Kelpsy Berry
Lum Berry
Hondew Berry
Light Clay
Custap Berry
Lum Berry
Hondew Berry
Light Clay
Custap Berry
Malice of Twilight (Murkrow)
Level 3 EXP: 00 / 10
Impish nature ( +Defense, -Special Attack )
Typing: Dark/Flying
Abilities: Insomnia, Super Luck Hidden Ability: Prankster
HP: 85
Attack: 6
Defen.: 5 (+)
Sp.Atk: 5 (-)
Sp.Def: 3
Speed: 91
Size: 1
Weight: 1
Movepool
Level 0:
Aerial Ace
Air Slash
Astonish
Brave Bird
Calm Mind
Dark Pulse
Defog
Drill Peck
Facade
Feint Attack
Nasty Plot
Protect
Psychic
Quick Attack
Rest
Round
Screech
Shadow Ball
Sleep Talk
Snore
Substitute
Thunder Wave
Toxic
Uproar
Whirlwind
Wing Attack
Level 1:
Air Cutter
Captivate
Confide
Confuse Ray
Curse
Detect
Double Team
Dual Wingbeat
Feather Dance
Flatter
Gust
Haze
Mud-Slap
Night Shade
Ominous Wind
Peck
Rain Dance
Roost
Scary Face
Steel Wing
Sucker Punch
Sunny Day
Swagger
Swift
Tailwind
Taunt
Twister
Level 2:
Assurance
Beat Up
Double-Edge
Dream Eater
Foul Play
Heat Wave
Hurricane
Nightmare
Payback
Pluck
Psycho Shift
Quash
Secret Power
Sky Attack
Take Down
Thief
Level 3:
Acrobatics
Attract
Fly
Frustration
Hex
Icy Wind
Lash Out
Psych Up
Psychic Noise
Pursuit
Return
Snarl
Torment
U-turn
Nosepass
Level 3 EXP: 00 / 10
Sassy nature ( +Special Defense, -Speed, Evasion -10 )
Typing: Rock
Abilities: Sturdy, Magnet Pull Hidden Ability: Sand Force
HP: 75
Attack: 4
Defen.: 10
Sp.Atk: 4
Sp.Def: 9 (+)
Speed: 26 (-)
Size: 2
Weight: 4
Movepool
Level 0:
Dazzling Gleam
Earth Power
Earthquake
Facade
Fire Punch
Flash Cannon
Ice Punch
Power Gem
Protect
Rest
Rock Polish
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Tackle
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Level 1:
Ancient Power
Captivate
Confide
Curse
Defense Curl
Discharge
Double Team
Harden
Helping Hand
High Horsepower
Iron Defense
Mud-Slap
Pain Split
Rock Smash
Rock Throw
Sand Tomb
Sandstorm
Shock Wave
Spark
Stealth Rock
Sunny Day
Swagger
Taunt
Wide Guard
Level 2:
Double-Edge
Dynamic Punch
Head Smash
Magnitude
Meteor Beam
Rock Blast
Secret Power
Steel Beam
Stone Edge
Take Down
Thunder
Zap Cannon
Level 3:
Attract
Body Slam
Bulldoze
Frustration
Headbutt
Heavy Slam
Lock-On
Return
Rock Tomb
Rollout
Self-Destruct
Smack Down
Torment
Volt Switch
Tindalos (Type: Null)
Level 3
Adamant nature ( +Attack, -Special Attack )
Typing: Normal
Abilities: Battle Armor
HP: 95
Attack: 8 (+)
Defen.: 7
Sp.Atk: 6 (-)
Sp.Def: 7
Speed: 59
Size: 4
Weight: 5
Movepool
Level 0:
Aerial Ace
Air Slash
Dragon Claw
Facade
Heal Block
Iron Head
Metal Sound
Protect
Rest
Roar
Rock Slide
Round
Shadow Claw
Signal Beam
Sleep Talk
Snore
Substitute
Swords Dance
Tackle
Thunder Wave
Toxic
Tri Attack
Work Up
X-Scissor
Level 1:
Confide
Double Hit
Double Team
Hail
Iron Defense
Rage
Rain Dance
Sandstorm
Scary Face
Sunny Day
Swagger
Swift
Level 2:
Double-Edge
Payback
Punishment
Razor Wind
