Hey, I'm not much of a huge competitive battler, but I decided to give it a try. Please tell me how to improve and become better
Toad (Breloom) (F) @ Toxic Orb
Ability: Poison Heal
Shiny: Yes
EVs: 128 HP / 128 Atk / 252 Def
Impish Nature
- Mach Punch
- Spore
- Leech Seed
- Drain Punch
Breloom can make for a decent staller with Spore, Leech Seed and Poison Heal. It also is able to finish off strong opponents with a STAB Mach Punch and Stab Drain Punch.
Genji (Greninja-Ash) @ Assault Vest
Ability: Battle Bond
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Ice Beam
- Surf
- Dark Pulse
- U-turn
Ash Greninja has amazing Speed and Sp Atk, making it one of the best special sweepers in OU. I have taken down multiple powerful sweepers, such as Kartana and Mega Garchomp. While the ability only triggers when an opponent has been taken down by a direct attack, I have had no trouble with regular Greninja when it comes down to breaking through walls.
Abomination (Kyurem-Black) @ Power Herb
Ability: Teravolt
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Iron Head
- Fusion Bolt
- Roost
- Freeze Shock
Kyurem-Black has one of the highest Attack stats in the OU tier, making it an effective Wall Breaker. Iron Head allows it to deal with pesky fairy types such as the guardian deities and Clefable with ease. Roost allows for some much needed recovery.
Sylvester (Zygarde) @ Leftovers
Ability: Aura Break
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature
- Thousand Arrows
- Coil
- Rock Slide
- Extreme Speed
Zygarde's Natural Bulk allows for an effective Tank. Coil unlocks Zygarde's true potential, and Thousand Arrows allows pokemon with Levitate to be hit by Zygarde much easier, and Rock Slide allows for more coverage against ice types, along eith Extreme Speed to finish them off.
Zenyatta (Medicham-Mega) (M) @ Medichamite
Ability: Pure Power
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Ice Punch
- High Jump Kick
- Recover
- Fake Out
Mega Medicham is a powerful Wall-Breaker with a high speed stat to boot. Stab High Jump Kick allows for devastating strikes, as Pure Power is active. Ice Punch allows for coverage against flying, dragon and grass type opponents, as well as any pokemon not effected by fighting type moves. Recover allows for Mega Medicham to gain much needed health back.
Perry (Ferrothorn) (M) @ Rocky Helmet
Ability: Iron Barbs
EVs: 124 HP / 8 Atk / 252 Def / 124 SpD
Relaxed Nature
IVs: 0 Spe
- Leech Seed
- Gyro Ball
- Toxic
- Spikes
Ferrothorn's Bulk and use of iron barbs allows for an effective staller. His low speed allows for powerful STAB Gyro Ball attacks, and use of spikes halts opponents from switching out. Leech Seed works wonders for healing Ferrothorn up and Toxic allows for a higher damage output per turn.
Toad (Breloom) (F) @ Toxic Orb
Ability: Poison Heal
Shiny: Yes
EVs: 128 HP / 128 Atk / 252 Def
Impish Nature
- Mach Punch
- Spore
- Leech Seed
- Drain Punch
Breloom can make for a decent staller with Spore, Leech Seed and Poison Heal. It also is able to finish off strong opponents with a STAB Mach Punch and Stab Drain Punch.
Genji (Greninja-Ash) @ Assault Vest
Ability: Battle Bond
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Ice Beam
- Surf
- Dark Pulse
- U-turn
Ash Greninja has amazing Speed and Sp Atk, making it one of the best special sweepers in OU. I have taken down multiple powerful sweepers, such as Kartana and Mega Garchomp. While the ability only triggers when an opponent has been taken down by a direct attack, I have had no trouble with regular Greninja when it comes down to breaking through walls.
Abomination (Kyurem-Black) @ Power Herb
Ability: Teravolt
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Iron Head
- Fusion Bolt
- Roost
- Freeze Shock
Kyurem-Black has one of the highest Attack stats in the OU tier, making it an effective Wall Breaker. Iron Head allows it to deal with pesky fairy types such as the guardian deities and Clefable with ease. Roost allows for some much needed recovery.
Sylvester (Zygarde) @ Leftovers
Ability: Aura Break
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature
- Thousand Arrows
- Coil
- Rock Slide
- Extreme Speed
Zygarde's Natural Bulk allows for an effective Tank. Coil unlocks Zygarde's true potential, and Thousand Arrows allows pokemon with Levitate to be hit by Zygarde much easier, and Rock Slide allows for more coverage against ice types, along eith Extreme Speed to finish them off.
Zenyatta (Medicham-Mega) (M) @ Medichamite
Ability: Pure Power
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Ice Punch
- High Jump Kick
- Recover
- Fake Out
Mega Medicham is a powerful Wall-Breaker with a high speed stat to boot. Stab High Jump Kick allows for devastating strikes, as Pure Power is active. Ice Punch allows for coverage against flying, dragon and grass type opponents, as well as any pokemon not effected by fighting type moves. Recover allows for Mega Medicham to gain much needed health back.
Perry (Ferrothorn) (M) @ Rocky Helmet
Ability: Iron Barbs
EVs: 124 HP / 8 Atk / 252 Def / 124 SpD
Relaxed Nature
IVs: 0 Spe
- Leech Seed
- Gyro Ball
- Toxic
- Spikes
Ferrothorn's Bulk and use of iron barbs allows for an effective staller. His low speed allows for powerful STAB Gyro Ball attacks, and use of spikes halts opponents from switching out. Leech Seed works wonders for healing Ferrothorn up and Toxic allows for a higher damage output per turn.