Rules
Format: 3 v 3 Gym Singles (leader b6p3)
DQ: 3 Days, 1 Warnings
Substitutions: 3 per Pokemon
Switch: OK
Abilities: All
Items: On
Mega Evolutions: 1
Z-Moves: None
Recoveries / Chills: 2 / Infinite per Pokemon
Arena: Sacred Grove
Turn Order: Coin Flip
Team Toon
Infernape [] Gooby
Nature: Hasty (+15% Speed, +18% Accuracy, -1 Def)
Type:
Abilities: Blaze/Iron Fist
Stats:
HP: 100
Atk: 4
Def: 2 (-)
SpA: 4
SpD: 3
Spe: 125 (+) (+18% Accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 21
EC: 9/9
MC: 0
AC: 5/5
Attacks
Acrobatics
Aerial Ace
Blaze Kick
Brick Break
Bulldoze
Close Combat
Counter
Covet
Cut
Dig
Double Kick
Dual Chop
Earthquake
Endeavor
Facade
Fake Out
Feint
Fire Punch
Flame Charge
Flame Wheel
Flare Blitz
Fling
Focus Punch
Frustration
Fury Swipes
Giga Impact
Gunk Shot
Headbutt
Iron Tail
Low Kick
Low Sweep
Mach Punch
Natural Gift
Poison Jab
Power-Up Punch
Punishment
Retaliate
Return
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Rollout
Secret Power
Scratch
Shadow Claw
Stone Edge
Strength
Submission
Thunder Punch
U-Turn
Blast Burn
Ember
Fire Blast
Fire Pledge
Fire Spin
Flamethrower
Focus Blast
Grass Knot
Heat Wave
Hidden Power [Ice]
Hyper Beam
Incinerate
Mud-Slap
Overheat
Round
Solar Beam
Snore
Swift
Uproar
Vacuum Wave
Assist
Attract
Bulk Up
Calm Mind
Captivate
Confide
Double Team
Encore
Endure
Focus Energy
Helping Hand
Hone Claws
Leer
Nasty Plot
Protect
Quick Guard
Rest
Roar
Role Play
Slack Off
Sleep Talk
Stealth Rock
Substitute
Sunny Day
Swagger
Swords Dance
Taunt
Torment
Toxic
Will-O-Wisp
Work Up
102|102 Moves
MAXXED
Camerupt [] Eeyore
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
Type:
Abilities: Magma Armor/Solid Rock/Anger Point
Stats:
HP: 100
Atk: 4
Def: 3
SpA: 5 (+)
SpD: 3
Spe: 34 (-) (-10% Evasion)
Size Class: 4
Weight Class: 6
Base Rank Total: 19
Type:
Abilities: Magma Armor/Solid Rock/Anger Point/Sheer Force
Stats
HP: 100
Atk: 5
Def: 4
SpA: 7 (+)
SpD: 4
Spe: 17 (-) (-10% Evasion)
Size Class: 4
Weight Class: 7
Base Rank Total: 23
EC: 6/6
MC: 0
AC: 5/5
Attacks
Body Slam
Bulldoze
Dig
Double-Edge
Earthquake
Explosion
Facade
Fissure
Flame Charge
Frustration
Giga Impact
Headbutt
Iron Head
Magnitude
Natural Gift
Return
Rock Slide
Rock Smash
Rock Tomb
Rollout
Secret Power
Self-Destruct
Stomp
Stone Edge
Strength
Tackle
Take Down
Ancient Power
Earth Power
Echoed Voice
Ember
Eruption
Fire Blast
Flame Burst
Flamethrower
Flash Cannon
Heat Wave
Hidden Power [Ice]
Hyper Beam
Incinerate
Lava Plume
Mud Bomb
Mud-Slap
Nature Power
Overheat
Round
Snore
Solar Beam
Spit Up
Attract
Captivate
Charm
Confide
After You
Amnesia
Curse
Defense Curl
Double Team
Endure
Focus Energy
Growl
Growth
Howl
Mimic
Protect
Rest
Roar
Rock Polish
Sandstorm
Scary Face
Sleep Talk
Stealth Rock
Stockpile
Substitute
Sunny Day
Swagger
Swallow
Toxic
Will-O-Wisp
Yawn
80|80 Moves
MAXXED
Pyroak [] Tiki
Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)
Type:
Abilities: Rock Head/Battle Armor/Chlorophyll
Stats:
HP: 120
Atk: 4 (+)
Def: 4
SpA: 3
SpD: 3
Spe: 52 (-) (-10% Evasion)
Size Class: 4
Weight Class: 5
Base Rank Total: 20
EC: 9/9
MC: 0
AC: 5/5
Attacks
Blaze Kick
Brutal Swing
Bulldoze
Bullet Seed
Counter
Double-Edge
Dragon Tail
Earthquake
Facade
Flame Charge
Flame Wheel
Flare Blitz
Giga Impact
Heat Crash
Headbutt
Iron Tail
Leafage
Low Kick
Low Sweep
Natural Gift
Petal Blizzard
Return
Revenge
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Sand Tomb
