[OVERVIEW]
* Celesteela is an alternative of Skarmory, being a mixed defensive wall than its brethren.
* Skarmory is a wall and a support Pokemon at the same with high physical defense, having access to Stealth Rock, Spikes, and Whirlwind to support the team, while Celesteela is more of a tank that can cover both physical and special attacks and show its offensive presence with Heavy Slam and Leech Seed. The opponent must take its time wearing down Celesteela while avoiding taking too much damage.
* An amazing Steel/Flying typing provides Celesteela with 10 resistances and two immunities, one of them being the ever important Poison.
* Celesteela has solid overall bulk of 97 / 103 / 101, which compared to Skarmory's 65 / 140 / 70 defenses means that it can tank both types of attacks better than Skarmory can.
* It can show some offensive support with its base 101 Attack and 107 Special Attack stats, which means that it's not completely stopped by Taunt.
* Celesteela can check some of the major threats in the tier, such as Mega Salamence, Arceus, and Primal Groudon without any Fire-type, moves and even Xerneas at times.
* It has access to Heavy Slam, which is usually a 120-Base Power move with no drawbacks thanks to Celesteela's staggering weight.
* It also has access to Leech Seed, Toxic, and Protect, which allows it to slowly wear down the foe while restoring its health.
* Beast Boost allows it to buff its highest stat. This stat is usually Defense, which allows Celesteela to tank hits better.
* Base 61 Speed is really bad on Celesteela, as it usually gets outsped by almost nearly everything.
* As a wall, Celesteela is outclassed by other Pokémon that have an equally great typing and access to recovery moves.
* Unlike Skarmory, Celesteela cannot set up Stealth Rocks or Spikes, doesn't have access to Whirlwind, and can't use Roost, meaning that its only purpose is to wall without sending setup sweepers away while relying only on Leech Seed for recovery.
* Beast Boost's stat boost, while pretty nifty, can sometimes be irrelevant.
[SET]
name: Physically Defensive
move 1: Leech Seed
move 2: Toxic
move 3: Heavy Slam
move 4: Protect
item: Leftovers
ability: Beast Boost
nature: Impish
evs: 252 HP / 252 Def / 4 SpD
[SET COMMENTS]
Moves
========
* Leech Seed allows Celesteela to recover its HP while dealing damage to the foes that it can't touch with Heavy Slam. It's a must-have at all times to give Celesteela reliable recovery and another means of damaging the foe.
* Heavy Slam is Celesteela's main STAB move, often having an insane 120 Base Power thanks to its incredible weight. It can 2HKO Choice Scarf, Choice Specs, and all-out attacking Xerneas sets, OHKO Tapu Lele without taking too much damage in return, 3HKO Mega Kangaskhan and Landorus-T while blocking their offensive presence, and 2HKO defensive Tyranitar.
* Protect is used to scout out moves that can threaten Celesteela, as well as stalling with Toxic and Leech Seed damage and allowing it to restore its health with Leftovers.
* Toxic is used to wear down the foe faster and force switches when combined with Leech Seed and Protect.
Set Details
========
* 252 HP and 252 Defense EVs maximize Celesteela's physical capabilities, allowing it to wall attacks from physical attackers, such as Excadrill, Landorus-T, Mega Kangaskhan, Arceus-Ground, Arceus, and Tyranitar.
* Impish is used to boost its Physical Defense while sacrificing its non-used Special Attack stat.
* Leftovers is used to have a form of passive recovery other than Leech Seed.
Usage Tips
========
* Celesteela is best sent out to safely block attackers who can't hit it for super effective damage such as Deoxys-A, Excadrill, Tapu Lele, Arceus-Ground, and Tyranitar, forcing them out to set up Leech Seed or just KOing them to gain the boost from Beast Boost.
* It can be sent out against other walls like Lugia, Bronzong, Chansey, and Blissey to set up Leech Seed and sometimes Toxic to wear them down.
* Celesteela can wall out pressure physical attackers such as Excadrill, Landorus-T, Mega-Kangaskhan, Arceus-Ground, and Tyranitar.
* It can go up against Mega Salamence if you can land Toxic, since Heavy Slam deals a lot of damage to it and Mega Salamence can't 2HKO it after Dragon Dance.
* Similarly, it can go up against Arceus if it lands Toxic because a +2 Extreme Speed can't 2HKO Celesteela.
