Battle Hall Challenge - Matezoide



Literally me.


Skull Bash -> Mega Kick -> Skull Bash


If Self-Destruct, Substitute (15) that action
If Counter, use Solarbeam that aciton the first time, Surf the second and Solarbeam the third
 
@ Full Incense
Thick Fat
130 HP | 100 EN
5/3/4/5/26 (-10% Eva)
STATUS: OK

--------------------VS.--------------------

@ Chople Berry
Thick Fat
130 HP | 100 EN
4/3/4/4/26 (-10% Eva)
STATUS: OK

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit. All rolls are out of 10,000.)

A1

Snorlax skulls
+1 Defense

Exclaimer uses Belly Drum!
AAAAAUUUUUUGGGHHHHH
-39 HP
Taunted
+6 Attack
-29 EN


Matezoide uses Skull Bash! (No crit)
CRIT: NO (7932>625)
13 + 3 + 3 = 19 DMG
-7 EN


A2

Matezoide uses Mega Kick! (No crit)
HIT: YES (3781<8500)
CRIT: NO (8119>625)
12 + 3 + 3 = 18 DMG
-7 EN


Exclaimer uses GIGA IMPACT! (No crit)
CRIT: NO (1085>625)
18 + 3 + 1.5 + 12 - 2 = 32.5 DMG
-11.6 EN


A3

Snorlax skulls
+1 Defense

Exclaimer uses Chip Away! (No crit)
CRIT: NO (8884>625)
7 + 3 + 1.5 + 12 = 23.5 DMG
-4 EN


Matezoide uses Skull Bash! (No crit)
CRIT: NO (6235>625)
13 + 3 + 3 = 19 DMG
-7 EN


Snorzoide: -56 HP, -21 EN
Snorclaimer: -95 HP, -45 EN


@ Full Incense
Thick Fat
74 HP | 79 EN
5/3/4/5/26 (-10% Eva)
STATUS: +2 Defense

--------------------VS.--------------------

@ Chople Berry
Thick Fat
35 HP | 55 EN
4/3/4/4/26 (-10% Eva)
STATUS: +6 Attack, Immunity to Sleep and Confusion, Taunted (4a)
 


Headbutt -- Rock Slide -- Headbutt

If Bide, then initiate action string [Double Edge -- Giga Impact + Giga Impact -- Cooldown]. [once]
If Counter, then Thunderbolt the first and third instances, Snore the second instance. Push back actions each time.

Matezoide
 
@ Full Incense
Thick Fat
74 HP | 79 EN
5/3/4/5/26 (-10% Eva)
STATUS: +2 Defense

--------------------VS.--------------------

@ Chople Berry
Thick Fat
35 HP | 55 EN
4/3/4/4/26 (-10% Eva)
STATUS: +6 Attack, Immunity to Sleep and Confusion, Taunted (4a)

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit. All rolls are out of 10,000.)

A1

Snorlax skulls
+2 Defense

Exclaimer uses Headbutt! (Critical Hit)
CRIT: YES (308<625)
EFFECT: NO (6506>3000)
7 + 3 + 3 + 1.5 + 12 = 26.5 DMG
-4 EN


Matezoide uses Skull-a-bunch!
CRIT: irrelevant
29.25 + 3 + 3 = 35.25 DMG
-48 EN


rip shiny snorlax

Matezoide: -27 HP, -48 EN
Exclaimer: -35 HP, -4 EN


@ Full Incense
Thick Fat
47 HP | 31 EN
5/3/4/5/26 (-10% Eva)
STATUS: +2 Defense

--------------------VS.--------------------

@ Chople Berry
Thick Fat
HPKO | 51 EN
4/3/4/4/26 (-10% Eva)
STATUS: KO'ed

Matezoide picked Bug on IRC

Pokemon: Heracross (3)
Ability: Moxie (3)

Heracross (F)

Type: Bug / Fighting

Nature: Jolly
+Speed, -SpA, +11% Acc

Ability: Moxie

Item: Everstone

Stats:
HP: 100
Atk: 5
Def: 3
SpA: 1 [-]
SpD: 3
Spe: 98 [+]
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: N/A
MC: 0
AC: 5/5

Attacks:
Arm Thrust
Bullet Seed
Night Slash
Tackle
Leer
Horn Attack
Endure
Fury Attack
Aerial Ace
Chip Away
Counter
Brick Break
Take Down
Pin Missile
Close Combat
Feint

Bide
Double-Edge
Flail
Focus Punch
Megahorn
Pursuit
Revenge
Rock Blast

Smack Down
Earthquake
Dig
Shadow Claw
Giga Impact
Stone Edge
Rock Slide
Substitute


Matezoide go for it!
 
