[OVERVIEW]
Blissey is incredibly specially bulky and has no special weaknesses, making it a fantastic general purpose special wall. Its options for team support are also superb, as it possesses one of the most valuable support moves in the tier, Heal Bell, plus moves such as Wish and Toxic. Blissey's physical bulk is surprisingly acceptable, but it still leaves it weak to the strong physical attackers in the tier, such as Deoxys-A and Groudon.
Unfortunately, its offensive presence is minimal, forcing it to rely on Toxic and Seismic Toss to pressure foes, which can't significantly threaten foes such as Snorlax and Metagross. This passivity has also given rise to specialist sets from special attackers that can beat it one-on-one by taking advantage of its reliance on Toxic to set up, such as Substitute + Calm Mind Mewtwo and Rest + Calm Mind Kyogre. Furthermore, it has a significant Spikes weakness and lets its users in easily. Finally, it faces competition as a check to Latios and Latias from Snorlax, which has much more offensive presence but somewhat less bulk and longevity.
Blissey generally fits best on defensive or balance teams that can provide the significant support it needs and take advantage of the equally significant support it provides.
[SET]
name: Blissey
move 1: Soft-Boiled
move 2: Toxic
move 3: Heal Bell
move 4: Seismic Toss / Light Screen / Snatch
item: Leftovers
ability: Natural Cure
nature: Calm
evs: 4 HP / 252 Def / 252 SpD
[SET COMMENTS]
Set Description
=========
Blissey's flagship set stonewalls most special attackers, including Kyogre, Mewtwo, Latios, and Latias; it cleanly beats any sets that don't have means to combat status, and it can even force Refresh Latios and Latias to use a move—Recover or Refresh—that a teammate such as Deoxys-A can switch in on to threaten them. Soft-Boiled combined with Natural Cure allows it to continue to take powerful special attacks indefinitely and be resilient to status. Toxic and Seismic Toss together can at least mildly threaten most foes. Heal Bell provides invaluable support to the team, but Wish is a usable alternative. The EVs provided maximize its mixed bulk; a Bold nature can be used over Calm to improve its matchup against physical attackers such as Ho-Oh and support Groudon, but the improved special bulk is generally more important.
Instead of Seismic Toss, Light Screen can give a phazer, usually Lugia, a chance to beat setup by protecting it while it phazes, but it worsens Blissey's matchup against Steel-types. Snatch can defeat Latias and Latios by preventing them from removing Toxic with Refresh, as well as cushioning Blissey against Substitute + Calm Mind users by stealing Calm Mind from them. Other possibilities for the moveslot are Psych Up, which can boost its Special Defense alongside Calm Mind users similarly to Snatch, and Icy Wind, which can slow Latias down for Taunt + Toxic Deoxys-D to beat. Flamethrower or Fire Blast can be used instead of Seismic Toss on sun teams to hit Steel-types significantly harder at the cost of being worse against most other targets and being disruptable by Kyogre's rain. It is also possible to run a spread of 180 HP / 76 Def / 252 SpD to avoid being 2HKOed by Kyogre's Hydro Pump in rain even when switching in on a Calm Mind, although this will immensely reduce Blissey's ability to take physical hits.
Team Options
========
Blissey needs ironclad switch-ins to Metagross, Snorlax, Forretress, and Deoxys-A, some way to confront the specialized setup that can beat it, a spinner to remove the Spikes that plague it, some countermeasure to the physical attackers that can threaten it, and usually Spikes to help pressure its often Spikes-weak switch-ins to patch up its passivity. Forretress is almost always used alongside Blissey, being the tier's most viable user of Rapid Spin, a switch-in to Metagross, Snorlax, and Deoxys-A, a user of Spikes, and a means to beat Latias via Explosion. Lugia is also a common partner, checking Snorlax, Metagross, and nearly every other physical attacker that threatens Blissey out; it can also set up Reflect to cushion Blissey against physical attacks, including weaker Explosions, and it benefits greatly from Blissey's Heal Bell. Salamence can check Deoxys-A and Groudon and bolster Blissey's Heal Bell support with its own Wish support, and it enjoys said Heal Bell. Deoxys-D can threaten Latias and Latios more immediately with Knock Off and set up Spikes for Blissey, and it can in turn take advantage of Heal Bell. Metagross can check Snorlax and Deoxys-A and use Explosion to remove some of the specially offensive sets that can beat Blissey. Latias or Latios can be used to defeat Kyogre variants that Blissey cannot: Substitute + Calm Mind and Rest+Calm Mind. Groudon can help Blissey by setting up sun, significantly lowering Kyogre's damage output and preventing Blissey from being frozen. Ho-Oh benefits from Light Screen softening damage from Latias and Latios, allowing it to more freely hit them with Shadow Ball. Ho-Oh and Deoxys-A can take advantage of Blissey forcing Latias and Latios to use Recover or Refresh to freely switch in and threaten them.
