Recent content by Chirnobyl

  1. Ask a simple question, get a simple answer - mark 21 (READ THE OP)

    Switch order is determined by Speed, faster Pokemon switches out first
  2. Pseudo-boosting - a double battles tactic

    Flatter only raises by one stage, the issue with that mainly is, in the time span that you use, to have one Pokemon boost the other, you could have two separate attacks launched instead, also, those can pretty much be pulled via Follow Me so you end up with a somewhat wasted turn (if opponent is...
  3. Pseudo-boosting - a double battles tactic

    you're forgetting that even if Speed is changed in a turn, the order remains the same, so Driftblim wouldn't suddenly go next and Baton Pass Also Helping Hand and Life Orb would be x1.95 maybe a bit higher since Life Orb is a little further back in the calculation
  4. Pseudo-boosting - a double battles tactic

    Heatwave doesn't hit your teammate, you're thinking of Lava Plume lol and Endure works just as well :X it's like a pseudo Protect barring Status protection amongst other things
  5. Pseudo-boosting - a double battles tactic

    well, I tested it with a friend a few months back and it worked, so uh I guess you can try it yourself if anything maybe we did something wrong
  6. Pseudo-boosting - a double battles tactic

    I've thought of running Rage Salamence paired up with Spike Cannon Cloyster for +5 Attack but as you can see, it's very flawed :X
  7. Ask a simple question, get a simple answer - mark 21 (READ THE OP)

    ...lol it's if they're online or offline, green is on, grey is off :X
  8. Ask a simple question, get a simple answer - mark 21 (READ THE OP)

    Except for Chilan Berries, those activate when you get hit by a Normal attack, as there are no Pokemon weak to Normal-attacks
  9. Ask a simple question, get a simple answer - mark 21 (READ THE OP)

    for all stats not HP (((Base * 2 + IV + (EV/4)) * Level / 100 + 5) * Nature and for HP (((Base * 2 + IV + (EV/4)) * Level / 100 + Level + 10) (http://www.smogon.com/dp/articles/stats) iirc stat jumps were due to natures giving that extra one point, but I'm not so sure about that part.
  10. Pokemon VGC 2010 DATES / rules announced for the US!

    well when you're using the RNG, you're pretty much SRing for that same Pokemon, except you know about when to hit it, so it's faster, and you might end up with the best spread instead ._. Mewtwo has what? 110 Base Attack? that's pretty good considering the only ones who actually top it (with...
  11. Pokemon VGC 2010 DATES / rules announced for the US!

    well in general, if they still have a hidden Uber, it would be wise to be wary of it :/. lol for me, I would love Kyogre in the back, it gives me less problems hidden in the back than it would coming out first thing >_> since I wouldn't have to worry about Swift Swimmers so early in the game
  12. Pokemon VGC 2010 DATES / rules announced for the US!

    I don't think it was, there was something like TR > Rain > Sun > TR but now with the introduction of Auto-weather, those Rain Dance teams no longer require that first turn of set up, so they can plow through TR teams before they can set up or something along those lines.
  13. Pokemon VGC 2010 DATES / rules announced for the US!

    yep XD, for like a year, I couldn't get over how stupid I was to use Explosion when I had a better path to victory XD at least at that point I realized I should actually think during battles, and not lay out the situation before hand, yes that means planning is bad
  14. Ask a simple question, get a simple answer - mark 21 (READ THE OP)

    Heatran Timid 31/23/31/30/30/31 for HP Water 70 Modest seems to have the same stats, that's HP/Atk/Def/Speed/S.Atk/S.Def
  15. Ask a simple question, get a simple answer - mark 21 (READ THE OP)

    actually you need the 31/30/30/31/31/31 and to maintain HP Ice, you'd have to decrease each stat in increments of four
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