Mega Beedrill


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[OVERVIEW]

* A good offensive typing, excellent ability in Adaptability, and access to U-turn make Mega Beedrill one of the most dangerous attackers in the tier.
* Mega Beedrill is one of the fastest Pokemon in the tier, only being outsped by Mega Aerodactyl, while Speed tying with Mega Sceptile.
* Its extensive utility movepool consisted of Knock Off, Pursuit, Tailwind, and Toxic Spikes make it quite unpredictable and very useful outside in specific matchups.
* Mega Beedrill's bad bulk makes it extremely easy to revenge kill, as it is OHKOed by most of the priorities after Stealth Rock, and most of the Choice Scarf users can outspeed and OHKO it with their powerful STABs.
* Mega Beedrill is also really easy to Pursuit trap. This means Pokemon such as Mega Aerodactyl, Scizor, and Krookodile can easily OHKO Mega Beedrill if it switches out.

[SET]
name: All-Out Attacker
move 1: U-turn
move 2: Poison Jab
move 3: Drill Run
move 4: Pursuit / Toxic Spikes / Knock Off
item: Beedrillite
ability: Swarm
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Moves
========

* U-turn is its most spammable STAB, as it switches Mega Beedrill out immediately while also grabbing momentum.
* Mega Beedrill uses Poison Jab to hit Grass- and Fairy-types supereffectively, or when it doesn't need to switch out to threaten opposing's team.
* Drill Run is a great coverage move that hits Cobalion, Mega Steelix, and Metagross supereffectively.
* Pursuit allows Mega Beedrill to trap Celebi, Latias, Slowking, and Slowbro, as they will most likely switch out against Mega Beedrill.
* Toxic Spikes can be used over Pursuit to pressure teams without hazard removal and grounded Poison-types, and therefore Mega Beedrill is going to be able to slowly wear down opposing's team.
* Knock Off can be used to lure Pokemon that rely on their item, such as Scizor, Conkeldurr, and Suicune, but it has little use otherwise.
* Fell Stinger and Swords Dance are both good options to boost Mega Beedrill's Attack, but they aren't as useful as the aforementioned moves because Mega Beedrill is always switching out with U-turn.
* Mega Beedrill can use Tailwind as well, but boosting the Speed stat of its teammates isn't really worth its 4th slot.

Set Details
========

* Beedrillite allows Beedrill to Mega Evolve into Mega Beedrill.
* Max Speed investment with a Jolly nature allows Mega Beedrill to Speed tie with Mega Sceptile and outspeed Crobat.
* Max Attack investment allows Mega Beedrill to hit as hard as possible.
* Swarm, its pre-Mega ability, doesn't do anything of relevant, but Adaptability, its post-Mega ability, boosts Mega Beedrill's STAB moves, which means U-turn and Poison Jab will hit way harder than they would normally do.

Usage Tips
========

Describe how to use the Pokemon in question.

Team Options
========

Describe some teammates that would be a good idea to pair with this Pokemon.

[STRATEGY COMMENTS]
Other Options
=============

List some options for the Pokemon user that are plausible but not always recommended due to either being not consistent enough or too outclassed by other Pokemon in the metagame.

Checks and Counters
===================

**Insert Threat Here**: Describe why the Pokemon is a threat.

**Insert Threat Here**: Describe why the Pokemon is a threat.
 
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