UU Celebi

Hilomilo

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[OVERVIEW]

Thanks to its diverse movepool and solid stats across the board, Celebi is a potent and versatile threat in the UU metagame. It can utilize its decent offensive typing to function as a competent sweeper and stallbreaker with Nasty Plot, forcing out the tier's several popular Ground- and Water-types in order to set up. Thanks to its diverse movepool, it can also work around conventional Grass-type checks through the use of coverage options like Earth Power and Dazzling Gleam, which lure in Steel-types and Dragon-types respectively. Celebi can also viably run a defensive Stealth Rock set due to its expansive support movepool, its decent bulk with investment, and a typing that provides it with the ability to act as a strong defensive pivot that can switch into attacks such as Scald and Earthquake. Its Natural Cure ability is also a relatively useful tool, allowing it to come in on Pokemon that commonly carry status-inducing moves, such as Alomomola and Hippowdon, without fear of a long-term status ailment. Unfortunately, Celebi's defensive typing provides it with as many crippling weaknesses as useful resistances, burdening it with vulnerabilities to several top threats, including Infernape, Scizor, and Hydreigon. Celebi also suffers from its relatively average Speed tier, which leaves it outsped and heavily threatened by the likes of Gengar, Nihilego, and Infernape.

[SET]
name: Nasty Plot
move 1: Nasty Plot
move 2: Giga Drain
move 3: Earth Power
move 4: Psychic / Dazzling Gleam
item: Groundium Z / Colbur Berry
ability: Natural Cure
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========

Nasty Plot supplies Celebi with a two-stage boost to its Special Attack, turning it into a formidable offensive threat. Giga Drain is a STAB attack that Celebi can use to restore health in addition to OHKOing the likes of Suicune, Hippowdon, Alomomola, and Mega Slowbro after a boost. Earth Power hits Steel-types such as Stakataka, Empoleon, and Klefki super effectively. When Groundium Z is activated, Earth Power turns into Tectonic Rage, which Celebi can use when boosted to OHKO traditional Grass-type checks like Alolan Muk, Scizor, and Mega Aggron. Psychic is a powerful STAB attack with good neutral coverage against Pokemon like Moltres, Mega Altaria, and Togekiss, which are all 2HKOed when Celebi is boosted. It also hits Poison-types like Tentacruel and Amoonguss and Fighting-types like Heracross super effectively. Dazzling Gleam can be used over Psychic to cover Dragon-types that otherwise wall Celebi, such as Latias and Hydreigon and reliably OHKO Mega Altaria when boosted. It's worth noting, however, that Celebi will be unable to power through Flying-types like Togekiss and Moltres without Psychic.

Set Details
========

Full investment in Special Attack maximizes Celebi's offensive presence with a neutral nature. Full investment in Speed with a Timid nature provides Celebi with crucial Speed advantages over Pokemon like Krookodile, Haxorus, and Kyurem. Groundium Z grants access to Tectonic Rage, which Celebi can use to power through Pokemon that could otherwise take a hit and cripple it, like Mega Aggron and Alolan Muk. Colbur Berry is a viable alternative to Groundium Z that Celebi can use if another teammate wishes to use a Z-Move, as it allows Celebi to more reliably match up against Dark-types like Mega Sharpedo, Krookodile, and, if it's running Dazzling Gleam, Hydreigon. It can also circumvent Celebi's weakness to common attacks in Pursuit and Knock Off. Natural Cure is Celebi's only possible ability. However, it can be useful for allowing Celebi to act as the team's status absorber.

Usage Tips
========

Celebi should switch into passive Water- and Ground-types such as Suicune, Swampert, and Hippowdon in order to find opportunities to set up. However, if it is inflicted with status on the switch, it shouldn't stay in long so as not to compromise its longevity. Celebi excels against several stall builds thanks to its typing, coverage, and access to Natural Cure, meaning it should switch in on Pokemon commonly seen on these builds that give it free turns, like Alomomola and Quagsire, in order to begin stallbreaking. If a foe like Klefki or Mantine is expected to use a status-inducing move, Celebi should switch in on it and switch out again afterwards to absorb status and gain momentum for its team. Celebi should only attempt to sweep once its checks are either removed or weakened. Faster Pokemon capable of outrunning and overpowering it, like Gengar and Crobat, should be removed from play entirely, while Pokemon capable of tanking its attacks, like Hydreigon, Latias, and Blissey, should either be removed or weakened so they are in range of a KO from one of its attacks. Tectonic Rage should be used when Celebi is boosted up and facing a foe that can otherwise tank an attack and cripple or KO it in retaliation. Alolan Muk, Scizor, and Mega Aggron are the most notable Pokemon that fit this criteria. If Celebi is running a Colbur Berry, it should be used to ease prediction against Dark-types capable of beating it in one-on-one situations, such as Mega Sharpedo and Choice Scarf Krookodile. If used alongside Dazzling Gleam, Celebi can better take on Hydreigon, though it should be wary of the Choice Scarf set outspeeding it and hitting it hard with U-turn.

Team Options
========

Stealth Rock support from the likes of Krookodile, Cobalion, and Nihilego is mandatory for allowing Celebi to secure a few vital KOs when boosted, such as OHKOs on Alolan Muk with Tectonic Rage and on offensive Mega Altaria with Psychic. Pivots like Mega Pidgeot, Mega Manectric, and Scizor can safely bring Celebi into play, allowing it to remain healthy as it sets up and cleans. Reliable methods of dealing with faster threats are often appreciated by Celebi due to its vulnerability to a lot of faster foes. Choice Scarf users like Infernape, Latias, and Hydreigon can act as solid revenge killers, while strong priority users like Scizor and Mamoswine can do this as well, albeit less reliably. Dark-type checks such as Sylveon, Primarina, and Heracross can offensively threaten several Dark-types that Celebi often struggles to combat, like Mega Sharpedo, Krookodile, and Hydreigon. Water-types such as Swampert and Mega Slowbro can switch into Fire-types like Moltres and Volcanion for Celebi while appreciating its ability to take on most opposing bulky Water-types. Steel-type Pokemon like Scizor, Doublade, and Klefki can soft check Pokemon like Mega Aerodactyl and Crobat for Celebi, while it can take on Ground- and Water-type Pokemon for them in return. Lastly, the likes of Mega Aerodactyl and Krookodile can utilize their access to Pursuit to trap a few Pokemon that are often burdensome for Celebi, such as Chandelure, Latias, Gengar, and opposing Celebi.

[SET]
name: Defensive
move 1: Stealth Rock
move 2: U-turn
move 3: Psychic / Giga Drain
move 4: Recover / Giga Drain
item: Leftovers
ability: Natural Cure
nature: Bold
evs: 252 HP / 144 Def / 20 Spe

[SET COMMENTS]
Moves
========

Stealth Rock is an entry hazard that Celebi can make use of its good bulk and longevity to set reliably, punishing switch-ins with chip damage. U-turn lets Celebi pivot out of predicted switch-ins, adequately chipping Pokemon like Hydreigon and Latias and generating momentum against the likes of Scizor and Mega Aggron. Psychic allows Celebi to damage Poison-types like Amoonguss while wearing down the likes of Cobalion, Rotom-C, and Terrakion. Recover gives Celebi a way of sustaining itself throughout a match, which helps it consistently set Stealth Rock and check what it aims to check. Giga Drain is an option over either Psychic or Recover, allowing Celebi to heal itself while attacking. It can also hit a few important targets that Psychic can't damage well, like Primarina, Mega Slowbro, and Rhyperior. It should be noted, however, that if used in tandem with Psychic, it is a much less reliable form of recovery. Toxic is an option over Stealth Rock if another teammate is using the move. It can be useful for crippling Pokemon that attempt setting up on Celebi, such as Latias and Raikou, while also badly poisoning common switch-ins like Togekiss and Mega Pidgeot. Leech Seed is a useful move to use as Celebi forces switches, as it can passively restore Celebi's health while chipping away at foes. It can be quite hard to find room for, however.

Set Details
========

The given Speed investment allows Celebi to outrun neutral natured Volcanion and everything slower, and the remaining investment is pooled into HP and Defense to give it a considerable amount of mixed bulk, allowing it to check Pokemon like Cobalion, Rotom-C, and Tsareena. Celebi can invest 136 EVs in Speed and run a Timid nature to outpace the likes of Nidoking, Suicune, Heracross, and Kommo-o. However, this often isn't worth the significant bulk it will cut in doing so. Leftovers gives Celebi a way of passively restoring health every turn. Natural Cure is Celebi's only possible ability but aids it in absorbing status for its team while more comfortably checking defensive Water-types like Swampert and Quagsire.

Usage Tips
========

This set acts as a defensive pivot, meaning that Celebi will mostly attempt switching in on a Pokemon it can beat, like Rotom-C or Swampert, in order to set Stealth Rock, spread status, or wear down opposing Pokemon. Celebi can also come in on Choice Scarf variants of Latias due to tanking its unboosted attacks quite comfortably, though Celebi should be wary of trying to combat Calm Mind variants of Latias. U-turn should be used frequently throughout the match to gain momentum for Celebi's team and chip switch-ins. Using it on predicted switch-ins that can Pursuit trap Celebi or use it as setup fodder, like Alolan Muk and Togekiss, is optimal. If Celebi is using both Giga Drain and Recover, it should mainly look to use Giga Drain in an attempt to damage an opposing Pokemon instead of specifically for recovery. If Giga Drain is the only recovery option being used, however, Celebi should use it to restore health whenever the opportunity presents itself, such as against Stealth Rock setters and walls that can't damage Celebi adequately. Staying in when the opposing team carries a Pokemon capable of Pursuit trapping Celebi can often lead to compromising its longevity, meaning that Pursuit users on opposing teams should always be scouted out in order to make full use of this set.

