->130
Attack: 65 ----> 35 (-30)
Defense: 60 ----> 100 (+40)
Special Attack: 110 ----> 140 (+30)
Special Defense: 95 ----> 155 (+60)
Speed: 65 ----> 65 (+0)
Base Stat Total: 525 ----> 625 (+100)
Movepool Additions: Energy Ball, Soak
Competitive Role: Im getting lazy with the descriptions so i'm going to keep this brief. With a solid rain setter, you can have a stall monster. Imaging having 1/16 recovery for 7 turns while this thing pumps out rain boosted scalds and toxics. Without the rain though, It is still very usable. A calm mind/ three attack set could be very scary with it's incredible base 130/100/155 bulk.


Sylveon-Mega
Ability: Cute Charm / Pixilate - Fairy Aura
Typing:

Stats:

HP: 95 ----> 95
Attack: 65 ----> 65 (+0)
Defense: 65 ----> 65 (+0)
Special Attack: 110 ----> 150 (+40)
Special Defense: 130 ----> 130 (+0)
Speed: 60 ----> 120 (+60)
Base Stat Total: 525 ----> 625 (+100)
Movepool Additions: Aura Sphere
Competitive Role: Sylveon loses STAB hyper voice, but it doesn't miss it, instead, it welcomes it's disgusting new gift of STAB fairy aura moonblast. Period. thats it. bring special sylveon, mega, and click moonblast till you die. Aura sphere is good for coverage. Physical sweepers will eat this thing for breakfast though, watch out.
 
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MEGA VAPOREON
Type:
Water
Stats: 130/75/70/150/125/75 (±0/+10/+10/+40/+30/+10) [BST: 625]
Ability: Liquidate (Normal-type moves turn water-type and deal *1.2 damage)
Appearance: Vaporeon's body is much longer, with its scales showing on its back as sharp, dark blue ridges. Its facial fins are wider and resemble fish fins more. The frills around its neck are much wider.
Added Moves: N/A
Description: Vaporeon's a Special tank. It can now hurt as hard as Kyogre (well base kyogre at least) in addition to being around as bulky on the Special Side as Cresselia and has roughly as much physical bulk as Skarmory, and yes that's more due to its HP.
Example Moveset:
Vaporeon @ Vaporeonite
Ability: Water Absorb
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Scald
- Wish
- Protect
- Heal Bell / Toxic
Classic Vaporeon with a new mega stone. Oh yeah, and Scald's gonna hurt.

MEGA JOLTEON
Type:
Electric
Stats: 65/75/70/140/105/170 (±0/+10/+10/+30/+10/+40) [BST: 625]
Ability: Galvanize
Appearance: Jolteon's quills now shroud it. It's like its skin is yellow needles! Its white crest is wider and electrified. Its "tail" is made of fur needles.
Added Moves: Electro Ball
Description: It now hurts harder than Lunala and OH JEEZUMS THAT'S FAST! This means Electro Ball will do some serious damage.
Example Moveset:
Jolteon @ Jolteonite
Ability: Volt Absorb
EVs: 4 HP / 252 SpA / 252 Spe
Timid / Modest Nature
- Thunderbolt / Electro Ball
- Volt Switch
- Shadow Ball
- Hidden Power Ice
Classic Jolteon is now with its Mega. Shadow Ball can easily deal with a Marolola switch-in, and the rest of the mons that resist BoltBeam too.

MEGA FLAREON
Type:
Fire
Stats: 65/170/70/105/140/75 (±0/+40/+10/+10/+30/+10) [BST: 625]
Ability: Conflagrate
Appearance: Flareon's now set ablaze... Its wreath of yellow fur is set ablaze, and its tail appears to be made of fire itself. Its paws also appear to be ablaze, and it seems to have somewhat of a crown of fire made from the tuft of flame on its head.
Added Moves: Crunch, Bulk Up
Description: Yikes, it hits like a train. Or a Kyurem-B. Whichever analogy is preferred. It's also got as much Special bulk as Uxie, and FINALLY a good physical Fire-type movepool! (rip using normal type moves as normal type moves tho)
Example Moveset:
Flareon @ Flareonite
Ability: Flash Fire
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Bulk Up / Flame Charge
- Return / Double-Edge
- Superpower
- Quick Attack
Oh, JEEZ! Now THIS is power! You can choose which to be... Bulk Up and patch up that poor Physical bulk while preparing to unleash a massive attack, or Flame Charge and eventually become an unstoppable juggernaut, complete with Quick Attack to shut down revenge-kills. Return doesn't have that pesky recoil, but Double-Edge will HURT.