Secret Power
Seed Bomb
Strength
Wood Hammer
Absorb
Ancient Power
Dragon Breath
Earth Power
Ember
Energy Ball
Fire Blast
Fire Spin
Flame Burst
Flamethrower
Flash Cannon
Giga Drain
Grass Knot
Heat Wave
Hidden Power [Ice]
Hyper Beam
Incinerate
Inferno
Lava Plume
Leaf Tornado
Nature Power
Overheat
Petal Dance
Psybeam
Round
Snore
Solar Beam
Zap Cannon
Amnesia
Aromatherapy
Attract
Block
Confide
Double Team
Grassy Terrain
Grass Whistle
Growth
Endure
Iron Defense
Leech Seed
Light Screen
Nature Power
Protect
Rest
Roar
Safeguard
Sleep Talk
Stealth Rock
Substitute
Sunny Day
Swagger
Sweet Scent
Swords Dance
Synthesis
Toxic
Water Sport
Will-O-Wisp
Worry Seed
89|91 Moves
MISSING
Flash
Frustrasion
Delphox [] Hecate
Nature: Timid (+15% Speed, +17% Accuracy, -1 Atk)
Type:
Abilities: Blaze/Magician
Stats:
HP: 100
Atk: 2 (-)
Def: 3
SpA: 4
SpD: 4
Spe: 120 (+) (+17% Accuracy)
Size Class: 3
Weight Class: 3
Base Rank Total: 21
EC: 9/9
MC: 0
AC: 5/5
Attacks
Covet
Cut
Facade
Fire Punch
Flame Charge
Foul Play
Frustration
Giga Impact
Iron Tail
Low Kick
Power-Up Punch
Return
Scratch
Secret Power
Thief
Thunder Punch
Zen Headbutt
Blast Burn
Dazzling Gleam
Dream Eater
Echoed Voice
Ember
Fire Blast
Fire Pledge
Fire Spin
Flamethrower
Future Sight
Grass Knot
Heat Wave
Hidden Power [Rock]
Hyper Beam
Incinerate
Mystical Fire
Overheat
Psybeam
Psychic
Psyshock
Round
Shadow Ball
Shock Wave
Signal Beam
Solar Beam
Snore
Attract
Calm Mind
Confide
Double Team
Embargo
Howl
Hypnosis
Light Screen
Lucky Chant
Magic Coat
Magic Room
Protect
Psych Up
Rain Dance
Recycle
Rest
Role Play
Safeguard
Skill Swap
Sleep Talk
Snatch
Substitute
Sunny Day
Swagger
Switcheroo
Tail Whip
Toxic
Trick
Trick Room
Will-O-Wisp
Wonder Room
Wish
75|75 Moves
MAXXED
Arcanine [] Big Puppers
Nature: Adamant (+1 Atk, -1 SpA)
Type:
Abilities: Intimidate/Flash Fire/Justified
Stats:
HP: 100
Atk: 5 (+)
Def: 3
SpA: 3 (-)
SpD: 3
Spe: 95
Size Class: 4
Weight Class: 5
Base Rank Total: 20
EC: 6/6
MC: 0
AC: 5/5
Attacks
Aerial Ace
Bide
Bite
Body Slam
Bulldoze
Close Combat
Covet
Crunch
Dig
Double-Edge
Double Kick
Extreme Speed
Facade
Flame Charge
Fire Fang
Flame Wheel
Flare Blitz
Frustration
Giga Impact
Headbutt
Iron Head
Iron Tail
Natural Gift
Outrage
Rage
Retaliate
Return
Reversal
Rock Climb
Rock Smash
Secret Power
Skull Bash
Strength
Take Down
Thief
Thrash
Thunder Fang
Wild Charge
Burn Up
Dragon Pulse
Dragon Rage
Ember
Fire Blast
Fire Spin
Flame Burst
Flamethrower
Heat Wave
Hidden Power [Ice]
Hyper Beam
Incinerate
Mud-Slap
Overheat
Solar Beam
Snarl
Snore
Swift
Agility
Attract
Captivate
Charm
Confide
Curse
Double Team
Endure
Helping Hand
Howl
Leer
Mimic
Morning Sun
Odor Sleuth
Protect
Reflect
Rest
Roar
Safeguard
Sleep Talk
Substitute
Sunny Day
Swagger
Teleport
Toxic
Will-O-Wisp
82|82 Moves
MAXXED
Charizard [] Draco
Nature: Timid (+15% Speed, +15% Accuracy, -1 Atk)
Type:
Abilities: Blaze/Solar Power
Stats:
HP: 100
Atk: 2 (-)
Def: 3
SpA: 4
SpD: 3
Spe: 115 (+) (+15% Accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 20
Type:
Abilities: Blaze/Solar Power/Tough Claws
Stats
HP: 100
Atk: 4 (-)
Def: 4
SpA: 5
SpD: 3
Spe: 115 (+) (+15% Accuracy)
Size Class: 3
Weight Class: 5
Base Rank Total: 24
Type:
Abilities: Blaze/Solar Power/Drought
Stats
HP: 100
Atk: 3 (-)
Def: 3
SpA: 7
SpD: 4
Spe: 115 (+) (+15% Accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 25
EC: 9/9
MC: 0
AC: 5/5
