[Fighting] Leader Birkal vs Challenger Texas Cloverleaf

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
Nowhere in Particular said:
The hot stench of the metropolis suffocates all newcomers. The streets bustle with activity: businessmen scurry, children yell, and the homeless beg. The hustle-and-bustle city is tireless; it is clockwork. Everyone lives within their own microcosm, content to keep their head down and live another day.

Rather, most are content. There are those who know how to escape. They yearn for something greater, something primal. They gather at a pub down by Main Street and 10th called The Antidote. No, they're not there for the tempting booze or the allure of getting laid. They come to fight. A man with a missing eye and ripping biceps guards the back doorway which presumably leads to the basement. He spits on the ground and address you firmly.

"Oi, where you off to?" he grumbles.

"Nowhere in Particular," you reply candidly.

The man gives a knowing nod and steps out of the way. It worked!

Down and down the concrete stairs go. They lead you into a cavernous underground room. The basement: Nowhere in Particular. Its floor is cold pavement and its brick walls are unforgiving. Metal folding chairs, wobbly card tables, and other materials litter the room. But none of that matters; what catches your eye is the middle of the room. Underneath the flickering fluorescent lights is a battle. A formidable Fighting-type Pokemon slams an unsuspecting foe into the floor with a deafening thud. Its trainer sticks a fist pump of pride into the cool air, as the basement reverberates back to silence.

"Nice fight," calls a blond-haired figure with green pants, sitting backwards in a chair. "But I believe our training is over... We have a visitor."

They both turn towards you. A lithe young woman with short pink hair grunts and stamps her foot into the ground. "LET'S DO THIS."

The blond makes a motion to stop her. "Easy there, Maylene." He approaches you and offers a firm handshake. "Hi there, I'm Birkal!" he says, brimming with enthusiasm. "Welcome to Nowhere in Particular. Or more formally, welcome to Fight Gym. Let me give you a quick rundown on the rules here."


"Number One: The entire gym fight is played as a series of one versus one matches. It is a best of series, meaning that whoever wins the majority of the rounds wins the match. One a Pokemon has fought its round, it remains benched for the rest of the series. The arena is cleared anew after every match; hazards and field effects disappear."

"Number Two: Coin flip determines which battler will choose who sends out the first Pokemon of the match (Right of Way). From there, the loser of each round chooses who sends out first in the following matches."

"Number Three: Both Challenger and Gym Leader may only bring one of each typing, including Mega Evolutions and formes. For example, Avalugg would take up the Challenger's Ice-type slot. Similarly, Noivern would take up the Challenger's Flying-type and Dragon-type slots for the series. Fighting-type is exempt from this rule for the Gym Leader alone. However, the Gym Leader cannot bring two of the same typed Pokemon outside of Fighting-types (e.g. Gallade and Medicham cannot both be brought). Official formes are considered the typing they are upon send-out; should they ever change typing due to forme change, they automatically lose that round. An example would be Rotom leaving its appliance and the challenger has already brought a Dusknoir."

"Number Four: The Gym Leader may bring Lopunny on her roster; it is forced to Mega Evolve upon send-out."

"Number Five: Ties are allowed in individual match-ups. If both Pokemon are KO'd, the score becomes X - X - 1. In the event of a tie series, the Gym Leader will send out a most powerful Pokemon, one that is banned from competing in normal rounds. This most powerful Pokemon does not take up one of the leader's team slots. In this final match, the challenger may send out any Pokemon they possess, whether they have previously fought in this gym or not. Their selection may break Rule Number Three, meaning they can bring any Pokemon to the tiebreaker, no limits. Finally, the challenger receives the Right of Way in the final round against this most powerful Pokemon."

"Number Six: Referee payout is modified in this gym. In order to cycle through match-ups quickly, pay is determined by the number of match-ups refereed. Payout is earned based on the number of matches refereed in singles, plus a bonus of Pokemon sent out divided in half. In other words, reffing one grants 3 UC + (2 x 0.5) Bonus, two grants 8 UC, three grants 13 UC, four grants 19 UC, five grants 26 UC, and completing the entire series with a tiebreaker grants 34 UC. Referees that pass DQ once (even when on Leave of Absence) are susceptible to being replaced."


"Think you can handle all that?" Birkal asks with a smile. "Let me know if you have any questions."

"UGH, SHUT UP," Maylene shouts angrily. A small crowd emerges from the shadows, their interest is piqued. "ENOUGH CHAT. LET'S GET THIS FIGHT STARTED."


Summarized:
1) Best of Series (1 vs. 1).
2) Battler with Right of Way (granted by coin flip or a loss) will determine who sends out first.
3) Can only bring one of any single type to the fight.
Format: 5 vs. 5 Series (B8P5)
DQ Time: 72 Hours
Chills: ∞
Recoveries: ∞
Substitutions: 2
Switch: N/A
Items: On
Abilities: All
MEvos: ∞


LAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAADIES AND GENTLEMEN, boys and girls! Welcome to Nowhere in Particular, where Nowhere is actually the Fighting Gym and our lovely Maylene pummels any challenger that comes down here! Thank God she has a manager such as Birkal, without him this place would be such a mess