Team Options
========

Sturdy offensive checks to Water- and Poison-types are required due to Celebi's passiveness and low Speed keeping it from reliably combating Pokemon like Suicune and Nidoking. The likes of Tsareena and Mega Manectric can pressure Water-types, while Pokemon such as Krookodile, Starmie, and Mamoswine can handle most Poison-types fairly well. Water-types like Volcanion and Primarina appreciate Celebi's ability to switch into Electric- and Grass-type attacks for them, and they can switch into Fire- and Ice-type attacks for it in return. Ground- and Rock-types like Swampert and Nihilego also appreciate it for its ability to come in on Grass- and Water-type attacks. Offensive Fairy-types such as Primarina and Mega Altaria can pressure the Dark-types that Celebi hates dealing with and power through Calm Mind Latias. Flying-type checks like the aforementioned Nihilego and Rotom-H can circumvent Celebi's weakness to presences such as Crobat, Mega Pidgeot, and Moltres. Entry hazard removal from the likes of Tentacruel and Empoleon can be helpful in preventing Celebi from taking too much chip damage as it pivots. If it can be fitted on the team, Stealth Rock support can allow Celebi to more comfortably run Toxic, making Mega Aggron, defensive Stakataka, and Cobalion considerable options at teammates.

[STRATEGY COMMENTS]
Other Options
=============

An offensive Stealth Rock set is an option due to Celebi's customizable movepool and its ability to match up well against opposing Stealth Rock setters. However, its lacking power without a boosting move will make it relatively easy to switch into compared to the Nasty Plot set, but it is too easily offensively overwhelmed compared to the defensive set. Signal Beam is an option on the Nasty Plot set for hitting targets such as opposing Celebi, Latias, and Hydreigon. However, the main moves listed hit a wider variety of targets, which, depending on the move, even include some of the aforementioned Pokemon. Fairium Z is an option as an item on the Nasty Plot set that Celebi can use to OHKO +1 Latias while still dealing fair damage to Alolan Muk. However, it prevents Celebi from taking care of Steel-types like Mega Aggron and Scizor. A Choice Scarf set with Healing Wish and U-turn can allow Celebi to act as a decent offensive support Pokemon that can surprise foes that would normally outpace it, but this set will lack in power, and Celebi will also be strapped for moveslots. Hidden Power Fire is an interesting option for luring in Scizor and KOing it without need for a Z-Move. However, it usually ends up coming at the cost of more valuable coverage.

Checks and Counters
===================

**Specially Bulky Pokemon**: Specially bulky Pokemon can often tank Celebi's attacks and cripple it in return. Blissey can tank attacks from the Nasty Plot set while wearing it down with Seismic Toss and recovering off any damage sustained with Soft-Boiled. However, it does run into some issues as a long-term check to Celebi, given that Celebi can easily restore about the same amount of HP Blissey will take from it with Seismic Toss with a boosted Giga Drain and can use Natural Cure to alleviate status conditions throughout a match. Although Alolan Muk and Mega Aggron fear a boosted Tectonic Rage, they can tank the rest of Celebi's boosted hits while threatening it with super effective STAB attacks; Pursuit in the case of the former, and Heavy Slam and Roar in the case of the latter.

**Dark-types**: Alolan Muk is capable of tanking any of Celebi's attacks barring its boosted Tectonic Rage while threatening to either Pursuit trap it or OHKO it with STAB Gunk Shot. Mega Houndoom, Choice Scarf Krookodile, and Mega Sharpedo all struggle to switch in at times, but once in can offensively threaten Celebi and trap it with Pursuit in Krookodile's case. Hydreigon is particularly troublesome, as unless Celebi is running Dazzling Gleam, Celebi has no way of powering through it while falling victim to its powerful STAB Dark Pulse.

**Faster Pokemon**: Due to Celebi's average Speed and exploitable typing, faster Pokemon like Mega Aerodactyl, Mega Manectric, and Nihilego can outpace and use powerful attacks to KO or severely weaken it. Common Choice Scarf users such as Hydreigon and Krookodile can also outpace Celebi when they otherwise wouldn't, often KOing it with their super effective STAB attacks.

**Steel-types**: While they fear Earth Power, Steel-types often have a way or two of heavily damaging or crippling Celebi, and all of them can generally take on its defensive set. Scizor is OHKOed by a boosted Tectonic Rage but can otherwise force Celebi out with its 4x effective STAB U-turn. Mega Aggron and Stakataka are unreliable against the Nasty Plot set but can wall the defensive set while eventually overpowering it. Magnet Rise variants of Klefki can wall Celebi altogether while setting up Spikes against either variant. Bronzong is particularly troublesome, as, while not particularly common, it can wall either set while wearing Celebi down with Toxic and Psywave.

**Dragon-types**: Several of the tier's top Dragon-type Pokemon are capable of effectively removing Celebi from play if it isn't running super effective coverage. Kyurem tanks all attacks barring a boosted Dazzling Gleam and can OHKO Celebi with its Choice Specs-boosted STAB Ice Beam. Hydreigon and Latias entirely wall sets lacking Dazzling Gleam, and can pressure Celebi with super effective STAB moves in the former's case or take advantage of it for free turns in the latter's case.

**Flying-types**: Flying-types can struggle to comfortably switch in, though they will also often be able to exploit Celebi in one way or another. Crobat, Mega Pidgeot, and Mega Aerodactyl can outrun and OHKO it, while Mantine and Togekiss can tank a hit or two while wearing Celebi down with STAB attacks or Toxic. Despite being uncommon, Mandibuzz is particularly troublesome, as it can tank any hit barring Dazzling Gleam thanks to its typing while wearing Celebi down with its STAB attacks and Toxic.
 
Last edited:

A Cake Wearing A Hat

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Overview

-Mention some Pokemon that Celebi's defensive typing does allow it to check like Rotom-W and Swampert.

Nasty Plot

~~Moves~~

-Remove mlati mention.

-Be sure to add that HP Fire doesn't OHKO bulky variants of Scizor without a Nasty Plot boost.

~~Set Details~~

-Not really needed but you could probably mention some mons Celebi outspeeds w a timid nature.

Stealth Rock

~~Moves~~

-Mention some upsides/downsides of Giga compared to Leaf Storm, maybe mention some KOs it misses out on if you can find any cool ones

~~Set Details~~

-The speed thing again if you feel it to be necessary.

-You're just restating your previous psychium Z line in moves more or less here so maybe instead of listing Pokemon that it plows through with it you could mention the Shattered Psyche's Base Power.

~~Team Options~~

-Add that Magneton also traps Empoleon and Klefki which also give this variant of Celebi issues.

-Mienshao is a pretty flimsy Dark check so maybe change that to like Cobalion or something

-Remove Mega Latias mention.

Other Options

-Add Nasty Plot Grassium Z Leaf Storm here as an option which gives Celebi greater wallbreaking power at the cost of a lot of its utility, notably allowing it to OHKO Blissey if boosted enough.

Checks and Counters

-Why is Scizor separate from the Steel-types section?

-Add a point for Dragon-types since not all Celebis carry dazzling gleam.

1/3
 

autumn

only i will remain
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C&C Leader
hey, amcheck here, feel free to wait for QC input before implementing anything

Overview
- When you talk about common weaknesses, emphasise Mega Beedrill and Scizor because they're very prominent and the fact that Bug is 4x hasn't been stated or implied.
- Serperior doesn't have better overall coverage than Celebi, since it only really has Leaf Storm and Hidden Power Fire. You could rephrase this to say that Celebi faces competition from Serperior due to its better Speed but Celebi offers more coverage.

Nasty Plot

Moves
- Mention Breloom as another Psychic target.

Set Details
- Say that Natural Cure is especially useful against defensive teams, as Celebi threatens a lot of stall staples and can keep coming in without worrying about status.
- Don't use Alolan Muk as a Colbur Berry example, as the 50/50 situation wouldn't be forced on a Groundium Z set.

Usage Tips
- Emphasise free switches and U-turn/Volt Switch as ways to bring Celebi in instead of just having it briefly mentioned in the last point, as VoltTurn is mentioned in Team Options.
- Swampert should come under resisted attacks or be mentioned as a Pokemon that Celebi forces out.

Stealth Rock

Moves
- Change "When Psychium Z is activated" to "If running Psychium Z" because the former implies it's a common item when it's the third slash.

Set Details
* Maximum investment in Attack and Speed with a Timid nature lets Celebi maintain a decent offensive presence without boosting its Special Attack.
- This should say maximum investment in Special Attack.
- Give examples of Pursuit trappers; Alolan Muk works a lot better on this set.

Usage Tips
- Seismitoad isn't too relevant right now, so replace it with something like Swampert.

