Battle Hall Challenge - Matezoide

You know, just spamming weight moves is getting old... i think i should mix it up a bit now.


.....

Nah.


Heavy Slam -> Fire Blast -> Heavy Slam


If P/E move, use Defense Curl that action the first time and Reflect the second, but not consecutively.
 

<Snorlax> [Owen] (M)

Nature: Quiet (-10% Evasion)

Type: Normal

Thick Fat: (Passive) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

Stats:
HP: 130
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 26 (-)
Size Class: 4
Weight Class: 9
Base Rank Total: 23


EC: 6/6
MC: 0
AC: 5/5


Attacks:

Metronome (*)
Odor Sleuth (*)
Tackle (*)
Defense Curl (*)
Amnesia (*)
Lick (*)
Recycle (*)
Screech (*)
Chip Away (*)
Stockpile (*)
Body-Slam
Snatch
Rollout
Heavy Slam
Crunch
Block
Sleep-Talk
Giga Impact
Belly Drum


Rain Dance
Rock Slide
Stone Edge
Hyper Beam
Fire Blast
Blizzard
Thunder
Focus Blast
Bulldoze
Power Up Punch
Wild Charge
Frustation
Brick-Break
Facade
Ice Beam (*)
Flamethrower (*)
Mega Kick
Bide
Reflect
Thunderbolt (*)
Solarbeam
Skull Bash
Lovely Kiss
Zen Headbutt
Surf
Return (*)
Earthquake (*)
Shadow Ball
Iron Head
Endure

Selfdestruct (*)
Counter (*)
Double-Edge (*)
Pursuit (*)
Whirlwind (*)


@ Full Incense
Thick Fat
130 HP | 100 EN
5/3/4/5/26 (-10% Eva)
STATUS: OK

--------------------VS.--------------------

@ Rare Candy
Telepathy
100 HP | 100 EN
5/4/2/6/94 (+10% Acc)
STATUS: OK

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit. All rolls are out of 10,000.)

A1

Necturna uses Will-o-Wisp!
Snorlax is burned!
-7 EN

Snorlax uses Heavy Slam! (No crit)
CRIT: NO (7130>625)
16 + 1.5 - 3 = 14.5 DMG
-11 EN


Snorlax: -2 HP

A2

Necturna uses Super Fang!
128 x 0.2 = 25.6 DMG
-15.8 EN


Snorlax uses Fire Blast! (No crit or burn)
HIT: YES (5755<8500)
CRIT: NO (897>625)
EFFECT: NO (4801>1000)
(11 - 3) x 1.5 = 12 DMG
-8 EN


Snorlax: -2 HP

A3

Necturna uses Soak!
-8 EN


Snorlax uses Heavy Slam! (No crit)
CRIT: NO (7717>625)
16 + 1.5 - 3 = 14.5 DMG
-11 EN


Snorlax: -2 HP

Snorlax: -32 HP, -30 EN
Necturna: -41 HP, -31 EN


@ Full Incense
Thick Fat
98 HP | 70 EN
5/3/4/5/26 (-10% Eva)
STATUS: Soaking wet ;) (5a), Burned

--------------------VS.--------------------

@ Rare Candy
Telepathy
59 HP | 69 EN
5/4/2/6/94 (+10% Acc)
STATUS: OK
 


Horn Leech -- Leaf Blade -- Horn Leech

If Necturna is not Ghost type and Snorlax uses Counter, then use Hex the first instance, Leaf Storm the second. Push back actions each time.
If Reflect is up when Necturna would act, then Super Fang the first instance, Leaf Storm the second. Push back actions each time.

Matezoide to order.
 
WHY IS CRUNCH'S CT THE SAME AS FACADE AND GIGA IMPACT

I WAS GOING TO MEME YOU

THIS CANT BE HAPPENING

AAAAAAAAAAAAAAAAAA



(I should have purchased actual moves for Snorlax other than damaging attacks)


Metronome (Soak, Conversion2, V-Create, U-Turn, Volt Switch, Teleport [Switch], Parting Shot, Aromatherapy, Ice Burn, Confuse Ray) -> Heavy Slam -> Heavy Slam


If Nect is a water type, Wild Charge
 
@ Full Incense
Thick Fat
98 HP | 70 EN
5/3/4/5/26 (-10% Eva)
STATUS: Soaking wet ;) (5a), Burned

--------------------VS.--------------------

@ Rare Candy
Telepathy
59 HP | 69 EN
5/4/2/6/94 (+10% Acc)
STATUS: OK

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit. All rolls are out of 10,000.)