I HEARD THAT! FITE ME AFTER THIS IS DONE, AND HURRY THIS UP I'M READY TO KICK SOME A-


*ahem*
See what I mean? but she's right, let's view what our battlers have brought to this battle
Birkal
Savate | Gallade (M)
Literally "old shoe" in French, savate is a form of fighting that is adapted to circumvent the death penalty of fighting with a closed fist. It is defined by its clever techniques and versatile offense. Savate learned his name by outwitting numerous foes in Maylene's first battle as Gym Leader. ▶
[Nature]
Naive (+15% Spe | +10% Accuracy | +19% Accuracy [Mega] | -1 SpD)
[Type]
Psychic | Fighting
[Abilities]
Steadfast
Justified
Inner Focus [Mega]
[Stats]
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 3
SpD: Rank 3 (-)
Spe: 92 (+)
S&W: 3 | 4
Total: 21
[Mega Stats]
HP: 100
Atk: Rank 7
Def: Rank 3
SpA: Rank 3
SpD: Rank 3 (-)
Spe: 127 (+)
S&W: 3 | 4
Total: 24
[Tokens]
EC: 9 | 9
AC: 5 | 5
MC: 0
[Bonus]
[+8 CC]
[Learned Moves]
[133 | 133]
Aerial Ace
Ally Switch
Attract
Body Slam
Brick Break
Bulk Up
Bulldoze
Calm Mind
Captivate
Charge Beam
Charm
Close Combat
Confide
Confuse Ray
Confusion
Cut
Dazzling Gleam
Defense Curl
Destiny Bond
Disable
Disarming Voice
Double-Edge
Double Team
Drain Punch
Draining Kiss
Dream Eater
Dual Chop
Earthquake
Echoed Voice
Encore
Endure
Facade
False Swipe
Feint
Fire Punch
Flash
Fling
Focus Blast
Focus Punch
Frustration
Fury Cutter
Future Sight
Giga Impact
Grass Knot
Growl
Grudge
Headbutt
Heal Pulse
Helping Hand
Hidden Power [Fire]
Hyper Beam
Hyper Voice
Hypnosis
Ice Punch
Icy Wind
Imprison
Knock Off
Leaf Blade
Leer
Light Screen
Low Kick
Low Sweep
Lucky Chant
Magical Leaf
Magic Coat
Magic Room
Mean Look
Memento
Mimic
Misty Terrain
Mud-Slap
Natural Gift
Nightmare
Night Slash
Pain Split
Poison Jab
Power-Up Punch
Protect
Psychic
Psycho Cut
Psych Up
Psyshock
Quick Guard
Rain Dance
Recycle
Reflect
Rest
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard
Secret Power
Shadow Ball
Shadow Sneak
Shock Wave
Signal Beam
Sing
Skill Swap
Slash
Sleep Talk
Snatch
Snore
Stone Edge
Stored Power
Strength
Substitute
Sunny Day
Swagger
Swift
Swords Dance
Synchronoise
Taunt
Telekinesis
Teleport
Thief
Thunderbolt
ThunderPunch
Thunder Wave
Torment
Toxic
Trick
Trick Room
Vacuum Wave
Wide Guard
Will-O-Wisp
Wish
Wonder Room
Work Up
X-Scissor
Zen Headbutt​
Aikido | Lucario (M)
Practice primarily in Japan, Aikido is the combination of martial arts with philosophical beliefs. The form creates shifts in momentum to stop incoming assaults. Those who have perfected this art are said to have a harmonious spirit. Lucario learned its name by taking out Gerard's Mega Gardevoir and severely hampering his Aurumoth in the Best of Best Tournament: Round 1. ▶

[Nature]
Jolly (-SpA | +Spe | +12% Accuracy | +19% Accuracy [Mega])
[Type]
Fighting | Steel
[Abilities]
Steadfast
Inner Focus
Justified (✓)
Adaptability [Mega]
[Stats]
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 3 (-)
SpD: Rank 3
Spe: 104 (+)
S&W: 3 | 4
Total: 20
[Mega Stats]
HP: 100
Atk: Rank 6
Def: Rank 3
SpA: Rank 4 (-)
SpD: Rank 3
Spe: 129 (+)
S&W: 3 | 4
Total: 24
[Tokens]
EC: 6 | 6
AC: 5 | 5
MC: 0
[Bonus]
[+6 CC]
[Learned Moves]
[103 | 103]
Agility
Attract
Aura Sphere
Bite
Blaze Kick
Bonemerang
Bone Rush
Brick Break
Bulk Up
Bulldoze
Bullet Punch
Calm Mind
Captivate
Circle Throw
Close Combat
Confide
Copycat
Counter
Cross Chop
Crunch
Dark Pulse
Detect
Dig
Double Team
Dragon Pulse
Drain Punch
Dual Chop
Earthquake
Endure
Extreme Speed
Facade
Feint
Final Gambit
Flash Cannon
Fling
Focus Blast
Focus Punch
Follow Me
Force Palm
Foresight
Frustration
Fury Cutter
Giga Impact
Headbutt
Heal Pulse
Helping Hand
Hidden Power [Grass]
High Jump Kick
Hone Claws
Hyper Beam
Ice Punch
Iron Defense
Iron Tail
Laser Focus
Low Kick
Low Sweep
Magnet Rise
Me First
Metal Claw
Metal Sound
Mind Reader
Mud-Slap
Nasty Plot
Natural Gift
Payback
Poison Jab
Power-Up Punch
Protect
Psychic
Quick Attack
Quick Guard
Rain Dance
Rest
Retaliate
Return
Reversal
Roar
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Role Play
Round
Screech
Secret Power
Shadow Ball
Shadow Claw
Sky Uppercut
Sleep Talk
Snore
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Swift
Swords Dance
Thunder Punch
Toxic
Vacuum Wave
Water Pulse
Work Up
Zen Headbutt​
Vale Tudo | Hawlucha (M)

