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  1. Ayy all good here, ty for checking in on me!

    Ayy all good here, ty for checking in on me!
  2. Announcement np: SV OU Suspect Process, Round 6 - The Killing Moon

    My bad y'all, it was a slow morning at work lol This thing is obviously broken :} :mehowth::mehowth::mehowth:
  3. Announcement np: SV OU Suspect Process, Round 6 - The Killing Moon

    Fair points even if tera fairy, flying, ghost and fire, coupled with Lum, handle all of those in some way, depending on counter. But forcing a tera is substantial sometimes, unless it's late game. I argue that some of that counterplay wasn't discovered for quite some time, def longer than 2...
  4. Announcement np: SV OU Suspect Process, Round 6 - The Killing Moon

    Gambit has incredible bulk. the ideal setup move, and nearly unresisted stab coverage. Counterplay did randomly pop up, and forced sets like Encore Nite. I don't know what splashable counterplay you mean, since Tera and Lum berry handle 99% of the tier. You can toxic boon, which forces a Tera...
  5. Announcement np: SV OU Suspect Process, Round 6 - The Killing Moon

    My point is that the initial reaction of Wake reminds me of the initial reaction to Boon. I understand the mon is insane, has almost no switch ins, and is most likely broken. Even if I think it's broken, which it most likely is, I'm saying we haven't had enough time. I used to think Specs Val...
  6. Announcement np: SV OU Suspect Process, Round 6 - The Killing Moon

    Cringe elo shaming. It's ladder dude lmao. Regardless, I've peaked ladder in the past 3 gens at least once. It doesn't really matter if I'm a barely above average casual or literally ass to make a point about poor decisions for the tier. Just want to bring a random post to your attention...
  7. Announcement np: SV OU Suspect Process, Round 6 - The Killing Moon

    1) Why did we have the WW suspect so soon, and where is the mon at now? It did not deserve a suspect so soon, yet you spearheaded one like the mon was S+++ tier. It was ill formed and poorly timed, based off subjective reasoning and guesswork. You said most of this same stuff about Wake...
  8. Announcement np: SV OU Suspect Process, Round 6 - The Killing Moon

    Voting NB on principle. This thing is not QB worthy, yet it only had 2 weeks for the meta to adapt to it. This is another Walking Wake fiasco and we're putting too much emphasis on a kneejerk reaction survey. If we put this much emphasis on other survey results then things would be a lot...
  9. Smogon Charity Bowl V - Signups

    in
  10. Metagame SV OU Metagame Discussion v3

    LO on BB Gren goes hard af- but yeah 95% of the time LO is noob bait right up there with AV lol On paper, in a vacuum, this is an amazing argument for Darkrai. The last thing we need rn is a mon that forces something to take a Sleep. Spore is already a chore to switch into and free turns in...
  11. Metagame SV OU Metagame Discussion v3

    Played about 40 games today. New mons are always fun but it's looking like a mess. Screens HO will become manageable in a few weeks like it always does after a new meta/dlc drop. No reason to jump to gun saying we need to ban this or that. Just play this messy meta until DLC2. There won't be any...
  12. Metagame SV OU Metagame Discussion v2 [Update on Post #5186]

    You're good king. I read it right when I came into work on like and was like ok demon time. Now, as always, I regret going so hard lol. Anyway we can all move on. Always fun to spice up the forums but I said my peace. If this meta wasn't as crazy offensive as it is then we would feel it a lot...
  13. Metagame SV OU Metagame Discussion v2 [Update on Post #5186]

    King, lmao. That's clearly not a shitpost. Dude hates this meta like we all do and is trying to prove a point. You're getting shitposting confused with being passive aggressive. I said how much I enjoy a meta w/o Toxic and Scald everywhere, and he turned that into a rage post about how braindead...
  14. Metagame SV OU Metagame Discussion v2 [Update on Post #5186]

    Lack of distribution means huge nerf in the context of a meta. You know this you're just trying to be cringe lmao. - Holy shit this is such a bad faith post lmao- yeah man Corv not being able to roost and add another 50 turns to every stall match means we want a pure HO meta with no status...
  15. Metagame SV OU Metagame Discussion v2 [Update on Post #5186]

    The Toxic nerf was the best QoL change I've seen in mons in a long time. Same with limiting Knock Off and recovery moves. This gen actually has a lot going for it mechanically. GF is legit shitting the bed if everything gets Toxic again. Another huge misstep would be to give that asshole Rilla...
  16. Metagame SV OU Metagame Discussion v2 [Update on Post #5186]

    Exactly dude. I've said for months now that the only way to have Tera and a competitive meta is to bring the meta's power level down to an acceptable baseline. If we as a community decide that Tera is more important than keeping mons then we need to run that logic to its natural conclusion...
  17. Metagame SV OU Metagame Discussion v2 [Update on Post #5186]

    There's no reason to waste time unbanning things on the off chance they might be ok this time around. We know what mons are coming in both DLCs and none of them make these Ubers less broken. Volc included. We shouldn't strangle the DLC1 meta and stop some of these new mons from shining. As far...
  18. Metagame Terastallization Tiering Discussion, Part II [CLOSED FOR DLC]

    Would banning Tera Fairy be considered a normal ban as well then? I see how I misused "complex" but if we can ban certain Tera types isn't that a slippery slope? I'm not looking forward to "X is broken with 19th tera!" and then ppl going "Gambit is broken with Fairy, should we ban that?" It...
  19. Metagame Terastallization Tiering Discussion, Part II [CLOSED FOR DLC]

    Let me just say this, tera will most likely be banned. When we have all the DLC mons, and the 19th tera type, it will be too much. That's too many mons to factor in all their tera sets. Building is already a chore. Also, we can't ban the 19th type because that's a complex ban. If we could ban...
  20. Metagame Terastallization Tiering Discussion, Part II [CLOSED FOR DLC]

    I think transparency is important; I'd rather ask publicly. Again, if this was any other room we met the requirements, but because it was about tera I feel the PS staff didn't want to circumvent the OU council when it comes to something that big. We need council support or it will be shot down...
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