A1

Necturna uses Horn Leech! (No crit)
CRIT: NO (2026>625)
(8 + 4 + 3) x 1.5 = 22.5 DMG
HEAL: +11.25 HP
-11 EN


Snorlax uses Metronome! (10)
Snorlax uses Confuse Ray!

DURATION: 3a (2 out of 3)
-11 EN

Snorlax: -2 HP

A2


Necturna uses Leaf Blade! (No crit)
CONFUSE: NO (8042>5000)
CRIT: NO (6507>1250)
(9 + 4 + 3) x 1.5 = 24 DMG
-6 EN


Snorlax uses Heavy Slam! (No crit)
CRIT: NO (9350>625)
16 + 1.5 - 3 = 14.5 DMG
-11 EN


Snorlax: -2 HP

A3


Necturna hits itself in confusion!
CONFUSE: YES (3623<5000)
4 + 1.5 = 5.5 DMG
-3 EN


Snorlax uses Heavy Slam! (Critical Hit)
CRIT: YES (26<625)
16 + 3 + 1.5 - 3 = 17.5 DMG
-15 EN


Snorlax: -2 HP

Snorlax: -53 HP, -37 EN
Necturna: -26 HP, -20 EN


@ Full Incense
Thick Fat
45 HP | 33 EN
5/3/4/5/26 (-10% Eva)
STATUS: Soaking wet ;) (2a), Burned

--------------------VS.--------------------

@ Rare Candy
Telepathy
33 HP | 49 EN
5/4/2/6/94 (+10% Acc)
STATUS: Confused! (0a)

Matezoide , you're up to order yo!
 
YOU WILL NEVER TAKE ME ALIVE


Self-Destruct*3

I mean, Snor gets 2 Hit KO'ed now and i cant do a damn thing anyway.


Thanks for reffing Exclaimer~~~~
 
anytime hun~

Soak + Soak


@ Full Incense
Thick Fat
45 HP | 33 EN
5/3/4/5/26 (-10% Eva)
STATUS: Soaking wet ;) (2a), Burned

--------------------VS.--------------------

@ Rare Candy
Telepathy
33 HP | 49 EN
5/4/2/6/94 (+10% Acc)
STATUS: Confused! (0a)

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit. All rolls are out of 10,000.)

A1

Snorlax uses Self Destruct! (Immune)
Necturna is immune!
-14 EN

Necturna does a lewd thing.
-35 EN


Snorlax: Exploded
Necturna: -35 EN


@ Full Incense
Thick Fat
EXPLODED
5
/3/4/5/26 (-10% Eva)
STATUS: RIP

--------------------VS.--------------------

@ Rare Candy
Telepathy
33 HP | 14 EN
5/4/2/6/94 (+10% Acc)
STATUS: OK

Matezoide , your snorlax tyranny has come to an end. Here's the result of your dictator career:

22 CC
33 KOC

See you in a week!

3 (Base) + 33 (11 battles) = 36 UC
 
Only users: Complications and Matezoide should be posting in this thread.

Matezoide will be using Spinda with Contrary:

<Spinda> (Dizzy) [Female]
Nature: Brave (- 10% Evasion)
Type: Normal

Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
.

About: Before her capture, Dizzy was a greatly arrogant and unpleasant Spinda, generaly thinking to be better than everyone else, it wasnt until a crushing defeat against another trainer that she realised just how weak she truly was.
Upon being nursed back to health by her trainer and fellow team-mates, she learned to value friendship and became determined to train hard in order to improve herself.

Abilites:

Own Tempo (Passive):
This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.

Tangled Feet (Passive):

When confused, this Pokemon moves around in a haphazard manner, increasing their evasion by one (1) stage. These Pokemon will never damage themselves in confusion. If the Pokemon also has Own Tempo, The duration of confusion doubles

Contrary (HIDDEN ABILITY UNLOCKED, Toggle):

Default effect: None.

Alternative effect: This Pokemon's unique structure reverses stat changes it receives in battle, from both its own attacks and those of other Pokemon. At the end of the round, stat changes will still increase/decrease toward 0.