[Nature]
Adamant (+Atk | -SpA)
[Type]
Fighting | Flying​

[Abilities]
Limber
Unburden
Mold Breaker (✓)​

[Stats]
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 118
S&W: 2 | 3
Total: 20​

[Tokens]
AC: 5 | 5
MC: 0​

[Learned Moves]
[76 | 79]
Acrobatics
Aerial Ace
Agility
Ally Switch
Attract
Baton Pass
Bounce
Brave Bird
Brick Break
Bulk Up
Confide
Cut
Detect
Dig
Double Team
Drain Punch
Dual Chop
Encore
Endeavor
Entrainment
Facade
False Swipe
Feather Dance
Fire Punch
Fling
Fly
Flying Press
Focus Blast
Focus Punch
Frustration
Giga Impact
Grass Knot
Helping Hand
Hidden Power [Grass]
High Jump Kick
Hone Claws
Iron Head
Karate Chop
Last Resort
Low Kick
Low Sweep
Me First
Mud Sport
Payback
Poison Jab
Power-Up Punch
Protect
Quick Guard
Rain Dance
Rest
Return
Rock Slide
Rock Tomb
Roost
Sky Attack
Sky Drop
Sleep Talk
Snore
Steel Wing
Stone Edge
Strength
Substitute
Sunny Day
Superpower
Swagger
Swords Dance
Tackle
Tailwind
Taunt
Thunder Punch
Torment
Toxic
U-turn
Wing Attack
X-Scissor
Zen Headbutt​
Capoeira | Blaziken (F)

[Nature]
Sassy (+SpD | -Spe | -10% Evasion)
[Type]
Fire | Fighting
[Abilities]
Blaze
Speed Boost (✓)
[Stats]
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 4
SpD: Rank 4 (+)
Spe: 69 (-)
S&W: 3 | 4
Total: 21
[Mega Stats]
HP: 100
Atk: Rank 7
Def: Rank 3
SpA: Rank 5
SpD: Rank 4 (+)
Spe: 86 (-)
S&W: 3 | 4
Total: 25
[Tokens]
EC: 9 | 9
AC: 5 | 5
MC: 1
[Learned Moves]
[80 | 107]
Acrobatics
Aerial Ace
Agility
Attract
Baton Pass
Blast Burn
Blaze Kick
Bounce
Brave Bird
Brick Break
Bulk Up
Bulldoze
Counter
Crush Claw
Curse
Dig
Double-Edge
Double Kick
Double Team
Dual Chop
Dynamic Punch
Earthquake
Ember
Endure
Facade
Feather Dance
Feint
Fire Blast
Fire Punch
Fire Spin
Flame Charge
Flamethrower
Flare Blitz
Focus Blast
Focus Energy
Focus Punch
Giga Impact
Growl
Heat Wave
Helping Hand
Hidden Power [Ice]
High Jump Kick
Hyper Beam
Incinerate
Knock Off
Low Kick
Low Sweep
Mimic
Mirror Move
Night Slash
Overheat
Peck
Poison Jab
Power-Up Punch
Protect
Quick Attack
Rest
Return
Reversal
Roar
Rock Slide
Rock Tomb
Role Play
Sand Attack
Scratch
Shadow Claw
Sky Uppercut
Slash
Sleep Talk
Smelling Salts
Solar Beam
Stone Edge
Substitute
Sunny Day
Superpower
Swords Dance
Thunder Punch
Toxic
Vacuum Wave
Will-O-Wisp​
Krav Maga | Machamp (M)

[Nature]
Brave (+Atk | -1Spe | -10% Evasion)
[Type]
Fighting
[Abilities]
Guts
No Guard
Steadfast (✓)
[Stats]
HP: 100
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 47 (-)
S&W: 3 | 5
Total: 19
[Tokens]
EC: 9 | 9
AC: 5 | 5
MC: 1
[Learned Moves]
[81 | 129]
Attract
Bide
Brick Break
Bulk Up
Bulldoze
Bullet Punch
Close Combat
Copycat
Counter
Cross Chop
Detect
Dig
Double-Edge
Double Team
Dual Chop
Dynamic Punch
Earthquake
Encore
Endure
Facade
Fire Blast
Fire Punch
Fissure
Flamethrower
Fling
Focus Blast
Focus Energy
Focus Punch
Foresight
Frustration
Giga Impact
Heavy Slam
Headbutt
Helping Hand
Hidden Power [Grass]
Ice Punch
Karate Chop
Knock Off
Leer
Light Screen
Low Kick
Low Sweep
Mega Punch
Metronome
Mimic
Payback
Poison Jab
Power-Up Punch
Power Trick
Protect
Quick Guard
Rain Dance
Rest
Retaliate
Return
Revenge
Rock Slide
Rock Tomb
Role Play
Rolling Kick
Scary Face
Seismic Toss
Skull Bash
Sleep Talk
Smack Down
Snore
Stone Edge
Strength
Submission
Substitute
Sunny Day
Superpower
Swagger
Take Down
Thief
Thunder Punch
Toxic
Vacuum Wave
Vital Throw
Wake-Up Slap
Wide Guard​
Pangoro (M)

