Completed And they don't stop comin'


B2P1 standard 4 backpack half start off
Keriel vs AyushKr_PKMN

Team Keriel
:sv/mew:
Harbinger of the Reified Dream (Mew)
Level 3 EXP: 00 / 10

Naive nature ( +Speed, -Special Defense, Accuracy +10 )
Typing: Psychic
Abilities: Synchronize

HP: 95
Attack: 7
Defen.: 7
Sp.Atk: 7
Sp.Def: 6 (-)
Speed: 115 (+)
Size: 1
Weight: 1

Movepool
Level 0:
Aerial Ace
Air Slash
Aura Sphere
Avalanche
Blaze Kick
Brave Bird
Brick Break
Bug Bite
Bug Buzz
Bulk Up
Bullet Seed
Calm Mind
Cross Poison
Crunch
Dark Pulse
Dazzling Gleam
Defog
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Energy Ball
Facade
Fake Tears
Feint Attack
Fire Fang
Fire Punch
Flamethrower
Flash Cannon
Focus Blast
Heal Bell
Hone Claws
Hyper Voice
Hypnosis
Ice Beam
Ice Punch
Iron Head
Leaf Blade
Light Screen
Liquidation
Metal Sound
Nasty Plot
Petal Blizzard
Play Rough
Poison Jab
Power Gem
Protect
Psychic
Psychic Fangs
Psycho Cut
Reflect
Rest
Roar
Rock Polish
Rock Slide
Round
Screech
Shadow Ball
Shadow Claw
Signal Beam
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Surf
Swords Dance
Thunder Fang
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Uproar
Vacuum Wave
Waterfall
Whirlwind
Wild Charge
Will-O-Wisp
Work Up
X-Scissor
Zen Headbutt

Level 1:
Agility
Air Cutter
Amnesia
Ancient Power
Barrier
Brutal Swing
Bubble Beam
Captivate
Charge
Charm
Coaching
Confide
Confuse Ray
Confusion
Cosmic Power
Counter
Curse
Cut
Defense Curl
Detect
Disarming Voice
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Drill Run
Dual Chop
Dual Wingbeat
Echoed Voice
Eerie Impulse
Electric Terrain
Encore
Fake Out
False Swipe
Feather Dance
Fire Spin
Flash
Grassy Terrain
Hail
Haze
Helping Hand
High Horsepower
Ice Fang
Ice Spinner
Incinerate
Infestation
Iron Defense
Life Dew
Magical Leaf
Mega Punch
Metal Claw
Misty Terrain
Mud-Slap
Night Shade
Ominous Wind
Pain Split
Poison Tail
Pollen Puff
Pound
Power-Up Punch
Psybeam
Psychic Terrain
Psywave
Rage
Rain Dance
Recycle
Rock Climb
Rock Smash
Role Play
Roost
Safeguard
Sand Tomb
Sandstorm
Scary Face
Seed Bomb
Seismic Toss
Shock Wave
Silver Wind
Sludge Bomb
Snowscape
Soft-Boiled
Spikes
Stealth Rock
Steel Roller
Steel Wing
Sucker Punch
Sunny Day
Swagger
Sweet Scent
Swift
Synthesis
Tailwind
Taunt
Toxic Spikes
Trick
Twister
Venom Drench
Water Gun
Water Pulse
Weather Ball
Whirlpool

Level 2:
Acid Spray
After You
Alluring Voice
Aqua Tail
Assurance
Beat Up
Bind
Blizzard
Burning Jealousy
Close Combat
Corrosive Gas
Covet
Double-Edge
Dragon Cheer
Dream Eater
Dynamic Punch
Expanding Force
Fire Blast
Flare Blitz
Focus Energy
Focus Punch
Foul Play
Grass Knot
Grassy Glide
Gunk Shot
Heat Wave
Hurricane
Hydro Pump
Icicle Spear
Iron Tail
Low Kick
Mega Drain
Mega Kick
Megahorn
Meteor Beam
Misty Explosion
Nightmare
Payback
Pin Missile
Pluck
Poltergeist
Power Whip
Quash
Razor Wind
Revenge
Reversal
Rising Voltage
Rock Blast
Scale Shot
Secret Power
Skull Bash
Sky Attack
Solar Beam
Solar Blade
Steel Beam
Stone Edge
String Shot
Submission
Supercell Slam
Superpower
Tail Slap
Take Down
Terrain Pulse
Thief
Thunder
Triple Axel
Upper Hand
Venoshock
Zap Cannon