Attacks
Acrobatics
Aerial Ace
Beat Up
Bide
Bite
Body Slam
Brick Break
Brutal Swing
Bulldoze
Counter
Crunch
Cut
Dig
Double-Edge
Dragon Claw
Dragon Rush
Dragon Tail
Dynamic Punch
Earthquake
Facade
False Swipe
Fire Fang
Fire Punch
Fissure
Flame Charge
Flare Blitz
Fling
Fly
Focus Punch
Frustration
Fury Cutter
Giga Impact
Headbutt
Iron Tail
Mega Kick
Mega Punch
Metal Claw
Natural Gift
Outrage
Power-Up Punch
Quick Attack
Rage
Return
Rock Slide
Rock Smash
Rock Tomb
Scratch
Secret Power
Seismic Toss
Shadow Claw
Skull Bash
Sky Drop
Slash
Steel Wing
Strength
Submission
Tackle
Take Down
Thunder Punch
Wing Attack
Air Cutter
Air Slash
Ancient Power
Blast Burn
Dragon Breath
Dragon Pulse
Dragon Rage
Echoed Voice
Ember
Fire Blast
Fire Pledge
Fire Spin
Flame Burst
Flamethrower
Focus Blast
Heat Wave
Hidden Power [Electric]
Hyper Beam
Incinerate
Inferno
Mud-Slap
Ominous Wind
Overheat
Round
Snore
Solar Beam
Swift
Twister
Attract
Belly Drum
Block
Captivate
Confide
Curse
Defense Curl
Defog
Double Team
Dragon Dance
Endure
Growl
Hold Hands
Hone Claws
Howl
Leer
Mimic
Protect
Reflect
Rest
Roar
Roost
Sandstorm
Scary Face
Sleep Talk
Smokescreen
Substitute
Sunny Day
Swagger
Swords Dance
Tailwind
Toxic
Will-O-Wisp
Work Up
122|122 Moves
MAXXED
Team Yoshiblaze
Volkraken [Female] [Spicy Sushi]
Types: Fire/Water
Abilities:: Anticipation / Infiltrator / Pressure (Unlocked)
Nature: Timid (+15% Speed, +14% Accuracy, -1 Atk)
Stats:
HP: 110
Atk: 1 (-1)
Def: 3
SpA: 5
SpD: 4
Spe: 110 (95 * 1.15)
Size Class: 3
Weight Class: 3
Base Rank Total: 21
EC: 6/6 MC: 0 AC: 5/5
Attacks:
Level Up
Constrict
Flash
Bite
Leech Life
Reflect
Ember
Water Gun
Whirlpool
Fire Spin
Flame Burst
Scald
Hydro Pump
Aqua Ring
Heat Wave
Destiny Bond
Lava Plume
Egg
Aqua Jet
Clear Smog
Water Pulse
Scary Face
Assurance
TM/HM
Protect
Substitute
Dive
Will-O-Wisp
Fire Blast
U-Turn
Surf
Torment
Double Team
Thief
Tutor
Pain Split
Gigalith [Male] [Rock'n'Rola]
Types: Rock
Abilities: Sturdy / Sand Stream / Sand Force (Unlocked)
Nature: Careful (+1 Special Defense, -1 Special Attack)
Stats:
HP: 100
Atk: 5
Def: 5
SpA: 1 (-1)
SpD: 4 (+1)
Spe: 25
Size Class: 4
Weight Class: 6
Base Rank Total: 19
EC: 9/9 MC: 0 AC: 5/5
Attacks:
Level Up
Tackle
Harden
Sand Attack
Headbutt
Rock Blast
Mud-Slap
Iron Defense
Smack Down
Stealth Rock
Power Gem
Explosion
Rock Slide
Sandstorm
TM/HM
Protect
Substitute
Toxic
Earthquake
Stone Edge
Rock Smash
Rest
Sleep Talk
Bulldoze
Facade
Rock Polish
Egg
Curse
Gravity
Heavy Slam
Rock Tomb
Take Down
Tutor
Block
Superpower
Iron Head
Dragalge [Male] [Kelpy G]
Types: Poison/Dragon
Abilities: Poison Point / Poison Touch / Adaptability (Unlocked)
Nature: Quiet (+1 Special Attack, / 1.15 Speed, -10% Evasion)
Stats:
HP: 100
Atk: 3
Def: 3
SpA: 5 (+1)
SpD: 5
Spe: 38 (44 / 1.15)
Size Class: 3
Weight Class: 3
Base Rank Total: 20
EC: 6/6 MC: 0 AC: 5/5
Attacks:
Level Up
Tackle
Smokescreen
Water Gun
Feint Attack
Tail Whip
Bubble
Acid
Camouflage
Poison Tail
Water Pulse
Sludge Bomb
Dragon Pulse
Hydro Pump
Double Team
Dragon Tail
Twister
Aqua Tail
TM/HM
Protect
Substitute
Thunderbolt
Venoshock
Toxic
Scald
Dive
Sludge Wave
Surf
Rest
Sleep Talk
Hidden Power (Ground)
Focus Blast
Hyper Beam
Shadow Ball
Egg
Acid Armor
Haze
Play Rough
Toxic Spikes
Venom Drench
Tutor
Icy Wind
Gunk Shot
Draco Meteor
Turn order [1-5000 for Toon, 5001-10000 for Yoshiblaze]: 6218 = Yoshiblaze
Yoshiblaze sends out and equips.