* Celesteela shouldn't be used against setup sweepers like Primal Kyogre and Mega Lucario since it doesn't have access to Whirlwind to phaze them out.
* It should also avoid Pokemon that carries either a Fire- or Electric-type move, such as Primal Groudon, Ho-Oh, Dialga, Rayquaza, Primal Kyogre, Zekrom, and Reshiram.
* Scout out any moves with Protect to see if Celesteela can stay in, such as against Primal Groudon that lack Fire-type coverage.
* It can take on weakened Xerneas. It can also take care of Xerneas if it isn't running Thunder, since Celesteela can tank boosted Moonblasts.
Team Options
========
* Primal Groudon can threathen Kyogre and Zekrom with Desolate Land, as they would otherwise KO Celesteela with an Electric-type move.
* Arceus-Water can check Ho-Oh and Primal Groudon, both of which can OHKO Celesteela with their Fire-type moves and ignore being poisoned.
* Arceus-Ghost can be used to keep Mega Lucario at bay, since Mega Lucario's Close Combat can 2HKO Celesteela.
* Giratina-O and Zygarde-C are useful to check Primal Groudon with their typing, while Palkia can check Kyogre with its typing.
* Pokemon such as Chansey, Blissey, and Clefable can tank special attacks from Pokemon such as Dialga, Xerneas, and Mega Gengar while healing any burn or paralysis Celesteela.
* Celesteela also appreciates Pokemon that can set up Stealth Rocks, so Tyranitar and Primal Groudon are good partners for it.
[STRATEGY COMMENTS]
Other Options
=============
* Celesteela can also run a specially defensive set; however, due to the massive power of Pokemon in this tier and a lack of to phazing and recovery moves, Celesteela will get worn down fast and generally won't be able to wall efficiently.
* If you are feeling real lucky, you can use Celesteela as a late-game cleaner thanks to the Special Attack boost Beast Boost gives upon a KO. However, Celesteela is already slow, and base 107 Special Attack isn't really enough to deal major damage in this tier.
* Flamethrower is an option in order to beat other Steel- and Grass-types like Ferrothorn while giving Celesteela another status option other than Toxic.
* Grass Knot can be used to attack Primal Kyogre, which can otherwise OHKO Celesteela with Thunder.
* Earthquake can be used to attack Fire- and Steel-types like Primal Groudon and Dialga.
* Substitute can be used to beat Mega Salamences that carry Refresh.
* Fire Blast can be used as an alternative to Flamethrower if Celesteela requires to KO something that badly.
Checks and Counters
===================
**Mega Sableye**: Thanks to Magic Bounce, Mega Sableye can bounce back both Leech Seed and Toxic, while Celesteela can't do much in return. It can also burn Celesteela, lowering its passive recovery.
**Fire-types**: Ho-Oh is a major threat to Celesteela because it can nullify the damage taken from Toxic and Leech Seed during the battle with Regenerator while OHKOing Celesteela in return. Primal Groudon can also beat Celesteela if it carries Fire Punch, Lava Plume, or Overheat. However, it has trouble with Toxic and can't beat Celesteela otherwise, forcing it to switch.
**Primal Kyogre**: Any Water-type move coming from Primal Kyogre will spell doom for Celesteela, no matter what kind of set it is running. Celesteela's main STAB move, Heavy Slam, doesn't even make a dent on Primal Kyogre, while Primal Kyogre can OHKO it if it's Modest or 2HKO it if it's running Bold. Celesteela can try to damage Primal Kyogre if it runs Grass Knot, but it would rather run Heavy Slam.
**Dialga**: Celesteela's Heavy Slam and Toxic might as well be dead weight against Dialga. Dialga can set up Stealth Rock and OHKO it with either Thunder or Fire Blast without breaking a sweat.
**Mega Lucario**: Mega Lucario can 2HKO Celesteela with Close Combat, while Celesteela can only 4HKO it with Heavy Slam. It can set up Swords Dance twice then go for a full sweep if it sets up on Celesteela.
**Ferrothorn**: If Celesteela isn't running Flamethrower, it can't do much against Ferrothorn. Due to its immunity to Leech Seed and Toxic, Ferrothorn can simply come in and set up its hazards while Celesteela can only flail in return.
**Setup Sweepers**: Setup sweepers like Calm Mind Primal Kyogre and Mega Lucario can use Celesteela as setup fodder, since Celesteela can't KO them with Heavy Slam and can't phaze them out.