Other Options
- Mention the key targets for Shadow Ball and Signal Beam.

Checks and Counters
- Inflicting Celebi with status isn't too important due to Natural Cure, so it should either be dropped or mentioned after entry hazards.
 
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A Cake Wearing A Hat

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Community Leader
It's been a long long time since I looked at this, but I'd personally at the very least slash psychic before gleam rn because psychic, unlike dgleam, always ohkoes breloom, which is one of the primary things celebi checks in this meta.

While we're on that note, mention in overview (and maybe usage tips) that Celebi is a nice check to breloom, and add in team options some things that like breloom gone like Hydre and mshark. This hasn't really been updated since the breloom unban, so it's just simple fixes.

Also remove things mentioning mons that are no longer uu
 

Sage

From the River To the Sea
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Ello, QC here. Very good, few nitpicks and slightly better mentions to make.

Overview

Mention Blissey as something that carries status where you mention Pert / Hippo, this is part of what makes Celebi very effective at stallbreaking.

I would also mention it's capability as a great stallbreaker, thanks to its Grass typing threatening Unaware mons and its ability to brute force past Blissey.

I don't really think 4MSS is something Celebi struggles with on the Nasty Plot set, you're mostly debating Psychic vs Dazzling Gleam, which changes your MU vs Muk / Drei. If you keep this line specifically mention the Defensive set which does struggle between wanting both STABs, recovery, U-turn, and Rocks.

In the Serperior line I wouldn't say it has overall better coverage. Celebi has dual STAB and EP / Gleam while Serp just runs HP Fire and Breakneck Blitz. Just focus on Serperior's ability to snowball much more quickly and better speed tier.

Nasty Plot

Moves
In your Earth Power line change "OHKO traditiontial Grass-types" to "OHKO traditional Grass-type checks"

If you're going to mention using Hidden Power Fire in Moves on Life Orb sets you should mention Life Orb in Other Options, but I'd suggest removing this option as Tectonic Rage is far superior.

Usage Tips

Mention a line about using Colbur Berry effectively when facing Hydreigon and how it's good to scout for U-turn from Scarf before trying to get Celebi to stay in and use Dazzling Gleam.

Team Options

Scizor is a far more relevant pivot to bring up than Mega Beedrill in the pivots line.

Defensive

Moves

I would take Toxic out of slashes and leave it to a Moves mention, Celebi really struggles to find room for everything it wants in Psychic, Giga Drain, Rocks, Recover, and U-turn. Toxic doesn't really swing the bar enough to be worth more than a small moves mention.

Mention in the Leech Seed line that Recover is much more consistent than Leech Seed if Celebi is being used as the main answer to things like Breloom.

Usage Tips

The Recover line is worded weirdly and has some fluff (no need to mention using Recover when your health is low), I would just make it about using Giga Drain when you can vs Rockers and other Walls that can't do much back if you're carrying it over Recover.

Other Options

I would give Fairium-Z a mention, it improves the Latias Matchup significantly (koes a +1 Lati), as well as giving the reduced Knock damage vs Krookodile and letting you hit Hydreigon. Still is an ok option vs MMuk but requires more chip. Note that you lose out on Scizor and Aggronc compared to the Groundium set, and that it's less consistent in improving Celebi's overall matchup spread.

Remove Shadow Ball, this really isn't viable enough to suggest unless Bronzong at least becomes UU by usage.

Checks and Counters

I would mention Blissey does have some issues checking Celebi as long-term solution. +2 Giga Drain lets you recover almost the entire damage of a Seismic Toss, and because of Natural Cure Celebi can keep coming in to pressure Blissey and with team support drain it of recovery PP.


Nice job, implement for 1/3.
 

autumn

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C&C Leader
Overview
* It can utilize its decent offensive typing and good coverage to function as a competent sweeper and stallbreaker with Nasty Plot, forcing out the tier's several popular Ground- and Water-types in order to set up.
- Mention some examples.
- When referring to NP set or in general, you can mention its wide array of move options that can cripple or KO its typical answers.
- Remover the Serperior line because it isn't in the tier anymore. You can mention some competition it faces from other Pokemon, however.

Nasty Plot
Moves

When Groundium Z is activated, Earth Power turns into Tectonic Rage, which Celebi can use when boosted to OHKO traditional Grass-type checks like Alolan Muk, Scizor, and Mega Aggron from full health.
- Specify after a boost, because it needs a boost for some (252 SpA Celebi Tectonic Rage (175 BP) vs. 248 HP / 252+ SpD Filter Aggron-Mega: 198-234 (57.7 - 68.2%) -- guaranteed 2HKO)
- Mention that while Dazzling Gleam does allow you to beat Latias / Hydreigon, it means you're walled by some Flying-types like Crobat and Moltres as a result.

Set Details
it allows Celebi to more reliably match up against Dark-types like Mega Sharpedo, Krookodile, and if it's running Dazzling Gleam, Hydreigon.
- Colbur Berry also helps against Knock off and Pursuit users too.

Usage Tips

- It has a good matchup against defensive teams because a lot of them have multiple Water-types and generally one main special wall in Blissey, so it has a great matchup in breaking them. Talk about this matchup and how to use it.
- Mention bringing it in via pivot support as well as on passive Pokemon because you mention pivots in Team Options.

Team Options
- Remove Gliscor mention.
- Mamowsine is a far more relevant priorty user than Crawdaunt so add that.
- In the line about Water-types, give some examples of offensive Fire-types like Moltres and Infernape.

Defensive
Set

- Change the Speed to 20 EVs with a Bold nature for base 70s as discussed in QC channel.

Moves

* Toxic is an option over Stealth Rock if another teammate is using the move. It can be useful for crippling Pokemon that attempt setting up on Celebi, such as Latias and Raikou, while also inflicting bad poison on common switch-ins like Togekiss and Mega Pidgeot.
- Put that below all the slashes because it's a Moves mention as opposed to a move on the set.
* U-turn lets Celebi pivot out of predicted switch-ins, adequately chipping Pokemon like Scizor, Latias, and Hydreigon
- It chips the other two but does like 0 to Scizor; you can reword to say it pivots out of bad matchups like against Scizor and adequately chips Latias and Hydreigon.
* Recover gives Celebi a way of sustaining itself throughout a match, which helps it consistently set Stealth rock and check what it aims to check.
- Give an example of what its meant to check.

Set Details
- Add a mention of 136 Speed Timid for Nidoking / Heracross / Suicune / Kommo-o.

Team Options
- Remove the Serperior and Gliscor mentions.
- Mention hazard removal to help it pivot more easily.
- When talking about Rock-types, mention how they can check Flying-types or add a whole line about Flying-types.

Checks and Counters
- Remove Choice Scarf Chandelure in Faster Pokemon and replace it with a more relevant example due to it currently running CM sets.
- Flying-types above Fire-types to reflect metagame relevance.

QC 2/3 let's get this out
 
QC 3/3, comments in blue

[OVERVIEW]

Thanks to its diverse movepool and solid stats across the board, Celebi is a potent and versatile threat in the UU metagame. It can utilize its decent offensive typing to function as a competent sweeper and stallbreaker with Nasty Plot, forcing out the tier's several popular Ground- and Water-types in order to set up. Thanks to its diverse movepool, it can also work around conventional Grass-type checks through the use of coverage options like Earth Power and Dazzling Gleam. Celebi can also viably run a defensive Stealth Rock set, due to its expansive support movepool, decent bulk with investment, and a typing that provides it with the ability to act as a strong defensive pivot that can switch into attacks such as Scald and Earthquake. Its Natural Cure ability is also a relatively useful tool, allowing it to come in on Pokemon that commonly carry status attacks, such as Alomomola and Hippowdon, without fear of a long term status ailment. Unfortunately, Celebi's defensive typing provides it with as many crippling weaknesses as useful resistances, burdening it with vulnerabilities to several top threats, including Infernape, Scizor, and Hydreigon. Celebi also suffers from its relatively average Speed tier, which leaves it outsped and heavily threatened by the likes of Mega Aerodactyl, Mega Manectric, and Crobat.

[SET]
name: Nasty Plot
move 1: Nasty Plot
move 2: Giga Drain
move 3: Earth Power
move 4: Psychic / Dazzling Gleam
item: Groundium Z / Colbur Berry
ability: Natural Cure
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========

Nasty Plot supplies Celebi with a two-stage boost to its Special Attack, turning it into a formidable offensive threat. Giga Drain is a decently powerful STAB attack that Celebi can use to restore health in addition to OHKOing the likes of Suicune, Hippowdon, Alomomola, and Mega Slowbro after a boost. Earth Power super effectively hits Steel-types such as Stakataka, Empoleon, and Klefki. When Groundium Z is activated, Earth Power turns into Tectonic Rage, which Celebi can use when boosted to OHKO traditional Grass-type checks like Alolan Muk, Scizor, and Mega Aggron from full health. Psychic is a powerful secondary STAB attack with good neutral coverage against Pokemon like Moltres, Mega Altaria, and Togekiss, which are all 2HKOed when Celebi is boosted. It also hits Poison-types like Tentacruel and Amoonguss and Fighting-types like Heracross super effectively. Dazzling Gleam can be used over Psychic to cover Dragon-types that otherwise wall Celebi, such as Latias and Hydreigon. It also reliably OHKOs Mega Altaria when boosted. It's worth noting, however, that Celebi will be unable to power through Flying-types like Togekiss and Moltres without Psychic.

