[GRASS] Leader Elevator Music vs Challenger Exclaimer

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
Grass-Type Gym Arena said:
Surrounded by thousands of screaming Pokemon fansGrass-type Pokemon, the ASBGrass-type Gym Arena can be best described as a standard Pokemon battling arena. In the center of the arena lies a dirt-based floor outlined to show two separate sides (with a white Pokeball center). Surrounding the dirt is a moat filled with water. The moat is about fifteen feet wide and creates a perimeter around the dirt arena. The arena itself is eighty feet wide, one hundred feet long. All moves, weathers, and abilities are legal for the match, since it's an outdoor arena with a large water source and packed dirt. Pokemon must stay in the arena (or the dimensions of the arena in the case of Flying Pokemon, who cannot leave the arena and cannot fly higher than sixty feet). This prevents Pokemon from injuring the crowd watching the tournament. There are ALMOST no outside interruptions by fans, Pokemon, or other elements not associated with the current battle. However, the spectators are impatient and want to see a match. If a trainer hesitates excessively during the battle (read: goes over DQ), they will swarm and attack.

Summary:
- Standard rules
- If you go over DQ the spectators will brutally murder you. LOAs will be judged on a case-by-case basis, but don't push it.
Match Format
3v3 Gym Singles
Hard 2 Day DQ (3 for refs)
3 Subs
All abilities
Items on
2 recoveries / 5 Chills
1 Mega
Standard arena

Elevator Music

Necturna [] (F)
Nature: Rash (+1 SpA, -1 SpD)
Type: Grass/Ghost

Abilities: Forewarn / Telepathy (Unlocked)

Stats:
HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 4 (-)
Spe: 81
Size Class: 3
Weight Class: 3
Base Rank Total: 23

EC: 6/6
MC: 0
AC: 5/5

Moves: (74/74)
Absorb
Attract
Bind
Calm Mind
Confide
Covet
Curse
Cut
Double Team
Dream Eater
Energy Ball
Facade
Flash
Forest's Curse
Frustration
Future Sight
Giga Drain
Giga Impact
Grass Knot
Gravity
Hex
Hidden Power (Water)
Horn Leech
Hyper Beam
Infestation
Ingrain
Knock Off
Leaf Blade
Leaf Storm
Leech Life
Leer
Natural Gift
Nature Power
Nightmare
Ominous Wind
Pain Split
Payback
Poison Fang
Powder (Sketched)
Power Whip
Protect
Psych Up
Psychic
Rest
Return
Round
Secret Power
Seed Bomb
Shadow Ball
Shadow Claw
Shadow Sneak
Skill Swap
Sleep Talk
Snatch
Snore
Solar Beam
Spite
Stone Edge
Substitute
Sunny Day
Super Fang
Swagger
Swift
Synthesis
Telekinesis
Thief
Thunder Fang
Torment
Toxic
Toxic Spikes
Trick
Vine Whip
Will-O-Wisp
Worry Seed

Roserade [Rozureido] (F)
Nature: Timid (+15% Spe, +12% Acc, -1 Atk)
Type: Grass/Poison

Abilities: Natural Cure / Poison Point / Technician (Unlocked)

Stats:
HP: 90
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 104 (+)
Size Class: 2
Weight Class: 2
Base Rank Total: 20

EC: 9/9
MC: 0
AC: 5/5

Moves: (77/77)
Absorb
Aromatherapy
Attract
Body Slam
Bullet Seed
Captivate
Confide
Cotton Spore
Covet
Cut
Dazzling Gleam
Double Team
Double-Edge
Endure
Energy Ball
Extrasensory
Facade
Flash
Frustration
Fury Cutter
Giga Drain
Giga Impact
Grass Knot
Grass Whistle
Grassy Terrain
Growth
Hidden Power (Rock)
Hyper Beam
Ingrain
Leaf Storm
Leech Seed
Magical Leaf
Mega Drain
Mimic
Mind Reader
Mud-Slap
Natural Gift
Nature Power
Nightmare
Petal Blizzard
Petal Dance
Pin Missile
Poison Jab
Poison Sting
Protect
Psych Up
Rain Dance
Razor Leaf
Rest
Return
Round
Secret Power
Seed Bomb
Shadow Ball
Sleep Powder
Sleep Talk
Sludge Bomb
Snore
Solar Beam
Spikes
Stun Spore
Substitute
Sunny Day
Swagger
Sweet Kiss
Sweet Scent
Swift
Swords Dance
Synthesis
Toxic
Toxic Spikes
Uproar
Venom Drench
Venoshock
Water Sport
Weather Ball
Worry Seed