Level 3:
Acrobatics
Attract
Aurora Veil
Baton Pass
Bide
Body Slam
Bounce
Breaking Swipe
Brine
Bulldoze
Charge Beam
Chilling Water
Darkest Lariat
Dig
Dive
Drain Punch
Draining Kiss
Electro Ball
Electroweb
Flame Charge
Flip Turn
Fly
Frost Breath
Frustration
Fury Cutter
Gastro Acid
Giga Drain
Guard Swap
Gyro Ball
Hard Press
Headbutt
Heat Crash
Heavy Slam
Hex
Icy Wind
Knock Off
Laser Focus
Lash Out
Leech Life
Low Sweep
Lunge
Mud Shot
Muddy Water
Mystical Fire
Outrage
Phantom Force
Pounce
Power Swap
Psych Up
Psychic Noise
Psyshock
Razor Shell
Return
Rock Tomb
Rollout
Scald
Scorching Sands
Self-Destruct
Skitter Smack
Sky Drop
Sludge Wave
Smack Down
Snarl
Speed Swap
Struggle Bug
Super Fang
Telekinesis
Teleport
Temper Flare
Throat Chop
Torment
Trailblaze
U-turn
Volt Switch
Worry Seed

-
:choice scarf: Choice Scarf
:life orb: Life Orb
:sticky barb: Sticky Barb
:ring target: Ring Target

vs
Team AyushKr_PKMN

Alphonse (Shedinja) (♂) :shedinja:
Level: 4 | EXP: --

Types: Bug / Ghost
Abilities: Wonder Guard / Wonder Guard
Nature: Adamant (+1 Atk, -1 SpA)

Stats:
HP: 65
Atk: 8 (+)
Def: 4
SpA: 2 (-)
SpD: 3
Spe: 40

Size Class: 1
Weight Class: 1

Moves:

Level 0:
Aerial Ace
Bug Bite
Bug Buzz
Facade
Feint Attack
Heal Block
Hone Claws
Night Slash
Protect
Rest
Round
Screech
Shadow Ball
Shadow Claw
Shadow Sneak
Slash
Sleep Talk
Snore
Substitute
Swords Dance
Toxic
Will-O-Wisp
X-Scissor

Level 1:
Absorb
Agility
Confide
Confuse Ray
Cut
Double Team
False Swipe
Flash
Gust
Harden
Metal Claw
Mud-Slap
Sand Attack
Sandstorm
Scratch
Silver Wind
Sucker Punch
Sunny Day
Swagger
Trick

Level 2:
Double-Edge
Dream Eater
Flail
Fury Swipes
Nightmare
Poltergeist
Secret Power
Solar Beam
String Shot
Thief

Level 3:
Baton Pass
Bide
Dig
Frustration
Fury Cutter
Giga Drain
Hex
Leech Life
Mind Reader
Phantom Force
Return
Skitter Smack
Struggle Bug
Telekinesis

Level 4:
Ally Switch
Endure
Final Gambit
Giga Impact
Grudge
Hidden Power (Ground)
Hyper Beam
Mimic
Natural Gift
Spite

Momzilla (Kangaskhan) (♀) :kangaskhan:
Level: 0 | EXP: 0 / 10

Types: Normal
Abilities: Early Bird / Scrappy / Inner Focus (Locked)
Nature: Docile

Stats:
HP: 100
Atk: 7
Def: 6
SpA: 3
SpD: 6
Spe: 90

Size Class: 4
Weight Class: 4

Moves:

Level 0:
Aerial Ace
Avalanche
Brick Break
Circle Throw
Crunch
Dizzy Punch
Earthquake
Facade
Feint Attack
Fire Punch
Flamethrower
Focus Blast
Ice Beam
Ice Punch
Leer
Protect
Rest
Roar
Rock Slide
Round
Shadow Ball
Shadow Claw
Sing
Sleep Talk
Snore
Strength
Substitute
Surf
Tail Whip
Thunder Punch
Thunderbolt
Toxic
Uproar
Work Up

-
:cleanse tag: Cleanse Tag x1
:focus sash: Focus Sash x1
:lucky egg: Lucky Egg x1
:pomeg Berry: Pomeg Berry x1

The Roll

Keriel to send out equip
AyushKr_PKMN to send equip order 1st
Keriel to order 2nd​
 

Ayush_1

formerly AyushKr_PKMN
:sv/shedinja: :pomeg Berry:

Sending in Alphonse the Shedinja :shedinja: holding Pomeg Berry :pomeg Berry:!!

Poltergeist ~ Poltergeist ~ Poltergeist

On your Turn, Check, IF Mew is successfully under the effect of Protection, THEN use Hone Claws!!

On your Turn, Check, IF Mew is Evasive, THEN use Phantom Force!!

At the start of the Step, Check, IF Mew is to use a Burn-Inflicting move this step, AND Mew is to not use a Burn-Inflicting move the other step, THEN use Protect!!

At the start of the Step, Check, IF Mew is to use a Physical Damage Returning Move this step, THEN use Hone Claws!!
 