Toon sends out, equips and orders.
Yoshiblaze orders.
I ref.
Format: 3 v 3 Gym Singles (leader b6p3)
DQ: 3 Days, 1 Warnings
Substitutions: 3 per Pokemon
Switch: OK
Abilities: All
Items: On
Mega Evolutions: 1
Z-Moves: None
Recoveries / Chills: 2 / Infinite per Pokemon
Arena: Sacred Grove
Turn Order: Coin Flip
Arena: Sacred Grove
"You finally got accepted to challenge the Fire Gym! Hope you don't get lost!" One of the members of the Gym Committee smirks as he says this to you as they hand you the coordinates of the gym. Who even gets lost going to the a gym?
Following the instructions of the Gym League people, you rent a Gogoat, mount it and enter a strange forest. "Search for the Sound of Music", the instructions said.
"What a lousy advice. How can I find Music in these Woods?" - You say to yourself.
Still, you heard that the Fire Gym was an easy target, so you move on. Somewhere in the trail, you feel...weird, as if you were not there anymore...or as if "there" wasn't there anymore.
You and your rented Gogoat continue to move forward, following the trail. You can find footprints of many species...and yet you don't recognize any of them. Also, the woods seem to...shine? Despite being really late, there are enough sources of light around, allowing you to see your way quite clearly.
After a good hour, the trail divides into two. Before falling to despair, you manage to hear a faint sound. A song of sorts. Well...strap me a bow and call me Snubbull, music in the woods. You decide to follow it and in no time you find...
GAAAAHHH!!!
You yell, after seeing the such an odd kid. Needless to say, your Gogoat fled before you could say "what the fuck".
"Heheh, Are you looking for someone, big guy?" - The kid asks.
You look at the instructions and respond "I'm looking for a place called 'Sacred Gr-'"
The kid interrupts you, "Oh! You're here to fight the fire guy? This will be fun to watch, Tee Hee! Follow the music and look for a ruins, that'll lead you right to him!"
Before you could even thank him, he disappears in a blink of an eye. No point in wondering where the kid went, you're just ready to get your badge and never come back here again.
The music grow louder and louder and you finally spot hopefully the ruins that kid was talking about! You find the energy of excitement once again and run into the place. You shout desperately for the Gym Leader hoping you didn't waste many hours coming here with no battle.
"I'm coming, I'm coming! Jeez. Welcome to the Sacred Grove my friend! After traveling this far into the woods, you would think this was the Grass Gym huh? Well the first Fire Gym Leader tried to find this place to use it as his own arena, but unfortunately after about 14 battles he got tired of being lost in the woods and decided to go be the Ice Gym Leader. I decided to search for the temple he's been talking about since no one was too excited to help him out and what do you know! Sadly it is in ruins, but hey it's still a pretty place eh?"
You agree this place is pretty with all its shimmering greenery as well as the pixies and fairies adventuring through the woods, but at this point you don't care about his backstory and is ready to fight.
"Alright, I won't bore you any longer. Let's get this party started."
Immediately as those words leave his mouth, the fairies stopped what they were doing and became attracted to the temple.
"Looks like you got an audience to please. Don't fail to entertain them!"
Format: 3 v 3 Gym Singles (leader b6p3)
DQ: 3 Days, 1 Warnings
Substitutions: 3 per Pokemon
Switch: OK
Abilities: All
Items: On
Mega Evolutions: 1
Z-Moves: None
Recoveries / Chills: 2 / Infinite per Pokemon
Arena: Sacred Grove
Turn Order: Coin Flip
Effects:
-All resources are available here; Water, Grass, Rock, with the exception of Fissure, Hail, and Sand(unless they have their respective stones). Don't want to damage these ruins even more by leaving a gaping crack in the middle of it.
-Grassy Terrain is always up, if another terrain is summoned, they stack together....The temple is covered in greenery grass and flowery flowers. 'nuff said.
-Hazards may not be placed and Sport moves have their duration lowered by 3 actions The Gym Leader and the Fairy audience prefer you not to place down any hazardous objects like Rocks or dangerous spikes as a fairy may accidentally trigger them and get hurt in the process...You don't want to see a group of fairies be mad at you, you've seen what a Mega Gardevoir can do.
-No flinches with the exception for Fake Out The fairies fill the temple with energy, making your Pokemon more courageous and filled with high spirits. Not a lot of things can make them shudder.