[Nature]
Quiet (+SpA | -Spe | -10% Evasion)
[Type]
Fighting | Dark
[Abilities]
Iron Fist
Mold Breaker
Scrappy (✓)
[Stats]
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 50 (-)
S&W: 4 | 5
Total: 19
[Tokens]
EC: 6 | 6
AC: 5 | 5
MC: 0
[Bonus]
[+6 CC]
[Learned Moves]
[101 | 101]
Aerial Ace
Arm Thrust
Attract
Block
Body Slam
Brick Break
Bulk Up
Bulldoze
Bullet Punch
Circle Throw
Comet Punch
Confide
Covet
Crunch
Cut
Dark Pulse
Dig
Double Team
Dragon Claw
Drain Punch
Dual Chop
Earthquake
Echoed Voice
Embargo
Endeavor
Entrainment
Facade
False Swipe
Fire Punch
Fling
Focus Blast
Focus Punch
Foul Play
Frustration
Giga Impact
Grass Knot
Gunk Shot
Hammer Arm
Helping Hand
Hidden Power [Fairy]
Hone Claws
Hyper Beam
Hyper Voice
Ice Punch
Infestation
Iron Head
Karate Chop
Knock Off
Leer
Low Kick
Low Sweep
Me First
Natural Gift
Outrage
Parting Shot
Payback
Poison Jab
Power Trip
Power-Up Punch
Protect
Quash
Quick Guard
Rain Dance
Rest
Retaliate
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Round
Secret Power
Shadow Claw
Sky Uppercut
Slash
Sleep Talk
Sludge Bomb
Snarl
Snatch
Snore
Spite
Stone Edge
Storm Throw
Strength
Substitute
Sunny Day
Superpower
Surf
Swagger
Swords Dance
Tackle
Taunt
Thief
Thunder Punch
Torment
Toxic
Uproar
Vital Throw
Work Up
X-Scissor
Zen Headbutt​
Crabominable (M)

[Nature]
Bashful
[Type]
Fighting | Ice
[Abilities]
Hyper Cutter
Iron Fist
Anger Point (✓)
[Stats]
HP: 110
Atk: Rank 5
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 43
S&W: 3 | 5
Total: 20
[Tokens]
EC: 6 | 6
AC: 5 | 5
MC: 0
[Bonus]
[+3 CC]
[Learned Moves]
[54 | 54]
Amnesia
Attract
Avalanche
Blizzard
Brick Break
Brutal Swing
Bubble
Bubble Beam
Bulk Up
Bulldoze
Close Combat
Confide
Crabhammer
Dizzy Punch
Double Team
Dynamic Punch
Earthquake
Endeavor
Facade
Fling
Focus Blast
Frost Breath
Frustration
Giga Impact
Hail
Hidden Power [Electric]
Ice Beam
Ice Hammer
Ice Punch
Iron Defense
Leer
Payback
Power-Up Punch
Protect
Pursuit
Rain Dance
Rest
Return
Reversal
Rock Slide
Rock Smash
Rock Tomb
Round
Scald
Sleep Talk
Stone Edge
Substitute
Sunny Day
Superpower
Swagger
Thief
Toxic
Wide Guard
Work Up​
Silvally (-)

[Nature]
Quiet (+SpA | -Spe | -10% Evasion)
[Type]
Normal
[Abilities]
RKS System
[Stats]
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 82 (-)
S&W: 4 | 5
Total: 18
[Tokens]
EC: 6 | 6
AC: N/A
MC: 0
[Learned Moves]
[53 | ??]
Aerial Ace
Air Slash
Bite
Crunch
Crush Claw
Double-Edge
Double Hit
Dragon Claw
Explosion
Facade
Fire Fang
Flame Charge
Flamethrower
Flash Cannon
Frustration
Hail
Heal Block
Hidden Power [Ground]
Hyper Beam
Ice Beam
Ice Fang
Imprison
Iron Head
Metal Sound
Multi-Attack
Parting Shot
Payback
Poison Fang
Protect
Punishment
Pursuit
Rage
Rain Dance
Razor Wind
Rest
Return
Roar
Rock Slide
Sandstorm
Scary Face
Shadow Ball
Sleep Talk
Substitute
Sunny Day
Tackle
Take Down
Thunderbolt
Thunder Fang
Thunder Wave
Toxic
Tri Attack
Work Up
X-Scissor​


Texas Cloverleaf

Druddigon, Roughrider (M)
Nature: Quiet (plus Special Attack, minus Speed, 10 Evasion reduction)
Type: Dragon
Abilities: Sheer Force / Rough Skin / Mold Breaker (H)

Stats:
Druddigon
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 41 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 18

MC: 4
AC: 5/5

Physical (41):
Aerial Ace
Aqua Tail
Bite
Bulldoze
Chip Away
Crunch
Crush Claw
Cut
Dig
Dragon Claw
Dragon Tail
Earthquake
Facade
Faint Attack
Fire Fang
Fire Punch
Giga Impact
Gunk Shot
Iron Head
Iron Tail
Metal Claw
Night Slash
Outrage
Payback
Poison Tail
Power-up Punch
Pursuit
Retaliate
Revenge
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Scratch
Secret Power
Shadow Claw
Slash
Smack Down
Sucker Punch
Superpower
Thunder Fang
Thunderpunch

Special (16):
Dark Pulse
Draco Meteor
Dragon Pulse
Dragon Rage
Flamethrower
Flash Cannon
Focus Blast
Heat Wave
Hidden Power Flying
Hyper Beam
Incinerate
Shock Wave
Sludge Bomb
Snarl
Snore
Surf

