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  1. N-Manifold

    CAP 34 - Part 13 - Shiny Palette Poll 2

    Tunana sun_dew
  2. N-Manifold

    CAP34 - Part 9 - Sprite Poll 1

    Yokaiju YamiTheYin breadstickslug
  3. N-Manifold

    CAP34 - Part 12 - Name Poll 3

    Choolong Chuggalong Trainrex Allaboros
  4. N-Manifold

    CAP34 - Part 12 - Name Poll 2

    Leviatram Chuggalong Trainrex Choolong Konvoyage Allaboros Revengine Rexhaust Dracoloco Lokokomoto Dracaboose Chuggadrugga
  5. N-Manifold

    CAP34 - Part 12 - Name Poll 1

    Trainrex Choolong Allaboros Dracomotion Smoghorn Dracaboose Revengine Leviatram Konvoyage Dracoloco Chuggalong
  6. N-Manifold

    CAP 34 - Part 11 - Prevo # Poll

    One
  7. N-Manifold

    CAP 34 - Part 10 - Secondary Ability Discussion

    I think I've significantly cooled off of a secondary ability. Mold Breaker is the only one I think adds anything to this Mon and I do like that it reduces the guessing game somewhat, but the primary issue with a secondary ability is, I think, less the uncertainty during the game (either before...
  8. N-Manifold

    CAP 34 - Part 10 - Secondary Ability Discussion

    I concur with the previous voices here that a second ability is absolutely not necessary. I wanted to correct myself earlier; I don't think that "futureproofing" or rounding out CAP34 is necessarily something we need to do, I just feel that there is some amount of unexplored space in the niche...
  9. N-Manifold

    CAP 34 - Part 10 - Secondary Ability Discussion

    I wonder if CAP 34 only having the one competitive ability would pigeonhole us too much. Priority is not exactly a rare feature, but most metas do not have the glut of high powered users we have (tera normal dnite, hemo, gambit, bolt, etc etc) and I wonder if futureproofing this guy would...
  10. N-Manifold

    CAP 34 - Art Poll 3

    Chillie
  11. N-Manifold

    CAP 34 - Art Poll 2

    Felis Licht ausma Chillie Scepticskep StephXPM Yokaiju Gravity Monkey
  12. N-Manifold

    CAP 34 - Art Poll 1

    Weakness Policy Contrary Quotidian DougJustDoug Mos-Quitoxe EnderTrenton Yu_IOTJ StephXPM ausma HealthGage Felis Licht breadstickslug
  13. N-Manifold

    Announcement np: SV OU Suspect Process, Round 12 - Moth To A Flame

    Question for those who are knowledgeable: is this supposed to be considered a valid reason to ban or not ban in a suspect? Isn't a suspect supposed to see if a Pokemon is broken rather than merely "good for the meta" in some sense?
  14. N-Manifold

    CAP 34 - Part 8 - Moveset Discussion

    I know that this is understood, but since we already have water coverage we absolutely should not have fire coverage. Other coverage is an interesting question. We will always (modulo bans and restrictions in OU) have tera blast for coverage, but in general do we want this thing to be limited in...
  15. N-Manifold

    CAP34 - Part 7 - Stat Spread Poll 2

    Da Pizza Man Brambane Agile Turtle
  16. N-Manifold

    CAP34 - Part 7 - Stat Spread Poll 1

    Da Pizza Man Brambane Tunana Agile Turtle mark6870 MrDollSteak
  17. N-Manifold

    Metagame SV OU Metagame Discussion v4 [Volcarona Banned]

    If you want a simple answer, it's that "tera blast is banned" is a simple ban and "speed boost is banned on blaziken" is not. But I agree that it is in principle no different from the hypothetical STAB-zmove ban.
  18. N-Manifold

    CAP34 - Part 7 - Stat Spread Submissions

    Final Submission 55 HP / 60 ATK / 90 DEF / 117 SPA / 117 SPD / 121 SPE (BST 560) PS: 85.53 SS: 147.74 PT: 78.80 ST: 99.32 BSR: 589.9 Moves: Sludge bomb/wave, Clanging Scales, Clangorous Soul, Surf/Sparking Aria. No one has subbed a high speed spread yet, so I'll get started with mine. Outpaces...
  19. N-Manifold

    CAP 34 - Part 6 - Stat Limits Discussion

    I think I'm agnostic on the idea of tight BSR limits, either route (restrictive SS or restrictive BSR) can work nicely, I think. This is a cool idea, but it really needs to be implemented carefully, i.e. a simple sum might not be ideal here. Like for example, why a sum and not a product, to...
  20. N-Manifold

    CAP 34 - Part 6 - Stat Limits Discussion

    I don't know if that's true; I can see CAP 34 being a good late game cleaner in balance à la volcarona. If it sees use in Gterrain offense all the better, but either way I think that "mid-late game cleaner which can set up very quickly with soul+spray" is a pretty generally useful tool, and I...
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