Ferrothorn [Nattorei] (M)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type: Grass/Steel

Abilities: Iron Barbs / Anticipation (Unlocked)

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 5
SpA: Rank 2
SpD: Rank 5
Spe: 17 (-)
Size Class: 2
Weight Class: 5
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

Moves: (67/67)
Acid Spray
Aerial Ace
Block
Bulldoze
Bullet Seed
Confide
Curse
Cut
Double Team
Endeavor
Energy Ball
Explosion
Facade
Flash
Flash Cannon
Frustration
Giga Drain
Giga Impact
Grass Knot
Gravity
Gyro Ball
Harden
Hidden Power (Water)
Hone Claws
Hyper Beam
Ingrain
Iron Defense
Iron Head
Knock Off
Leech Seed
Magnet Rise
Metal Claw
Mirror Shot
Nature Power
Payback
Pin Missile
Poison Jab
Power Whip
Protect
Rest
Return
Rock Climb
Rock Polish
Rock Smash
Rollout
Round
Sandstorm
Secret Power
Seed Bomb
Self-Destruct
Shadow Claw
Sleep Talk
Snore
Solar Beam
Spikes
Stealth Rock
Strength
Substitute
Sunny Day
Swagger
Swords Dance
Tackle
Thunder
Thunder Wave
Thunderbolt
Toxic
Worry Seed

Venusaur [Fushigibana] (M)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type: Grass Poison

Abilities: Overgrow / Chlorophyll (Unlocked) / Thick Fat (Mega)

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 69 (-)
Size Class: 4
Weight Class: 4
Base Rank Total: 20


Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type: Grass/Poison

Stats (Mega):
HP: 100
Atk: Rank 4
Def: Rank 5
SpA: Rank 6 (+)
SpD: Rank 5
Spe: 69 (-)
Size Class: 5
Weight Class: 5
Base Rank Total: 25

EC: 9/9
MC: 0
AC: 5/5

Moves: (70/93)
Double-Edge
Growl
Growth
Leech Seed
Petal Blizzard
Petal Dance
Poison Powder
Razor Leaf
Seed Bomb
Sleep Powder
Solar Beam
Sweet Scent
Synthesis
Tackle
Take Down
Vine Whip
Worry Seed

Amnesia
Endure
Giga Drain
Grassy Terrain
Ingrain
Leaf Storm
Magical Leaf
Power Whip
Razor Wind
Skull Bash
Sludge

Bide
Bulldoze
Bullet Seed
Curse
Double Team
Earthquake
Energy Ball
Facade
Giga Impact
Grass Knot
Hidden Power (Ice)
Hyper Beam
Light Screen
Protect
Rage
Reflect
Rest
Roar
Rock Smash
Round
Safeguard
Sleep Talk
Sludge Bomb
Substitute
Sunny Day
Toxic
Venoshock

Bind
Block
Body Slam
Frenzy Plant
Grass Pledge
Headbutt
Knock Off
Mimic
Mud-Slap
Outrage
Snore

Ancient Power
Dig
Rock Throw
Weather Ball


Exclaimer


Lucy's psychic abilities allow her to take up carpentry despite her lack of physical strength. She has constructed a small cabin on the back side of Elizabeth's house, and is surrounded by a garden that Lucy tends to. She is entirely self-sustaining, just like Elizabeth. Occasionally, Lucy will invite Elizabeth and her Pokemon to a tea party using leaves that she grew herself.

♪♪♪

Lucy [♀] [Delphox]

[Type]
Fire / Psychic​

[Abilities]
Blaze
When at 33% or lower HP, Fire-type attacks are increased by 2 BAP.

Magician (✓)
Steals the opponent's item, if possible, when successfully hitting any damaging attack.