Other (18):
Attract
Double Team
Glare
Hone Claws
Leer
Protect
Rain Dance
Rest
Roar
Scary Face
Sleep Talk
Snatch
Stealth Rock
Substitute
Sunny Day
Swagger
Taunt
Torment
Toxic
Total Moves: 77/84

Raid Only: Bloodlust

TM (2 MC): Frustration, Return, Round, Fling, Charge Beam, Strength, Confide (Total: 14 MC)

Blastoise, Shellshocker (M)
Nature: Quiet (+1 SpA, -15% Speed, Evasion -10%)
Type: Water
Abilities: Torrent / Rain Dish (H)

Stats:
HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 67 (-)
Size Class: 3
Weight Class: 4
BRT: 20


Nature: Quiet (+1 SpA, -15% Speed, Evasion -10%)
Type: Water
Abilities: Torrent / Rain Dish (H) / Mega Launcher

Stats (Mega Blastoise):
HP: 100
Atk: Rank 4
Def: Rank 5
SpA: Rank 6 (+)
SpD: Rank 4
Spe: 67 (-)
Size Class: 3
Weight Class: 5
BRT: 24

EC: 9/9
MC: 0
AC: 5/5

Physical (20):
Aqua Jet
Aqua Tail
Avalanche
Bite
Brick Break
Dig
Dive
Dragon Tail
Earthquake
Fake Out
Flail
Focus Punch
Gyro Ball
Ice Punch
Iron Tail
Rapid Spin
Rock Slide
Skull Bash
Tackle
Zen Headbutt

Special (23):
Aura Sphere
Blizzard
Brine
Bubble
Confusion
Dark Pulse
Dragon Pulse
Flash Cannon
Focus Blast
Hidden Power Fire
Hydro Cannon
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Scald
Signal Beam
Surf
Water Gun
Water Pulse
Water Spout
Whirlpool
Zap Cannon

Other (23):
Aqua Ring
Bide
Block
Counter
Double Team
Endure
Foresight
Haze
Iron Defense
Mirror Coat
Mud Sport
Protect
Rain Dance
Reflect
Refresh
Rest
Roar
Sleep Talk
Substitute
Tail Whip
Toxic
Withdraw
Yawn
Total Moves: 66/111

Raid Only: Bubble Shield

Yet-to-get: Outrage, Snore, Water Pledge, Hail, Frustration, Smack Down, Return, Rock Tomb, Facade, Attract, Round, Fling, Giga Impact, Bulldoze, Swagger, Rock Smash, Strength, Waterfall, Mist, Muddy Water, Past-Gen Tutors: Body Slam, Defense Curl, Double-Edge, Dynamicpunch, Headbutt, Mega Kick, Mega Punch, Mimic, Mud-Slap, Rollout, Seismic Toss, Curse, Take Down, Submission, Rage, Fissure, Bubblebeam, Secret Power, Natural Gift, Captivate, Rock Climb, Follow Me, False Swipe, Power-Up Punch, Confide

Metagross, Rocky
Nature: Hasty (+15% Speed, -1 Defense, +8% Accuracy, 19% if Mega)
Type: Steel / Psychic
Abilities: Clear Body / Light Metal (H) / Tough Claws (Mega)

Stats:
HP: 100
Atk: Rank 5
Def: Rank 4 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 81 (+)
Size Class: 4
Weight Class: 9 (550 kg)
Base Rank Total: 22


Stats:
HP: 100
Atk: Rank 6
Def: Rank 5 (-)
SpA: Rank 4
SpD: Rank 4
Spe: 127 (+)
Size Class: 4
Weight Class: 9 (550 kg) / 11 (Mega) | 7 / 9 (Light Metal)
Base Rank Total: 26

EC: 9/9
MC: 0
AC: 5/5

Physical (25):
Aerial Ace
Block
Body Slam
Brick Break
Bulldoze
Bullet Punch
Dynamic Punch
Earthquake
Explosion
Giga Impact
Gyro Ball
Hammer Arm
Ice Punch
Iron Head
Metal Claw
Meteor Mash
Power-up Punch
Pursuit
Rock Slide
Rock Smash
Rock Tomb
Self-destruct
Take Down
Thunderpunch
Zen Headbutt

Special (11):
Confusion
Flash Cannon
Grass Knot
Hidden Power Fire
Hyper Beam
Icy Wind
Psychic
Psyshock
Shadow Ball
Signal Beam
Sludge Bomb

Other (25):
Agility
Double Team
Endure
Gravity
Hone Claws
Iron Defense
Light Screen
Magnet Rise
Mimic
Miracle Eye
Protect
Psych Up
Rain Dance
Reflect
Refresh
Rest
Rock Polish
Sandstorm
Scary Face
Sleep Talk
Stealth Rock
Substitute
Telekinesis
Trick
Toxic
Total Moves: 61/82

Yet-to-get: Confide, Cut, Facade, Flash, Frustration, Return, Round, Strength, Sunny Day, Swagger, Secret Power, Natural Gift, Defense Curl, Double-Edge, Fury Cutter, Headbutt, Mud-Slap, Rollout, Snore, Swift, Hold Back

Granbull (M)
Nature: Adamant (+Atk, -SpA)
Type: Fairy
Abilities: Intimidate / Quick Feet / Rattled (H)

Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 45
Size Class: 3
Weight Class: 3
Base Rank Total: 45