Fire Blast -> Flamethrower -> Fire Blast

If Heracross is underground, use Earthquake that action.
If damaging Fighting type move outside of a combinarion, use Counter that action, but only once
 
Last edited:
@ Full Incense
Thick Fat
130 HP | 100 EN
5/3/4/5/26 (-10% Eva)
STATUS: OK

--------------------VS.--------------------

@ Everstone
Moxie
100 HP | 100 EN
6/3/1/3/98 (+11% Acc)
STATUS: OK

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit. All rolls are out of 10,000.)

A1

Heracross uses Substitute!
-20 HP
-18 EN


Snorlax uses Fire Blast! (No crit)
HIT: YES (2821<8500)
CRIT: NO (2082>625)
(11 + 1.5) x 1.5 = 18.75 DMG
-8 EN


A2

Heracross uses Focus Punch! (No crit)
CRIT: NO (4388>625)
(15 + 4 + 4.5) x 1.5 = 35.25 DMG
-9 EN


Snorlax uses Counter!
35.25 x 1.5 = 52.875 DMG
-23.625 EN


A3

Snorlax uses Fire Blast! (No crit)
HIT: YES (4446<8500)
CRIT: NO (7130>625)
EFFECT: NO (9470>1000)
(11 + 1.5) x 1.5 = 18.75 DMG
-8 EN


Heracross uses Revenge! (Describe calcs)
CRIT: NO (6871>625)
(12 + 4 + 4.5) x 1.5 = 30.75 DMG
-7 EN


Snorlax:-66 HP, -40 EN
Heracross:-39 HP, -34 EN


@ Full Incense
Thick Fat
64 HP | 60 EN
5/3/4/5/26 (-10% Eva)
STATUS: OK

--------------------VS.--------------------

@ Everstone
Moxie
61 HP | 66 EN
6/3/1/3/98 (+11% Acc)
STATUS: OK
 


Brick Break -- Revenge -- Brick Break

If Counter, and Heracross is not behind a Substitute, then Susbtitute (15) and push back actions.
If Bide, then initiate action string [Substitute (15) -- Focus Punch -- Focus Punch]. [once]

Matezoide to order
 


*Poses*

You are right where i want you...that speed...that power...yare yare daze, you are the strongest one i ever faced, and i had to think this carefully, but this is the opening i needed!

Skull Bash -> Double Edge + Double Edge
 
@ Full Incense
Thick Fat
64 HP | 60 EN
5/3/4/5/26 (-10% Eva)
STATUS: OK

--------------------VS.--------------------

@ Everstone
Moxie
61 HP | 66 EN
6/3/1/3/98 (+11% Acc)
STATUS: OK

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit. All rolls are out of 10,000.)

A1

Snorlax skulls
+1 Defense

Heracross uses Brick Break! (No crit)
CRIT: NO (4745>625)
(8 + 4 + 4.5) x 1.5 - 2 = 22.75 DMG
-5 EN


Snorlax uses Skull Bash! (No crit)
CRIT: NO (3871>625)
13 + 3 + 3 = 19 DMG
-7 EN


A2

Snorlax uses Quadruple Edge! (No crit)
CRIT: NO (5688>625)
36 + 3 + 3 = 42 DMG
RECOIL: 15.75 DMG
-37.1 EN

Snorlax: -39 HP, -42 EN
Heracross: -61 HP, -5 EN


@ Full Incense
Thick Fat
25 HP | 18 EN
5/3/4/5/26 (-10% Eva)
STATUS: Cooldown

--------------------VS.--------------------

@ Everstone
Moxie
HPKO | 61 EN
6/3/1/3/98 (+11% Acc)
STATUS: KO'ed

Pick your next type!