Stats

HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 52 (-)
Size Class: 2
Weight Class: 1
Base Rank Total: 12

EC: NA
MC: 1
AC: 5/5

Attacks:

Tackle(*)
Uproar(*)
Copycat(*)
Faint Attack(*)
Psybeam(*)
Hypnosis(*)
Sucker-Punch
Thrash
Flail
Teether Dance
Double Edge
Psych Up

Body Slam
Brick Break
Calm Mind
Covet
Counter
Dig
Double Team
Drain Punch
Endure
Facade
Fake out
Fire Punch
Frustation
Hyper Voice
Ice Punch
Icy Wind
Low Kick
Mega Kick
Metronome
Psych Up
Power Up Punch
Protect
Retaliate
Return
Rock Slide
Safeguard
Shadow Ball
Skill Swap
Snatch
Substitute
Swagger(*)
Thunder Punch
Toxic
Trick Room(*)
Wild-Charge(*)
Work Up

Wish(*)
Rapid-Spin(*)
Water-Pulse(*)
Superpower
Assist
Last Resort
Psycho Cut
Encore
Disable
Psycho Shift
Baton Pass


Matezoide, you may choose your first type. Your options are:








Good luck!
 
Roll: 4 Jigglypuff
Ability: 2=Competitive

"Tee hee! You'll never guess what I have in store for you!"

Jigglypuff (F)

Type: Normal / Fairy

Nature: Brave
+Atk, -Spe, -10 Evasion

Abilities: Cute Charm / Competitive / Friend Guard [HA]

Stats:
HP: 110
Atk: 3 [+]
Def: 1
SpA: 2
SpD: 1
Spe: 17 [-]
Size Class: 1
Weight Class: 1
Base Rank Total: 11

EC: 4/9
MC: 0
AC: 5/5

Attacks:
Sing
Defense Curl
Pound
Play Nice
Disable
Rollout
Double Slap
Round
Charm
Sweet Kiss
Copycat
Rest

Feint Attack
Gravity
Misty Terrain
Perish Song
Punishment
Wish

Attract
Dig
Double Team
Light Screen
Reflect
Protect



"SWEET JESUS IT'S THE DESTROYER!!!"
 
Hot fix Baton Pass plox

Contrary ON

Superpower -> Frustration -> Superpower

If Perish Song, use Fake Out that action the first time, Swagger the second and Hypnosis the third, pushing back every single time
If you are under the effects of Perish Song, use Metronome (U-Turn, Volt Switch, Teleport [Switch], Parting Shot, Meteor Mash, Gunk Shot, Leaf Storm, Overheat, Ice Hammer, Close Combat)
 

"Oh no, this RNG won't do!"
Sing-Perish Song-Disable (Superpower)
If Perish Song isn't in effect when you would use Disable, change that action to Perish Song.
If Spinda uses Metronome, use Disable on that action.

"RUN FOR YOUR LIFE WOMAN THIS IS NO TIME TO BATTLE!"


HP: 90
Energy: 100
Status: None

HP: 110
Energy: 100
Status: None
Action 1
Spinda used Superpower!
Hit: Irrelevant
Crit: 8452=No
12+4.5-1.5=15 Damage!
Spinda's Attack rose!
Spinda's Defense rose!
8 Energy

Jigglypuff used Sing!
Hit: 5227=Hit!
Spinda fell asleep!
Severity: 1=Light Sleep
5 Energy

Action 2
Spinda is asleep!

Jigglypuff used Perish Song!
The arena was filled with a horrible screeching!
14 Energy

Action 3
Spinda woke up!
Spinda used Metronome!
Roll: 6/10=Gunk Shot!
Spinda used Gunk Shot!
Hit: 2462=Yes!
Crit: 4897=No
Effect: 659=Jigglypuff was poisoned!
(12+4.5-1.5)*1.5+2=24.5 Damage!
15 Energy

Jigglypuff used Disable!
Hit: Irrelevant
Spinda's Superpower was disabled!
6 Energy

-2HP Jigglypuff


HP: 90
Energy: 77
Status: Perish Song (2 Rounds), +1 Atk, +1 Def, Superpower disabled (6a)

HP: 68
Energy: 75
Status: Perish Song (2 Rounds), Poisoned
Dig (Suspend)-Suspend-Dig (Release)
If Spinda uses a damaging fighting-type combo A3, change that action to Dig (Suspend).
If Spinda uses Fake Out A1 push actions down.
 