* Celesteela is an alternative of Skarmory, being a mixed defensive wall than its brethren.
* Skarmory is a wall and a support Pokemon at the same with high physical defense, having access to Stealth Rock, Spikes, and Whirlwind to support the team, while Celesteela is more of a tank that can cover both physical and special attacks and show its offensive presence with Heavy Slam and Leech Seed. The opponent must take its time wearing down Celesteela while avoiding taking too much damage.
* An amazing Steel/Flying typing provides Celesteela with 10 resistances and two immunities, one of them being the ever important Poison.
* Celesteela has solid overall bulk of 97 / 103 / 101, which compared to Skarmory's 65 / 140 / 70 defenses means that it can tank both types of attacks better than Skarmory can.
* It can show some offensive support with its base 101 Attack and 107 Special Attack stats, which means that it's not completely stopped by Taunt.
* Celesteela can check some of the major threats in the tier, such as Mega Salamence, Arceus, and Primal Groudon without any Fire-type, moves and even Xerneas at times.
* It has access to Heavy Slam, which is usually a 120-Base Power move with no drawbacks thanks to Celesteela's staggering weight.
* It also has access to Leech Seed, Toxic, and Protect, which allows it to slowly wear down the foe while restoring its health.
* Beast Boost allows it to buff its highest stat. This stat is usually Defense, which allows Celesteela to tank hits better.
* Base 61 Speed is really bad on Celesteela, as it usually gets outsped by almost nearly everything.
* As a wall, Celesteela is outclassed by other Pokémon that have an equally great typing and access to recovery moves.
* Unlike Skarmory, Celesteela cannot set up Stealth Rocks or Spikes, doesn't have access to Whirlwind, and can't use Roost, meaning that its only purpose is to wall without sending setup sweepers away while relying only on Leech Seed for recovery.
* Beast Boost's stat boost, while pretty nifty, can sometimes be irrelevant.
[SET]
name: Physically Defensive
move 1: Leech Seed
move 2: Toxic
move 3: Heavy Slam
move 4: Protect
item: Leftovers
ability: Beast Boost
nature: Impish
evs: 252 HP / 252 Def / 4 SpD
[SET COMMENTS]
Moves
========
* Leech Seed allows Celesteela to recover its HP while dealing damage to the foes that it can't touch with Heavy Slam. It's a must-have at all times to give Celesteela reliable recovery and another means of damaging the foe.
* Heavy Slam is Celesteela's main STAB move, often having an insane 120 Base Power thanks to its incredible weight. It can 2HKO Choice Scarf, Choice Specs, and all-out attacking Xerneas sets, OHKO Tapu Lele without taking too much damage in return, 3HKO Mega Kangaskhan and Landorus-T while blocking their offensive presence, and 2HKO defensive Tyranitar.
* Protect is used to scout out moves that can threaten Celesteela, as well as stalling with Toxic and Leech Seed damage and allowing it to restore its health with Leftovers.
* Toxic is used to wear down the foe faster and force switches when combined with Leech Seed and Protect.
Set Details
========
* 252 HP and 252 Defense EVs maximize Celesteela's physical capabilities, allowing it to wall attacks from physical attackers, such as Excadrill, Landorus-T, Mega Kangaskhan, Arceus-Ground, Arceus, and Tyranitar.
* Impish is used to boost its Physical Defense while sacrificing its non-used Special Attack stat.
* Leftovers is used to have a form of passive recovery other than Leech Seed.
Usage Tips
========
* Celesteela is best sent out to safely block attackers who can't hit it for super effective damage such as Deoxys-A, Excadrill, Tapu Lele, Arceus-Ground, and Tyranitar, forcing them out to set up Leech Seed or just KOing them to gain the boost from Beast Boost.
* It can be sent out against other walls like Lugia, Bronzong, Chansey, and Blissey to set up Leech Seed and sometimes Toxic to wear them down.
* Celesteela can wall out pressure physical attackers such as Excadrill, Landorus-T, Mega-Kangaskhan, Arceus-Ground, and Tyranitar.
* It can go up against Mega Salamence if you can land Toxic, since Heavy Slam deals a lot of damage to it and Mega Salamence can't 2HKO it after Dragon Dance.
* Similarly, it can go up against Arceus if it lands Toxic because a +2 Extreme Speed can't 2HKO Celesteela.
