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  1. Mantis987

    All Gens A New Way of Thinking About Damage

    Bonus: The Maths One of the nice things about this system is that you don't need to understand where all the numbers come from to use it. If you're curious, though, here's how I got them:
  2. Mantis987

    All Gens A New Way of Thinking About Damage

    Introduction I've always wondered if there was a way to predict how much damage a move will do without having to rely on a damage calculator or "getting a feel for how much damage things do". After thinking about it for a while, I realized this could be feasible, and designed a system to do it...
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