-Every Pokemon can use Dazzling Gleam The fairies have seen some of the interesting battles the old Fire Leaders in the past have had and they want to be involved as well!
-Air Lock and Cloud Nine have no effect/disabledThe constant pressure in the air of these abilities make the fairies feel restricted and uncomfortable. They'll use their own magic to counter them to be free if they need to.
-Pokemon forced out by a Switch-Forcing Move or Red Card, the Pokemon's trainer can choose which Pokemon replaces it spot The fairies' last act of kindness for the Gym Leader and Challenger is using their powers to change the effects of certain moves and item to allow the trainers to be more free and choose their own path
Codifications:
-Camouflage makes the user Grass Type
-Nature Power calls Energy Ball
-Secret Power has a 30% chance to Burn
"You finally got accepted to challenge the Fire Gym! Hope you don't get lost!" One of the members of the Gym Committee smirks as he says this to you as they hand you the coordinates of the gym. Who even gets lost going to the a gym?
Following the instructions of the Gym League people, you rent a Gogoat, mount it and enter a strange forest. "Search for the Sound of Music", the instructions said.
"What a lousy advice. How can I find Music in these Woods?" - You say to yourself.
Still, you heard that the Fire Gym was an easy target, so you move on. Somewhere in the trail, you feel...weird, as if you were not there anymore...or as if "there" wasn't there anymore.
You and your rented Gogoat continue to move forward, following the trail. You can find footprints of many species...and yet you don't recognize any of them. Also, the woods seem to...shine? Despite being really late, there are enough sources of light around, allowing you to see your way quite clearly.
After a good hour, the trail divides into two. Before falling to despair, you manage to hear a faint sound. A song of sorts. Well...strap me a bow and call me Snubbull, music in the woods. You decide to follow it and in no time you find...
You yell, after seeing the such an odd kid. Needless to say, your Gogoat fled before you could say "what the fuck".
"Heheh, Are you looking for someone, big guy?" - The kid asks.
You look at the instructions and respond "I'm looking for a place called 'Sacred Gr-'"
The kid interrupts you, "Oh! You're here to fight the fire guy? This will be fun to watch, Tee Hee! Follow the music and look for a ruins, that'll lead you right to him!"
Before you could even thank him, he disappears in a blink of an eye. No point in wondering where the kid went, you're just ready to get your badge and never come back here again.
The music grow louder and louder and you finally spot hopefully the ruins that kid was talking about! You find the energy of excitement once again and run into the place. You shout desperately for the Gym Leader hoping you didn't waste many hours coming here with no battle.
You agree this place is pretty with all its shimmering greenery as well as the pixies and fairies adventuring through the woods, but at this point you don't care about his backstory and is ready to fight.
Immediately as those words leave his mouth, the fairies stopped what they were doing and became attracted to the temple.
Format: 3 v 3 Gym Singles (leader b6p3)
DQ: 3 Days, 1 Warnings
Substitutions: 3 per Pokemon
Switch: OK
Abilities: All
Items: On
Mega Evolutions: 1
Z-Moves: None
Recoveries / Chills: 2 / Infinite per Pokemon
Arena: Sacred Grove
Turn Order: Coin Flip
Effects:
-All resources are available here; Water, Grass, Rock, with the exception of Fissure, Hail, and Sand(unless they have their respective stones). Don't want to damage these ruins even more by leaving a gaping crack in the middle of it.
-Grassy Terrain is always up, if another terrain is summoned, they stack together....The temple is covered in greenery grass and flowery flowers. 'nuff said.
-Hazards may not be placed and Sport moves have their duration lowered by 3 actions The Gym Leader and the Fairy audience prefer you not to place down any hazardous objects like Rocks or dangerous spikes as a fairy may accidentally trigger them and get hurt in the process...You don't want to see a group of fairies be mad at you, you've seen what a Mega Gardevoir can do.
-No flinches with the exception for Fake Out The fairies fill the temple with energy, making your Pokemon more courageous and filled with high spirits. Not a lot of things can make them shudder.
-Every Pokemon can use Dazzling Gleam The fairies have seen some of the interesting battles the old Fire Leaders in the past have had and they want to be involved as well!
-Air Lock and Cloud Nine have no effect/disabledThe constant pressure in the air of these abilities make the fairies feel restricted and uncomfortable. They'll use their own magic to counter them to be free if they need to.