Set Details
========

Full investment in Special Attack maximizes Celebi's offensive presence with a neutral nature. - why is this last bit here? you know it's neutral nature anyways because of the next sentence, so just remove the part where it says "with a neutral nature". Full investment in Speed with a Timid nature gives it as much Speed as possible, providing it with crucial Speed advantages over Pokemon like Krookodile, Haxorus, and Kyurem. Groundium Z grants access to Tectonic Rage, which Celebi can use to power through Pokemon that could otherwise take a hit and cripple it, like Mega Aggron and a fully healthy Alolan Muk. Colbur Berry is a viable alternative to Groundium Z that Celebi can use if another teammate wishes to use a Z Move, as it allows Celebi to more reliably match up against Dark-types like Mega Sharpedo, Krookodile, and if it's running Dazzling Gleam, Hydreigon. It can also circumvent Celebi's weakness to common attacks in Pursuit and Knock Off. Natural Cure is Celebi's only possible ability. However, it can be useful for allowing Celebi to act as its team's status absorber.

Usage Tips
========

Celebi should switch into passive Water- and Ground-types such as Suicune, Swampert, and Hippowdon in order to find opportunities to set up. However, if it is inflicted with status on the switch, it shouldn't stay in long so as not to compromise its longevity. Celebi excels against several stall builds thanks to its typing, coverage, and Natural Cure, meaning it should switch in on Pokemon commonly seen on these builds that give it free turns, like Alomomola and Quagsire, in order to begin stallbreakingn. If a foe like Klefki or Mantine is expected to use a status inflicting move, Celebi should switch in on it and switch out again afterward to absorb status and gain momentum for its team. Celebi should only attempt sweeping once its checks are either removed or weakened. Faster Pokemon capable of outrunning and overpowering it, like Gengar and Crobat, should be removed from play entirely, while Pokemon capable of tanking its attacks, like Hydreigon, Latias, and Blissey, should either be removed or weakened into range of a KO from one of its attacks. Tectonic Rage should be activated when Celebi is boosted up and facing a foe that can tank an attack and cripple it in retaliation. Alolan Muk, Scizor, and Mega Aggron are the most notable Pokemon that fit this criteria. If Celebi is running Colbur Berry, it should be used to ease prediction against Dark-types capable of beating it in one-on-one situations, such as Choice Scarf Krookodile and Mega Sharpedo. If used alongside Dazzling Gleam, Celebi can better take on Hydreigon, though it should be wary of the Choice Scarf set outspeeding it and hitting it hard with U-turn.

Team Options
========

Stealth Rock support from the likes of Krookodile, Cobalion, and Nihilego is mandatory for allowing Celebi to secure a few vital KOs when boosted, such as OHKOs on Alolan Muk with Tectonic Rage and on offensive Mega Altaria with Psychic. Pivots like Mega Pidgeot, Mega Manectric, and Scizor can safely bring Celebi into play, allowing it to remain healthy as it sets up and cleans. Reliable methods of speed control are often appreciated by Celebi due to its vulnerability to a lot of what outspeeds it. Choice Scarf users like Infernape, Latias, and Hydreigon can act as solid speed control, while strong priority users like Scizor and Mamoswine can do this as well, albeit less reliably. Dark-type checks such as Sylveon, Primarina, and Heracross can offensively threaten several Dark-types that Celebi often struggles to combat, like Mega Sharpedo, Krookodile, and Hydreigon. Water-types such as Swampert and Mega Slowbro can switch into Fire-types like Moltres and Volcanion for Celebi while appreciating its ability to take on most opposing bulky Water-types. Steel-type Pokemon like Scizor, Doublade, and Klefki can soft check Pokemon like Mega Aerodactyl and Crobat for Celebi, while in return it can take on Ground- and Water-type Pokemon for them. Lastly, the likes of Mega Aerodactyl and Krookodile can utilize their access to Pursuit to trap a few Pokemon that are often burdensome for Celebi, such as Chandelure, Latias, Gengar, and opposing Celebi.

[SET]
name: Defensive
move 1: Stealth Rock
move 2: U-turn
move 3: Psychic / Giga Drain
move 4: Recover / Giga Drain
item: Leftovers
ability: Natural Cure
nature: Bold
evs: 252 HP / 144 Def / 20 Spe

[SET COMMENTS]
Moves
========

Stealth Rock is an entry hazard that Celebi can make use of its good bulk and longevity to set reliably, punishing switch-ins with chip damage. U-turn lets Celebi pivot out of predicted switch-ins, adequately chipping Pokemon like Hydreigon and Latias and generating momentum against the likes of Scizor and Mega Aggron. Psychic allows Celebi to damage Poison-types like Amoonguss while wearing down the likes of Cobalion, Rotom-C, and Terrakion. Recover gives Celebi a way of sustaining itself throughout a match, which helps it consistently set Stealth rock and check what it aims to check. Giga Drain is an option over either Psychic or Recover for allowing Celebi to heal itself while attacking. It can also hit a few important targets that Psychic can't damage well, like Primarina, Mega Slowbro, and Rhyperior. It should be noted, however, that if used in tandem with Psychic, it is a much less reliable form of recovery. Toxic is an option over Stealth Rock if another teammate is using the move. It can be useful for crippling Pokemon that attempt setting up on Celebi, such as Latias and Raikou, while also inflicting bad poison on common switch-ins like Togekiss and Mega Pidgeot. Leech Seed is a useful move to use as Celebi forces switches, as it can passively restore Celebi's health while chipping away at opponents. It can be quite hard to find room for, however.

Set Details
========

The given Speed investment allows Celebi to outrun neutral natured Volcanion and everything slower, while the remaining investment is pooled into HP and Defense to give it a considerable amount of mixed bulk, allowing it to check Pokemon like Cobalion, Rotom-C, and Tsareena. Celebi can invest 136 EVs in Speed and run a Timid nature to outpace the likes of Nidoking, Suicune, Heracross, and Kommo-o. However, this often isn't worth the significant bulk it will cut in doing so. Leftovers gives Celebi a way of passively restoring health every turn. Natural Cure is Celebi's only possible ability, but aids it in absorbing status for its team while more comfortably checking defensive Water-types like Swampert and Quagsire.

Usage Tips
========

This set acts as a defensive pivot, meaning that Celebi will mostly attempt switching in on a Pokemon it can beat, like Rotom-C or Swampert, in order to set Stealth Rock, spread status, or wear down opposing Pokemon. Celebi can also come in on Choice Scarf variants of Latias due to tanking its unboosted attacks quite comfortably, though it should be wary of trying to combat Latias if it has boosted its Special Attack or if its Z-move is still intact. U-turn should be used frequently throughout the match to both gain momentum for Celebi's team and chip switch-ins. Using it on predicted switch-ins that can pursuit trap Celebi or use it as setup fodder, like Alolan Muk or Togekiss, is optimal. If Celebi is using both Giga Drain and Recover, it should mainly look to use Giga Drain in an attempt to damage an opposing Pokemon instead of specifically for recovery. If Giga Drain is the only recovery option being used, however, Celebi should use it to restore health whenever the opportunity presents itself, such as against Stealth Rock setters and walls that can't deal adequate damage to it. Staying in when the opposing team carries a Pokemon capable of Pursuit trapping Celebi can often lead to compromising its longevity, meaning that Pursuit users on opposing teams should always be scouted out in order to make full use of this set.

Team Options
========

Sturdy offensive checks to Water- and Poison-types are required due to Celebi's passiveness and decreased Speed keeping it from reliably combating Pokemon like Suicune and Nidoking. The likes of Rotom-H and Mega Manectric can pressure Water-types - can you find better water checks than this? both these mons can't check suicune so maybe put something more reliable here., while Pokemon such as Krookodile, Starmie, and Mamoswine can handle most Poison-types fairly well. Water-types like Volcanion and Primarina appreciate Celebi's ability to switch into Electric- and Grass-type attacks for them while switching into Fire- and Ice-type attacks for it. Ground- and Rock-types like Swampert and Nihilego also appreciate it for its ability to come in on Grass- and Water-type attacks. Offensive Fairy-types such as Primarina and Mega Altaria can pressure the Dark-types that Celebi hates dealing with while also powering through Calm Mind Latias. Flying-type checks like the aforementioned Nihilego and Rotom-H can circumvent Celebi's weakness to presences such as Crobat, Mega Pidgeot, and Moltres. Entry hazard removal from the likes of Tentacruel and Empoleon can be helpful in preventing Celebi from taking too much chip damage as it pivots. If it can be fitted on the team, Stealth Rock support can allow Celebi to more comfortably run Toxic, making Mega Aggron, defensive Stakataka, and Cobalion considerable options at teammates.