[Stats and Nature]
Nature: Timid [+ Speed, - Attack]
HP: 100
Atk: 2 (-)
Def: 3
SpA: 4
SpD: 4
Speed: 120 (+17% Accuracy)

Base Stat Total: 21

Size Class: 3
Weight Class: 3​

[Counters]
EC: 9/9
MC: Maxed! Bonus CC: 5
AC: 5/5​

[Moves] (76/76)
Attract
Blast Burn
Calm Mind
Confide
Covet
Cut
Dazzling Gleam
Double Team
Dream Eater
Echoed Voice
Embargo
Ember
Facade
Fire Blast
Fire Pledge
Fire Punch
Fire Spin
Flame Charge
Flamethrower
Foul Play
Frustration
Future Sight
Giga Impact
Grass Knot
Heat Wave
Hidden Power Ice
Howl
Hyper Beam
Hypnosis
Incinerate
Iron Tail
Light Screen
Low Kick
Lucky Chant
Magic Coat
Magic Room
Mystical Fire
Overheat
Power Up Punch
Protect
Psybeam
Psychic
Psych Up
Psyshock
Rain Dance
Recycle
Rest
Return
Role Play
Round
Safeguard
Scratch
Secret Power
Shadow Ball
Shock Wave
Signal Beam
Skill Swap
Sleep Talk
Snatch
Snore
Solar Beam
Substitute
Sunny Day
Swagger
Switcheroo
Tail Whip
Thief
Thunder Punch
Toxic
Trick
Trick Room
Will-o-Wisp
Wish
Wonder Room
Work Up
Zen Headbutt
[Raid moves]
Dispel​


Mestie often loses her temper if she's losing in a battle. In her fury, she'll fail to recognize orders or differentiate between friends and enemies. Mestie has turned on Elizabeth more than once, and has taught Elizabeth that she needs her breathing room and time to chill out. When she's not losing a battle, however, she's quiet and observant.

♪♪♪

Mestie [♀] [Swoobat]

[Type]
Psychic / Flying​

[Abilities]
Unaware
Ignores boosts except for Speed.

Klutz
When holding an item, Accuracy is increased by 10% but the item's effects are ignored.

Simple (✓)
Stat changes are doubled.

[Stats and Nature]
Nature: Modest [+ Special Attack, - Attack]
HP: 100
Atk: 1 (-)
Def: 2
SpA: 4 (+)
SpD: 2
Speed: 114

Base Stat Total: 16

Size Class: 2
Weight Class: 2​

[Counters]
EC: 6/6
MC: Maxed! CC Bonus: 5
AC: 5/5​

[Moves] (81/81)
Acrobatics
Aerial Ace
After You
Air Cutter
Air Slash
Amnesia
Assurance
Attract
Calm Mind
Captivate
Charge Beam
Charm
Confide
Confusion
Double Team
Dream Eater
Embargo
Endeavor
Energy Ball
Facade
Fake Tears
Flash
Flatter
Fly
Frustration
Future Sight
Giga Drain
Giga Impact
Gust
Gyro Ball
Heart Stamp
Heat Wave
Helping Hand
Hidden Power Fairy
Hyper Beam
Imprison
Knock Off
Light Screen
Magic Coat
Odor Sleuth
Pluck
Protect
Psychic
Psycho Shift
Psych Up
Psyshock
Rain Dance
Reflect
Rest
Return
Roost
Round
Safeguard
Secret Power
Shadow Ball
Shock Wave
Signal Beam
Skill Swap
Sky Attack
Sleep Talk
Snore
Steel Wing
Stored Power
Substitute
Super Fang
Supersonic
Swagger
Synchronoise
Tailwind
Taunt
Telekinesis
Thief
Thunder Wave
Torment
Toxic
Trick
Trick Room
Uproar
U-turn
Venom Drench
Zen Headbutt​


Buzzart v2 [♂] [Vikavolt]

[Type]
Bug / Electric​

[Abilities]
Levitate
Immune to seismic Ground-type attacks and some users of Dig.

[Stats and Nature]
Nature: Modest [+ Special Attack, - Attack]
HP: 100
Atk: 2 (-)
Def: 3
SpA: 7 (+)
SpD: 3
Speed: 43

Base Stat Total: 20

Size Class: 2
Weight Class: 3​

[Counters]
EC: 9/9
MC: 0​

[Moves]
Acrobatics
Attract
Agility
Air Slash
Bite
Bug Bite
Bug Buzz
Charge
Charge Beam
Crunch
Dig
Discharge
Double Team
Electroweb
Endure
Energy Ball
Facade
Flash Cannon
Frustration
Giga Impact
Guillotine
Harden
Hidden Power Ice
Hyper Beam
Iron Defense
Light Screen
Mud Shot
Mud Slap
Poison Jab
Protect
Rain Dance
Rest
Return
Roost
Round
Sky Drop
Sleep Talk
String Shot
Solar Beam
Spark
Substitute
Thunder
Thunderbolt
Thunder Wave
Toxic
Vice Grip
Volt Switch
Wild Charge
X-Scissor
Zap Cannon​