-Pokemon forced out by a Switch-Forcing Move or Red Card, the Pokemon's trainer can choose which Pokemon replaces it spot The fairies' last act of kindness for the Gym Leader and Challenger is using their powers to change the effects of certain moves and item to allow the trainers to be more free and choose their own path
Codifications:
-Camouflage makes the user Grass Type
-Nature Power calls Energy Ball
-Secret Power has a 30% chance to Burn
Team Toon
Infernape [] Gooby
Nature: Hasty (+15% Speed, +18% Accuracy, -1 Def)
Type:
Abilities: Blaze/Iron Fist
Stats:
HP: 100
Atk: 4
Def: 2 (-)
SpA: 4
SpD: 3
Spe: 125 (+) (+18% Accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 21
EC: 9/9
MC: 0
AC: 5/5
Attacks
Acrobatics
Aerial Ace
Blaze Kick
Brick Break
Bulldoze
Close Combat
Counter
Covet
Cut
Dig
Double Kick
Dual Chop
Earthquake
Endeavor
Facade
Fake Out
Feint
Fire Punch
Flame Charge
Flame Wheel
Flare Blitz
Fling
Focus Punch
Frustration
Fury Swipes
Giga Impact
Gunk Shot
Headbutt
Iron Tail
Low Kick
Low Sweep
Mach Punch
Natural Gift
Poison Jab
Power-Up Punch
Punishment
Retaliate
Return
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Rollout
Secret Power
Scratch
Shadow Claw
Stone Edge
Strength
Submission
Thunder Punch
U-Turn
Blast Burn
Ember
Fire Blast
Fire Pledge
Fire Spin
Flamethrower
Focus Blast
Grass Knot
Heat Wave
Hidden Power [Ice]
Hyper Beam
Incinerate
Mud-Slap
Overheat
Round
Solar Beam
Snore
Swift
Uproar
Vacuum Wave
Assist
Attract
Bulk Up
Calm Mind
Captivate
Confide
Double Team
Encore
Endure
Focus Energy
Helping Hand
Hone Claws
Leer
Nasty Plot
Protect
Quick Guard
Rest
Roar
Role Play
Slack Off
Sleep Talk
Stealth Rock
Substitute
Sunny Day
Swagger
Swords Dance
Taunt
Torment
Toxic
Will-O-Wisp
Work Up
102|102 Moves
MAXXED
Camerupt [] Eeyore
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
Type:
Abilities: Magma Armor/Solid Rock/Anger Point
Stats:
HP: 100
Atk: 4
Def: 3
SpA: 5 (+)
SpD: 3
Spe: 34 (-) (-10% Evasion)
Size Class: 4
Weight Class: 6
Base Rank Total: 19
Type:
Abilities: Magma Armor/Solid Rock/Anger Point/Sheer Force
Stats
HP: 100
Atk: 5
Def: 4
SpA: 7 (+)
SpD: 4
Spe: 17 (-) (-10% Evasion)
Size Class: 4
Weight Class: 7
Base Rank Total: 23
EC: 6/6
MC: 0
AC: 5/5
Attacks
Body Slam
Bulldoze
Dig
Double-Edge
Earthquake
Explosion
Facade
Fissure
Flame Charge
Frustration
Giga Impact
Headbutt
Iron Head
Magnitude
Natural Gift
Return
Rock Slide
Rock Smash
Rock Tomb
Rollout
Secret Power
Self-Destruct
Stomp
Stone Edge
Strength
Tackle
Take Down
Ancient Power
Earth Power
Echoed Voice
Ember
Eruption
Fire Blast
Flame Burst
Flamethrower
Flash Cannon
Heat Wave
Hidden Power [Ice]
Hyper Beam
Incinerate
Lava Plume
Mud Bomb
Mud-Slap
Nature Power
Overheat
Round
Snore
Solar Beam
Spit Up
Attract
Captivate
Charm
Confide
After You
Amnesia
Curse
Defense Curl
Double Team
Endure
Focus Energy
Growl
Growth
Howl
Mimic
Protect
Rest
Roar
Rock Polish
Sandstorm
Scary Face
Sleep Talk
Stealth Rock
Stockpile
Substitute
Sunny Day
Swagger
Swallow
Toxic
Will-O-Wisp
Yawn
80|80 Moves
MAXXED
Pyroak [] Tiki
Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)
Type:
Abilities: Rock Head/Battle Armor/Chlorophyll
Stats:
HP: 120
Atk: 4 (+)
Def: 4
SpA: 3
SpD: 3
Spe: 52 (-) (-10% Evasion)
Size Class: 4
Weight Class: 5
Base Rank Total: 20
EC: 9/9
MC: 0
AC: 5/5
Attacks
Blaze Kick
Brutal Swing
Bulldoze
Bullet Seed
Counter
Double-Edge
Dragon Tail
Earthquake
Facade
Flame Charge
Flame Wheel
Flare Blitz
Giga Impact
Heat Crash
Headbutt
Iron Tail