[STRATEGY COMMENTS]
Other Options
=============

An offensive Stealth Rock set is an option due to Celebi's customizable movepool and its ability to match up well against opposing Stealth Rock setters. However, its lacking power without a boosting move will make it relatively easy to switch into compared to the Nasty Plot set, while it is too easily offensively overwhelmed compared to the defensive set. Signal Beam is an option on the Nasty Plot set for hitting targets such as opposing Celebi, Latias, and Hydreigon. However, the main moves listed hit a wider variety of targets, which depending on the move even include some of the aforementioned Pokemon. Fairium Z is an option as an item on the Nasty Plot set that Celebi can use to OHKO +1 Latias while still dealing fair damage to Alolan Muk. However, it prevents Celebi from taking care of Steel-types like Mega Aggron and Scizor as reliably - you can't really do anything to steels at all with fairium z, so just remove "as reliably". A Choice Scarf set with Healing Wish and U-turn can allow Celebi to act as a decent offensive support Pokemon that can surprise foes that would normally outpace it. Unfortunately, it will lack in power and Celebi will also be strapped for moveslots.
I think Hidden Power Fire is at least worth mentioning here, because it bops Scizor, but just say why it's inferior to Earth Power as a whole. Also mention Leaf Storm, but again mention why it's inferior to Giga Drain.

Checks and Counters
===================
**Specially Bulky Pokemon**: Specially bulky Pokemon can often tank Celebi's attacks and cripple it in return. Blissey can tank attacks from the Nasty Plot set while wearing it down with Seismic Toss and recovering off any damage sustained with Softboiled. However, it does run into some issues as a long-term check to Celebi, given that Celebi can easily restore about the same damage Blissey will do to it with Seismic Toss with a boosted Giga Drain and can use Natural Cure to alleviate status conditions throughout a match. Although Alolan Muk and Mega Aggron fear a boosted Tectonic Rage, they can tank the rest of Celebi's boosted hits while threatening it with super effective STAB attacks and Pursuit in the case of the former, and Heavy Slam or Roar in the case of the latter.
- Switch Specially Bulky Pokemon with Dark-types, since Dark-types are technically more reliable at dealing with Celebi.
**Dark-types**: As mentioned before, Alolan Muk is capable of tanking any of Celebi's attacks barring its boosted Tectonic Rage while threatening to either Pursuit trap it or OHKO it with STAB Gunk Shot. Mega Houndoom, Choice Scarf Krookodile, and Mega Sharpedo all struggle to switch in at times, but once in can offensively threaten Celebi and trap it with Pursuit in Krookodile's case. Hydreigon is particularly troublesome, as unless Celebi is running Dazzling Gleam, it has no way of powering through it while falling victim to its powerful STAB Dark Pulse.

**Faster Pokemon**: Due to Celebi's average Speed and exploitable typing, faster Pokemon like Mega Aerodactyl, Mega Manectric, and Nihilego can outpace and use powerful attacks to KO or severely weaken it. Common Choice Scarf users such as Hydreigon and Krookodile can also outpace Celebi when they otherwise wouldn't, often KOing it with their super effective STAB attacks.

**Steel-types**: While they fear Earth Power, Steel-types often have a way or two of heavily damaging or crippling Celebi, while all can generally take on its defensive set. Scizor is OHKOed by a boosted Tectonic Rage, but otherwise can force Celebi out with its 4x effective STAB U-turn. Mega Aggron and Stakataka are unreliable against the Nasty Plot set, but can wall the defensive set while eventually overpowering it. Magnet Rise variants of Klefki can wall Celebi altogether while setting up Spikes against either variant. Bronzong is particularly troublesome, as while not particularly common, it can wall either set while wearing it down with Toxic and Psywave.

**Flying-types**: Flying-types can struggle to comfortably switch in, though they will also often be able to exploit Celebi in one way or another. Crobat, Mega Pidgeot, and Mega Aerodactyl can outrun and OHKO it, while Mantine and Togekiss can tank a hit or two while wearing Celebi down with STAB attacks or Toxic. Mandibuzz is particularly troublesome, as while uncommon it can tank any hit barring Dazzling Gleam thanks to its typing while wearing Celebi down with its STAB attacks and Toxic.

This is really just fantastic, but what's new lol.
 

A Cake Wearing A Hat

moist and crusty
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[OVERVIEW]

Thanks to its diverse movepool and solid stats across the board, Celebi is a potent and versatile threat in the UU metagame. It can utilize its decent offensive typing to function as a competent sweeper and stallbreaker with Nasty Plot, forcing out the tier's several popular Ground- and Water-types in order to set up. Thanks to its diverse movepool, it can also work around conventional Grass-type checks through the use of coverage options like Earth Power and Dazzling Gleam. Celebi can also viably run a defensive Stealth Rock set, (RC) due to its expansive support movepool, its decent bulk with investment, and a typing that provides it with the ability to act as a strong defensive pivot that can switch into attacks such as Scald and Earthquake. Its Natural Cure ability is also a relatively useful tool, allowing it to come in on Pokemon that commonly carry status attacks status-inducing moves, such as Alomomola and Hippowdon, without fear of a long term long-term status ailment. Unfortunately, Celebi's defensive typing provides it with as many crippling weaknesses as useful resistances, burdening it with vulnerabilities to several top threats, including Infernape, Scizor, and Hydreigon. Celebi also suffers from its relatively average Speed tier, which leaves it outsped and heavily threatened by the likes of Mega Aerodactyl, Mega Manectric, and Crobat.

[SET]
name: Nasty Plot
move 1: Nasty Plot
move 2: Giga Drain
move 3: Earth Power
move 4: Psychic / Dazzling Gleam
item: Groundium Z / Colbur Berry
ability: Natural Cure
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========

Nasty Plot supplies Celebi with a two-stage boost to its Special Attack, turning it into a formidable offensive threat. Giga Drain is a decently powerful STAB attack that Celebi can use to restore health in addition to OHKOing the likes of Suicune, Hippowdon, Alomomola, and Mega Slowbro after a boost. Earth Power super effectively hits Steel-types such as Stakataka, Empoleon, and Klefki super effectively. When Groundium Z is activated, Earth Power turns into Tectonic Rage, which Celebi can use when boosted to OHKO traditional Grass-type checks like Alolan Muk, Scizor, and Mega Aggron from full health. Psychic is a powerful secondary STAB attack with good neutral coverage against Pokemon like Moltres, Mega Altaria, and Togekiss, which are all 2HKOed when Celebi is boosted. It also hits Poison-types like Tentacruel and Amoonguss and Fighting-types like Heracross super effectively. Dazzling Gleam can be used over Psychic to cover Dragon-types that otherwise wall Celebi, such as Latias and Hydreigon. (RP) It also, (AC) and reliably OHKOs OHKO Mega Altaria when boosted. It's worth noting, however, that Celebi will be unable to power through Flying-types like Togekiss and Moltres without Psychic.

Set Details
========

Full investment in Special Attack maximizes Celebi's offensive presence with a neutral nature. Full investment in Speed with a Timid nature gives it as much Speed as possible, providing it with crucial Speed advantages over Pokemon like Krookodile, Haxorus, and Kyurem. Groundium Z grants access to Tectonic Rage, which Celebi can use to power through Pokemon that could otherwise take a hit and cripple it, like Mega Aggron and a fully healthy Alolan Muk. Colbur Berry is a viable alternative to Groundium Z that Celebi can use if another teammate wishes to use a Z Move Z-Move, as it allows Celebi to more reliably match up against Dark-types like Mega Sharpedo, Krookodile, and, (AC) if it's running Dazzling Gleam, Hydreigon. It can also circumvent Celebi's weakness to common attacks in Pursuit and Knock Off. Natural Cure is Celebi's only possible ability. However, it can be useful for allowing Celebi to act as its the team's status absorber.

Usage Tips
========

Celebi should switch into passive Water- and Ground-types such as Suicune, Swampert, and Hippowdon in order to find opportunities to set up. However, if it is inflicted with status on the switch, it shouldn't stay in long so as not to compromise its longevity. Celebi excels against several stall builds thanks to its typing, coverage, and access to Natural Cure, meaning it should switch in on Pokemon commonly seen on these builds that give it free turns, like Alomomola and Quagsire, in order to begin stallbreakingn stallbreaking. (nice) If a foe like Klefki or Mantine is expected to use a status inflicting status-inducing move, Celebi should switch in on it and switch out again afterward to absorb status and gain momentum for its team. Celebi should only attempt sweeping to sweep once its checks are either removed or weakened. Faster Pokemon capable of outrunning and overpowering it, like Gengar and Crobat, should be removed from play entirely, while Pokemon capable of tan king its attacks, like Hydreigon, Latias, and Blissey, should either be removed or weakened into range of a KO from one of its attacks. Tectonic Rage should be activated used when Celebi is boosted up and facing a foe that can tank an attack and cripple or KO it in retaliation. Alolan Muk, Scizor, and Mega Aggron are the most notable Pokemon that fit this criteria. If Celebi is running Colbur Berry, it should be used to ease prediction against Dark-types capable of beating it in one-on-one situations, such as Mega Sharpedo and Choice Scarf Krookodile and Mega Sharpedo. If used alongside Dazzling Gleam, Celebi can better take on Hydreigon, though it should be wary of the Choice Scarf set outspeeding it and hitting it hard with U-turn.