HEADS: Emma | TAILS: Ex

HEADS
LET'S GET THIS PARTY STARTED

Elevator Music Send out and Equip
Exclaimer Send out and Order
Elevator Music Orders
I Ref!​
 
Of course you picked choice scarf. why would I expect anything else

@ Charcoal

Blast Burn -- Mystical Fire -- Blast Burn
If Trick or Knock Off, then Fire Blast.
If Powder on any action, then replace all actions with Shadow Ball.​
 
Last edited:

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
#CScarf
Forewarn/Telepathy
100/100
5/4/4/4/81[141]
Status: OK!
//VS//
#Charcoal
Blaze/Magician
100/100
2/3/5/4/120
Status: OK!
Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

1ST ACTION

NECTURNA uses Knock Off
Crit: 7108 (625)
Damage: (10[BAP]+7.5[Atk]-4.5[Def])*1.5=19.5
-7en

DELPHOX uses Fire Blast
Crit: 9457 (625)
Effect: 4896 (1000)
Damage: (11[BAP]+3[STAB]+7.5[SpA]-6[SpD])*1.5=23.25
-7en

2ND ACTION

NECTURNA uses Powder
-7en

DELPHOX uses Shadow Ball
Crit: 6498 (625)
Effect: 763 (2000) YES
Damage: (8[BAP]+7.5[SpA]-6[SpD])*1.5=14.25
-6en

3RD ACTION

DELPHOX uses Shadow Ball
Crit: 8880 (625)
Effect: 3283 (2000)
Damage: (8[BAP]+7.5[SpA]-6[SpD])*1.5+(2)=16.25
-6en

NECTURNA uses Pain Split
+17.125HP
-17.125HP
-23.125en

TL;DR
-37HP -37EN
-37HP -19EN
=======

Forewarn/Telepathy
63/63
5/4/4/4/81
Status: -1 SpD
//VS//
#CScarf
Blaze/Magician
63/81
2/3/5/4/120[210]
Status: Powder (4a)

Elevator Music Orders
Exclaimer Orders
I Ref!
 
Last edited:
Both mons should be at 67 HP, and Necturna should have 66 energy.

Necturna: Shadow Claw ~ Shadow Claw ~ Shadow Claw
IF (a damaging Fire-type move is used a1) THEN (use Powder a2 and a3)
IF (you have Choice Scarf when you would act) THEN (use Trick a1)
IF (you are burned when you would act) THEN (use Facade)​
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus

Forewarn/Telepathy
67/66
5/4/4/4/81
Status: -1 SpD
//VS//
#CScarf
Blaze/Magician
67/81
2/3/5/4/120[210]
Status: Powder (4a)
Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

1ST ACTION

DELPHOX uses Trick
-6en

NECTURNA uses Trick
-7en

2ND ACTION

DELPHOX uses Trick
-10en

NECTURNA uses Shadow Claw
Crit: 9322 (625)
Damage: (7[BAP]+3[STAB]+7.5[Atk]-4.5[Def])*1.5=19.5
-4en

3RD ACTION

DELPHOX uses Protect
-7en

NECTURNA uses Shadow Claw
Damage: (7[BAP]+3[STAB]+7.5[Atk]-4.5[Def])*1.5=19.5 PROTECT
-4en

DELPHOX -7.8en

TL;DR
-0HP -15EN
-20HP -31EN
=======
That was a pretty easy round to ref, i think. Yall should do more hot potato w/ the Choice Scarf tbh.​
#CScarf
Forewarn/Telepathy
67/51
5/4/4/4/81[141]
Status: OK!
//VS//

Blaze/Magician
47/50
2/3/5/4/120
Status: Powder (1a)

Exclaimer Orders
Elevator Music Orders
I Ref!
 

Venusaur @ Venusaurite

Venusaur: [Mega Evolve] Knock Off ~ Sludge Bomb ~ Sludge Bomb
IF (Vikavolt is under the effect of a protective/evasive move when you would act) THEN (use Sunny Day on the first instance and Growth on future instances, pushing actions back)
IF (Vikavolt is underground when you would act) THEN (use Earthquake and push actions back)
IF (Volt Switch is used) AND (Sun is not up) AND (Vikavolt is not to use Rain Dance on future actions) THEN (use Sunny Day)​
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
#Mega
Overgrow/Chlorophyll
100/100
3/3/5/4/69
Status: OK!
#CScarf
Forewarn/Telepathy
67/51
5/4/4/4/81[141]
Status: OK!