Take Down
Terrain Pulse
Level 3:
Crush Claw
Flame Charge
Frustration
Icy Wind
Pursuit
Return
U-turn
Teacher's Aide Rachel and Petra the Mudbray
Twins Kiki & Lili and Fifi & Gigi the Girafarig
Youngster Rupert and RIP-TEAR the Gligar
Schoolkid Johnel and The All-Seeing Eyes the Yanma
Schoolkid Marcus and Buttwings the Dunsparce
Schoolkid Hannah and Candyfloss the Lickitung
Class Ace Zarina and Sharpness the Scyther
Class Ace Geoffry and Lunchsnax the Munchlax
Class Ace Natalia and Alabaster Iron Tower the Duraludon
Rising Star Simone and Tindalos the Type: Null (on your team)
Twins Kiki & Lili and Fifi & Gigi the Girafarig
Youngster Rupert and RIP-TEAR the Gligar
Schoolkid Johnel and The All-Seeing Eyes the Yanma
Schoolkid Marcus and Buttwings the Dunsparce
Schoolkid Hannah and Candyfloss the Lickitung
Class Ace Zarina and Sharpness the Scyther
Class Ace Geoffry and Lunchsnax the Munchlax
Class Ace Natalia and Alabaster Iron Tower the Duraludon
Rising Star Simone and Tindalos the Type: Null (on your team)
vs
vs
vs
Wave 1:
Sharpness (Scyther)
Level 3 — EXP: 00 / 10
Adamant nature ( +Attack, -Special Attack )
Typing: Bug/Flying
Abilities: Swarm, Technician Hidden Ability: lame boring Steadfast, and not super-cool Sharpness. >:(
HP: 85
Attack: 9 (+)
Defen.: 6
Sp.Atk: 3 (-)
Sp.Def: 6
Speed: 105
Size: 3
Weight: 4
Movepool
Level 0:
Aerial Ace
Air Slash
Brick Break
Bug Bite
Bug Buzz
Cross Poison
Defog
Facade
Leer
Light Screen
Night Slash
Protect
Psycho Cut
Quick Attack
Rest
Round
Slash
Sleep Talk
Snore
Substitute
Swords Dance
Toxic
Vacuum Wave
Wing Attack
X-Scissor
Level 1:
Agility
Air Cutter
Brutal Swing
Captivate
Confide
Counter
Curse
Cut
Detect
Double Hit
Double Team
Dual Wingbeat
False Swipe
Helping Hand
Morning Sun
Ominous Wind
Quick Guard
Rage
Rain Dance
Rock Smash
Roost
Safeguard
Scary Face
Silver Wind
Sonic Boom
Steel Wing
Sunny Day
Swagger
Swift
Tailwind
Level 2:
Assurance
Close Combat
Double-Edge
Feint
Focus Energy
Razor Wind
Reversal
Secret Power
Skull Bash
Take Down
Thief
Level 3:
Acrobatics
Attract
Baton Pass
Bide
Frustration
Fury Cutter
Headbutt
Knock Off
Laser Focus
Lunge
Pounce
Pursuit
Return
Skitter Smack
Struggle Bug
Trailblaze
U-turn
RIP-TEAR (Gligar)
Level 3 — EXP: 00 / 10
Careful nature ( +Special Defense, -Special Attack )
Typing: Ground/Flying
Abilities: Hyper Cutter, Sand Veil Hidden Ability: Immunity
HP: 85
Attack: 6
Defen.: 8
Sp.Atk: 2 (-)
Sp.Def: 7 (+)
Speed: 85
Size: 2
Weight: 4
Movepool
Level 0:
Aerial Ace
Brick Break
Bug Bite
Cross Poison
Crunch
Dark Pulse
Defog
Earth Power
Earthquake
Facade
Feint Attack
Fire Fang
Hone Claws
Night Slash
Poison Jab
Protect
Psychic Fangs
Quick Attack
Rest
Rock Polish
Rock Slide
Round
Screech
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Fang
Toxic
Wing Attack
X-Scissor
Level 1:
Agility
Captivate
Confide
