Good Cores

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This is a dark spam core I have been using lately, and it gets the job done. Murkrow's stab Brave Bird pretty much says it all, as it annihilates troublesome mons to Pawniard such as Poliwrath, Machoke and troublesome grass types, while Sucker Punch can weaken some offensive threats for Pawniard to clean later on. HP Fighting is icing on the cake, able to 2hko Probopass guaranteed after rocks, as well as hitting Costa for okay damage, as HP Fighting+Sucker weakens Costa pretty well, making Pawniard's life much easier. Taunt on Murkrow prevents Carracosta from setting up on you, while preventing mons like Probopass from setting up rocks, and mons like Avalugg from using recovery (although not as common lately). Pawniard cleans the bloodshed that Murkrow caused, being able to sweep weakened teams pretty easily at +2. However, Pawniard doesn't do much for Murkrow outside of threatening fairies like Carbink.
Murkrow @ Life Orb
Ability: Prankster
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty Nature
IVs: 29 HP / 30 Def / 30 SpA / 30 SpD / 30 Spe
- Brave Bird
- Sucker Punch
- Hidden Power [Fighting]
- Taunt / Roost / Tailwind / Thunder Wave (cater this moveslot to team needs)

Pawniard @ Eviolite
Ability: Defiant
EVs: 252 Atk / 4 SpD / 252 Spe
- Swords Dance
- Knock Off
- Sucker Punch
- Iron Head
 
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Defensive core:
[roselia gif]+[poliwrath gif]+[carbink gif]
Roselia can setup Spikes, absorb status and stop Grass Hits, that hard hits both poli and bink, and can beat ground, saving bink and can absorb electric hits.
Poliwrath Absorbs Ice hits, Knock off, steel hits and Circle throw pokés trough hazards.
Carbink is the focus of this core, cant be physically touched by non effective hits(poliwrath and roselia take care of it) and after settuping 1 Cm is hard to being taked, even with an SE. CroBink can 3hkoes a lot of pokémons at 1, which is easy to getting with controling pokés that can Safe switches in fairies.
Roselia @ Eviolite
Ability: Natural Cure
Shiny: Yes
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
- Rest
- Giga Drain
- Spikes
- Sludge Bomb

Poliwrath @ Leftovers
Ability: Water Absorb
EVs: 232 HP / 252 Def / 24 SpD
Relaxed Nature
- Scald
- Circle Throw
- Rest
- Sleep Talk

Carbink @ Leftovers
Ability: Clear Body
EVs: 252 HP / 252 Def / 4 Spe
Bold Nature
- Calm Mind
- Rest
- Sleep Talk
- Moonblast
 

Twix

jicama
is a Contributor Alumnus
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This is a pretty cool Defensive Core I found when I was looking at Pokemon who work well with Shedinja. They both have Good Type Synergy as well as assisting each other in the process. Togetic can Heal Bell Zwelious's Sleep as well as provide Defog support for the rest of the team. Zwelious can Phase out other Pokemon as well as supplying a much needed Ninetails Counter. Both of these Pokemon also do pretty well against Wall Breaker Simipour and other common threats. While this core is pretty solid it still loses or is threatened by some common threats such as Raichu and Rotom-F as well as other Ice Types, but if it is paired with a Shedinja that shouldn't be as much of a problem. You could also run a Clefairy>Togetic for a Bulky Hazard Stacking team so you don't Defog away your Spikes and you have access to Heal Bell and Stealth Rocks as well as losing weakness to Raichu and Rotom-F.

Zweilous @ Eviolite
Ability: Hustle
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Rest
- Sleep Talk
- Dragon Tail
- Crunch

Togetic @ Eviolite
Ability: Hustle
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
- Dazzling Gleam
- Roost
- Defog
- Heal Bell

or

Clefairy @ Eviolite
Ability: Magic Guard
EVs: 252 HP / 252 SpD / 4 Spe
Calm Nature
- Thunder Wave / Heal Bell
- Stealth Rock
- Moonblast
- Soft-Boiled
 
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