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Outrage
Ice Fang
Fire Fang
Thunder Fang
Tackle
Scary Face
Tail Whip
Charm
Bite
Lick
Headbutt
Roar
Play Rough

Close Combat
Crunch
Focus Punch
Heal Bell
Reflect

Counter
Fire Punch
Ice Punch
Low Kick
Super Fang
Thunder Punch
Thunder Wave

Toxic
Taunt
Protect
Earthquake
Dig
Brick Break
Torment
Facade
Rest
Thief
Overheat
Bulldoze
Sleep Talk
Substitute
Wild Charge
Dazzling Gleam
Endure
Iron Tail
Giga Impact
Superpower
Stone Edge

Total Moves: 46

Aerodactyl, Ptera (Male)
Nature: Jolly (+20% Speed, -1 Special Attack, +26% Accuracy)
Type: Rock / Flying
Abilities: Rock Head / Pressure / Unnerve (H)

Aerodactyl
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 150 (+)
Size Class: 4
Weight Class: 4
Base Rank Total: 20


Nature: Jolly (+23% Speed, -1 Special Attack, +30% Accuracy)
Type: Rock / Flying
Abilities: Rock Head / Pressure / Unnerve (H) / Tough Claws

Aerodactyl
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 173 (+)
Size Class: 4
Weight Class: 4
Base Rank Total: 23

MC: 0
AC: 5/5

Physical (28):
Aerial Ace
Aqua Tail
Bite
Bulldoze
Crunch
Double-Edge
Dragon Claw
Earthquake
Fire Fang
Fly
Giga Impact
Ice Fang
Iron Head
Iron Tail
Payback
Pursuit
Rock Slide
Rock Throw
Rock Tomb
Sky Attack
Sky Drop
Smack Down
Steel Wing
Stone Edge
Take Down
Thief
Thunder Fang
Wing Attack

Special (5):
Ancientpower
Fire Blast
Hidden Power Grass
Hyper Beam
Razor Wind

Other (25):
Agility
Attract
Bide
Defog
Detect
Double Team
Endure
Mimic
Protect
Reflect
Rest
Roar
Roost
Scary Face
Sleep Talk
Stealth Rock
Substitute
Supersonic
Swagger
Tailwind
Taunt
Torment
Toxic
Wide Guard
Whirlwind

Total Moves: 58/90

Raid Only: Bloodlust

To-get Moves:
Air Cutter (3), Assurance (3), Captivate (3), Confide (2), Curse (3), Dragon Breath (3), Dragon Pulse (2), Dragon Rage (3), Earth Power (2), Facade (2), Flamethrower (2), Foresight (3), Frustration (2), Headbutt (3), Heat Wave (2), Hone Claws (2), Incinerate (2), Natural Gift (3), Ominous Wind (3), Rage (3), Rain Dance (2), Return (2), Rock Polish (2), Rock Smash (2), Round (2), Sandstorm (2), Secret Power (2), Snore (2), Strength (2), Sunny Day (2), Swift (3), Twister (3)


Hm appears I'm missing my coin, anyone have anything to decide who gets Right of Way?


I have a Luvdisc will that help?


Seeing that I'm too lazy to get another Coin sure go ahead

HEADS: Maylene | TAILS: Texas

TAILS

Texas Cloverleaf gets Right of Way for Match #1​
 

Texas Cloverleaf

This user has a custom title
is a Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
Metagross @ Metagrossite

(mega evolve)

Zen Headbutt ~ Zen Headbutt ~ Zen Headbutt

If Counter, Psychic
If Bide, initiate action string Reflect ~ Psychic ~ Zen Headbutt
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus

"IT'S BETTER THAN SPAMMING FISSURE."

[Activate RageCandyBar] Fire Punch | Encore | Counter

If Fire Punch successfully burns on A1, use Low Kick on A2 and Encore on A3.
If flinched when you would Encore, use Encore the following action.​
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
Match #1
SCORE
Texas vs Maylene
0 - 0​

#RCB
Guts/No Guard/Steadfast
100/100
6/3/3/3/47
Status: OK!
#Mega
Clear Body/Light Metal/Tough Claws
100/100
6/5/4/4/127
Status: OK!


Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

METAGROSS Mega Evolves!

1ST ACTION

MACHAMP RCB
7/4/4/4/59

METAGROSS uses Zen Headbutt
Crit: 1054 (625)
Effect: 7193 (2000)
Damage: (8[BAP]+3[STAB]+2[TC]+9[Atk]-6[Def])*1.5=24
-5en

MACHAMP uses Fire Punch
Crit: 2936 (625)
Effect: 5549 (1000)
Damage: (8[BAP]+10[Atk]-7.5[Def])*1.5=15.75
-6en

2ND ACTION

METAGROSS uses Zen Headbutt
Crit: 2487 (625)
Effect: 8521 (2000)
Damage: (8[BAP]+3[STAB]+2[TC]+9[Atk]-6[Def])*1.5=24
-9en

MACHAMP uses Encore
-10en

3RD ACTION

METAGROSS uses Zen Headbutt
Crit: 5411 (625)
Effect: 5378 (2000)
Damage: (8[BAP]+3[STAB]+2[TC]+9[Atk]-6[Def])*1.5=24
-9en

MACHAMP uses Counter
Damage: 36
-17en

TL;DR
-72HP -33EN
-52HP -23EN
=======
suddenly got into a flavourful mood


"ALLLLLLLLLLLLLLLLLLLLLLRIGHT HERE BEGINS MATCH ONE! Our challenger allows Maylene to send out first and she does without hesitance! Out comes Krav Maga, a form of both self-defense and physical training, all based on the use of reflexive responses to threatening situations! Appear sKrav Maga forgotten to eat lunch before ready for battle, because it munching down on the very delicious Rage Candy Bar™ Texas response by sending out Rocky the Metagross, carrying a Metagrossite, looks like this mon gonna go mega! Seeing how this mon is named after Rocky Balboa, will he (or it since no gender) be able to hang with our defensive Krav Maga? Time to find out!"