[STRATEGY COMMENTS]
Other Options
=============
A Calm Mind / Thunder / Ice Beam / Soft-Boiled set with a Calm nature and a 4 Def / 252 SpA / 252 SpD spread is okay against other setup users and can threaten Steel-type switch-ins more effectively, but Blissey cannot threaten most of its switch-ins without Toxic and it offers significantly less team support without Heal Bell. Ice Beam or Thunder can be used over Seismic Toss to hit certain targets—either Groudon and Latios or Kyogre—more effectively, but generally not effectively enough, as Blissey cannot afford to invest in its somewhat weak Special Attack. Finally, Thunder Wave and Sing are status options over Toxic; they lose the important function of beating most setup sweepers but can still be useful. Thunder Wave can help teammates like Kyogre and Groudon fish for full paralysis.
Checks and Counters
===================
**Status-Blocking Setup Sweepers**: Despite Blissey's incredible special bulk, it will still lose to Substitute + Calm Mind Kyogre and Mewtwo, Rest + Calm Mind Kyogre, and Refresh + Calm Mind Latias; even Mewtwo without Substitute can use Self-Destruct to remove it and create a massive hole in Blissey's team.
**Spikes Users**: Forretress, Deoxys-D, and Skarmory can significantly impede Blissey's longevity by forcing it to take damage when switching in. All three of these can switch into Blissey, although Deoxys-D must be wary of taking Toxic on the switch.
**Toxic-Immune Pokemon**: Pokemon such as Metagross and Immunity Snorlax can freely switch in on any move but Seismic Toss and generally aren't significantly harmed by even that; they can hit Blissey hard on its weaker Defense or, in Snorlax's case, set up Curse.
**Physical Attackers**: Physical attackers such as Groudon, Ho-Oh, and Deoxys-A generally can't come in on Blissey easily for fear of Toxic, but they can threaten its weaker Defense significantly if they do.
**Trappers**: Wobbuffet and Dugtrio, though rather less common than the above, can generally remove Blissey very effectively—Wobbuffet by PP-stalling it and Dugtrio by hitting it with Earthquake.
[CREDITS]
- Written by: [[Ajencis, 479200]]
- Quality checked by: [[SuperEpicAmpharos, 306959], [Inspirited, 127823]]
- Grammar checked by: [[Finland, 517429], [UT, 523866]]
Blissey is incredibly specially bulky and has no special weaknesses, making it a fantastic general purpose special wall. Its options for team support are also superb, as it possesses one of the most valuable support moves in the tier, Heal Bell, plus moves such as Wish and Toxic. Blissey's physical bulk is surprisingly acceptable, but it still leaves it weak to the strong physical attackers in the tier, such as Deoxys-A and Groudon.
Unfortunately, its offensive presence is minimal, forcing it to rely on Toxic and Seismic Toss to pressure foes, which can't significantly threaten foes such as Snorlax and Metagross. This passivity has also given rise to specialist sets from special attackers that can beat it one-on-one by taking advantage of its reliance on Toxic to set up, such as Substitute + Calm Mind Mewtwo and Rest + Calm Mind Kyogre. Furthermore, it has a significant Spikes weakness and lets its users in easily. Finally, it faces competition as a check to Latios and Latias from Snorlax, which has much more offensive presence but somewhat less bulk and longevity.
Blissey generally fits best on defensive or balance teams that can provide the significant support it needs and take advantage of the equally significant support it provides.
[SET]
name: Blissey
move 1: Soft-Boiled
move 2: Toxic
move 3: Heal Bell
move 4: Seismic Toss / Light Screen / Snatch
item: Leftovers
ability: Natural Cure
nature: Calm
evs: 4 HP / 252 Def / 252 SpD
[SET COMMENTS]
Set Description
=========
Blissey's flagship set stonewalls most special attackers, including Kyogre, Mewtwo, Latios, and Latias; it cleanly beats any sets that don't have means to combat status, and it can even force Refresh Latios and Latias to use a move—Recover or Refresh—that a teammate such as Deoxys-A can switch in on to threaten them. Soft-Boiled combined with Natural Cure allows it to continue to take powerful special attacks indefinitely and be resilient to status. Toxic and Seismic Toss together can at least mildly threaten most foes. Heal Bell provides invaluable support to the team, but Wish is a usable alternative. The EVs provided maximize its mixed bulk; a Bold nature can be used over Calm to improve its matchup against physical attackers such as Ho-Oh and support Groudon, but the improved special bulk is generally more important.