Last edited:
Hypnosis -> Metronome (U-Turn, Volt Switch, Teleport [Switch], Parting Shot, Meteor Mash, Gunk Shot, Leaf Storm, Overheat, Ice Hammer, Close Combat) -> Metronome (U-Turn, Volt Switch, Teleport [Switch], Parting Shot, Meteor Mash, Gunk Shot, Leaf Storm, Overheat, Ice Hammer, Close Combat)


If Jigglypuff is underground, Chill that action the first time and use Metronome (Teleport [Switch], Earthquake, Swift, Aerial Ace, Bite, Fire Spin, Whirlpool, Sleep Piwder, Iron Defense, Dragon Rage) the second
If you are not under the effects of Perish Song, Chill that action
 

HP: 90
Energy: 77
Status: Perish Song (2 Rounds), +1 Atk, +1 Def, Superpower disabled (6a)

HP: 68
Energy: 75
Status: Perish Song (2 Rounds), Poisoned
Action 1
Spinda used Hypnosis!
Hit: 9681=No
Its attack missed!
7 Energy

Jigglypuff burrowed its way underground!
6 Energy

-2HP Jigglypuff
Action 2
Spinda chilled!
+12 Energy

Jigglypuff remained suspended!
10 Energy

-2HP Jigglypuff
Action 3
Spinda used Metronome!
Roll: 2/10=Earthquake
Spinda used Earthquake!
Hit: Irrelevant
Crit: 8812=No
20+4.5-1.5+2=25 Damage!
14 Energy

Jigglypuff used Dig!
Hit: Irrelevant
Crit: 7570=No
8+4.5-3=9.5 Damage!
10 Energy

-2HP Jigglypuff


HP: 80
Energy: 70
Status: Perish Song (1 Rounds), Superpower disabled (3a)

HP: 37
Energy: 49
Status: Perish Song (1 Rounds), Poisoned

"Can they do this?"
 
Metronome (U-Turn, Volt Switch, Teleport [Switch], Parting Shot, Meteor Mash, Gunk Shot, Leaf Storm, Overheat, Earthquake, Close Combat)*3

If you are not under the effects of Perish Song, Chill that action


METRONOME OF FAITH
 
Protect-Chill-Protect

"HOLYMARYFULLOFGRACETHELORDISWITHTHEE!"


HP: 80
Energy: 70
Status: Perish Song (1 Rounds), Superpower disabled (3a)

HP: 37
Energy: 49
Status: Perish Song (1 Rounds), Poisoned
Jigglypuff used Protect!

Spinda used Metronome!
Roll: 9=Earthquake
Spinda used Earthquake!
Jigglypuff protected itself!
18 Energy

Jigglypuff
12.2 Energy

-2HP Jigglypuff
Action 2
Spinda used Metronome!
Roll: 7/10=Leaf Storm
Spinda used Leaf Storm!
Hit: Irrelevant
Crit: 2790=No
13+3-1.5=14.5 Damage!
Spinda's Special Attack harshly fell!
24 Energy

Jigglypuff chilled!
+12 Energy

-2HP Jigglypuff
Action 3
Jigglypuff used Protect!
Spinda used Metronome!
Roll: 7/10=Leaf Storm!
Spinda used Leaf Storm!
Jigglypuff protect itself!
28 Energy

Jigglypuff
14.4 Energy

-2HP Jigglypuff

The prophecy was fulfilled!
At the stroke of midnight, a haunting shriek once again echoes through the arena, and both Pokemon collapse, unconscious on the ground
Spinda fainted!
Jigglypuff fainted!


HP: DX
Energy: DX
Status: DX

HP: DX
Energy: DX
Status: DX

"we... *cough* beat the destroyer... "

"Of course we did silly, what did you expect!?"
Matezoide has lost his battle hall challenge. Come again next week!

Rewards:
Matezoide gets 2 CC
Spinda gets 3 KOC

I get 3 (base)+3*(1 Round)=6 UC!
 
"Trainer! You have challenged the Battle Hall!


<Muk> (Bosco) (Male)

Nature: Quiet (-10% evasion)
Type: Poison

Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None


About: When his pack was forced to run away from Twilight's Fire-Blast, Steve's Dig was able to catch him off-guard and KO, since then, Bosco has shown to be an extremely quirky Grimer, highly energetic and cheerful towards his team mates regardless of the situation, he can be described as the team's cheer-leader. He is also extremely fond of costumes.


Abilites:

Stench (Passive):

This Pokemon has a foul odor that reeks into each of its attacks, causing all of them to have a 10% flinch rate. This applies to each hit of a multi-hit move.


Sticky Hold (Passive):

This Pokemon’s body is covered in a sticky substance that prevents item theft or swapping.


Poison Touch (HIDDEN ABILITY UNLOCKED, Toggle):

Default effect: This Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned.

Alternative effect: This Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect).


Stats


HP: 110
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 43 (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: 6/6
MC: 0
AC: 5/5


Moves: - MAXED - 6 CC Bonus

Poison Gas(*)
Pound(*)
Harden(*)
Mud-Slap(*)
Disable(*)
Sludge(*)
Minimize(*)
Mud-Bomb(*)
Venom Drench
Acid Armor
Gunk Shot
Memento
Sludge Bomb
Sludge Wave
Fling
Screech
Belch

Power Up Punch
Confide
Infestation
Attract
Bide
Block
Body-Slam
Brick-Break
Dark Pulse
Dig
Double-Team
Dynamic Punch
Endure
Explosion
Facade
Fire Blast
Fire Punch
Flamethrower(*)
Focus Blast
Focus Punch
Frustration
Giga-Drain
Giga Impact
Hidden-Power (Water)
Ice Punch
Pain-Split
Payback(*)
Poison-Jab(*)
Protect
Rain Dance
Rest
Return
Rock-Slide
Rock Tomb
Shadow Ball
Shadow Punch
Sleep-Talk
Sunny Day
Taunt
Thunder
Thunderbolt
Thunderpunch
Torment
Toxic
Venoshock
Zap Cannon
Strength
Substitute
Swagger
Thief
Snore
Round
Rock Smash
Hyper Beam
Incinerate
Capitivate
Mega Drain
Mimic
Natural Gift
Rage
Secret Power
Selfdestruct
Helping Hand
Shockwave

Curse(*)
Shadow-Sneak(*)
Acid-Spray(*)
Scary Face
Imprison
Haze
Stockpile
Swallow
Spit Up
Lick
Mean Look


POISON TOUCH # RARE CANDY, RANK FOUR

"Which type would you like to challenge first?"



Matezoide
 
you said grass smh

20:39:53<phoenix> roll 5
20:39:54<•ASBot> Rolled between 1 and 5: 2
20:40:15<phoenix> roll 2
20:40:15<•ASBot> Rolled between 1 and 2: 2

You were challenged by Star Actor James!

"Looks like this shows gonna wrap up soon!"

http://i1135.photobucket.com/albums/m625/Its_A_Random/NecturnaFront_zps56fe0a35.png[/IMG]
Necturna (F)

Types: Grass / Ghost

Nature: Jolly
+Speed, -SpA, +10% Acc

Abilities: Telepathy [HA]

Item: Rare Candy

Stats:
HP: 100
Atk: 5
Def: 4
SpA: 2 [-]
SpD: 5
Spe: 94 [+]
Size Class: 3
Weight Class: 3
Base Rank Total: 23

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Thunder Fang
Poison Fang
Super Fang
Leer
Vine Whip
Absorb
Ominous Wind
Shadow Sneak
Toxic Spikes
Will-O-Wisp
Hex
Horn Leech
Pain Split
Forest's Curse

Curse
Gravity
Future Sight
Ingrain
Leaf Blade
Leaf Storm
Natural Gift
Soak

Protect
Double Team
Torment
Shadow Claw
Payback
Stone Edge
Infestation
Substitute



"Think you can keep your show on the air?"

Matezoide
 
I hate you


Fire Punch -> Fire Blast -> Fire Punch


If Soak AND Necturna isnt to use Soak next action AND you didnt use Protect the previous action, use Protect that action
 

100/100 110/100
100/5/4/2/6/94 110/5/3/4/4/43
Telepathy Poison Touch
Rare Candy Rare Candy
Fine Fine
Action One

Necturna used Soak!
-8 EN

Muk used Fire Punch!
CRIT: 405 > 100, NO
(8+7.5-6)*1.5=14.25 damage
EFFECT: 1473 > 320, NO
ABILITY: 993 > 480, NO
-6 EN

Action Two

Muk used Protect!
-7 EN

Necturna used Soak!
-12 EN

Action Three

Necturna used Horn Leech!
CRIT: 986 > 100, NO
(8+3+1+7.5-4.5)*1.5=22.5 damage
+11.25 HP Necturna
-11 EN

Muk used Fire Punch!
CRIT: 924 > 100, NO
(8+7.5-6)*1.5=14.25 damage
EFFECT: 1026 > 320, NO
ABILITY: 161 < 480, YES
Necturna was poisoned!
-6 EN

-2 HP Necturna


81/69 87/81
100/5/4/2/6/94 110/5/3/4/4/43
Telepathy Poison Touch
Rare Candy Rare Candy
poison soak 3a​
 

"The next show is going to begin soon!"

Leaf Blade - Horn Leech - Leaf Blade

IF P/E, Ingrain the first instance and Chill all other instances, restarting queue from a2 each time.
IF Pain Split AND you do not have a Substitute up THEN Substitute(15)
 

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