<Snorlax> [Owen] (M)

Nature: Quiet (-10% Evasion)

Type: Normal

Thick Fat: (Passive) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

Stats:
HP: 130
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 26 (-)
Size Class: 4
Weight Class: 9
Base Rank Total: 23


EC: 6/6
MC: 0
AC: 5/5


Attacks:

Metronome (*)
Odor Sleuth (*)
Tackle (*)
Defense Curl (*)
Amnesia (*)
Lick (*)
Recycle (*)
Screech (*)
Chip Away (*)
Stockpile (*)
Body-Slam
Snatch
Rollout
Heavy Slam
Crunch
Block
Sleep-Talk
Giga Impact
Belly Drum


Rain Dance
Rock Slide
Stone Edge
Hyper Beam
Fire Blast
Blizzard
Thunder
Focus Blast
Bulldoze
Power Up Punch
Wild Charge
Frustation
Brick-Break
Facade
Ice Beam (*)
Flamethrower (*)
Mega Kick
Bide
Reflect
Thunderbolt (*)
Solarbeam
Skull Bash
Lovely Kiss
Zen Headbutt
Surf
Return (*)
Earthquake (*)
Shadow Ball
Iron Head
Endure

Selfdestruct (*)
Counter (*)
Double-Edge (*)
Pursuit (*)
Whirlwind (*)


Matezoide
 
Pokemon: Cyclohm (2)
Ability: Static (2)

Cyclohm (M)

Type: Electric / Dragon

Nature: Modest
+SpA, -Atk

Ability: Static

Item: Expert Belt

Stats:
HP: 110
Atk: 1 [-]
Def: 5
SpA: 5 [+]
SpD: 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 21

EC: 9/9
MC: 0
AC: 5/5

Attacks:
Whirlwind
Bide
Weather Ball
Tri Attack
Tackle
Growl
Leer
Ion Deluge
Twister
Dragon Rage
Charge
Thunder Shock
Rain Dance
Sonic Boom
Dragon Tail
Discharge
Slack Off
Thrash

Dragon Breath
Electric Terrain
Gust
Heal Bell
Hydro Pump
Magnet Rise
Power Gem
Water Pulse

Toxic
Ice Beam
Hyper Beam
Rain Dance
Thunderbolt
Flamethrower
Volt Switch
Surf


Matezoide
 
Ice Beam -> Earthquake -> Ice Beam


If Magnet Rise, use Snatch that action the first time and Ice Beam the second
If Bide, begin string of Amnesia -> Screech -> Earthquake, starting from the action Bide was first used, but only once.
 
@ Full Incense
Thick Fat
130 HP | 100 EN
5/3/4/5/26 (-10% Eva)
STATUS: OK

--------------------VS.--------------------

@ Expert Belt
Static
110 HP | 100 EN
1/5/5/3/80
STATUS: OK

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit. All rolls are out of 10,000.)

A1

Snorlax uses Snatch!
-4 EN


Cyclohm's Magnet Rise is Stolen!
Snorlax floats into the air... what the fuck.
-5 EN

-6 EN

A2

Cyclohm uses Discharge! (No crit or paralyze)
CRIT: NO (7815>625)
EFFECT: NO (8440>3000)
8 + 3 = 11 DMG
-5 EN


Snorlax uses Earthquake! (No crit)
Shouldn't be able to earthquake when you're a massive floating fatass.
CRIT: NO (4971>625)
10 x 1.5 = 15 DMG
-7 EN


A3

Cyclohm uses Discharge! (No crit or paralyze)
CRIT: NO (7923>625)
EFFECT: NO (4215>3000)
8 + 3 = 11 DMG
-9 EN


Snorlax uses Ice Beam! (No crit or freeze)
CRIT: NO (5285>625)
EFFECT: NO (9776>1000)
(9 + 1.5) x 1.5 = 15.75 DMG
-7 EN


Snorlax: -22 HP, -24 EN
Cyclohm: -31 HP, -19 EN


@ Full Incense
Thick Fat
108 HP | 76 EN
5/3/4/5/26 (-10% Eva)
STATUS: Magnet Rise (4a)

--------------------VS.--------------------

@ Expert Belt
Static
79 HP | 81 EN
1/5/5/3/80
STATUS: OK
 


Charge -- Discharge -- Discharge

If Earthquake, and Cyclohm is not under Magnet Rise, then Magnet Rise.
If Snorlax is paralyzed, then use Thunderbolt.

Matezoide , do the honors?
 
Snatch -> Ice Beam -> Skull Bash


If you are paralysed A2 or A3, use Facade that action, but only once.
 
Last edited:
@ Full Incense
Thick Fat
108 HP | 76 EN
5/3/4/5/26 (-10% Eva)
STATUS: Magnet Rise (4a)

--------------------VS.--------------------

@ Expert Belt
Static
79 HP | 81 EN
1/5/5/3/80
STATUS: OK

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit. All rolls are out of 10,000.)