Instead of Seismic Toss, Light Screen can give a phazer, usually Lugia, a chance to beat setup by protecting it while it phazes, but it worsens Blissey's matchup against Steel-types. Snatch can defeat Latias and Latios by preventing them from removing Toxic with Refresh, as well as cushioning Blissey against Substitute + Calm Mind users by stealing Calm Mind from them. Other possibilities for the moveslot are Psych Up, which can boost its Special Defense alongside Calm Mind users similarly to Snatch, and Icy Wind, which can slow Latias down for Taunt + Toxic Deoxys-D to beat. Flamethrower or Fire Blast can be used instead of Seismic Toss on sun teams to hit Steel-types significantly harder at the cost of being worse against most other targets and being disruptable by Kyogre's rain. It is also possible to run a spread of 180 HP / 76 Def / 252 SpD to avoid being 2HKOed by Kyogre's Hydro Pump in rain even when switching in on a Calm Mind, although this will immensely reduce Blissey's ability to take physical hits.
Team Options
========
Blissey needs ironclad switch-ins to Metagross, Snorlax, Forretress, and Deoxys-A, some way to confront the specialized setup that can beat it, a spinner to remove the Spikes that plague it, some countermeasure to the physical attackers that can threaten it, and usually Spikes to help pressure its often Spikes-weak switch-ins to patch up its passivity. Forretress is almost always used alongside Blissey, being the tier's most viable user of Rapid Spin, a switch-in to Metagross, Snorlax, and Deoxys-A, a user of Spikes, and a means to beat Latias via Explosion. Lugia is also a common partner, checking Snorlax, Metagross, and nearly every other physical attacker that threatens Blissey out; it can also set up Reflect to cushion Blissey against physical attacks, including weaker Explosions, and it benefits greatly from Blissey's Heal Bell. Salamence can check Deoxys-A and Groudon and bolster Blissey's Heal Bell support with its own Wish support, and it enjoys said Heal Bell. Deoxys-D can threaten Latias and Latios more immediately with Knock Off and set up Spikes for Blissey, and it can in turn take advantage of Heal Bell. Metagross can check Snorlax and Deoxys-A and use Explosion to remove some of the specially offensive sets that can beat Blissey. Latias or Latios can be used to defeat Kyogre variants that Blissey cannot: Substitute + Calm Mind and Rest+Calm Mind. Groudon can help Blissey by setting up sun, significantly lowering Kyogre's damage output and preventing Blissey from being frozen. Ho-Oh benefits from Light Screen softening damage from Latias and Latios, allowing it to more freely hit them with Shadow Ball. Ho-Oh and Deoxys-A can take advantage of Blissey forcing Latias and Latios to use Recover or Refresh to freely switch in and threaten them.
[STRATEGY COMMENTS]
Other Options
=============
A Calm Mind / Thunder / Ice Beam / Soft-Boiled set with a Calm nature and a 4 Def / 252 SpA / 252 SpD spread is okay against other setup users and can threaten Steel-type switch-ins more effectively, but Blissey cannot threaten most of its switch-ins without Toxic and it offers significantly less team support without Heal Bell. Ice Beam or Thunder can be used over Seismic Toss to hit certain targets—either Groudon and Latios or Kyogre—more effectively, but generally not effectively enough, as Blissey cannot afford to invest in its somewhat weak Special Attack. Finally, Thunder Wave and Sing are status options over Toxic; they lose the important function of beating most setup sweepers but can still be useful. Thunder Wave can help teammates like Kyogre and Groudon fish for full paralysis.
Checks and Counters
===================
**Status-Blocking Setup Sweepers**: Despite Blissey's incredible special bulk, it will still lose to Substitute + Calm Mind Kyogre and Mewtwo, Rest + Calm Mind Kyogre, and Refresh + Calm Mind Latias; even Mewtwo without Substitute can use Self-Destruct to remove it and create a massive hole in Blissey's team.
**Spikes Users**: Forretress, Deoxys-D, and Skarmory can significantly impede Blissey's longevity by forcing it to take damage when switching in. All three of these can switch into Blissey, although Deoxys-D must be wary of taking Toxic on the switch.
**Toxic-Immune Pokemon**: Pokemon such as Metagross and Immunity Snorlax can freely switch in on any move but Seismic Toss and generally aren't significantly harmed by even that; they can hit Blissey hard on its weaker Defense or, in Snorlax's case, set up Curse.
**Physical Attackers**: Physical attackers such as Groudon, Ho-Oh, and Deoxys-A generally can't come in on Blissey easily for fear of Toxic, but they can threaten its weaker Defense significantly if they do.
**Trappers**: Wobbuffet and Dugtrio, though rather less common than the above, can generally remove Blissey very effectively—Wobbuffet by PP-stalling it and Dugtrio by hitting it with Earthquake.
[CREDITS]
- Written by: [[Ajencis, 479200]]
- Quality checked by: [[SuperEpicAmpharos, 306959], [Inspirited, 127823]]
- Grammar checked by: [[Finland, 517429], [UT, 523866]]
Last edited: