Byleth
Retirement
I think because of the amount of unaware and somewhat passive answers in general you'll want to run fast sets more often than not. If you are going to run a third attack, go Heat Wave over Shadow Ball as you will hit Ghosts and Psychics hard enough with your stabs where Heat Wave can be an accurate option to delete steels as opposed to Hurricane. As for my standard set, it goes as follows:Braviary-H is one of the biggest threats in this tier as has been said time and time again by players who are much better at the game than me. However IMO it has a lot of flexibility. The item choice is obvious and Psychic + Hurricane are auto includes, but what about the EV spread / nature or the other two moves? I’ve seen people running bulky sets with three attacks + roost, fast three attack + agility sets, and even two attacks + both roost and agility (I do not advise doing this). Is shadow ball better because it hits more for super effective or is heat wave better because it covers more? Are bulky or fast sets better? I’d love to know y’all’s thoughts :)
Braviary-Hisui @ Life Orb
Ability: Sheer Force
Tera Type: Flying
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Agility
- Calm Mind
- Psychic
- Hurricane
This is a set I've run on my Hyper Offense team, here. Tera Flying removes Braviary's weakness to Sucker Punch so Kingambit takes longer to properly answer it or fails under screens, and honestly you don't really hit much with Heat Wave besides a select amt of steels if you don't want to tera/miss bc Tera Flying Hurricane will cover that anyway. Agility is a 100% must on all sets because the speed is terrible and it's strong enough to where one agility vs an offensive team without priority will win the game easily.
Tera Flying over Psychic or defensive abilities is what I prefer if you can afford screens, because the power is just extremely noticeable (i factored sheer force + tinted in all these calcs):
252 SpA Life Orb Sheer Force Tera Flying Braviary-Hisui Hurricane vs. 248 HP / 252+ SpD Clodsire: 265-312 (57.2 - 67.3%) -- guaranteed 2HKO
+1 252 SpA Life Orb Tinted Lens Tera Flying Braviary-Hisui Hurricane vs. 252 HP / 252+ SpD Assault Vest Goodra-Hisui: 198-234 (54.3 - 64.2%) -- guaranteed 2HKO
252 SpA Life Orb Tera Flying Braviary-Hisui Hurricane vs. 252 HP / 4 SpD Clefable: 398-468 (101 - 118.7%) -- guaranteed OHKO
+1 252 SpA Life Orb Tera Flying Braviary-Hisui Hurricane vs. 4 HP / 252+ SpD Blissey: 320-377 (49 - 57.8%) -- 96.1% chance to 2HKO
+1 252 SpA Life Orb Tera Flying Braviary-Hisui Hurricane vs. 252 HP / 252+ SpD Assault Vest Reuniclus: 294-346 (69.3 - 81.6%) -- guaranteed 2HKO
252 SpA Life Orb Tinted Lens Tera Flying Braviary-Hisui Hurricane vs. 252 HP / 4 SpD Corviknight: 416-491 (104 - 122.7%) -- guaranteed OHKO (ohko's where heat wave doesn't)
+1 252 SpA Life Orb Tinted Lens Tera Flying Braviary-Hisui Hurricane vs. 252 HP / 252+ SpD Assault Vest Goodra-Hisui: 198-234 (54.3 - 64.2%) -- guaranteed 2HKO
252 SpA Life Orb Tera Flying Braviary-Hisui Hurricane vs. 252 HP / 4 SpD Clefable: 398-468 (101 - 118.7%) -- guaranteed OHKO
+1 252 SpA Life Orb Tera Flying Braviary-Hisui Hurricane vs. 4 HP / 252+ SpD Blissey: 320-377 (49 - 57.8%) -- 96.1% chance to 2HKO
+1 252 SpA Life Orb Tera Flying Braviary-Hisui Hurricane vs. 252 HP / 252+ SpD Assault Vest Reuniclus: 294-346 (69.3 - 81.6%) -- guaranteed 2HKO
252 SpA Life Orb Tinted Lens Tera Flying Braviary-Hisui Hurricane vs. 252 HP / 4 SpD Corviknight: 416-491 (104 - 122.7%) -- guaranteed OHKO (ohko's where heat wave doesn't)
As you can see Tera Flying Hurricane does an absurd amount of damage that absolutely 0 defensive tera's can save you from, and at +1 it basically 2hko's the entire tier (thanks tinted) and at +0 it OHKO's anything not specially bulky. A bulkier set that has like Heavy Duty Boots could seem appealing for longevity but I feel like it would lose the stupid breaking power SFLO max Sp Attack provides.
While I'm here, I'll drop 2 teams I have had pretty easy success with as well.
Pokebilities Rain (1394 ladder Peak)
Since female Basculegion is gone, male has to take its place but it can technically deal more damage anyway and being restricted to just water coverage only really hurts vs mola clod water pon or hydrapple since you OHKO nearly everything else with Wave Crash. 4 Water moves instead of something to hit Clodsire with Ability Shield is worth it, since spamming liquidation when you are at low HP ruins teams that try to make Basculegion die to recoil. I also have a team member that almost always forces Clodsire in to check it, which is Belly Drum Azumarill. The idea is that you Belly Drum and force Clodsire to eat the Knock Off since it will a lot of times be the only answer to Azumarill in rain on a team. Once it does, Clodsire has no ability shield to protect it from Basculegion and then you win that way. If that isn't enough then you have the triple steel rain core in Archaludon Kingambit and Iron Treads who don't need much explanation, standard rain picks that do good in this meta.
Forced Knock Off on Clodsire to win with Basculegion https://replay.pokemonshowdown.com/gen9pokebilities-2097889971
Vs Same team Water Absorb Clod (didn't kill Clod to win) https://replay.pokemonshowdown.com/gen9pokebilities-2097847371?p2
Vs Fat https://replay.pokemonshowdown.com/gen9pokebilities-2093810412
Vs Opposing Rain https://replay.pokemonshowdown.com/gen9pokebilities-2093818181?p2
Vs Same team Water Absorb Clod (didn't kill Clod to win) https://replay.pokemonshowdown.com/gen9pokebilities-2097847371?p2
Vs Fat https://replay.pokemonshowdown.com/gen9pokebilities-2093810412
Vs Opposing Rain https://replay.pokemonshowdown.com/gen9pokebilities-2093818181?p2
Team is currently 32-3 on the ladder (just missed 1500 elo by 6 points and fell to tilt) but besides that, this team basically disregards any team that banks on winning through hazards and has a grand total of 3 Knock Off absorbers in Clefable and Reuniclus who will never take damage because of Magic Guard and Hydrapple who can't have its item removed because of Sticky Hold. This means the team is very easy to keep healthy and switch in to a lot of offensive threats at all time. Rocky Helmet Clefable is there to ruin most physical attackers without Rocky Helmet, with Tera Steel teched to force strong pokemon like Facade Ursaring to take more Rocky Helmet Chip and to wall Cinccino that has Protective Pads. Rest of team is probably self explanitory, really good team I've been proud of, unfortunately it may struggle to some minor stuff like Wish Pass + breaker it can't deal with or a well placed Swords Dance Tinkaton but other than that team rarely loses when played right.
Vs Gweezing Kingambit https://replay.pokemonshowdown.com/gen9pokebilities-2099714158?p2
Vs HO https://replay.pokemonshowdown.com/gen9pokebilities-2099691047?p2
Vs Choice Band Hippowdon https://replay.pokemonshowdown.com/gen9pokebilities-2099299687?p2
Vs Spikes Offense https://replay.pokemonshowdown.com/gen9pokebilities-2099112549?p2
Vs Sand https://replay.pokemonshowdown.com/gen9pokebilities-2099107798?p2
Vs Rain https://replay.pokemonshowdown.com/gen9pokebilities-2098480136
vs Aurora Veil https://replay.pokemonshowdown.com/gen9pokebilities-2098433056
vs Chien Pao Aurora Veil https://replay.pokemonshowdown.com/gen9pokebilities-2098203563?p2
vs Rilla Offense https://replay.pokemonshowdown.com/gen9pokebilities-2099703729
vs Gweeze Balance w Kingambit https://replay.pokemonshowdown.com/gen9pokebilities-2099125753?p2
vs Swords Dance Tinkaton Offense
https://replay.pokemonshowdown.com/gen9pokebilities-2098939084?p2
vs Hisuian Arc Balance https://replay.pokemonshowdown.com/gen9pokebilities-2098489335?p2
Vs HO https://replay.pokemonshowdown.com/gen9pokebilities-2099691047?p2
Vs Choice Band Hippowdon https://replay.pokemonshowdown.com/gen9pokebilities-2099299687?p2
Vs Spikes Offense https://replay.pokemonshowdown.com/gen9pokebilities-2099112549?p2
Vs Sand https://replay.pokemonshowdown.com/gen9pokebilities-2099107798?p2
Vs Rain https://replay.pokemonshowdown.com/gen9pokebilities-2098480136
vs Aurora Veil https://replay.pokemonshowdown.com/gen9pokebilities-2098433056
vs Chien Pao Aurora Veil https://replay.pokemonshowdown.com/gen9pokebilities-2098203563?p2
vs Rilla Offense https://replay.pokemonshowdown.com/gen9pokebilities-2099703729
vs Gweeze Balance w Kingambit https://replay.pokemonshowdown.com/gen9pokebilities-2099125753?p2
vs Swords Dance Tinkaton Offense
https://replay.pokemonshowdown.com/gen9pokebilities-2098939084?p2
vs Hisuian Arc Balance https://replay.pokemonshowdown.com/gen9pokebilities-2098489335?p2
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