*Ding ding ding*


The 'mons enter the ring and look as ready as ever! Rocky charges in head first and rams into the gut of Krav Maga. The Machamp grabs hold of the Metagross with two of his arms and pummels him with fiery fists from the other two arms.


"Break it up you two, this is suppose to be a fair fight!"

They separate back to their sides and both go right back at it immediately after the ref raises his hand. Rocky goes for a second Zen Headbutt and Krav Maga takes the hit. He throws the Metagross back to its side of the field and gives his opponent a taunting smirk, basically telling him to try that again. Rocky falls for the encore and rams for a third time! The Machamp grabs Metagross's arm with one arm and retaliate and counters the damage right back at Rocky.


*Ding ding ding*


ANNNND that's the end of Round 1 of match #1! The Pokemon return back to their sides but it look like Rocky wants to get rid of the smirk on Krav Maga's face. While her Machamp is on the verge of fainting, Maylene gets to order first vs her challenger. Will she be able to take the W or will our Challenger find a way to end it and secure Match 1 for his own

Match #1
SCORE
Texas vs Maylene
0 - 0​


Guts/No Guard/Steadfast
28/67
6[7]/3[4]/3[4]/3[4]/47[59]
Status: RAGE (3a)
#Mega
Clear Body/Light Metal/Tough Claws
48/50
6/5/4/4/127
Status: Encore (1a)

Birkal Orders
Texas Cloverleaf Orders
I Ref!
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus

"GO OUT WITH A BANG."

Counter + Counter | Cooldown (Endure) | Dynamic Punch

If under the effects of a protective / evasive move when you would use Dynamic Punch, Rest that action.
If Metagross is behind a substitute when you would use Dynamic Punch, Fire Punch that action.​
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
Match #1
SCORE
Texas vs Maylene
0 - 0​


Guts/No Guard/Steadfast
28/67
6[7]/3[4]/3[4]/3[4]/47[59]
Status: RAGE (3a)
#Mega
Clear Body/Light Metal/Tough Claws
48/50
6/5/4/4/127
Status: Encore (1a)


Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

1ST ACTION

METAGROSS uses Zen Headbutt
Crit: 1545 (625)
Effect: 3547 (2000)
Damage: (8[BAP]+3[STAB]+2[TC]+9[Atk]-6[Def])*1.5=24
-9en

MACHAMP uses WHAT GOES AROUND COMES AROUND
Damage: 54 KO'd
-84en ENKO

TL;DR
-24HP -84EN
-54HP -23EN
=======

*Ding ding ding*



"The Bronzong has spoken! Battlers come back out."

Round two and Rocky is still enchanted by Krav Maga's encore. The Metagross rams into its opponent with full force, causing the Machamp to knell down! Rocky deemed himself victorious and floats back to his side, but a few seconds after not hearing the Bronzongs ring, he turns around and becomes sucker punched by all four of Krav Maga's fists, causing the Metagross to fall down onto the arena knocked out. Krav Maga tries to walk back to his corner but falls over, and faints from exhaustion.


*Ding ding ding*


OOOOOO so close. If only KM endured his tiredness a little bit longer, he could've won Match 1 for the Gym Leader. Appears this will be a draw, time to see who get's Right a Way

Match #1
TIE

SCORE

Texas vs Maylene
0 - 0 - 1​


Guts/No Guard/Steadfast
4/ENKO
6[7]/3[4]/3[4]/3[4]/47[59]
Status: RAGE (3a)
#Mega
Clear Body/Light Metal/Tough Claws
KO/50
6/5/4/4/127
Status: Encore (1a)

HEADS: Maylene | TAILS: Texas

TAILS

Texas Cloverleaf gets Right of Way in Match #2​
 

Texas Cloverleaf

This user has a custom title
is a Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
Granbull @ Rare Candy
Play Rough ~ Play Rough ~ Play Rough
If Play Rough is Disabled, initiate action sequence Super Fang ~ Bulldoze ~ Giga Impact
If you are affected by Torment and would use Play Rough on a consecutive action, Dazzling Gleam that action instead
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
Match #1
SCORE
Texas vs Maylene
0 - 0 - 1​

#Mega
Steadfast/Justified/Inner Focus
100/100
7/3/3/3/127
Status: OK!
#Rare
Intimidate/Quick Feet/Rattled
100/100
6[8]/3/1/2/45
Status: OK!


Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

GRANBULL dates GALLADE

1ST ACTION

GALLADE uses Will-O-Wisp
-7en

GRANBULL uses Play Rough
Hit: 7852 (9000)
Crit: 8847 (625)
Effect: 2904 (1000)
Damage: (9[BAP]+3[STAB]+11[Atk]+2[RC]-4.5[Def]-3[BRN])*1.5=26.25
-6en

GRANBULL is BRN -2HP

2ND ACTION

GALLADE uses Torment
-10en

GRANBULL uses Dazzling Gleam
Crit: 2147 (625)
Damage: (8[BAP]+1.5[SpA]+2[RC]-4.5[SpD])*1.5=10.5
-5en

GRANBULL is BRN -2HP

3RD ACTION

GALLADE uses Pain Split
+16.375
-16.375
-22.375en

GRANBULL uses Play Rough
Hit: 3940 (9000)
Crit: 1342 (625)
Effect: 2336 (1000)
Damage: (9[BAP]+3[STAB]+11[Atk]+2[RC]-4.5[Def]-3[BRN])*1.5=26.25
-6en

GRANBULL is BRN -2HP

TL;DR
-47HP -39EN
-22HP -17EN
=======
Match #1
SCORE
Texas vs Maylene
0 - 0 - 1​

#Mega
Steadfast/Justified/Inner Focus
53/61
7/3/3/3/127
Status: -1 Atk
#Rare
Intimidate/Quick Feet/Rattled
78/83
6[8]/3/1/2/45 [67]
Status: BRN, Torment (4a)

Birkal Orders
Texas Cloverleaf Orders
I Ref!
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus

"BAD DOG. BAD."

Taunt | Knock Off | Wish


If protective / evasive move, and Granbull is not taunted, Chill that action. Push back actions.
If Facade, use Agility (Evasive) that action. Only do this once. Push back actions.​
 
Last edited:

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
Match #2
SCORE
Texas vs Maylene
0 - 0 - 1​

#Mega
Steadfast/Justified/Inner Focus
53/61
7/3/3/3/127
Status: -1 Atk
#Rare
Intimidate/Quick Feet/Rattled
78/83
6[8]/3/1/2/45 [67]
Status: BRN, Torment (4a)


Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

1ST ACTION

GALLADE uses Agility
-6en

GRANBULL uses Facade
missed
-8en

GRANBULL is BRN -2HP

2ND ACTION

GRANBULL uses Protect
-7en

GALLADE uses Chill
+12en

GRANBULL is BRN -2HP

3RD ACTION

GALLADE uses Taunt
-10en

GRANBULL uses Facade
Crit: 8246 (625)
Damage: (14[BAP]+11[Atk]-4.5[Def])=20.5
-8en

GRANBULL is BRN -2HP

TL;DR
-21HP -4EN
-6HP -23EN
=======
Match #2
SCORE
Texas vs Maylene
0 - 0 - 1​

#Mega
Steadfast/Justified/Inner Focus
32/57
7/3/3/3/127
Status: -1 Atk
#Rare
Intimidate/Quick Feet/Rattled
72/60
6[8]/3/1/2/45 [67]
Status: BRN, Torment (1a), Taunt (5a)

Texas Cloverleaf Orders
Birkal Orders
I Ref!
 

Texas Cloverleaf

This user has a custom title
is a Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
Play Rough ~ Facade ~ Play Rough
If Play Rough is Disabled, Dazzling Gleam a3
If Gallade is underground, Earthquake and push back
If evasive move, Dazzling Gleam and push back
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
lol 2 subs

Match #2
SCORE
Texas vs Maylene
0 - 0 - 1​

#Mega
Steadfast/Justified/Inner Focus
32/57
7/3/3/3/127
Status: -1 Atk
#Rare
Intimidate/Quick Feet/Rattled
72/60
6[8]/3/1/2/45 [67]
Status: BRN, Torment (1a), Taunt (5a)


Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

1ST ACTION

GALLADE uses Pain Split
+20
-20
-26en

GRANBULL uses Play Rough
Hit: 3144 (9000)
Crit: 2805 (625)
Effect: 874 (1000) YES
Damage: (9[BAP]+3[STAB]+11[Atk]+2[RC]-4.5[Def]-3[BRN])*1.5=26.25
-6en

GRANBULL is BRN -2HP

2ND ACTION

GALLDAE uses Poison Jab
Crit: 2091 (625)
Effect: 4792 (3000)
Damage: (8[BAP]+10[Atk]-4.5[Def])*1.5+(-4)=16.25
-6en

GRANBULL uses Facade
Crit: 4593 (625)
Damage: (14[BAP]+11[Atk]-4.5[Def])=20.5
-8en

GRANBULL is BRN -2HP

3RD ACTION

GALLADE uses Destiny Bond
-15en

GRANBULL uses Play Rough
Hit: 8751 (9000)
Crit: 6299 (625)
Effect: 4249 (1000)
Damage: (9[BAP]+3[STAB]+11[Atk]+2[RC]-4.5[Def]-3[BRN])*1.5=26.25 KO'd
-6en

GRANBULL Destiny Bond -30HP

GRANBULL is BRN -2HP KO'd

TL;DR
-53HP -47EN
-72HP -20EN
=======
Match #2
TIE

SCORE
Texas vs Maylene
0 - 0 - 2​

#Mega
Steadfast/Justified/Inner Focus
KO/10
7/3/3/3/127
Status: -2 Atk
#Rare
Intimidate/Quick Feet/Rattled
KO/60
6[8]/3/1/2/45 [67]
Status: BRN, Taunt (3a)

HEADS: Maylene | TAILS: Texas

HEADS
Birkal gets Right of Way in Match #3​
 

Texas Cloverleaf

This user has a custom title
is a Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
Just to clarify I'll maintain the gym fights but would greatly appreciate leniency, my time commitments leave little time to look at ASB with a functioning brain
 

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