MEGA SYLVEON
Type:
Fairy
Stats: 95/75/75/140/170/70 (±0/+10/+10/+30/+40/+10) [BST: 625]
Ability: Pixilate
Appearance: Sylveon's essentially SHROUDED in those streamers attached to ribbons. It also gets lots more touches here and there to give it more of a "cute" design.
Added Moves: N/A
Description: Good ol' Sylveon, now hurting harder than Lunala, complete with that godlike Special bulk.
Example Moveset:
Sylveon @ Sylveonite
Ability: Cute Charm
EVs: 252 HP / 4 Def / 252 SpA
Modest Nature
- Hyper Voice
- Hidden Power Ground
- Psyshock
- Shadow Ball
Have fun knowing that its Special Attack got elevated to 140 and it isn't forced to use the same move twice consecutively. Pixilate Hyper Voice and Hidden Power Ground complement each other neatly, but if, say, we're up against Crobat or Weezing, then have fun knowing that said mon is going to get hit by Psyshock! Oh, and Shadow Ball can hit those floating Steel-types, such as Bronzong and Celesteela, for neutral at least.
 
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MEGA VAPOREON
Type:
Water
Stats: 130/75/70/150/125/75 (±0/+10/+10/+40/+30/+10) [BST: 625]
Ability: Liquefy (Normal-type moves turn water-type and deal *1.2 damage)
Appearance: Vaporeon's body is much longer, with its scales showing on its back as sharp, dark blue ridges. Its facial fins are wider and resemble fish fins more. The frills around its neck are much wider.
Added Moves: N/A
Description: Vaporeon's a Special tank. It can now hurt as hard as Kyogre (well base kyogre at least) in addition to being around as bulky on the Special Side as Cresselia and has roughly as much physical bulk as Skarmory, and yes that's more due to its HP.
Example Moveset:
Vaporeon @ Vaporeonite
Ability: Water Absorb
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Scald
- Wish
- Protect
- Heal Bell / Toxic
Classic Vaporeon with a new mega stone. Oh yeah, and Scald's gonna hurt.

MEGA JOLTEON
Type:
Electric
Stats: 65/75/70/140/105/170 (±0/+10/+10/+30/+10/+40) [BST: 625]
Ability: Galvanize
Appearance: Jolteon's quills now shroud it. It's like its skin is yellow needles! Its white crest is wider and electrified. Its "tail" is made of fur needles.
Added Moves: Electro Ball
Description: It now hurts harder than Lunala and OH JEEZUMS THAT'S FAST! This means Electro Ball will do some serious damage.
Example Moveset:
Jolteon @ Jolteonite
Ability: Volt Absorb
EVs: 4 HP / 252 SpA / 252 Spe
Timid / Modest Nature
- Thunderbolt / Electro Ball
- Volt Switch
- Shadow Ball
- Hidden Power Ice
Classic Jolteon is now with its Mega. Shadow Ball can easily deal with a Marolola switch-in, and the rest of the mons that resist BoltBeam too.

MEGA FLAREON
Type:
Fire
Stats: 65/170/70/105/140/75 (±0/+40/+10/+10/+30/+10) [BST: 625]
Ability: Conflagrate
Appearance: Flareon's now set ablaze... Its wreath of yellow fur is set ablaze, and its tail appears to be made of fire itself. Its paws also appear to be ablaze, and it seems to have somewhat of a crown of fire made from the tuft of flame on its head.
Added Moves: Crunch, Bulk Up
Description: Yikes, it hits like a train. Or a Kyurem-B. Whichever analogy is preferred. It's also got as much Special bulk as Uxie, and FINALLY a good physical Fire-type movepool! (rip using normal type moves tho)
Example Moveset:
Flareon @ Flareonite
Ability: Flash Fire
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Bulk Up / Flame Charge
- Return / Double-Edge
- Superpower
- Quick Attack
Oh, JEEZ! Now THIS is power! You can choose which to be... Bulk Up and patch up that poor Physical bulk while preparing to unleash a massive attack, or Flame Charge and eventually become an unstoppable juggernaut, complete with Quick Attack to shut down revenge-kills. Return doesn't have that pesky recoil, but Double-Edge will HURT.