Leafage
Low Kick
Low Sweep
Natural Gift
Petal Blizzard
Return
Revenge
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Sand Tomb
Secret Power
Seed Bomb
Strength
Wood Hammer
Absorb
Ancient Power
Dragon Breath
Earth Power
Ember
Energy Ball
Fire Blast
Fire Spin
Flame Burst
Flamethrower
Flash Cannon
Giga Drain
Grass Knot
Heat Wave
Hidden Power [Ice]
Hyper Beam
Incinerate
Inferno
Lava Plume
Leaf Tornado
Nature Power
Overheat
Petal Dance
Psybeam
Round
Snore
Solar Beam
Zap Cannon
Amnesia
Aromatherapy
Attract
Block
Confide
Double Team
Grassy Terrain
Grass Whistle
Growth
Endure
Iron Defense
Leech Seed
Light Screen
Nature Power
Protect
Rest
Roar
Safeguard
Sleep Talk
Stealth Rock
Substitute
Sunny Day
Swagger
Sweet Scent
Swords Dance
Synthesis
Toxic
Water Sport
Will-O-Wisp
Worry Seed
89|91 Moves
MISSING
Flash
Frustrasion
Delphox [] Hecate
Nature: Timid (+15% Speed, +17% Accuracy, -1 Atk)
Type:
Abilities: Blaze/Magician
Stats:
HP: 100
Atk: 2 (-)
Def: 3
SpA: 4
SpD: 4
Spe: 120 (+) (+17% Accuracy)
Size Class: 3
Weight Class: 3
Base Rank Total: 21
EC: 9/9
MC: 0
AC: 5/5
Attacks
Covet
Cut
Facade
Fire Punch
Flame Charge
Foul Play
Frustration
Giga Impact
Iron Tail
Low Kick
Power-Up Punch
Return
Scratch
Secret Power
Thief
Thunder Punch
Zen Headbutt
Blast Burn
Dazzling Gleam
Dream Eater
Echoed Voice
Ember
Fire Blast
Fire Pledge
Fire Spin
Flamethrower
Future Sight
Grass Knot
Heat Wave
Hidden Power [Rock]
Hyper Beam
Incinerate
Mystical Fire
Overheat
Psybeam
Psychic
Psyshock
Round
Shadow Ball
Shock Wave
Signal Beam
Solar Beam
Snore
Attract
Calm Mind
Confide
Double Team
Embargo
Howl
Hypnosis
Light Screen
Lucky Chant
Magic Coat
Magic Room
Protect
Psych Up
Rain Dance
Recycle
Rest
Role Play
Safeguard
Skill Swap
Sleep Talk
Snatch
Substitute
Sunny Day
Swagger
Switcheroo
Tail Whip
Toxic
Trick
Trick Room
Will-O-Wisp
Wonder Room
Wish
75|75 Moves
MAXXED
Arcanine [] Big Puppers
Nature: Adamant (+1 Atk, -1 SpA)
Type:
Abilities: Intimidate/Flash Fire/Justified
Stats:
HP: 100
Atk: 5 (+)
Def: 3
SpA: 3 (-)
SpD: 3
Spe: 95
Size Class: 4
Weight Class: 5
Base Rank Total: 20
EC: 6/6
MC: 0
AC: 5/5
Attacks
Aerial Ace
Bide
Bite
Body Slam
Bulldoze
Close Combat
Covet
Crunch
Dig
Double-Edge
Double Kick
Extreme Speed
Facade
Flame Charge
Fire Fang
Flame Wheel
Flare Blitz
Frustration
Giga Impact
Headbutt
Iron Head
Iron Tail
Natural Gift
Outrage
Rage
Retaliate
Return
Reversal
Rock Climb
Rock Smash
Secret Power
Skull Bash
Strength
Take Down
Thief
Thrash
Thunder Fang
Wild Charge
Burn Up
Dragon Pulse
Dragon Rage
Ember
Fire Blast
Fire Spin
Flame Burst
Flamethrower
Heat Wave
Hidden Power [Ice]
Hyper Beam
Incinerate
Mud-Slap
Overheat
Solar Beam
Snarl
Snore
Swift
Agility
Attract
Captivate
Charm
Confide
Curse
Double Team
Endure
Helping Hand
Howl
Leer
Mimic
Morning Sun
Odor Sleuth
Protect
Reflect
Rest
Roar
Safeguard
Sleep Talk
Substitute
Sunny Day
Swagger
Teleport
Toxic
Will-O-Wisp
82|82 Moves
MAXXED
Charizard [] Draco
Nature: Timid (+15% Speed, +15% Accuracy, -1 Atk)
Type:
Abilities: Blaze/Solar Power
Stats:
HP: 100
Atk: 2 (-)
Def: 3
SpA: 4
SpD: 3
Spe: 115 (+) (+15% Accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 20
Type:
Abilities: Blaze/Solar Power/Tough Claws
Stats
HP: 100
Atk: 4 (-)
Def: 4
SpA: 5
SpD: 3
Spe: 115 (+) (+15% Accuracy)
Size Class: 3
Weight Class: 5
Base Rank Total: 24
Type:
Abilities: Blaze/Solar Power/Drought
Stats
HP: 100
Atk: 3 (-)
Def: 3
SpA: 7
SpD: 4
Spe: 115 (+) (+15% Accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 25