A1

Snorlax uses Snatch!
-4 EN


Cyclohm's Charge is stolen!
+1 Special Defense
-7 EN


-8 EN

A2

Cyclohm uses Discharge! (No crit or paralyze)
CRIT: NO (4266>625)
EFFECT: NO (4259>3000)
8 + 3 - 2 = 9 DMG
-5 EN


Snorlax uses Ice Beam! (No crit or freeze)
CRIT: NO (7433>625)
EFFECT: NO (7155>1000)
(9 + 1.5) x 1.5 = 15.75 DMG
-7 EN


A3

Snorlax skulls!
+1 Defense


Cyclohm uses Discharge! (No crit or paralyze)
CRIT: NO (8189>625)
EFFECT: NO (8892>3000)
8 + 3 - 2 = 9 DMG
-9 EN


Snorlax uses Skull Bash! (No crit)
CRIT: NO (8747>625)
STATIC: NO (8174>3000)
13 + 3 = 16 DMG
-7 EN


Snorlax: -18 HP, -26 EN
Cyclohm: -32 HP, -21 EN


@ Full Incense
Thick Fat
90 HP | 50 EN
5/3/4/5/26 (-10% Eva)
STATUS: Magnet Rise (1a), +1 Special Defense, +1 Defense, Charging (4a)

--------------------VS.--------------------

@ Expert Belt
Static
47 HP | 60 EN
1/5/5/3/80
STATUS: HITS LIKE PAPER

Matezoide
 
Last edited:
wtf where did my orders go


Ice Beam -> Earthquake -> Ice Beam


If Cyc is under the effects of Magnet Rise A2, Chill that action
If Bide, begin action string of Chill -> Chill -> Ice Beam,mstarting from the action Bide was first used. Only trigger this sub once.
 
@ Full Incense
Thick Fat
90 HP | 50 EN
5/3/4/5/26 (-10% Eva)
STATUS: Magnet Rise (1a), +1 Special Defense, +1 Defense, Charging (4a)

--------------------VS.--------------------

@ Expert Belt
Static
47 HP | 60 EN
1/5/5/3/80
STATUS: Doesn't care anymore

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit. All rolls are out of 10,000.)

A1

Snorlax uses Ice Beam! (No crit or freeze)
CRIT: NO (7343>625)
EFFECT: NO (2192>1000)
(9 + 1.5) x 1.5 = 15.75 DMG
-7 EN


Cyclohm uses Toxic!
-7 EN


-1 HP to Snorlax

A2

Snorlax uses Earthquake! (No crit)
CRIT: NO (8636>625)
10 x 1.5 = 15 DMG
-7 EN


Cyclohm uses Discharge! (No crit or paralyze)
CRIT: NO (5879>625)
EFFECT: NO (6621>3000)
8 + 3 - 2 = 9 DMG
-5 EN


-1 HP to Snorlax

A3

Snorlax uses Ice Beam! (No crit or freeze)
CRIT: NO (8247>625)
EFFECT: NO (6474>1000)
(9 + 1.5) x 1.5 = 15.75 DMG
-7 EN


Cyclohm faints!

-1 HP to Snorlax

Snorlax: -12 HP, -21 EN
Cyclohm: -47 HP, -12 EN


@ Full Incense
Thick Fat
78 HP | 29 EN
5/3/4/5/26 (-10% Eva)
STATUS: Toxic (2dpa), Charging (1a)

--------------------VS.--------------------

@ Expert Belt
Static
HPKO | 48 EN
1/5/5/3/80
STATUS: Freeeeee meeeeeeee

You did it! I knew you could!

Now do that more!








Matezoide , pick your next combatant!
 
Pokemon: Necturna (2)
Ability: Telepathy (2)

Necturna (F)

Types: Grass / Ghost

Nature: Jolly
+Speed, -SpA, +10% Acc

Abilities: Forewarn / Telepathy [HA]

Item: Rare Candy

Stats:
HP: 100
Atk: 5
Def: 4
SpA: 2 [-]
SpD: 5
Spe: 94 [+]
Size Class: 3
Weight Class: 3
Base Rank Total: 23

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Thunder Fang
Poison Fang
Super Fang
Leer
Vine Whip
Absorb
Ominous Wind
Shadow Sneak
Toxic Spikes
Will-O-Wisp
Hex
Horn Leech
Pain Split
Forest's Curse

Curse
Gravity
Future Sight
Ingrain
Leaf Blade
Leaf Storm
Natural Gift
Soak

Protect
Double Team
Torment
Shadow Claw
Payback
Stone Edge
Infestation
Substitute


Matezoide , up to order.
 

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