MEGA SYLVEON
Type:
Fairy
Stats: 95/75/75/140/170/70 (±0/+10/+10/+30/+40/+10) [BST: 625]
Ability: Pixilate
Appearance: Sylveon's essentially SHROUDED in those streamers attached to ribbons. It also gets more touches here and there to give it more of a "cute" design.
Added Moves: N/A
Description: Good ol' Sylveon, now hurting harder than Lunala, complete with that godlike Special bulk.
Example Moveset:
Sylveon @ Sylveonite
Ability: Cute Charm
EVs: 252 HP / 4 Def / 252 SpA
Modest Nature
- Hyper Voice
- Hidden Power Ground
- Psyshock
- Shadow Ball
Have fun knowing that its Special Attack got elevated to 140 and it isn't forced to use the same move twice consecutively. Pixilate Hyper Voice and Hidden Power Ground complement each other neatly, but if, say, we're up against Crobat or Weezing, then have fun knowing that said mon is going to get hit by Psyshock! Oh, and Shadow Ball can hit those floating Steel-types, such as Bronzong and Celesteela, for neutral at least.
Liquidate is a better name for Vaporeon's ability imo, that's all.
 
Mega Jolteon
Type: Electric
Stats:
HP: 65 (+0)
Attack: 115 (+50)
Defense: 60 (+0)
Special Attack: 140 (+30)
Special Defense: 80 (-15)
Speed: 165 (+35)
Ability: Galvanise
New Moves: Knock Off, U-Turn
 
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Vaporeon-Mega
Ability: Thick Skin (Fluffy counterpart, all contact moves deal .5x damage)
Typing: Water/Fairy

Stats:

HP: 130 ----> 130
Attack: 65 ----> 65
Defense: 60 ----> 110 (+50)
Special Attack: 110 ----> 140 (+30)
Special Defense: 95 ----> 135 (+40)
Speed: 65 ----> 45 (-20)
Base Stat Total: 525 ----> 625 (+100)
Movepool Additions: Recover,Moonblast
Lore: Vaporeon is commonly mistaken to be a mermaid;so I came up with the idea that Vaporeon actually become a mermaid. Mermaids are usaully in fairy tales that shows them being playful creatures at the ocean floor. During the Mega Evolution, it skin becomes scaly and tougher, it hind legs are smaller than the front legs and it's tail become longer
with pink highlights among the outsides of the tail. The fins along the head make the Pokemon look like hair flowing down the body.
Battle-Wise: Vaporeon is a bulky Special Water type whose purpose is to tank hits for its team. However it lack ways to sustain itself in battle. It relied on Rest/Hydration to regain large amounts of health. So I gave it Recover to gain health back since it can't hold Leftovers. In addition I also gave it the Fairy typing and Moonblast to give the mermaid added coverage to hit more Pokemon with its high SpA. It also can be in a switch into a lot of physical attackers with it's new ability that halves all contact moves damage.


Flareon-Mega
Ability: Metalic Flame (Flash Fire counter-part; If hit with a Water type move, all Fire type moves get a 1.5 boost, Water Immunity)
Typing: Fire/Steel

Stats:

HP: 65 ----> 65
Attack: 130 ----> 145 (+15)
Defense: 60 ----> 90 (+30)
Special Attack: 95----> 70 (-25)
Special Defense: 110 ----> 130 (+20)
Speed: 65 ----> 125 (+60)
Base Stat Total: 525----> 625
Movepool Additions: Iron Head, Extreme Speed
Lore: In Flareon's Pokedex entry it states that it can shoot fireballs at 3100°F. This mega pokemon can shoot fireballs at 9310°F due to it's new form producing organic magnesium compounds in it's flame sac. As a result the flames this pokemon produces are white instead of red. The added magnesium also changes the fur to be brighter. Flareon tail gets bushier and goes from red at the base to white at the tip. The fur around the neck flares up wards with the tips being white and the fur on the head becomes a bright red. It's flames can't be put out with water( reason for this is that magnesium reacts with the oxygen producing magnesium oxide leaving the hydrogen in the flames. Hydrogen is very flamable. In others words water is a fuel source to a magnesium fire.) This also implies to Flareon's body if it come in contact to water.
Battle-Wise: Flareon's major drawbacks are it's poor movepool and low speed stat. With it's mega it gains the speed it needs to become a sweeper. Couple with its new Steel typing and access to Iron Head it can now hit more pokemon with it's double STAB. The ability I gave allows it to switch in on Water types and hit it with powered up Flare Blitz to chunck bulky Water types. It also have access to Extreme Speed for Tapu Koko and scarf users.