EC: 9/9
MC: 0
AC: 5/5
Attacks
Acrobatics
Aerial Ace
Beat Up
Bide
Bite
Body Slam
Brick Break
Brutal Swing
Bulldoze
Counter
Crunch
Cut
Dig
Double-Edge
Dragon Claw
Dragon Rush
Dragon Tail
Dynamic Punch
Earthquake
Facade
False Swipe
Fire Fang
Fire Punch
Fissure
Flame Charge
Flare Blitz
Fling
Fly
Focus Punch
Frustration
Fury Cutter
Giga Impact
Headbutt
Iron Tail
Mega Kick
Mega Punch
Metal Claw
Natural Gift
Outrage
Power-Up Punch
Quick Attack
Rage
Return
Rock Slide
Rock Smash
Rock Tomb
Scratch
Secret Power
Seismic Toss
Shadow Claw
Skull Bash
Sky Drop
Slash
Steel Wing
Strength
Submission
Tackle
Take Down
Thunder Punch
Wing Attack
Air Cutter
Air Slash
Ancient Power
Blast Burn
Dragon Breath
Dragon Pulse
Dragon Rage
Echoed Voice
Ember
Fire Blast
Fire Pledge
Fire Spin
Flame Burst
Flamethrower
Focus Blast
Heat Wave
Hidden Power [Electric]
Hyper Beam
Incinerate
Inferno
Mud-Slap
Ominous Wind
Overheat
Round
Snore
Solar Beam
Swift
Twister
Attract
Belly Drum
Block
Captivate
Confide
Curse
Defense Curl
Defog
Double Team
Dragon Dance
Endure
Growl
Hold Hands
Hone Claws
Howl
Leer
Mimic
Protect
Reflect
Rest
Roar
Roost
Sandstorm
Scary Face
Sleep Talk
Smokescreen
Substitute
Sunny Day
Swagger
Swords Dance
Tailwind
Toxic
Will-O-Wisp
Work Up
122|122 Moves
MAXXED
Team Yoshiblaze
Volkraken [Female] [Spicy Sushi]
Types: Fire/Water
Abilities:: Anticipation / Infiltrator / Pressure (Unlocked)
Nature: Timid (+15% Speed, +14% Accuracy, -1 Atk)
Stats:
HP: 110
Atk: 1 (-1)
Def: 3
SpA: 5
SpD: 4
Spe: 110 (95 * 1.15)
Size Class: 3
Weight Class: 3
Base Rank Total: 21
EC: 6/6 MC: 0 AC: 5/5
Attacks:
Level Up
Constrict
Flash
Bite
Leech Life
Reflect
Ember
Water Gun
Whirlpool
Fire Spin
Flame Burst
Scald
Hydro Pump
Aqua Ring
Heat Wave
Destiny Bond
Lava Plume
Egg
Aqua Jet
Clear Smog
Water Pulse
Scary Face
Assurance
TM/HM
Protect
Substitute
Dive
Will-O-Wisp
Fire Blast
U-Turn
Surf
Torment
Double Team
Thief
Tutor
Pain Split
Gigalith [Male] [Rock'n'Rola]
Types: Rock
Abilities: Sturdy / Sand Stream / Sand Force (Unlocked)
Nature: Careful (+1 Special Defense, -1 Special Attack)
Stats:
HP: 100
Atk: 5
Def: 5
SpA: 1 (-1)
SpD: 4 (+1)
Spe: 25
Size Class: 4
Weight Class: 6
Base Rank Total: 19
EC: 9/9 MC: 0 AC: 5/5
Attacks:
Level Up
Tackle
Harden
Sand Attack
Headbutt
Rock Blast
Mud-Slap
Iron Defense
Smack Down
Stealth Rock
Power Gem
Explosion
Rock Slide
Sandstorm
TM/HM
Protect
Substitute
Toxic
Earthquake
Stone Edge
Rock Smash
Rest
Sleep Talk
Bulldoze
Facade
Rock Polish
Egg
Curse
Gravity
Heavy Slam
Rock Tomb
Take Down
Tutor
Block
Superpower
Iron Head
Dragalge [Male] [Kelpy G]
Types: Poison/Dragon
Abilities: Poison Point / Poison Touch / Adaptability (Unlocked)
Nature: Quiet (+1 Special Attack, / 1.15 Speed, -10% Evasion)
Stats:
HP: 100
Atk: 3
Def: 3
SpA: 5 (+1)
SpD: 5
Spe: 38 (44 / 1.15)
Size Class: 3
Weight Class: 3
Base Rank Total: 20
EC: 6/6 MC: 0 AC: 5/5
Attacks:
Level Up
Tackle
Smokescreen
Water Gun
Feint Attack
Tail Whip
Bubble
Acid
Camouflage
Poison Tail
Water Pulse
Sludge Bomb
Dragon Pulse
Hydro Pump
Double Team
Dragon Tail
Twister
Aqua Tail
TM/HM
Protect
Substitute
Thunderbolt
Venoshock
Toxic
Scald
Dive
Sludge Wave
Surf
Rest
Sleep Talk
Hidden Power (Ground)
Focus Blast
Hyper Beam
Shadow Ball
Egg
Acid Armor
Haze
Play Rough
Toxic Spikes
Venom Drench
Tutor
Icy Wind
Gunk Shot
Draco Meteor
Turn order [1-5000 for Toon, 5001-10000 for Yoshiblaze]: 6218 = Yoshiblaze
Yoshiblaze sends out and equips.
Toon sends out, equips and orders.
Yoshiblaze orders.
I ref.