[Fighting] Leader Birkal vs Challenger Texas Cloverleaf

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
Match #4
SCORE
Texas vs Maylene
1 - 0 - 2​
#Mega
Steadfast/Inner Focus/Justified/Adapability
75/83
6/3/4/3/129
Status: OK!
#FBand
Rock Head/Pressure/Unnerve
81/77
4/3/1/3/150
Status: OK!


Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

1ST ACTION

LUCARIO uses Bullet Punch
Crit: 1261 (625)
Damage: (4[BAP]+3[STAB]+2[Adapt]+9[Atk]-4.5[Def])*1.5=20.25 aka 20
-9en

AERODACTYL uses Earthquake
Crit: 5169 (625)
Damage: (10[BAP]+6[Atk]-4.5[Def])*1.5=17.25
-7en

2ND ACTION

LUCARIO uses Bullet Punch
Crit: 3714 (625)
Damage: (4[BAP]+3[STAB]+2[Adapt]+9[Atk]-4.5[Def])*1.5=20.25 aka 20
-13en

AERODACTYL uses Earthquake
Crit: 8554 (625)
Damage: (10[BAP]+6[Atk]-4.5[Def])*1.5=17.25
-11en

3RD ACTION

AERODACTYL uses Sky Attack
Crit: 7301 (1250)
Effect: 5061 (3000)
Damage: (14[BAP]+3[STAB]+6[Atk]-4.5[Def])=18.5
-9en

LUCARIO uses ICY IMPACT
Crit: 8401 (625)
Effect: 3031 (1000)
Damage: (23[BAP]+9[Atk]-4.5[Def])*1.5=41.25 KO'd
-24.9en

TL;DR
-53HP -47EN
-81HP -27EN
=======
Match #4

Point to Maylene
SCORE
Texas vs Maylene
1 - 1 - 2​
#Mega
Steadfast/Inner Focus/Justified/Adapability
22/36
6/3/4/3/129
Status: OK!
#FBand
Rock Head/Pressure/Unnerve
KO/50
4/3/1/3/150
Status: OK!

Texas Cloverleaf has ROW​
 

Texas Cloverleaf

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Druddigon @ Yache Berry

Iron Head ~ Fire Punch ~ Iron Head
If Damaging Ice-type combo, Protect that action and push back
If Damaging Ice-type attack, Revenge that action and push back
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
Match #4
SCORE
Texas vs Maylene
1 - 1 - 2​
#IRock
Hyper Cutter/Iron Fist/Anger Point
110/100
5[6]/3/3/3/43
Status: OK!
#Yache
Sheer Force/Rough Skin/Mould Breaker
100/100
5/3/3/3/41
Status: OK!


Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

4708 + 7044 + 304 + 8849 + 2293 + 3253 + 4745 + 3269 + 9548 + 9272 + 8744 + 1600 + 8047 + 2479 + 4928 + 3535 + 701 + 113 + 9310 + 304 = 93046

1ST ACTION

CRABOMINABLE uses Ice Hammer
Crit: 4708 (625)
Damage: (10[BAP]+3[STAB]+4[IF]+9[Atk]-4.5[Def])=21.5
RS: 5.375
-6en

DRUDDIGON uses Revenge
Crit: 7044 (625)
Damage: (12[BAP]+7.5[Atk]-4.5[Def])*1.5=22.5
-8en

2ND ACTION

DRUDDIGON uses Revenge
Crit: 304 (625) CRITICAL HIT!!!
Damage: (6[BAP]+3[CRIT]+7.5[Atk]-4.5[Def])*1.5=18
-12en

ANGERY

CRABOMINABLE uses Avalanche
Crit: 8849 (625)
Damage: (12[BAP]+3[STAB]+9[Atk]-4.5[Def])+(12)=31.5
RS: 7.875
-7en

3RD ACTION

DRUDDIGON uses Revenge
Crit: 2293 (625)
Damage: (6[BAP]+7.5[Atk]-4.5[Def])*1.5=13.5
-16en

CRABOMINABLE uses Avalanche
Crit: 3253 (625)
Damage: (12[BAP]+3[STAB]+9[Atk]-4.5[Def])+(12)=31.5
RS: 7.875
-11en

TL;DR
-75HP -24EN
-85HP -36EN
=======
Match #4
SCORE
Texas vs Maylene
1 - 1 - 2
#IRock
Hyper Cutter/Iron Fist/Anger Point
35/76
5[6]/3/3/3/43
Status: -1 Spe, +6 Atk

Force/Rough Skin/Mould Breaker
15/64
5/3/3/3/41
Status: OK!

Birkal Orders
Texas Cloverleaf Orders
I Ref!
 

Texas Cloverleaf

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In totally unrelated news, is there any established precedent or procedure to petition for a badge in spite of a loss?
 

Birkal

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"LET'S END THIS."

Ice Beam | Ice Punch | Ice Beam

If Druddigon is underground when you would act, use Earthquake that action. Push back actions.
If Sucker Punch, and in a combination, use Hail on the first instance and Rest on the second and third instances. Push back actions each time.​
 

Texas Cloverleaf

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I would like to deactivate Sheer Force but am told I cannot, please let me know if I can so I can change orders
Double Team (2) ~ Iron Head ~ Iron Head
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
Match #5
SCORE
Texas vs Maylene
1 - 1 - 2
#IRock
Hyper Cutter/Iron Fist/Anger Point
35/76
5[6]/3/3/3/43
Status: -1 Spe, +6 Atk

Force/Rough Skin/Mould Breaker
15/64
5/3/3/3/41
Status: OK!


Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %
If i make a mistake i'll reroll them not because i want to but because im forced to, so ignored the random extra rolls.

5284 + 7044 + 2630 + 8986 + 8864 + 9490 + 8405 + 8100 + 1116 + 6756 + 541 + 2287 + 9278 + 1147 + 6548 + 6006 + 4745 + 3281 + 1508 + 7563 = 109579

1ST ACTION

DRUDDIGON uses Double Team
-8en

CRABOMINABLE uses Ice Beam
Double Team: real 1-3333 | Clone 3334-10000: 5284 (CLONE)
-7en

2ND ACTION

DRUDDIGON uses Iron Head
Crit: 7044 (625)
Damage: (8[BAP]+2[SF]+7.5[Atk]-4.5[Def])*1.5=19.5
-6en

CRABOMINABLE uses Ice Punch
Double Team: real 1-5000 | clone 5001-10000: 2630 (Real)
Crit: 8986 (625)
Damage: (8[BAP]+3[STAB]+2[IF]+9[Atk]-4.5[Def])*1.5+(12)=38.25 KO'd
RS: 9.5625
-5en

TL;DR
-29HP -13EN
-35HP -14EN
=======
Match #5

point to Maylene

SCORE
Texas vs Maylene
1 - 2 - 2
#IRock
Hyper Cutter/Iron Fist/Anger Point
6/63
5[6]/3/3/3/43
Status: -1 Spe, +6 Atk

Sheer Force/Rough Skin/Mould Breaker
KO/50
5/3/3/3/41
Status: OK!

THAT'S A WRAP
Birkal 4CC+3CC+6CC+6CC+8CC+3KOC
Machamp 4MC 1KOC

Texas Cloverleaf 4CC
Druddigon 4MC
Blastoise 4MC 1KOC
Metagross 4MC 1KOC
Granbull 4MC 1KOC
Aerodactyl 4MC

I get 5*6*1.5=45UC​
 

Texas Cloverleaf

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So obviously the circumstances surrounding the end of this match are super unfortunate, both to witness and experience.

In the process of being salty af it got me to thinking about what the gym system is supposed to represent in ASB on a philosophical level, whether it's supposed to be a "pure competition" arrangement vs. an "achievement" challenge. Essentially, is the gym league and the gym leaders supposed to represent a no holds barred everything to win competition against the challengers or is the system one where the end goal is expectation of completion where the gym leaders are facilitators of the challenges the competitors face. Considering situations seen similarly from the actual anime's gym league, this brought me to consider the idea of whether there should be a system in place for challengers to appeal for a badge in a losing scenario and how that would look, which brings me to my proposal.

The idea, fleshed out in conversations with the gym committee (who I'll note have in no way signed off on this as of yet) is essentially as follows:

- Provide a system where a challenger who believes that they genuinely deserved the badge but were denied it* can appeal to be granted the badge
- Have such a system be heavily protected against abuse and usable only in rare and clear cut circumstances
- Remove the time penalty for challengers where the above circumstances apply who would otherwise have to rechallenge
*ex: circumstances impossible to control, absurd hax, impossible matchup

The specifics:

1. When a challenger truly believes they "really ought to have won this one", they may make an appeal to a panel consisting of the standing gym committee and the gym leader who was challenged to be granted the badge
2. The aforementioned group of four meet (in PM or on discord) and have a brief discussion about the circumstances of the match and overall merit of the appeal based on the qualities they deem important, i.e. quality of play, cause of loss, etc
3. The group of four vote on whether or not the challenger should be awarded the badge. In the event of a tie, the gym leader's vote will carry the tie break.

In concept the assumption is that every member involved in the situation would be heavily disinclined to award a badge except in exceptional circumstances. The gym leader's vote carrying tiebreak weight ensures borderline cases do not pass where the committee is split, while a four member committee ensures that a salty gym leader cannot deny a challenger a badge if the entire committee disagrees.


In consideration of the above, I therefore formally make this proposal to the gym committee of smashlloyd20, deadfox081, and Elevator Music for implementation and request that the three of you, along with Birkal, meet to discuss the merit of my personal appeal in the case of this gym match, the reasoning for which should be self-evident within this page.
 

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