Jolteon-Mega
Ability: High Voltage (Scappy counterpart ;allows for Electric type moves to hit Ground types)
Typing: Electric/Ghost

Stats:

HP: 65 ----> 65
Attack: 60 ----> 30 (-30)
Defense: 65 ----> 85 (+25)
Special Attack: 110 ----> 130 (+20)
Special Defense: 95 ----> 120 (+25)
Speed: 130 ----> 190 +(60)
Base Stat Total: 525 ----> 625
Movepool Additions: Electro Ball
Lore: I made this mega base on the scientific theory that states: If an enity of mass moves at a certain speed it becomes invisible to the naked eye. To match this theory I thought it would be fitting if I give Jolteon the Ghost typing. Jolteon's body become slimmer with the color of the fur also change to a darker yellow with blue highlights on the chest fur and the bristles are flat to reduce drag and air resistance. When it attacks it uses it speed and its electric attacks to make pinpoint strikes at targets piercing them. At traveling at full speed it can shoot electrical strikes into the earth and go through 1 km into the ground with it's electical strikes.
Battle-Wise: When Jolteon mega evolves it becomes the fast Pokemon ever with is 190 base speed. As a result it outspeeds a lot of Pokemon. In fact it outspeeds a +1 Mega Blaziken if Jolteon is Timid and have 252 Speed. To use this speed to it's advantage it gets access to Electro Ball to deal 120 base damage to a large majority of all Pokemon. And most piority moves won't do anything to Jolteon due to it's Ghost typing.

Sylveon-Mega
Ability: Fairy Grace (Magic Guard clone)
Typing: Fairy

Stats:

HP: 95 ----> 95
Attack: 65 ----> 65
Defense: 65 ----> 100 (+35)
Special Attack: 110 ----> 145 (+35)
Special Defense: 130 ----> 160 (+30)
Speed: 65 ----> 65
Base Stat Total: 525 ----> 625
Movepool Additions:
Lore: When Sylveon mega evloves it comepletely bonds with it's trainer. It has the ability to feel it's trainer's emotions and react without the trainer's saying an order. Sylveons bows are on the ears and the ribbons come from the chest in where the heart is. It's pink ribbons have bright red highlights around them. The ribbons also make a heart on the back of the pokemon at when they aren't being used.
Battle-Wise: Sylveon is already a good pokemon so I added more to the stats that matter. I decieded to let it keep it's pure Fairy typing. Pure Fairy is a good type all around so i don't to change anything. Its ability prevents it from being toxic stalled or take any hazard damage.
 
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Mega Vaporeon
Ability: Hydration/Water Absorb > Multiscale
Type: Water

HP: 130
Atk: 75 (+10)
Def: 110 (+50)
Sp. Atk: 110
Sp. Def: 135 (+40)
Speed: 65
BST: 625 (+100)

New Moves: Fake Out
Description: Vaporeon grows fish features and permanently surfs a personal wave. Its Ability and good Defenses greatly assist its amazing health, making Vaporeon a tough nut to crack. It needs less Wishes now, except for healing its teammates, and doesn't really need Protect, so it can carry Ice Beam and a Water attack, and use them more often.
Mega Jolteon
Ability: Quick Feet/Volt Absorb > Sheer Force
Type: Electric

HP: 65
Atk: 65
Def: 105 (+40)
Sp. Atk: 160 (+50)
Sp. Def: 95
Speed: 140 (+10)
BST: 625 (+100)

New Moves: Fake Out
Description: Jolteon's spikes extend and electrify completely. Its four best Special moves all get boosted by Sheer Force. Mega Jolteon, it's simply a fast powerhouse like Mega Beedrill. Its Defense is increased for Earthquakes.

Mega Flareon
Ability: Guts/Flash Fire > Tough Claws
Type: Fire

HP: 65
Atk: 170 (+50)
Def: 105 (+40)
Sp. Atk: 95
Sp. Def: 110
Speed: 75 (+10)
BST: 625 (+100)

New Moves: Metal Claw, Fake Out
Description: Flareon's white fur becomes actual red fire. It has large curved claws. Its Attack is now immense. Its Flare Blitz becomes a highly feared showcase of power, and its Superpower follows close behind. Its weakness is its insufficient Speed.

