Thoughts on restricted abilities, take with a grain of salt
Thing with GaG is still hella annoying to play against, pain in the ass to clear hazards against
Honestly not something I'd like to see added into the tier, it would crush common band users and easily abuse regenerator because there's very often one in a team
Moody is just uncompetitive especially with scov's subseed bs, definitely not something I'd like to see in the tier
This would be more annoying than strong, can apply glare status pretty effectively though
This thing would be pretty strong even with the power levels of the meta increased because it still slaps things, not sure how I feel about it
Pretty safe for the tier with things like fluffy corv running around
Could be fine, doesn't do ridiculous damage or have meaningful good matchups
This is another story, it can just rip apart balance or stall teams by trapping and killing their mons. With specs, energy ball does like 2/3 of vest
's health, tbolt does like 3/4 of physdef
's health, and you can also nuke stuff like
. + you can trap and cripple about anything with trick. It also gets taunt and psychic noise so it can just kill any stall mon you want.
Probably not great for the tier, you can just sit there and knock everything without using a regen mon
Neutgas would be interesting, I'm not sure if stopping regen mons is cool or if it's broken lol
Nah,
is like holding the entire tier's balance on its shoulders, if it can get trapped and killed easily then it's fucking over
This alongside GaG gholdengo would be a nightmare even in a tier like AAA where other mons can get crazy abilities. Otherwise not too big of a deal, I mean yeah it's annoying to pivot on it but it doesn't have recovery like
or dumb stats like
Hell naw bro
Everything else is pretty irrelevant, I don't really have thoughts on them