:sv/mew:
Harbinger of the Reified Dream (Mew)
Level 3 EXP: 00 / 10

Naive nature ( +Speed, -Special Defense, Accuracy +10 )
Typing: Psychic
Abilities: Synchronize

HP: 95
Attack: 7
Defen.: 7
Sp.Atk: 7
Sp.Def: 6 (-)
Speed: 115 (+)
Size: 1
Weight: 1​
VS

Alphonse (Shedinja) (♂) :shedinja:
Level: 4 | EXP: --

Types: Bug / Ghost
Abilities: Wonder Guard / Wonder Guard
Nature: Adamant (+1 Atk, -1 SpA)

Stats:
HP: 65
Atk: 8 (+)
Def: 4
SpA: 2 (-)
SpD: 3
Spe: 40

Size Class: 1
Weight Class: 1​

Battle
Speed
Mew > Shedinja
Shedinja eats pomeg HP = 95
Step 1
Turn 1
:mew: @ :ring target:
Trick vs Shedinja -7 EN
Mew @ -nothin / Shedinja @ Ring Target​

Turn 2
:shedinja:@:ring target:
Poltergeist vs Mew
Mew is unaffected​
Step 2
Turn 1
:mew: @ :ring target:
Toxic vs Shedinja -7 EN
Hit d10=3
Shedinja +Bad Poison (2)​

Turn 2
:shedinja:@:ring target:
Poltergeist vs Mew
Mew is unaffected​
Shedinja -2 HP
Step 3
Turn 1
:mew: @ :ring target:
Nasty Plot vs Self -10 EN
Mew +2 SPA (5) Turns​

Turn 2
:shedinja:@:ring target:
Poltergeist vs Mew
Mew is unaffected​
Shedinja -2 HP
End of Round
Shedinja +2 Poison counters / HP = 65

- - - -

:sv/mew:
Harbinger of the Reified Dream (Mew)
Level 3 EXP: 00 / 10

Naive nature ( +Speed, -Special Defense, Accuracy +10 )
Typing: Psychic
Abilities: Synchronize

HP: 95 / EN 76
Attack: 7
Defen.: 7
Sp.Atk: 7
Sp.Def: 6 (-)
Speed: 115 (+)
Size: 1
Weight: 1
- - - -
+2 SPA (5) Turns
VS

Alphonse (Shedinja) (♂) :shedinja: @ :ring target: Ring Target
Level: 4 | EXP: --

Types: Bug / Ghost
Abilities: Wonder Guard / Wonder Guard
Nature: Adamant (+1 Atk, -1 SpA)

Stats:
HP: 65 / EN 76
Atk: 8 (+)
Def: 4
SpA: 2 (-)
SpD: 3
Spe: 40

Size Class: 1
Weight Class: 1
- - - -
Bad Poison (4)​

Keriel 1st
AyushKr_PKMN 2nd​
 
:ss/mew:
Fire Blast ~ Fire Blast ~ Fire Blast

[start of step] If Shedinja is to use a Special-returning move, use Torment the first instance.
[start of turn] If Shedinja is to use a Confusion-inflicting move, and Mew lacks Confusion, and Team Keriel lacks Safeguard, use Safeguard.
[start of turn] If Shedinja is Evasive, use Phantom Force.
[start of turn] If Shedinja is holding an item, use Poltergeist.
 

Ayush_1

formerly AyushKr_PKMN
:sv/shedinja: :ring target:

Phantom Force ~ Phantom Force ~ Phantom Force
(I assume I go last, Idk if I'm true)
 

:sv/mew:
Harbinger of the Reified Dream (Mew)
Level 3 EXP: 00 / 10

Naive nature ( +Speed, -Special Defense, Accuracy +10 )
Typing: Psychic
Abilities: Synchronize

HP: 95 / EN 76
Attack: 7
Defen.: 7
Sp.Atk: 7
Sp.Def: 6 (-)
Speed: 115 (+)
Size: 1
Weight: 1
- - - -
+2 SPA (5) Turns
VS

Alphonse (Shedinja) (♂) :shedinja: @ :ring target: Ring Target
Level: 4 | EXP: --

Types: Bug / Ghost
Abilities: Wonder Guard / Wonder Guard
Nature: Adamant (+1 Atk, -1 SpA)

Stats:
HP: 65 / EN 76
Atk: 8 (+)
Def: 4
SpA: 2 (-)
SpD: 3
Spe: 40

Size Class: 1
Weight Class: 1
- - - -
Bad Poison (4)​

Battle
Speed
Mew > Shedinja

Turn 1
:mew: @ -nothin-
Poltergeist vs Shedinja -8 EN
Hit d20=11 / Eff d10=8
(11+7-3)*1.5=23 Damage

Turn 2
:shedinja:@:ring target:
Phantom Force vs Mew
Hit d10=10
(9+3+8-7)*1.5=20 Damage
Shedinja -4 HP
Step 2
Turn 1
:mew: @ -nothin-
Poltergeist vs Shedinja -8 EN
Hit d20=11 / Eff d10=8
(11+7-3)*1.5=23 Damage

Turn 2
:shedinja:@:ring target:
Phantom Force vs Mew
Hit d10=10
(9+3+8-7)*1.5=20 Damage
Shedinja -4 HP
Step 3
Turn 1
:mew: @ -nothin-
Poltergeist vs Shedinja -8 EN
Hit d20=11 / Eff d10=8
(11+7-3)*1.5=23 Damage
Shedinja Fainted

Keriel 1+2=3 TC / 2+2=4 RC / -2 JC
AyushKr_PKMN 1+2=3 TC / 2+2=4 RC / -2 JC
Hyjack 2+2=4 RC / +6 JC​
 
Last edited:

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