Mega Sylveon
Ability: Pixilate > Pixilate
Type: Fairy

HP: 95
Atk: 115 (+50)
Def: 105 (+40)
Sp. Atk: 110
Sp. Def: 130
Speed: 70 (+10)
BST: 625 (+100)

New Moves: Fake Out, Psycho Cut
Description: Its ribbons shine with glorious light. Its entire body is shining, but its ribbons shine the brightest, especially at the ends. Pixilated Return can replace Pixilated Hyper Voice. Psycho Cut expands its Physical potential.
Vaporeon @ Vaporeonite
Ability: Water Absorb > Multiscale
EVs: 252 HP / 4 Def / 252 SpD
Bold Nature
- Wish
- Heal Bell
- Surf / Hydro Pump / Scald
- Ice Beam

Jolteon @ Jolteonite
Ability: Volt Absorb > Sheer Force
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Thunder / Thunderbolt
- Shadow Ball
- Signal Beam
- Hyper Voice / Hidden Power Ice / Wish / Thunder Wave

Flareon @ Flareonite
Ability: Flash Fire > Tough Claws
EVs: 252 Atk / 126 Def / 4 SpD / 126 Spe
Adamant Nature
- Flare Blitz
- Superpower
- Iron Tail / Metal Claw
- Fake Out

Sylveon @ Sylveonite
Ability: Pixilate
EVs: 252 HP / 4 Def / 252 SpA
Modest Nature
- Hyper Voice
- Fake Out / Wish
- Psyshock
- Shadow Ball

Sylveon @ Sylveonite
Ability: Pixilate
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Return
- Fake Out / Wish
- Psycho Cut
- Iron Tail
 
Thank you all so much for the votes guys, I'm really happy I won, since the Tapus are easily my fav legendary group.

Mega Vaporeon


Ability -
Volt Abosrb; Quick Feet
Regenerator
HP - 130
130
Atk - 65
65 (0)
Def - 60
95 (+35)
SpA - 110
160 (+50)
SpD - 95
110 (+15)
Spe - 65
65 (0)
BST - 525
625 (+100)

Megastone
Vaporeonite
Movepool Additions
Water Ring, Soak
Competitive Analysis
Remember in ORAS UU when it was outclassed by Alomomola? Not anymore, now it has offensive presence, Regenerator and better bulk.
Rationale
The stats are all equal for all Eeveelutions, 65 - 65 - 95 - 110 - 130 - 160 but in different order. The Normal-type reflects the adaptable aspect of Eevee, and Regenrator feels completely natural for Vaporeon as its design and typing is along the line of those who get the ability.

Mega Jolteon


Ability -
Volt Abosrb; Quick Feet
Sheer Force
HP - 65
65
Atk - 65
65 (0)
Def - 60
95 (+35)
SpA - 110
130 (+20)
SpD - 95
110 (+15)
Spe - 130
160 (+30)
BST - 525
625 (+100)

Megastone
Jolteonite
Movepool Additions
Tri Attack, Electro Ball
Competitive Analysis
A very fast wallbreaker / revenge killer. Sheer Force makes it really powerful and base 160 Speed allows it to outspeed almost anything unboosted.
Rationale
The stats are all equal for all Eeveelutions, 65 - 65 - 95 - 110 - 130 - 160 but in different order. The Normal-type reflects the adaptable aspect of Eevee, while Sheer Force feels like an interesting ability to reflect the power Jolteon's dex entries claims it has.

Mega Flareon


Ability -
Flash Fire; Guts
Reckless
HP - 65
65
Atk - 130
160 (+30)
Def - 60
110 (+50)
SpA - 95
65 (-30)
SpD - 110
130 (+20)
Spe - 65
95 (+30)
BST - 525
625 (+100)

Megastone
Flareonite
Movepool Additions
Wild Charge, Extreme Speed
Competitive Analysis
A powerful wallbreaker with Reckless boosted Double Edges Flare Blitzes and Wild Charges. Not quite fast enough, but still quite bulky, bulky enough to take a hit or two and live the recoil from its moves.
Rationale
The stats are all equal for all Eeveelutions, 65 - 65 - 95 - 110 - 130 - 160 but in different order. The Normal-type reflects the adaptable aspect of Eevee, as for Reckless, it really looks like the kind of ability Flareon would have, as it looks like quite a fearless and hasty Pokémon.