* Celesteela shouldn't be used against setup sweepers like Primal Kyogre and Mega Lucario since it doesn't have access to Whirlwind to phaze them out.
* It should also avoid Pokemon that carries either a Fire- or Electric-type move, such as Primal Groudon, Ho-Oh, Dialga, Rayquaza, Primal Kyogre, Zekrom, and Reshiram.
* Scout out any moves with Protect to see if Celesteela can stay in, such as against Primal Groudon that lack Fire-type coverage.
* It can take on weakened Xerneas. It can also take care of Xerneas if it isn't running Thunder, since Celesteela can tank boosted Moonblasts.
Team Options
========
* Primal Groudon can threathen Kyogre and Zekrom with Desolate Land, as they would otherwise KO Celesteela with an Electric-type move.
* Arceus-Water can check Ho-Oh and Primal Groudon, both of which can OHKO Celesteela with their Fire-type moves and ignore being poisoned.
* Arceus-Ghost can be used to keep Mega Lucario at bay, since Mega Lucario's Close Combat can 2HKO Celesteela.
* Giratina-O and Zygarde-C are useful to check Primal Groudon with their typing, while Palkia can check Kyogre with its typing.
* Pokemon such as Chansey, Blissey, and Clefable can tank special attacks from Pokemon such as Dialga, Xerneas, and Mega Gengar while healing any burn or paralysis Celesteela.
* Celesteela also appreciates Pokemon that can set up Stealth Rocks, so Tyranitar and Primal Groudon are good partners for it.
[STRATEGY COMMENTS]
Other Options
=============
* Celesteela can also run a specially defensive set; however, due to the massive power of Pokemon in this tier and a lack of to phazing and recovery moves, Celesteela will get worn down fast and generally won't be able to wall efficiently.
* If you are feeling real lucky, you can use Celesteela as a late-game cleaner thanks to the Special Attack boost Beast Boost gives upon a KO. However, Celesteela is already slow, and base 107 Special Attack isn't really enough to deal major damage in this tier.
* Flamethrower is an option in order to beat other Steel- and Grass-types like Ferrothorn while giving Celesteela another status option other than Toxic.
* Grass Knot can be used to attack Primal Kyogre, which can otherwise OHKO Celesteela with Thunder.
* Earthquake can be used to attack Fire- and Steel-types like Primal Groudon and Dialga.
* Substitute can be used to beat Mega Salamences that carry Refresh.
* Fire Blast can be used as an alternative to Flamethrower if Celesteela requires to KO something that badly.
Checks and Counters
===================
**Mega Sableye**: Thanks to Magic Bounce, Mega Sableye can bounce back both Leech Seed and Toxic, while Celesteela can't do much in return. It can also burn Celesteela, lowering its passive recovery.
**Fire-types**: Ho-Oh is a major threat to Celesteela because it can nullify the damage taken from Toxic and Leech Seed during the battle with Regenerator while OHKOing Celesteela in return. Primal Groudon can also beat Celesteela if it carries Fire Punch, Lava Plume, or Overheat. However, it has trouble with Toxic and can't beat Celesteela otherwise, forcing it to switch.
**Primal Kyogre**: Any Water-type move coming from Primal Kyogre will spell doom for Celesteela, no matter what kind of set it is running. Celesteela's main STAB move, Heavy Slam, doesn't even make a dent on Primal Kyogre, while Primal Kyogre can OHKO it if it's Modest or 2HKO it if it's running Bold. Celesteela can try to damage Primal Kyogre if it runs Grass Knot, but it would rather run Heavy Slam.
**Dialga**: Celesteela's Heavy Slam and Toxic might as well be dead weight against Dialga. Dialga can set up Stealth Rock and OHKO it with either Thunder or Fire Blast without breaking a sweat.
**Mega Lucario**: Mega Lucario can 2HKO Celesteela with Close Combat, while Celesteela can only 4HKO it with Heavy Slam. It can set up Swords Dance twice then go for a full sweep if it sets up on Celesteela.
**Ferrothorn**: If Celesteela isn't running Flamethrower, it can't do much against Ferrothorn. Due to its immunity to Leech Seed and Toxic, Ferrothorn can simply come in and set up its hazards while Celesteela can only flail in return.
**Setup Sweepers**: Setup sweepers like Calm Mind Primal Kyogre and Mega Lucario can use Celesteela as setup fodder, since Celesteela can't KO them with Heavy Slam and can't phaze them out.
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