Counter
Curse
Cut
Detect
Double Team
Dual Wingbeat
False Swipe
Harden
High Horsepower
Ice Fang
Metal Claw
Mud-Slap
Poison Tail
Rain Dance
Rock Climb
Rock Smash
Roost
Sand Attack
Sand Tomb
Sandstorm
Scary Face
Sludge Bomb
Spikes
Stealth Rock
Steel Wing
Sunny Day
Swagger
Swift
Tailwind
Taunt
Toxic Spikes
Level 2:
Aqua Tail
Crabhammer
Double-Edge
Dream Eater
Feint
Gunk Shot
Iron Tail
Payback
Razor Wind
Scale Shot
Secret Power
Stone Edge
Take Down
Thief
Venoshock
Level 3:
Acrobatics
Attract
Baton Pass
Breaking Swipe
Bulldoze
Dig
Frustration
Fury Cutter
Headbutt
Knock Off
Lunge
Mud Shot
Poison Sting
Power Trick
Return
Rock Tomb
Skitter Smack
Sky Uppercut
Struggle Bug
Throat Chop
Torment
U-turn
Fifi & Gigi (Girafarig)
Level 3 — EXP: 00 / 10
Timid nature ( +Speed, -Attack, Accuracy +10 )
Typing: Normal/Psychic
Abilities: Inner Focus, Early Bird Hidden Ability: Sap Sipper
HP: 85
Attack: 5 (-)
Defen.: 5
Sp.Atk: 7
Sp.Def: 5
Speed: 98 (+)
Size: 4
Weight: 3
Movepool
Level 0:
Astonish
Calm Mind
Crunch
Dazzling Gleam
Earthquake
Energy Ball
Facade
Hyper Voice
Light Screen
Nasty Plot
Protect
Psychic
Psychic Fangs
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Strength
Substitute
Tackle
Thunder Wave
Thunderbolt
Toxic
Uproar
Work Up
Zen Headbutt
Level 1:
Agility
Amnesia
Captivate
Confide
Confuse Ray
Confusion
Curse
Double Hit
Double Kick
Double Team
Echoed Voice
Flash
Growl
Helping Hand
High Horsepower
Mirror Coat
Mud-Slap
Psybeam
Psychic Terrain
Rain Dance
Recycle
Rock Smash
Shock Wave
Sucker Punch
Sunny Day
Swagger
Swift
Trick
Twin Beam
Level 2:
Assurance
Beat Up
Double-Edge
Dream Eater
Expanding Force
Foul Play
Grass Knot
Iron Tail
Low Kick
Nightmare
Razor Wind
Secret Power
Take Down
Thief
Thunder
Zap Cannon
Level 3:
Attract
Baton Pass
Body Slam
Bulldoze
Charge Beam
Foresight
Frustration
Guard Swap
Headbutt
Odor Sleuth
Power Swap
Psych Up
Psychic Noise
Psyshock
Return
Stomp
Telekinesis
Trailblaze
1. When the user takes Physical damage, if the user has half (x0.5) or more of their HP remaining then put a Poison marker on every Poison condition in play.
2. When an effect, except that of a Play Power, changes one or more of the user's stat stages, if there are any Poisoned Pokemon in play then inflict Sealed on the user's currently-Paired opponents, declaring their last-executed action (if any).
3. At the start of the first step of each round, if the user has taken no damage this round (so far), the user's currently-Paired opponents lose four (4) HP.
4. When an effect, except that of a Play Power, changes one or more of the user's stat stages, if no other Pokemon, including inactive Pokemon, are Fainted, the user's remaining HP becomes 30.
5. At the start of the first step of each round, if there are any Paralyzed Pokemon in play, the user heals 8 HP. This healing can overheal.