Mega Sylveon


Ability -
Cute Charm; Pixilate
Ribbon Aura - Power's up every Normal and Fairy-type move by 4/3x when in play. (Fairy Aura variation)
HP - 95
95
Atk - 65
65 (0)
Def - 65
110 (+45)
SpA - 110
160 (+50)
SpD - 130
130 (0)
Spe - 60
65 (+5)
BST - 525
625 (+100)

Megastone
Sylveonite
Movepool Additions
Moonlight, Psychic
Competitive Analysis
A powerful wallbreaker thanks to Ribbon Aura powering up Moonblast and Hyper Voice for huge damage, still walled by Steel-types and slow, but powerful for sure. It also has some great 95 / 110 / 130 bulk allowing it to act as a tank or maybe just tank hits better.
Rationale
The stats are all equal for all Eeveelutions, 65 - 65 - 95 - 110 - 130 - 160 but in different order. The Normal-type reflects the adaptable aspect of Eevee, and Ribbon Aura fits its dex entries.
 
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Six Trails

formerly Analytic_

Vaporeon-Mega
Ability: Allotropize (Pokemon's Water-type moves turn Ice-type and deal *1.2 damage.)
Typing:

Stats: 130 / 60 (-5) / 100 (+40) / 125 (+15) / 135 (+40) / 75 (+10) [BST: 625 (+100)]
Movepool Additions: Calm Mind, Recover
Description (Competitive): Mega Vaporeon is a great tank with good offensive presence, good bulk, and reliable recovery. Also, I'm not sure if it makes much sense, but Ice-type Scald!


Jolteon-Mega
Ability: Basic [name WIP // taking suggestions] (Steelworker clone: Normal moves are powered up by 50%.)
Typing:

Stats: 65 / 75 (+10) / 75 (+15) / 150 (+40) / 100 (+5) / 160 (+30) [BST: 625 (+100)]
Movepool Additions: Extreme Speed, Swords Dance
Description (Competitive): Mega Jolteon can either run a physically biased set with Swords Dance and Extreme Speed, or a all-out-attacker specially biased set with Hyper Voice and Thunderbolt. This gives Mega Jolteon some added versatility as opposed to regular Jolteon, and lets it surprise some of its checks and counters. Even without investment in Atk, Extreme Speed is still a good revenge killing tool for special sets.


Flareon-Mega
Ability: Thick Fur (Rock Head clone: Negates recoil from recoil moves.)
Typing:

Stats: 65 / 160 (+30) / 100 (+40) / 90 (-5) / 120 (+10) / 80 (+15) [BST: 625 (+100)]
Movepool Additions: Morning Sun, Swords Dance
Description (Competitive): Thick Fur lets Mega Flareon abuse Flare Blitz and Double-Edge, and Swords Dance gives it enough power to bust through bulky Water-types that would normally give it trouble. Its Speed, though, is still only decent at best, which leaves it open to being revenged killed.


Sylveon-Mega
Ability: Pixie Dust (Steelworker clone: Fairy moves are powered up by 50%.)
Typing:

Stats: 95 / 60 (-5) / 80 (+15) / 150 (+40) / 150 (+20) / 90 (+30) [BST: 625 (+100)]
Movepool Additions: Moonlight
Description (Competitive): Pixie Dust-boosted Moonblast from Mega Sylveon hits even harder than Xerneas' Fairy Aura-boosted Moonblast (save for Geomancy boosts). It also has more reliable recovery which leaves defensive sets less strapped for moveslots. It still is plagued with lack of coverage and unfortunately still walled by Steel-types.
 
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Ludicrousity

You humour me greatly with your arrogance and c...
is a Forum Moderator Alumnus

Name: Sylveon-Mega
Mega Stone: Slyveonite
Type:

Ability: Ribbon Guard (Fluffy Modification: Contact moves deal 3/4 damage to this mon)
Stats: 95 / 135 / 95 / 110 / 100 / 90
Stat Changes: (+70 Atk, +30 Def, -30 SpD +30 Spe)
New Moves: Power Whip, Fire Lash
Competitive Corner: A very good mixed attacker with a pretty good ability to boot. 135 Attack is nothing to scoff at, and Power Whip and Fire Lash add to the power.
 