//VS//
#Charged
Levitate
100/100
2/3/7[8]/3/43
Status: OK!

Blaze/Magician
47/50
2/3/5/4/120
Status: Powder (1a)

Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

1ST ACTION

VENUSAUR uses Sunny Day
-10en

VIKAVOLT uses Volt Switch
Crit: 6787 (625)
Damage: (7[BAP+3[STAB]+2[Battery]+11[SpA]-7.5[SpD])/1.5=10.333
-4en

2ND ACTION

VIAKVOLT uses Protect
-7en

VENUSAUR uses Sunny Day
-14en

3RD ACTION

VENUSAUR uses Sludge Bomb
Crit: 2667 (625)
Effect: 5948 (3000)
Damage: (9[BAP]+3[STAB]+9[SpA]-4.5[SpD])=16.5
-6en

VIKAVOLT uses Air Slash
Crit: 956 (625)
Damage: (8[BAP]+2[Battery]+11[SpA]-7.5[SpD])*1.5=20.25
-6en

TL;DR
-31HP -30EN
-17HP -17EN
=======
FIELD
Sun(3R)

#Mega
Overgrow/Chlorophyll/Thick Fat
69/70
4/5/6/5/69 [138]
Status: OK!
#CScarf
Forewarn/Telepathy
67/51
5/4/4/4/81[141]
Status: OK!

//VS//
#Charged
Levitate
83/83
2/3/7[8]/3/43
Status: Volt Switchin

Blaze/Magician
47/50
2/3/5/4/120
Status: Powder (1a)


Exclaimer replaces Vikavolt and Orders
Elevator Music Orders
I Ref!
 
Last edited:


Psychic -- Psychic -- Psychic
If Bide, then Future Sight A1.
If damaging Ground combo, then Protect.
If Light Screen outside of a combination, then Snatch the first instance, Reflect the second instance.
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
FIELD
Sun(3R)

#Mega
Overgrow/Chlorophyll/Thick Fat
69/70
4/5/6/5/69 [138]
Status: OK!
#CScarf
Forewarn/Telepathy
67/51
5/4/4/4/81[141]
Status: OK!

//VS//

Blaze/Magician
47/50
2/3/4/4/120
Status: OK!
#Charged

Levitate
83/83
2/3/7[8]/3/43
Status: Volt Switchin

Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

1ST ACTION

VENUSAUR uses Dig
-6en

DELPHOX uses Psychic
-6.5en

VENUSAUR uses Dig
Crit: 5339 (625)
Damage: (8[BAP]+6[Atk]-4.5[Def])*1.5=14.25
-4en

2ND ACTION

VENUSAUR uses Giga Drain
Crit: 5640 (625)
Damage: (8[BAP]+3[STAB]+9[SpA]-6[SpD])/1.5=9.333
Recover: 4.666
-11en

DELPHOX uses Psychic
Crit: 2619 (625)
Effect: 3923 (1000)
Damage: (11[BAP]+3[STAB]+6[SpA]-7.5[SpD])*1.5=18.75
-10.5en

3RD ACTION

VENUSAUR uses Dig
-6en

DELPHOX uses Psychic
-14.5en

VENUSAUR uses Dig
Crit: 9459 (625)
Damage: (8[BAP]+6[Atk]-4.5[Def])*1.5=14.25
-4en

TL;DR
-14HP -31EN
-38HP -32EN
=======
FIELD
Sun(2R)

#Mega
Overgrow/Chlorophyll/Thick Fat
55/39
4/5/6/5/69 [138]
Status: OK!
#CScarf
Forewarn/Telepathy
67/51
5/4/4/4/81[141]
Status: OK!

//VS//



Blaze/Magician
9/18
2/3/4/4/120
Status: OK!
#Charged

Levitate
83/83
2/3/7[8]/3/43
Status: Volt Switchin


Elevator Music Orders
Exclaimer Orders
I Ref!
 
Venusaur: Ancient Power ~ Sludge ~ Ancient Power
IF (Delphox is under the effect of a protecive/evasive move when you would act) THEN (use Growth and push actions back)​
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
FIELD
Sun(2R)

#Mega
Overgrow/Chlorophyll/Thick Fat
55/39
4/5/6/5/69 [138]
Status: OK!
#CScarf
Forewarn/Telepathy
67/51
5/4/4/4/81[141]
Status: OK!

//VS//



Blaze/Magician
9/18
2/3/4/4/120
Status: OK!
#Charged

Levitate
83/83
2/3/7[8]/3/43
Status: Volt Switchin

Hey one action
Ancient Power
Crit: 4849 (625)
Effect: 7601 (1000)
Damage: (6+9-6)*1.5=13.5
-4en

FIELD
Sun(1R)

#Mega
Overgrow/Chlorophyll/Thick Fat
55/35
4/5/6/5/69 [138]
Status: OK!
#CScarf
Forewarn/Telepathy
67/51
5/4/4/4/81[141]
Status: OK!

//VS//



Blaze/Magician
KO/18
2/3/4/4/120
Status: OK!
#Charged

Levitate
83/83
2/3/7[8]/3/43
Status: Volt Switchin


Exclaimer replace Delphox and Orders
Elevator Music Orders
I Ref!
 


Air Slash -- Air Slash -- Air Slash
If Venusaur is underground and Vikavolt doesn't have a Charged Stone item, then Dig and push back actions.
If Bide, then replace A2 with Substitute (15).
If P/E, then Roost and push back actions.​
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
FIELD
Sun(1R)

#Mega
Overgrow/Chlorophyll/Thick Fat
55/35
4/5/6/5/69 [138]
Status: OK!
#CScarf
Forewarn/Telepathy
67/51
5/4/4/4/81[141]
Status: OK!

//VS//


#Charged
Levitate
83/83
2/3/7[8]/3/43
Status: Volt Switchin
KO'd

Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

1ST ACTION

VENUSAUR uses Knock Off
Crit: 5684 (625)
Damage: (10[BAP]+6[Atk]-4.5[Def])=11.5
-7en

VIKAVOLT uses Air Slash
Crit: 9341 (625)
Damage: (8[BAP]+10[SpA]-7.5[SpD])*1.5=15.75
-6en

2ND ACTION

VENUSAUR uses Weather Ball
Crit: 9960 (625)
Damage: (10[BAP]+3[Sun]+9[SpA]-4.5[SpD])*1.5=26.25
-7en

VIKAVOLT uses Air Slash
Crit: 328 (625) CRITICAL HIT!!!
Damage: (8[BAP]+3[CRIT]+10[SpA]-7.5[SpD])*1.5=20.25
-10en

3RD ACTION

VENUSAUR uses Weather Ball
Crit: 4354 (625)
Damage: (10[BAP]+3[Sun]+9[SpA]-4.5[SpD])*1.5=26.25
-11en

VIKAVOLT uses Air Slash
Crit: 9889 (625)
Damage: (8[BAP]+10[SpA]-7.5[SpD])*1.5=15.75
-14en

TL;DR
-52HP -25EN
-64HP -30EN
=======
#Mega
Overgrow/Chlorophyll/Thick Fat
3/10
4/5/6/5/69
Status: OK!
#CScarf
Forewarn/Telepathy
67/51
5/4/4/4/81[141]
Status: OK!

//VS//​




Levitate
19/53
2/3/7/3/43
Status: OK!
KO'd


Elevator Music Orders
Exclaimer Orders
I Ref!
 
Venusaur: Hyper Beam ~ Sludge ~ Double-Edge
IF (Vikavolt is under the effect of a protective/evasive move when you would act) THEN (use Growth that action and Giga Impact the following action​
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
#Mega
Overgrow/Chlorophyll/Thick Fat
3/10
4/5/6/5/69
Status: OK!
#CScarf
Forewarn/Telepathy
67/51
5/4/4/4/81[141]
Status: OK!

//VS//​




Levitate
19/53
2/3/7/3/43
Status: OK!
KO'd

Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

1ST ACTION

VIKAVOLT uses Endure
-15en

VENUSAUR uses Hyper Beam
Damage: (15[BAP]+9[SpA]-4.5[SpD])=19.5
-10en ENKO

TL;DR
-0HP -10EN
-endureHP -15EN
=======
Look Ma, No rolls!!!
#Mega
Overgrow/Chlorophyll/Thick Fat
3/ENKO
4/5/6/5/69
Status: OK!
#CScarf
Forewarn/Telepathy
67/51
5/4/4/4/81[141]
Status: OK!

//VS//​




Levitate
1/38
2/3/7/3/43
Status: No endure (1r)
KO'd


Elevator Music replaces Venusaur
Exclaimer Orders
Elevator Music Orders
I Ref!
 

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