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"Nothing delicate about this dance, buddy! Shake those hips!" Hydro Pump > Surf > Hydro Pump
[non-consecutive] IF damaging Flying-Type Combo THEN Protect and reset queue.
IF D/E move outside of combo THEN Counter and reset queue.
IF Greninja is weak to Ice THEN Ice Beam and reset queue.
Ok, so hear me out here, our item isn't particularly important to us in this instance.
Yes this sounds stupid. Yes this is likely stupid. But I don't care let's do this.
Dance? I can't dance particularly -- HEY! WHAT ARE YOU DOING WITH THAT-- Fling ~ Acrobatics ~ Acrobatics
Gren [] Greninja [Stage: 3]
Type: Water / Dark
Hidden Power Type: Flying
[Abilities]
Torrent
When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by three (3). (eg Water Pulse goes from 6 to 9, Hydro Pump from 11 to 14)
Protean
By default, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.
[Moves] View attachment 227972
Acrobatics
Aerial Ace
Bounce Brutal Swing
Cut
Dig Dive
Facade
Feint Attack Fling
Frustration
Giga Impact
Lick Night Slash
Pound
Power-Up-Punch
Quick Attack
Return
Rock Slide
Rock Smash
Rock Tomb
Secret Power
Shadow Sneak
Smack Down
Strength Thief
U-Turn Waterfall
View attachment 227971
Blizzard Bubble
Dark Pulse
Echoed Voice
Extrasensory
Grass Knot
Hidden Power [Flying] Hydro Pump
Hyper Beam
Ice Beam
Round Scald
Surf
Water Pledge
Water Pulse
Water Shuriken
View attachment 263973
Attract
Bestow
Camouflage
Confide
Double Team
Growl
Haze
Mat Block
Mind Reader
Mud Sport
Protect
Rain Dance
Rest
Role Play
Sleep Talk
Smokescreen
Spikes
Substitute
Swagger
Taunt
Toxic
Toxic Spikes
Water Sport
Work Up
Shino [] Cinccino [Stage: 3]
Type: Normal
Hidden Power Type: Flying
[Abilities]
Cute Charm
This Pokemon's natural cuteness causes Pokemon of the opposite gender to become Infatuated 30% of the time after striking with a contact move.
Technician
This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Skill Link
This Pokemon's skillful aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).
Shino is very shy, and prefers to hide away in her home, a modest burrow. She is easily frightened, but when push comes to shove displays incredible bravery. She obsessively cleans her home.
[Moves] View attachment 227972
Aqua Tail
Bullet Seed
Dig Double Slap
Facade
Flail
Fling Frustration
Giga Impact
Grass Knot
Gunk Shot
Iron Tail
Knock Off Last Resort
Mud Slap Pound
Play Rough Protect
Retaliate Return
Rock Blast
Seed Bomb Slam
Tail Slap
Thief
U-Turn
Wake-Up-Slap
View attachment 227971
Dazzling Gleam Echoed Voice
Focus Blast
Hidden Power [Flying] Hyper Beam
Hyper Voice
Round
Secret Power
Snore
Swift
Thunder
Thunderbolt Uproar
View attachment 263973
After You
Attract
Baby-Doll-Eyes
Calm Mind
Captivate
Charm
Confide
Double Team
Encore
Endure
Fake Tears
Growl
Helping Hand
Light Screen
Rain Dance
Rest
Safeguard
Sing
Sleep Talk
Substitute
Sunny Day
Swagger
Tail Whip
Thunder Wave
Tickle
Toxic
Work Up
See, you can dance! ...do acrobatics. Whatever.
Alright this is a dangerous position, but if we can pull this off, we would pass this floor! Just need to get every step right...
I'm not a dancer, I'm a ninja! NIN-JA! Acrobatics ~ Acrobatics ~ Acrobatics
IF Counter, THEN Grass Knot. IF Endure, THEN Toxic A3. IF Ice-type combination, THEN Protect.