*stands up* *blood rushes to head and almost blacks out*
Guess who completely forgot about this thread for a week?! Sorry about not voting, but congrats to Exploudit for winning all 4 megas this time!

Mega Vaporeon



Ability:
Wonder Skin
Type: Water
Stats:
HP: 130 (+0)
Attack: 65 (+0)
Defense: 90 (+30)
Sp. Attack: 130 (+20)
Sp. Defense: 125 (+30)
Speed: 85 (+20)
New Moves: Recover, Calm Mind
Description: Vaporeon's tail becomes much longer, and its tail and fins are now encrusted with multicolored jewels. While Mega-Vaporeon's new ability in Wonder Skin may not seem like a very good ability, it allows Mega-Vaporeon to sometimes completely ignore status afflicting moves, which combos very well with its newfound ability to be a setup sweeper. Its stat boosts, typing, and movepool additions greatly improve its survivability. Its special bulk is obscene, and its physical defense is rather high as well, and with Recover to heal and Wonder Skin to possibly free up its Heal Bell slot for non-cleric sets it can become near unbreakable. Four moveslot syndrome does hinder Mega-Vaporeon however. Variants that don't run Toxic are helpless against special walls, not running Heal Bell/Wish keeps it from supporting its team and from curing itself when Wonder Skin fails, and running only Scald leaves it walled by resists. If the set Mega-Vaporeon is not known though, it can be unpredictable, and very dangerous to face up against.

Mega Jolteon



Ability: Rapid Recharge (Stamina clone, taking damage raises the Sp. Attack stat by one stage)
Type: Electric
Stats:
HP: 65 (+0)
Attack: 75 (+10)
Defense: 80 (+10)
Sp. Attack: 160 (+50)
Sp. Defense: 105 (+10)
Speed: 150 (+20)
New Moves: Overheat, Taunt
Description: Jolteon's legs become shaped like lightning bolts, and its fur can be seen to emit electricity. The fur on its neck also becomes streaked with red and blue stripes. Mega-Jolteon is blessed with a fantastic 160 special attack and phenomenal 150 speed, making it quite the offensive threat. Its Rapid Recharge ability may seem odd on something so frail, Mega-Jolteon has enough bulk to at least take an average neutral hit, and only being weak to Ground certainly helps with triggering it. Overheat grants it coverage that Jolteon previously lacked, and Volt Switch allows it to act as a pivot that can switch in on a predicted weak move and gain a Rapid Recharge boost. However, its bulk is rather lacking, meaning a strong physical hit will take it down quickly, and Electric isn't the greatest offensive type. Priority is especially detrimental to Mega-Jolteon. Its ability to pivot, especially in conjunction with Tapu Koko, still keeps it a strong offensive threat.

Mega Flareon



Ability: Regenerator
Type: Fire
Stats:
HP: 65 (+0)
Attack: 170 (+40)
Defense: 90 (+30)
Sp. Attack: 105 (+10)
Sp. Defense: 130 (+20)
Speed: 65 (+0)
New Moves: Extreme Speed, Stone Edge
Description: Flareon's tufts of fur become longer and flow behind it, and are engulfed in flames. Mega-Flareon is best at nuking the foes with powerful attacks, and then switching out to get health back. It has a stellar 170 attack stat, and a usable but generally pointless 105 special attack. Its bulk isn't too bad either; its defense isn't completely horrible and it has very nice special bulk, leaving its only real weakness as speed. Extreme Speed goes a long way for this, but Mega-Flareon usually has to take a hit first before using its strongest attack. Fire isn't a good defensive type either, sporting weaknesses to three common types makes it somewhat difficult to switch in. Even with Regenerator, it takes big damage from Stealth Rocks as well, although Defog support isn't necessary to use it. As long as Mega-Flareon can score a hit, it will be dealing massive damage.