Team Options
========

Stealth Rock support from the likes of Krookodile, Cobalion, and Nihilego is mandatory for allowing Celebi to secure a few vital KOs when boosted, such as OHKOs on Alolan Muk with Tectonic Rage and on offensive Mega Altaria with Psychic. Pivots like Mega Pidgeot, Mega Manectric, and Scizor can safely bring Celebi into play, allowing it to remain healthy as it sets up and cleans. Reliable methods of speed control dealing with faster threats are often appreciated by Celebi due to its vulnerability to a lot of what outspeeds it. Choice Scarf users like Infernape, Latias, and Hydreigon can act as solid speed control revenge killers, while strong priority users like Scizor and Mamoswine can do this as well, albeit less reliably. Dark-type checks such as Sylveon, Primarina, and Heracross can offensively threaten several Dark-types that Celebi often struggles to combat, like Mega Sharpedo, Krookodile, and Hydreigon. Water-types such as Swampert and Mega Slowbro can switch into Fire-types like Moltres and Volcanion for Celebi while appreciating its ability to take on most opposing bulky Water-types. Steel-type Pokemon like Scizor, Doublade, and Klefki can soft check Pokemon like Mega Aerodactyl and Crobat for Celebi, while in return it can take on Ground- and Water-type Pokemon for them in return. Lastly, the likes of Mega Aerodactyl and Krookodile can utilize their access to Pursuit to trap a few Pokemon that are often burdensome for Celebi, such as Chandelure, Latias, Gengar, and opposing Celebi.

[SET]
name: Defensive
move 1: Stealth Rock
move 2: U-turn
move 3: Psychic / Giga Drain
move 4: Recover / Giga Drain
item: Leftovers
ability: Natural Cure
nature: Bold
evs: 252 HP / 144 Def / 20 Spe

[SET COMMENTS]
Moves
========

Stealth Rock is an entry hazard that Celebi can make use of its good bulk and longevity to set reliably, punishing switch-ins with chip damage. U-turn lets Celebi pivot out of predicted switch-ins, adequately chipping Pokemon like Hydreigon and Latias and generating momentum against the likes of Scizor and Mega Aggron. Psychic allows Celebi to damage Poison-types like Amoonguss while wearing down the likes of Cobalion, Rotom-C, and Terrakion. Recover gives Celebi a way of sustaining itself throughout a match, which helps it consistently set Stealth rock and check what it aims to check. Giga Drain is an option over either Psychic or Recover for allowing Celebi to heal itself while attacking. It can also hit a few important targets that Psychic can't damage well, like Primarina, Mega Slowbro, and Rhyperior. It should be noted, however, that if used in tandem with Psychic, it is a much less reliable form of recovery. Toxic is an option over Stealth Rock if another teammate is using the move. It can be useful for crippling Pokemon that attempt setting up on Celebi, such as Latias and Raikou, while also inflicting bad poison on badly poisoning common switch-ins like Togekiss and Mega Pidgeot. Leech Seed is a useful move to use as Celebi forces switches, as it can passively restore Celebi's health while chipping away at opponents foes. It can be quite hard to find room for, however.

Set Details
========

The given Speed investment allows Celebi to outrun neutral natured Volcanion and everything slower, while the remaining investment is pooled into HP and Defense to give it a considerable amount of mixed bulk, allowing it to check Pokemon like Cobalion, Rotom-C, and Tsareena. Celebi can invest 136 EVs in Speed and run a Timid nature to outpace the likes of Nidoking, Suicune, Heracross, and Kommo-o. However, this often isn't worth the significant bulk it will cut in doing so. Leftovers gives Celebi a way of passively restoring health every turn. Natural Cure is Celebi's only possible ability, (RC) but aids it in absorbing status for its team while more comfortably checking defensive Water-types like Swampert and Quagsire.

Usage Tips
========

This set acts as a defensive pivot, meaning that Celebi will mostly attempt switching in on a Pokemon it can beat, like Rotom-C or Swampert, in order to set Stealth Rock, spread status, or wear down opposing Pokemon. Celebi can also come in on Choice Scarf variants of Latias due to tanking its unboosted attacks quite comfortably, though it Celebi should be wary of trying to combat Calm Mind variants of Latias if it has boosted its Special Attack or if its Z-move is still intact. U-turn should be used frequently throughout the match to both gain momentum for Celebi's team and chip switch-ins. Using it on predicted switch-ins that can pursuit trap Celebi or use it as setup fodder, like Alolan Muk or and Togekiss, is optimal. If Celebi is using both Giga Drain and Recover, it should mainly look to use Giga Drain in an attempt to damage an opposing Pokemon instead of specifically for recovery. If Giga Drain is the only recovery option being used, however, Celebi should use it to restore health whenever the opportunity presents itself, such as against Stealth Rock setters and walls that can't deal adequate damage to it Celebi adequately. Staying in when the opposing team carries a Pokemon capable of Pursuit trapping Celebi can often lead to compromising its longevity, meaning that Pursuit users on opposing teams should always be scouted out in order to make full use of this set.

Team Options
========

Sturdy offensive checks to Water- and Poison-types are required due to Celebi's passiveness and decreased low Speed keeping it from reliably combating Pokemon like Suicune and Nidoking. The likes of Tsareena and Mega Manectric can pressure Water-types, while Pokemon such as Krookodile, Starmie, and Mamoswine can handle most Poison-types fairly well. Water-types like Volcanion and Primarina appreciate Celebi's ability to switch into Electric- and Grass-type attacks for them while switching into Fire- and Ice-type attacks for it. Ground- and Rock-types like Swampert and Nihilego also appreciate it for its ability to come in on Grass- and Water-type attacks. Offensive Fairy-types such as Primarina and Mega Altaria can pressure the Dark-types that Celebi hates dealing with while also powering through Calm Mind Latias. Flying-type checks like the aforementioned Nihilego and Rotom-H can circumvent Celebi's weakness to presences such as Crobat, Mega Pidgeot, and Moltres. Entry hazard removal from the likes of Tentacruel and Empoleon can be helpful in preventing Celebi from taking too much chip damage as it pivots. If it can be fitted on the team, Stealth Rock support can allow Celebi to more comfortably run Toxic, making Mega Aggron, defensive Stakataka, and Cobalion considerable options at teammates.

[STRATEGY COMMENTS]
Other Options
=============

An offensive Stealth Rock set is an option due to Celebi's customizable movepool and its ability to match up well against opposing Stealth Rock setters. However, its lacking power without a boosting move will make it relatively easy to switch into compared to the Nasty Plot set, while it is too easily offensively overwhelmed compared to the defensive set. Signal Beam is an option on the Nasty Plot set for hitting targets such as opposing Celebi, Latias, and Hydreigon. However, the main moves listed hit a wider variety of targets, which depending on the move even include some of the aforementioned Pokemon. Fairium Z is an option as an item on the Nasty Plot set that Celebi can use to OHKO +1 Latias while still dealing fair damage to Alolan Muk. However, it prevents Celebi from taking care of Steel-types like Mega Aggron and Scizor. A Choice Scarf set with Healing Wish and U-turn can allow Celebi to act as a decent offensive support Pokemon that can surprise foes that would normally outpace it. Unfortunately, it it, but this set will lack in power and Celebi will also be strapped for moveslots. Hidden Power Fire is an interesting option for luring in Scizor and KOing it without need for a Z-Move. However, it usually ends up coming at the cost of more valuable coverage.

Checks and Counters
===================
**Specially Bulky Pokemon**: Specially bulky Pokemon can often tank Celebi's attacks and cripple it in return. Blissey can tank attacks from the Nasty Plot set while wearing it down with Seismic Toss and recovering off any damage sustained with Softboiled Soft-Boiled. However, it does run into some issues as a long-term check to Celebi, given that Celebi can easily restore about the same damage Blissey will do to it with Seismic Toss with a boosted Giga Drain and can use Natural Cure to alleviate status conditions throughout a match. Although Alolan Muk and Mega Aggron fear a boosted Tectonic Rage, they can tank the rest of Celebi's boosted hits while threatening it with super effective STAB attacks and Pursuit in the case of the former, and Heavy Slam or and Roar in the case of the latter.

**Dark-types**: As mentioned before, Alolan Muk is capable of tanking any of Celebi's attacks barring its boosted Tectonic Rage while threatening to either Pursuit trap it or OHKO it with STAB Gunk Shot. Mega Houndoom, Choice Scarf Krookodile, and Mega Sharpedo all struggle to switch in at times, but once in can offensively threaten Celebi and trap it with Pursuit in Krookodile's case. Hydreigon is particularly troublesome, as unless Celebi is running Dazzling Gleam, it Celebi has no way of powering through it while falling victim to its powerful STAB Dark Pulse.

**Faster Pokemon**: Due to Celebi's average Speed and exploitable typing, faster Pokemon like Mega Aerodactyl, Mega Manectric, and Nihilego can outpace and use powerful attacks to KO or severely weaken it. Common Choice Scarf users such as Hydreigon and Krookodile can also outpace Celebi when they otherwise wouldn't, often KOing it with their super effective STAB attacks.

**Steel-types**: While they fear Earth Power, Steel-types often have a way or two of heavily damaging or crippling Celebi, while all of them can generally take on its defensive set. Scizor is OHKOed by a boosted Tectonic Rage, (RC) but can otherwise can force Celebi out with its 4x effective STAB U-turn. Mega Aggron and Stakataka are unreliable against the Nasty Plot set, (RC) but can wall the defensive set while eventually overpowering it. Magnet Rise variants of Klefki can wall Celebi altogether while setting up Spikes against either variant. Bronzong is particularly troublesome, as, (AC) while not particularly common, it can wall either set while wearing it Celebi down with Toxic and Psywave.

**Dragon-types**: Several of the tier's top Dragon-type Pokemon are capable of effectively removing Celebi from play if it isn't running super effective coverage. Kyurem tanks all attacks barring a boosted Dazzling Gleam and can OHKO Celebi with its Choice Specs boosted Specs-boosted STAB Ice Beam. Hydreigon and Latias entirely wall sets lacking Dazzling Gleam, and in the former's case can pressure Celebi with super effective STAB moves in the former's case or abuse take advantage of it for free turns in the latter's case.

**Flying-types**: Flying-types can struggle to comfortably switch in, though they will also often be able to exploit Celebi in one way or another. Crobat, Mega Pidgeot, and Mega Aerodactyl can outrun and OHKO it, while Mantine and Togekiss can tank a hit or two while wearing Celebi down with STAB attacks or Toxic. Despite being uncommon, Mandibuzz is particularly troublesome, as while uncommon it can tank any hit barring Dazzling Gleam thanks to its typing while wearing Celebi down with its STAB attacks and Toxic.
1/2
 
This is a bit nitpicky, but I wanna comment on the last sentence of the Overview:

“Celebi also suffers from its relatively average Speed tier, which leaves it outsped and heavily threatened by the likes of Mega Aerodactyl, Mega Manectric, and Crobat.”

Although this sentence is obviously true, these three mons are easily the fastest mons in the tier (with M-Scep and M-Bee), and they outspeed and threaten most (if not all) mons in the tier anyways (without scarfs). It would be noteworthy to mention Aero, Mane, and Crobat if they still outsped Celebi even with a scarf but that isn’t the case.

I suggest replacing those names with mons that are closer to Celebi’s speed but still outspeed and threaten it, such as Nihilego and Infernape. These mons are more worth mentioning, imo, as they aren’t close to the fastest mons in the tier but still pose a threat to specifically Celebi because they are fast enough to outspeed it.

The original three mons mentioned (Aero, Mane, Crobat) already fall into the obvious Faster Pokemon section in Threats; the reason I would suggest removing them from the intro paragraph is simply because the entire tier is outsped by those mons anyways (bar scarf) and since this dex entry is about Celebi, the threats mentioned in the Intro should be more specific to Celebi.

I know this was a long read but I wanted to make sure my reasoning is expressed clearly and I hope it has been. Thanks!
 

autumn

only i will remain
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GP 2/2
[OVERVIEW]

Thanks to its diverse movepool and solid stats across the board, Celebi is a potent and versatile threat in the UU metagame. It can utilize its decent offensive typing to function as a competent sweeper and stallbreaker with Nasty Plot, forcing out the tier's several popular Ground- and Water-types in order to set up. Thanks to its diverse movepool, it can also work around conventional Grass-type checks through the use of coverage options like Earth Power and Dazzling Gleam. (qc ish comment: ik you weren't sold on too many examples but saying what checks it can beat here is kinda useful) Celebi can also viably run a defensive Stealth Rock set due to its expansive support movepool, its decent bulk with investment, and a typing that provides it with the ability to act as a strong defensive pivot that can switch into attacks such as Scald and Earthquake. Its Natural Cure ability is also a relatively useful tool, allowing it to come in on Pokemon that commonly carry status-inducing moves, such as Alomomola and Hippowdon, without fear of a long-term status ailment. Unfortunately, Celebi's defensive typing provides it with as many crippling weaknesses as useful resistances, burdening it with vulnerabilities to several top threats, including Infernape, Scizor, and Hydreigon. Celebi also suffers from its relatively average Speed tier, which leaves it outsped and heavily threatened by the likes of Gengar, Nihilego, and Infernape.

[SET]
name: Nasty Plot
move 1: Nasty Plot
move 2: Giga Drain
move 3: Earth Power
move 4: Psychic / Dazzling Gleam
item: Groundium Z / Colbur Berry
ability: Natural Cure
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========

Nasty Plot supplies Celebi with a two-stage boost to its Special Attack, turning it into a formidable offensive threat. Giga Drain is a STAB attack that Celebi can use to restore health in addition to OHKOing the likes of Suicune, Hippowdon, Alomomola, and Mega Slowbro after a boost. Earth Power hits Steel-types such as Stakataka, Empoleon, and Klefki super effectively. When Groundium Z is activated, Earth Power turns into Tectonic Rage, which Celebi can use when boosted to OHKO traditional Grass-type checks like Alolan Muk, Scizor, and Mega Aggron from full health. (ohko from full health) Psychic is a powerful STAB attack with good neutral coverage against Pokemon like Moltres, Mega Altaria, and Togekiss, which are all 2HKOed when Celebi is boosted. It also hits Poison-types like Tentacruel and Amoonguss and Fighting-types like Heracross super effectively. Dazzling Gleam can be used over Psychic to cover Dragon-types that otherwise wall Celebi, such as Latias and Hydreigon, (AC) and reliably OHKO Mega Altaria when boosted. It's worth noting, however, that Celebi will be unable to power through Flying-types like Togekiss and Moltres without Psychic.
(line break)
Set Details
========

Full investment in Special Attack maximizes Celebi's offensive presence with a neutral nature. Full investment in Speed with a Timid nature gives it as much Speed as possible, providing it provides Celebi with crucial Speed advantages over Pokemon like Krookodile, Haxorus, and Kyurem. Groundium Z grants access to Tectonic Rage, which Celebi can use to power through Pokemon that could otherwise take a hit and cripple it, (RC) like Mega Aggron and Alolan Muk. Colbur Berry is a viable alternative to Groundium Z that Celebi can use if another teammate wishes to use a Z-Move, as it allows Celebi to more reliably match up against Dark-types like Mega Sharpedo, Krookodile, and, if it's running Dazzling Gleam, Hydreigon. It can also circumvent Celebi's weakness to common attacks in Pursuit and Knock Off. Natural Cure is Celebi's only possible ability. However, it can be useful for allowing Celebi to act as the team's status absorber.

Usage Tips
========

Celebi should switch into passive Water- and Ground-types such as Suicune, Swampert, and Hippowdon in order to find opportunities to set up. However, if it is inflicted with status on the switch, it shouldn't stay in long so as not to compromise its longevity. Celebi excels against several stall builds thanks to its typing, coverage, and access to Natural Cure, meaning it should switch in on Pokemon commonly seen on these builds that give it free turns, like Alomomola and Quagsire, in order to begin stallbreaking. If a foe like Klefki or Mantine is expected to use a status-inducing move, Celebi should switch in on it and switch out again afterwards to absorb status and gain momentum for its team. Celebi should only attempt to sweep once its checks are either removed or weakened. Faster Pokemon capable of outrunning and overpowering it, like Gengar and Crobat, should be removed from play entirely, while Pokemon capable of tan king (spacing) its attacks, like Hydreigon, Latias, and Blissey, should either be removed or weakened so they are in into range of a KO from one of its attacks. Tectonic Rage should be used when Celebi is boosted up and facing a foe that can otherwise tank an attack and cripple or KO it in retaliation. Alolan Muk, Scizor, and Mega Aggron are the most notable Pokemon that fit this criteria. If Celebi is running a Colbur Berry, it should be used to ease prediction against Dark-types capable of beating it in one-on-one situations, such as Mega Sharpedo and Choice Scarf Krookodile. If used alongside Dazzling Gleam, Celebi can better take on Hydreigon, though it should be wary of the Choice Scarf set outspeeding it and hitting it hard with U-turn.

Team Options
========

Stealth Rock support from the likes of Krookodile, Cobalion, and Nihilego is mandatory for allowing Celebi to secure a few vital KOs when boosted, such as OHKOs on Alolan Muk with Tectonic Rage and on offensive Mega Altaria with Psychic. Pivots like Mega Pidgeot, Mega Manectric, and Scizor can safely bring Celebi into play, allowing it to remain healthy as it sets up and cleans. Reliable methods of dealing with faster threats are often appreciated by Celebi due to its vulnerability to a lot of what outspeeds it faster foes. Choice Scarf users like Infernape, Latias, and Hydreigon can act as solid revenge killers, while strong priority users like Scizor and Mamoswine can do this as well, albeit less reliably. Dark-type checks such as Sylveon, Primarina, and Heracross can offensively threaten several Dark-types that Celebi often struggles to combat, like Mega Sharpedo, Krookodile, and Hydreigon. Water-types such as Swampert and Mega Slowbro can switch into Fire-types like Moltres and Volcanion for Celebi while appreciating its ability to take on most opposing bulky Water-types. Steel-type Pokemon like Scizor, Doublade, and Klefki can soft check Pokemon like Mega Aerodactyl and Crobat for Celebi, while it can take on Ground- and Water-type Pokemon for them in return. Lastly, the likes of Mega Aerodactyl and Krookodile can utilize their access to Pursuit to trap a few Pokemon that are often burdensome for Celebi, such as Chandelure, Latias, Gengar, and opposing Celebi.

[SET]
name: Defensive
move 1: Stealth Rock
move 2: U-turn
move 3: Psychic / Giga Drain
move 4: Recover / Giga Drain
item: Leftovers
ability: Natural Cure
nature: Bold
evs: 252 HP / 144 Def / 20 Spe

[SET COMMENTS]
Moves
========

Stealth Rock is an entry hazard that Celebi can make use of its good bulk and longevity to set reliably, punishing switch-ins with chip damage. U-turn lets Celebi pivot out of predicted switch-ins, adequately chipping Pokemon like Hydreigon and Latias and generating momentum against the likes of Scizor and Mega Aggron. Psychic allows Celebi to damage Poison-types like Amoonguss while wearing down the likes of Cobalion, Rotom-C, and Terrakion. (terrak is hit super effective and it feels like you're listing neutral targets here) Recover gives Celebi a way of sustaining itself throughout a match, which helps it consistently set Stealth Rock and check what it aims to check. Giga Drain is an option over either Psychic or Recover, (AC) for allowing Celebi to heal itself while attacking. It can also hit a few important targets that Psychic can't damage well, like Primarina, Mega Slowbro, and Rhyperior. It should be noted, however, that if used in tandem with Psychic, it is a much less reliable form of recovery. Toxic is an option over Stealth Rock if another teammate is using the move. It can be useful for crippling Pokemon that attempt setting up on Celebi, such as Latias and Raikou, while also badly poisoning common switch-ins like Togekiss and Mega Pidgeot. Leech Seed is a useful move to use as Celebi forces switches, as it can passively restore Celebi's health while chipping away at foes. It can be quite hard to find room for, however.

Set Details
========

The given Speed investment allows Celebi to outrun neutral natured Volcanion and everything slower, while and the remaining investment is pooled into HP and Defense to give it a considerable amount of mixed bulk, allowing it to check Pokemon like Cobalion, Rotom-C, and Tsareena. Celebi can invest 136 EVs in Speed and run a Timid nature to outpace the likes of Nidoking, Suicune, Heracross, and Kommo-o. However, this often isn't worth the significant bulk it will cut in doing so. Leftovers gives Celebi a way of passively restoring health every turn. Natural Cure is Celebi's only possible ability but aids it in absorbing status for its team while more comfortably checking defensive Water-types like Swampert and Quagsire.

Usage Tips
========

This set acts as a defensive pivot, meaning that Celebi will mostly attempt switching in on a Pokemon it can beat, like Rotom-C or Swampert, in order to set Stealth Rock, spread status, or wear down opposing Pokemon. Celebi can also come in on Choice Scarf variants of Latias due to tanking its unboosted attacks quite comfortably, though Celebi should be wary of trying to combat Calm Mind variants of Latias. U-turn should be used frequently throughout the match to both gain momentum for Celebi's team and chip switch-ins. Using it on predicted switch-ins that can Pursuit trap Celebi or use it as setup fodder, like Alolan Muk and Togekiss, is optimal. If Celebi is using both Giga Drain and Recover, it should mainly look to use Giga Drain in an attempt to damage an opposing Pokemon instead of specifically for recovery. If Giga Drain is the only recovery option being used, however, Celebi should use it to restore health whenever the opportunity presents itself, such as against Stealth Rock setters and walls that can't damage Celebi adequately. Staying in when the opposing team carries a Pokemon capable of Pursuit trapping Celebi can often lead to compromising its longevity, meaning that Pursuit users on opposing teams should always be scouted out in order to make full use of this set.

Team Options
========

Sturdy offensive checks to Water- and Poison-types are required due to Celebi's passiveness and low Speed keeping it from reliably combating Pokemon like Suicune and Nidoking. The likes of Tsareena and Mega Manectric can pressure Water-types, while Pokemon such as Krookodile, Starmie, and Mamoswine can handle most Poison-types fairly well. Water-types like Volcanion and Primarina appreciate Celebi's ability to switch into Electric- and Grass-type attacks for them, (AC) and they can switch while switching into Fire- and Ice-type attacks for it in return. Ground- and Rock-types like Swampert and Nihilego also appreciate it for its ability to come in on Grass- and Water-type attacks. Offensive Fairy-types such as Primarina and Mega Altaria can pressure the Dark-types that Celebi hates dealing with while also powering and power through Calm Mind Latias. Flying-type checks like the aforementioned Nihilego and Rotom-H can circumvent Celebi's weakness to presences such as Crobat, Mega Pidgeot, and Moltres. Entry hazard removal from the likes of Tentacruel and Empoleon can be helpful in preventing Celebi from taking too much chip damage as it pivots. If it can be fitted on the team, Stealth Rock support can allow Celebi to more comfortably run Toxic, making Mega Aggron, defensive Stakataka, and Cobalion considerable options at teammates.

[STRATEGY COMMENTS]
Other Options
=============

An offensive Stealth Rock set is an option due to Celebi's customizable movepool and its ability to match up well against opposing Stealth Rock setters. However, its lacking power without a boosting move will make it relatively easy to switch into compared to the Nasty Plot set, while but it is too easily offensively overwhelmed compared to the defensive set. Signal Beam is an option on the Nasty Plot set for hitting targets such as opposing Celebi, Latias, and Hydreigon. However, the main moves listed hit a wider variety of targets, which, (AC) depending on the move, (AC) even include some of the aforementioned Pokemon. Fairium Z is an option as an item on the Nasty Plot set that Celebi can use to OHKO +1 Latias while still dealing fair damage to Alolan Muk. However, it prevents Celebi from taking care of Steel-types like Mega Aggron and Scizor. A Choice Scarf set with Healing Wish and U-turn can allow Celebi to act as a decent offensive support Pokemon that can surprise foes that would normally outpace it, but this set will lack in power, (AC) and Celebi will also be strapped for moveslots. Hidden Power Fire is an interesting option for luring in Scizor and KOing it without need for a Z-Move. However, it usually ends up coming at the cost of more valuable coverage.

Checks and Counters
===================
(line break and throughout this section too)
**Specially Bulky Pokemon**: Specially bulky Pokemon can often tank Celebi's attacks and cripple it in return. Blissey can tank attacks from the Nasty Plot set while wearing it down with Seismic Toss and recovering off any damage sustained with Soft-Boiled. However, it does run into some issues as a long-term check to Celebi, given that Celebi can easily restore about the same damage amount of HP Blissey will do to take from it with Seismic Toss with a boosted Giga Drain and can use Natural Cure to alleviate status conditions throughout a match. Although Alolan Muk and Mega Aggron fear a boosted Tectonic Rage, they can tank the rest of Celebi's boosted hits while threatening it with super effective STAB attacks; (ASC) and Pursuit in the case of the former, and Heavy Slam and Roar in the case of the latter.

**Dark-types**: As mentioned before, Alolan Muk is capable of tanking any of Celebi's attacks barring its boosted Tectonic Rage while threatening to either Pursuit trap it or OHKO it with STAB Gunk Shot. Mega Houndoom, Choice Scarf Krookodile, and Mega Sharpedo all struggle to switch in at times, but once in can offensively threaten Celebi and trap it with Pursuit in Krookodile's case. Hydreigon is particularly troublesome, as unless Celebi is running Dazzling Gleam, Celebi has no way of powering through it while falling victim to its powerful STAB Dark Pulse.

**Faster Pokemon**: Due to Celebi's average Speed and exploitable typing, faster Pokemon like Mega Aerodactyl, Mega Manectric, and Nihilego can outpace and use powerful attacks to KO or severely weaken it. Common Choice Scarf users such as Hydreigon and Krookodile can also outpace Celebi when they otherwise wouldn't, often KOing it with their super effective STAB attacks.

**Steel-types**: While they fear Earth Power, Steel-types often have a way or two of heavily damaging or crippling Celebi, while and all of them can generally take on its defensive set. Scizor is OHKOed by a boosted Tectonic Rage but can otherwise force Celebi out with its 4x effective STAB U-turn. Mega Aggron and Stakataka are unreliable against the Nasty Plot set but can wall the defensive set while eventually overpowering it. Magnet Rise variants of Klefki can wall Celebi altogether while setting up Spikes against either variant. Bronzong is particularly troublesome, as, while not particularly common, it can wall either set while wearing Celebi down with Toxic and Psywave.

**Dragon-types**: Several of the tier's top Dragon-type Pokemon are capable of effectively removing Celebi from play if it isn't running super effective coverage. Kyurem tanks all attacks barring a boosted Dazzling Gleam and can OHKO Celebi with its Choice Specs-boosted STAB Ice Beam. Hydreigon and Latias entirely wall sets lacking Dazzling Gleam, (RC) and can pressure Celebi with super effective STAB moves in the former's case or take advantage of it for free turns in the latter's case.

**Flying-types**: Flying-types can struggle to comfortably switch in, though they will also often be able to exploit Celebi in one way or another. Crobat, Mega Pidgeot, and Mega Aerodactyl can outrun and OHKO it, while Mantine and Togekiss can tank a hit or two while wearing Celebi down with STAB attacks or Toxic. Despite being uncommon, Mandibuzz is particularly troublesome, as it can tank any hit barring Dazzling Gleam thanks to its typing while wearing Celebi down with its STAB attacks and Toxic.
deformat each paragraph / section one by one when implementing to avoid the bug; there was a lot of blue left over from check 1.
 

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