Mega Sylveon

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

(THIS SPRITE IS PRECIOUS AND I WILL PROTECT IT)

Ability: Triage
Type: Fairy
Stats:
HP: 95 (+0)
Attack: 75 (+10)
Defense: 75 (+10)
Sp. Attack: 145 (+35)
Sp. Defense: 160 (+30)
Speed: 75 (+15)
New Moves: Giga Drain, Healing Wish
Description: Sylveon's ribbons become much curlier, and swirl around its body, ready to strike. It also has small bells dangling from its body. Mega-Sylveon becomes a much more efficient cleric than before, while also maintaining nice offensive pressure in priority Draining Kiss and Giga Drain. Mega-Sylveon has disgusting special bulk combined with a great defensive typing in Fairy and priority Wish to allow for healing itself or its teammates. It can even run a final ace-in-the-hole by dropping a priority Healing Wish to be sure it doesn't faint in vein. What Mega-Sylveon doesn't have, however, is an answer to any Steel type. It can do absolutely nothing to them, and is still destroyed by most physical attacks. It also has no reliable recovery for itself outside of Wish, which often needs to be run alongside Protect for self-sustain, which isn't very easy to fit on a set.
 
Last edited:

Ludicrousity

You humour me greatly with your arrogance and c...
is a Forum Moderator Alumnus
*stands up* *blood rushes to head and almost blacks out*
Guess who completely forgot about this thread for a week?! Sorry about not voting, but congrats to Exploudit for winning all 4 megas this time!

Mega Vaporeon



Ability:
Wonder Skin
Type: Water
Stats:
HP: 130 (+0)
Attack: 65 (+0)
Defense: 90 (+30)
Sp. Attack: 130 (+20)
Sp. Defense: 125 (+30)
Speed: 85 (+20)
New Moves: Recover, Calm Mind
Description: Vaporeon's tail becomes much longer, and its tail and fins are now encrusted with multicolored jewels. While Mega-Vaporeon's new ability in Wonder Skin may not seem like a very good ability, it allows Mega-Vaporeon to sometimes completely ignore status afflicting moves, which combos very well with its newfound ability to be a setup sweeper. Its stat boosts, typing, and movepool additions greatly improve its survivability. Its special bulk is obscene, and its physical defense is rather high as well, and with Recover to heal and Wonder Skin to possibly free up its Heal Bell slot for non-cleric sets it can become near unbreakable. Four moveslot syndrome does hinder Mega-Vaporeon however. Variants that don't run Toxic are helpless against special walls, not running Heal Bell/Wish keeps it from supporting its team and from curing itself when Wonder Skin fails, and running only Scald leaves it walled by resists. If the set Mega-Vaporeon is not known though, it can be unpredictable, and very dangerous to face up against.

Mega Jolteon



Ability: Rapid Recharge (Stamina clone, taking damage raises the Sp. Attack stat by one stage)
Type: Electric
Stats:
HP: 65 (+0)
Attack: 75 (+10)
Defense: 80 (+10)
Sp. Attack: 160 (+50)
Sp. Defense: 105 (+10)
Speed: 150 (+20)
New Moves: Overheat, Taunt
Description: Jolteon's legs become shaped like lightning bolts, and its fur can be seen to emit electricity. The fur on its neck also becomes streaked with red and blue stripes. Mega-Jolteon is blessed with a fantastic 160 special attack and phenomenal 150 speed, making it quite the offensive threat. Its Rapid Recharge ability may seem odd on something so frail, Mega-Jolteon has enough bulk to at least take an average neutral hit, and only being weak to Ground certainly helps with triggering it. Overheat grants it coverage that Jolteon previously lacked, and Volt Switch allows it to act as a pivot that can switch in on a predicted weak move and gain a Rapid Recharge boost. However, its bulk is rather lacking, meaning a strong physical hit will take it down quickly, and Electric isn't the greatest offensive type. Priority is especially detrimental to Mega-Jolteon. Its ability to pivot, especially in conjunction with Tapu Koko, still keeps it a strong offensive threat.

I'll post the others sometime soon. Also, if anyone knows of any resources I can find to learn how to code abilities on Showdown, it would be greatly appreciated!
Here's where I go for the main code: https://github.com/XpRienzo/DragonHeaven/tree/master/data
 

Eve

Bzzt!
is a Site Content Manageris a Social Media Contributoris a Community Leaderis a Community Contributoris a Smogon Discord Contributoris a Contributor to Smogon
Community Leader
Hello again! The code for Megas For All has been moved over to Dragon Heaven, with all the Megas from gens 1,2,3,4 and 7 being playable. This means that you should be able to play even when I'm not around! Gen 5 and 6 Megas will be usable in due course.
Dragon Heaven: http://dragonheaven.psim.us/
MFA Discord: https://discord.gg/reWrQ63 (Probably the best place to ask for MFA battles)
 

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